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New Game +

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The menu accessed fromByleth's journal inThree Houses.

New Game + (Japanese:クリアデータ引き継ぎclear data takeover) is a gameplay mode in many video games which allows players to start a new game and carry over some data from a save file that had cleared the game previously. It usually does not alter the story or progression of the game, but it does allow access to many resources earlier than normal, and sometimes offers additional features or challenges. In theFire Emblem series, it first appeared in the spin-offTokyo Mirage Sessions ♯FE, then was an option inFire Emblem: Three Houses andWarriors: Three Hopes. A similar mechanic, in which the player can do a subsequent playthrough with added content using a cleared save file, was also present in several earlier games.

Tokyo Mirage Sessions ♯FE

A standard save file (top), a New Game + file (center), and a Clear Data file (bottom).

Upon clearing the game, the player will be prompted to save after the credits to create a Clear Data save file. By loading this file, a New Game + playthrough can be started.

The game can be cleared again in New Game +, and a new Clear Data save file can be created - this process can be repeated indefinitely. An in-use New Game + save file will be labeled as "Season #", with # indicating the current playthrough. For example, the first time a New Game + is created the file will be labeled as "Season 2"; if beaten and used again it will be "Season 3" and so on.

When first loading a clear data file, the player will be taken to the New Game + process and informed of what will carry over to the new playthrough. The data is split into two types: automatic and optional.

Automatic data will automatically carry over into the new game. This includes:

  • Play records and rewards earned. Play records that require performing some action X times will also carry over their progress (example: use Dia- type skills 300 times)
  • Items available in shops (normally, the available stock increases with game progress). This includes Anzu's lottery, but not Hee Ho Mart's lottery (specifically, theMaster Seal must be unlocked again).
  • UnlockedCostumes.Itsuki's Emblem Form and The President costumes will also be unlocked, the latter only if the true ending was reached.
  • Artwork collected from Anzu
  • Analysis information on previously-defeated enemies (excluding bosses' stats)
  • Urahara Arena titles
  • The ability to reforge Carnages (normally unlocked in chapter 4)

Optional data can be kept or reset when starting a new game. This includes:

  • Current levels, as well as stat boosts from Incense
  • UnlockedCarnages (mastery will be reset)
  • Stage Rank and mostskills (Ad-libs, Duo Arts, Special Performances not associated with a Mirage, story-critical Radiant Skills, and all of Maiko, Barry, and Tiki's skills will be lost regardless)
  • Map progress
  • Money and most items (Performa, Arena Coins, and story-critical Key Items will be lost regardless). Since Maiko's skill Organizational Skills cannot be kept, items in excess of normal inventory limits will be discarded.

The player will be asked for each one if they wish to import or reset it, allowing for some customization. If the player is starting a new game on the Lunatic difficulty, this step is skipped and all optional data will automatically reset.

In the Wii U version, one of Tiki's costumes will become available at the Anzu lottery, and the ability to rewatch cutscenes will be unlocked in a New Game +. Both of these features however were moved in theEncore version to be available in the first playthrough.

In theEncore version, after completingChapter 1, the player is granted the ability to remove Itsuki from the main party. He also obtains a new Perfoma, allowing him to learn the skill Open Audition, to accommodate this.

In all versions, a new "Legendary" difficulty in the Urahara Arena will be unlocked. This difficulty awards the player with War Testament Performa at certain point thresholds, which can be used to create the strongest carnages for each character.

Two new requests are also added in a New Game +. The first is a set of challenges presented by the Grandmaster Mirage located in Illusory Daitama. He will challenge the player to a series of fights carried out by the 6 Assistant Masters, each one located in one of the main Idolaspheres. After defeating each one, the Grandmaster himself will challenge the player. The second can be found by talking to the mirage Nieg in the Urahara Arena. After trading enough Detritus with him, he will show the player his final form, an enhanced version of the final boss known asM-DEUS. This boss is undoubtedly the hardest enemy in the entire game and requires dedicated grinding in order to even compete against him.

It should be noted that some achievements can only be obtained in a New Game + playthrough, namely:

  • Completing the game a second orthird time
  • Achievements related to the Legendary Arena and the two new requests
  • Achievements that require Itsuki to not be in the Main Cast*

Fire Emblem: Three Houses

A standard new game save file (above) and a New Game + file (below).

