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Nihility's Undoing
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Nihility's Undoing (Japanese:虚無破る悪夢の力The power of nightmare that breaks nothingness) is a single-tiered passive Type A skill. Nihility's Undoing allows its user to transform if they are near a non-human ally or not near many human allies, and allows them to transform immediately when defending inAether Raids. Additionally, when its user is transformed or the foe has highHP, it boosts its user's stats, reduces the damage dealt by the foe, increases the user's special cooldown charge, and reduces the potency of the foe's damage-reducing skills.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes | A | If user can transform, user transforms if within 2 spaces of a non-human ally (i.e. one withbreath orbeast weapons) or number of adjacent human allies ≤ 2. If defending inAether Raids, user can transform at start of enemy turn 1. If user is transformed or foe'sHP ≥ 75% at start of combat, grants +([number of spaces moved from starting position by unit initiating combat; maximum: 3] + 8) each toattack,speed,defense, andresistance to user and foe deals −([number of spaces moved from starting position by unit initiating combat; maximum: 3] × 4) damage during combat, and when foe's attack triggers foe's special, foe deals −([number of spaces moved from starting position by unit initiating combat; maximum: 3] × 4) damage during combat. If user is transformed or foe'sHP ≥ 75% at start of combat, grants +1 special cooldown charge to user per attack and reduces percentage of foe's non-special "reduce damage by X%" skills by 50% during combat. | 300 | -- | -- | ✗ | -- |
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Eitr: Spring Sunrise |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes | If unit can transform, transformation effects gain "if unit is within 2 spaces of a beast or dragon ally, or if number of adjacent allies other than beast or dragon allies ≤ 2" as a trigger condition (in addition to existing conditions). If defending in Aether Raids, at the start of enemy turn 1, if conditions for transforming are met, unit transforms. If unit is transformed or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+X+8 to unit and reduces damage from foe's attacks by X × 4 during combat (X = number of spaces from start position to end position of whoever initiated combat; max 3; excluding area-of-effect Specials), and also, when foe's attack triggers foe's Special, reduces damage by an additional X × 4 (excluding area-of-effect Specials). If unit is transformed or if foe's HP ≥ 75% at start of combat, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack) and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). | 化身状態になる能力を持っていれば、 下記の条件を満たした場合でも化身状態になる (条件:「周囲2マス以内に竜、獣の味方がいる場合」、 または、「周囲1マス以内の竜、獣以外の 味方が2体以下の場合」) 飛空城防衛時の敵軍1ターン目開始時、 化身状態になる条件を満たしていれば、化身状態になる 自分が化身時、または、 戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃、速さ、守備、魔防+○+8、 自分が受けるダメージ-○×4(範囲奥義を除く)、 かつ、敵の奥義による攻撃の時、さらに、 受けるダメージ-○×4(範囲奥義を除く) (○は、攻撃した側の 移動前と移動後のマスの距離(最大3)) 自分が化身時、または、 戦闘開始時、敵のHPが75%以上の時、 戦闘中、自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を半分無効 (無効にする数値は端数切捨て) (範囲奥義を除く) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Nihility's Undoing | -- |
| Japanese | 虚無破る悪夢の力 | The power of nightmare that breaks nothingness |
| Spanish | Ruina del vacío | Ruin of the void |
| French | Chute du néant | Fall of the void |
| German | Ende der Leere | End of nothingness |
| Italian | Rovina del nulla | Ruin of nothingness |
| Portuguese | Ruína do nada | Ruin of nothingness |
| Traditional Chinese | 突破虛無的惡夢之力 | The power of nightmare that breaks nothingness |