Upon clearing the game on any route, the player will be prompted to save after the credits and create cleared-game data; New Game + save files are also considered cleared-game saves. Cleared-game save files are marked with a sprite ofSothis and a decorated label. When starting a new game, if at least one cleared-game save file exists, the player will be given the option to start the new game in New Game + and select a cleared-game save to use the data from. The game can be cleared in New Game +, and a new cleared-game save file can be created, containing the data of the New Game + file and the previous non-New Game + file; this process can be repeated indefinitely, preserving data from every past file.

When starting a New Game + file, four aspects are carried over from the cleared game: accruedrenown, hiredbattalions and their experience gains, shop inventories, and saint statue levels; play time is also carried over between files, though that has no effect on the gameplay. Additionally, renown can be spent atByleth's journal inGarreg Mach Monastery to unlock professor levels, Byleth'ssupport levels with other characters, and any character'sskill levels and class masteries. Byleth's supports with a character can be purchased at any point after that character is introduced, provided they could normally gain support with Byleth—for example, on theBlue Lions route, Byleth's supports withEdelgard can never be purchased, but their supports withGilbert can afterChapter 5, even duringChapter 10 when Gilbert is absent from the Monastery; a character's skill levels and class masteries can only be purchased if that character has been recruited.

In addition to content carried over between files, New Game + files have unique access to some exclusive features. Through the Unit Appearance tab in Byleth's journal, every recruited character may be set to their Part I or Part II appearance at any point in the story, and each of the house leaders—Edelgard,Dimitri, andClaude—is granted a hairstyle option, available in their Part II appearances. Crest items are granted to the player based on which route the clear data completed, the rest of which may be purchased from Byleth's journal for 1,000 points of renown each; when in a unit's inventory, a crest item will grant that unit the correspondingcrest, allowing them to useHeroes' Relics without anyHP penalty, activate the crest's effect at a decreased chance, use thecombat art of the correlating Hero's Relic at an increased durability cost, and receive increased healing from the correlating sacred weapons. Additionally, if aFire Emblem seriesamiibo is used at the amiibo Gazebo, the Holy Tomb can be accessed to obtain rare items each week. If the player talks toSothis (or, afterChapter 10, the opposite-gendered Byleth) in the Holy Tomb, they will be granted theSothis Shield, a team-wideWard ability that can be used once per battle.

Crest items
Crest itemCorresponding CrestStarting availability
Silver SnowCrimson FlowerAzure MoonVerdant Wind
Thorn Dragon SignErnest
Wind Dragon SignMacuil
Sky Dragon SignSeiros
Crusher Dragon SignDominic
Shield Dragon SignFraldarius
Bloom Dragon SignNoa
Light Dragon SignCethleann
Flame Dragon SignDaphnel
Grim Dragon SignBlaiddyd
Craft Dragon SignGloucester
Kalpa Dragon SignGoneril
Earth Dragon SignCichol
Ice Dragon SignAubin
Fissure Dragon SignGautier
Water Dragon SignIndech
Storm Dragon SignThe Beast
Lightning Dragon SignCharon
Dark Dragon SignTimotheos
Star Dragon SignRiegan
Snow Dragon SignChevalier
Aegis Dragon SignLamine

Renown costs

The Support Level menu, accessed through Byleth's journal.

Unlocking Byleth's professor levels or a unit's skill levels or class mastery through Byleth's journal costs 500 points of renown each, regardless of the level or class. Unlocking any of Byleth's supports costs 400 points, also regardless of the rank. Purchasing any crest item costs 1,000 points of renown.

In order to purchase a professor, skill, or support level, it must have been previously unlocked in the file which the New Game + file takes its data—being registered in the Support Log is not sufficient for support levels—and any previous levels must have been unlocked in the current game, though multiple professor and skill levels may be purchased at once, at a cost equal to the cost of purchasing each level individually.

Due to how support points are programmed, it is possible to purchase certain S supports without having unlocked them; if Byleth as a given gender is incapable of unlocking an S support with a particular character, their support points can increase to the threshold where it would unlock—if a pair meets that threshold in a file, that file is used as the basis for a New Game + file, and Byleth is the opposite gender than in the original file, the S support between that pair will be purchasable as if it had been unlocked.[1]

Skill and Professor level costs
LevelTotal renown point cost
E+500
D1,000
D+1,500
C2,000
C+2,500
B3,000
B+3,500
A4,000
A+4,500

Fire Emblem Warriors: Three Hopes

Upon clearing the game on any route, the player will gain the ability to start a New Game + by loading any save file where the chosen route'sfinal chapter has been completed. Eligible save files will be marked with a sprite of the corresponding house leader. Additionally, if the game has been completed withByleth recruited, a sprite ofArval will be shown as well. If the game has been cleared on New Game +, the player may choose to start another New Game + playthrough using their previous New Game + save file. The sprites of the house leaders and Arval will be kept, and all four sprites are visible on the same save file at the same time if the player has completed all three routes and recruited Byleth in at least one of them. The process of carrying over data from a New Game + save file can be repeated indefinitely, and progress from all save files will be preserved.

Content that will be carried over

Upon choosing to start a New Game + playthrough, the player is prompted to select which characters' levels should be carried over. The player can decide which characters' levels should be carried over for every character individually, and levels can be reset even if they were carried over on a previous New Game + playthrough. Additionally, the player can opt out of carrying over their unlocked supports, though this can not be decided on a per-character basis. The player'sconvoy,gold,renown, and achieved class masteries will be carried over automatically, though theMerc Whistle is notably excluded from this.

If the player has already given the Merc Whistle to another character, their special accessories will be carried over. The player may choose to give the Merc Whistle to another character to receive their special accessory, and it is possible to have multiple different accessories in the player's convoy at the same time. However, it is not possible to receive multiple copies of the same items in this way. Instead, the new accessory will automatically overwrite the older one. The game will notify players of this, should they try to give the Merc Whistle to a character for the second time.

Additionally, since class masteries are carried over, it is possible forShez,Byleth, andArval to carry over otherwise gender-lockedskills andcombat arts in this way.

On a New Game + playthrough,Anna's shop and the purchasable items in the "spend renown" section of Shez's journal will be restocked.

New features

Clear Game features

Certain features of the game will become available upon beating the game, and will not explicitly require the player to be on a New Game + playthrough. The following features become available upon beating the game:

Units

Certain units will be added to the "spend renown" section of Shez's journal. These units are treated as Bonus Units and can only be used at theRecord Keeper or at theTraining Grounds. They cannot be used for camp activities, and the player can not give themgifts, including theMerc Whistle. They can reach up toC support with any unit, but lack any support conversation. They will always be recruited atlevel 50, but their level can be reset at the training grounds.

The following units become available after finishing at least one route:

Purchasable units
PortraitUnitClassEquipmentPrice
RheaSaintSword of Seiros
Seiros Shield
60
SothisGremorySilver Tome60

Additionally, one unit is only available if the player has completed the game withByleth recruited:

Purchasable units
PortraitUnitClassEquipmentPrice
ArvalDark Bishop(if Shez is male) orGremory(if Shez is female)[a]Silver Tome60
  1. If a playthrough was completed with one gender of Shez and a new playthrough is started with the other, Arval's starting class will beMonk (if their starting class is not changed), and they will have the ability to reclass toMage andWarlock for both of Arval's genders, andDark Mage for male Arval.
Items

Certain equipment will be added to the "spend renown" section of Shez's journal. This equipment will be added to theirinventory, and cannot be sold afterwards. The weapons can beforged like any other weapon, and the items can be used anywhere, including the main story.

The following equipment becomes available after finishing at least one route:

Purchasable equipment
IconItemTypeStockPrice
Sublime Creator SwordSword115
Dark Creator SwordSword115
AthameSword115
RidillSword115
AsclepiusStaff115
Experience GemGem115
Knowledge GemGem115

Additionally, the player may purchasedragon signs to allow units who lack acrest of their own, or units with a differentcrest to make full use ofHeroes' Relics,Sacred weapons, and crest effects. The items available to the player are dependent on the route or routes cleared on the same file.

The following Dragon Signs are available after finishing at least one route:

Crest items
IconItemCrestStockPriceRoute(s)
Thorn Dragon SignErnest16Scarlet BlazeAzure GleamGolden Wildfire All
Wind Dragon SignMacuil16Scarlet BlazeAzure GleamGolden Wildfire All
Sky Dragon SignSeiros16Scarlet Blaze Scarlet Blaze
Crusher Dragon SignDominic16Azure Gleam Azure Gleam
Shield Dragon SignFraldarius16Azure Gleam Azure Gleam
Bloom Dragon SignNoa16Scarlet BlazeAzure GleamGolden Wildfire All
Light Dragon SignCethleann16Scarlet Blaze Scarlet Blaze
Flame Dragon SignDaphnel16Azure Gleam Azure Gleam
Grim Dragon SignBlaiddyd16Azure Gleam Azure Gleam
Craft Dragon SignGloucester16Golden Wildfire Golden Wildfire
Kalpa Dragon SignGoneril16Golden Wildfire Golden Wildfire
Earth Dragon SignCichol16Scarlet Blaze Scarlet Blaze
Ice Dragon SignAubin16Scarlet BlazeAzure GleamGolden Wildfire All
Fissure Dragon SignGautier16Azure Gleam Azure Gleam
Water Dragon SignIndech16Scarlet BlazeAzure GleamGolden Wildfire All
Storm Dragon SignThe Beast16Golden Wildfire Golden Wildfire
Lightning Dragon SignCharon16Scarlet Blaze Scarlet Blaze
Dark Dragon SignTimotheos16Scarlet BlazeAzure GleamGolden Wildfire All
Star Dragon SignRiegan16Golden Wildfire Golden Wildfire
Snow Dragon SignChevalier16Scarlet BlazeAzure GleamGolden Wildfire All
Aegis Dragon SignLamine16Azure Gleam Azure Gleam

New Game + features

Additionally, certain features only become available on a New Game + playthrough:

Other units

All units the player has recruited at any point that are not already available in their roster will be added to the new "Other" section of the player's roster and will be moved to the main section of the player's roster when recruited. These units can not be used for regular story missions or most base camp facilities, but can be used at the Record Keeper or at the Training Grounds. They can obtain new classes and their levels and support ranks can be increased, butsupport conversations cannot be viewed unless both participants are recruited to the player's current army and the player's story progress allows for it. Curiously, the house leaders all have C-level support conversations with each other, but as they are never considered allies by the game, these support conversations cannot be viewed. The conversations duringChapter 16 are considered support conversations by the game and will be added to the support viewer in the Extras menu, but the support rank will not be unlocked.

Record Keeper

On a New Game + playthrough, theRecord Keeper will allow the player to replay missions from any route they have completed using the same save file in addition to the current playthrough's available missions. Every route will have its own tab, and the player can switch between the tabs using the L and R buttons. When talking to the Record Keeper, the tab will always default to the current route. For these missions, the player may use all units that are available either in their current roster or in the "other units" section of the character roster. Additionally, the player can obtain items, including S rank rewards, and all of these items will be added to their inventory just like a regular mission. Additionally, the characters may build support relationships with each other.For a chapter's main mission, allStrategy Resources gethered throught all playthroughs of the same route will be added up. Both variations of Chapter 14Scarlet Blaze are considered part of the same chapter.

Units

One unit will only become recruitable if the player has played through two different routes and is now playing their third route on the same New Game + playthrough. Like the other bonus units, he does not have any support conversations and all of his supports cap at the C level, but unlike them, he will start at level 1 and can be used in story missions and participate in all activities at the base camp, includingexpeditions. He can also be given mostgifts in the game, but as his support relationship with Shez caps at C, he cannot be given the Merc Whistle.

Additional units
PortraitUnitClassEquipmentUnlocked at
GatekeeperSoldierIron LanceChapter 4Scarlet Blaze or Chapter 5Azure GleamGolden Wildfire; start of chapter

Items

On a New Game + playthrough, the player may purchase an unlimited number ofVanguard Whistles from the "spend renown" section of Shez's journal. Vanguard Whistles allow the player to instantly clear any side quest that does not have special restrictions. The player will gain access to the survey spots, strategy resources, and first-time capture rewards as though they had finished the side quest normally, and the side quest will be marked as cleared with a rank of D. The player may purchase an infinite amount of Vanguard Whistles, but only 99 can be stored in the player's inventory at the same time.

Purchasable items
IconItemStockPrice
Vanguard Whistle3

Paralogues

Twoparalogues only become available on a New Game + playthrough. In both cases, the associated character cannot be recruited on an initial playthrough.

Paralogues
UnitTitleAvailable fromNotes

Arval
Cycles of NostalgiaChapter 11Scarlet BlazeGolden Wildfire
Chapter 13Azure Gleam
Becomes unavailable ifByleth was recruited.
Only one unit can be deployed.
Initially, onlyShez orArval can be deployed.

Gatekeeper
Eagles, Lions, and DeerChapter 5Scarlet BlazeAzure GleamGolden WildfireOnly one unit can be deployed.
Initially, onlyShez can be deployed.

Similar features

Fire Emblem: The Sacred Stones

Amelia's class promotion screen with the extra promotion option accessible.

Once the game has been completed once on bothEirika andEphraim's routes,Ross,Amelia andEwan gain a thirdclass promotion option; this third class has the exact same name and appearance as their initial classes (Journeyman,Recruit, andPupil, respectively), but has increased stats and properties akin to typical classes such as having twenty levels and requiring an item to promote.

This third promotion option can promote into the character's second promoted class (such asPaladin for Amelia) or into itself again; this third and final iteration again has the same appearance as the unit's initial class but features even heightened stats, as well as a new special property, such as the ability to uselight anddark magic for Ewan's Pupil class or a 15%critical rate bonus for Amelia's Recruit class.

Fire Emblem: Path of Radiance

On a second playthrough onward, eleven characters have an additionalEquipment item in theirinventory—bosses with these itemsdrop them. These items are all "Band" items, which increase thegrowth rates of the unit that is equipping them. These Bands are all exclusively obtained via this method and thus cannot be obtained on a first playthrough.

List of "Band" items
ItemCharacterChapterEffects
HPStrMagSklSpdLckDefRes
Paladin BandOscarChapter 1+5%------+5%------
Fighter BandBoydChapter 1+5%+5%------------
Priest BandRhysChapter 2----------+5%--+5%
Archer BandShinonChapter 3------+5%+5%------
Knight BandGatrieChapter 3--+5%--------+5%--
Thief BandHavetti (boss)Chapter 3------+5%+5%------
Sword BandMiaChapter 7------+5%--+5%----
Mage BandBalmer (boss)Chapter 7----+10%----------
Soldier BandKamura (boss)Chapter 8+5%----------+5%--
Pegasus BandMarciaChapter 9----------+5%--+5%
Wyvern BandJillChapter 12--+5%--------+5%--

Fire Emblem: Radiant Dawn

After clearingRadiant Dawn for the first time, the following modes are unlocked in the Extras menu:

Additionally, Hard mode is unlocked after the game has been completed once on Easy or Normal mode. When replaying the game, the options to turn off battle animations completely and to displayBonus experience are available after completing the game once, too.

By loading a Clear Game save file, the player can get access to secret events and additional units:

Recruiting Pelleas

InPart III, Chapter 13, the player will be given an additional option when asked to killPelleas: "Refuse his command". If this option is selected,Micaiah andTauroneo will both refuse to kill Pelleas, causing him to appear as an enemy inPart III, Endgame and eventually join the player's army inPart IV, Chapter 2. Certain story scenes andbase conversations will be changed appropriately. Notably, inPart IV, Chapter 5, a new base conversation is added that grants the player an additionalFenrir tome. Alongside Sephiran, Pelleas is one of only two available Dark Magic users in the game.

Pelleas uses the following stats both as an enemy in Part III, Endgame and as a playable unit in Part IV, Chapter 2:

Dark Sage
Level12
Affinity
Constitution9
Authority
Recruitment:Part IV, Chapter 2, automatically from turn 2 if these criteria have been met:
• The save file was created using a cleared save's data
• InPart III, Chapter 13, the option "Refuse his command" was chosen

StatsGrowth Rates

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InventorySkills
Carreau
Verrine
Fenrir
Miracle
ShoveThis item or skill is locked to this unit.
Weapon Levels
Swords--Lances--Axes--Bows--Knives--Strike weapons--
Fire magic--Thunder magicAWind magic--Light magic--Dark magicSStaves--
Biorhythm
Best
Good
Normal
Bad
Worst

Recruiting Lehran

To recruitLehran, the following conditions must be met:

To accommodate his recruitment, the cutscene at the end ofPart IV, Endgame (2) is replaced with a new scene, and the cutscene at the end ofPart IV, Endgame (4) is modified to allow for his survival. Additionally, Lehran's recruitment is the only way to obtain the SS-rankAshera Staff. Alongside Pelleas, he is also one of only two potential Dark Magic users available to the player.

Chancellor
Level20
Affinity
Constitution9
Recruitment:Part IV, Endgame (5), automatically from turn 1 if these criteria have been met:
• The save file was created using a cleared save's data
• TheBlack Knight was deployed inPart I, Endgame
Ike and the Black Knight fought inPart III, Chapter 7 and both survived

StatsGrowth Rates

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InventorySkills
Ashera StaffMantleThis item or skill is locked to this unit.
ShoveThis item or skill is locked to this unit.
CoronaThis item or skill is locked to this unit.
Weapon Levels
Swords--Lances--Axes--Bows--Knives--Strike weapons--
Fire magic--Thunder magic--Wind magic--Light magicSSDark magicSSStavesSS
Biorhythm
Best
Good
Normal
Bad
Worst

Base Conversations

Certain base conversations can be slightly modified through content accessible through a second playthrough. They include:

Most notably,an additional conversation betweenIke andSoren is unlocked beforePart IV, Endgame (5) if the following conditions are met:

  • The playthrough usesPath of Radiance transfer data where Ike and Soren have an A support.
  • Ike and Soren have an active A support inRadiant Dawn on the playthrough.
  • The Black Knight was deployed in Part I, Endgame.
  • Ike and the Black Knight fought in Part III, Chapter 7 and both survived.
  • Soren was chosen for the Part IV, Endgame and has not fallen in battle.

Epilogue Scene

An additional scene where Soren speaks toAlmedha is added if the following conditions were met:

  • Soren foughtMicaiah in Part III, Chapter 7.
  • Pelleas was not killed in Part III, Chapter 13.
  • Soren and Pelleas fought in Part III, Endgame.
  • Soren and Pelleas are alive by the end of the game.

Dawn Awakens

If Lehran was recruited and is still alive, the song "Dawn Awakens" plays during the staff roll.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

New Game +

A term coined byChrono Trigger to refer to the concept of starting a new game with some features from the previously cleared game.[2]

Japanese

クリアデータ引き継ぎ

Clear data takeover; similar wording is used for the option inRadiant Dawn.

Spanish

Partida nueva +

New game +

French

Nouvelle partie +

New game +

German
  • Neues Spiel beginnen
  • Enddaten übertragen
Italian

Nuova partita+

New game+

Korean

클리어 데이터 이어받기

Inherit clear data

Simplified Chinese

继承过关数据

Inherit clear data

Traditional Chinese

繼承過關資料

Inherit clear data

Gallery


This section has been marked as astub. Please help improve the page by adding information.


  • Edelgard's New Game + unique hairstyle.
    Edelgard's New Game + unique hairstyle.
  • Dimitri's New Game + unique hairstyle.
    Dimitri's New Game + unique hairstyle.
  • Claude's New Game + unique hairstyle.
    Claude's New Game + unique hairstyle.

References

  1. u/Jacien_V,[FE3H] Support Points Information - The point ranges, New Game Plus trickery, and Misc info., r/fireemblem, Reddit,Published: August 26, 2019,Retrieved: September 20, 2020
  2. "The option itself dates back decades, but the term 'New Game+' wasn't actually used until 1995's Super Nintendo RPG,Chrono Trigger."New Game Plus (Concept), Giant Bomb,Retrieved: September 19, 2020
Game mechanics
Out-of-battle managementBase (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) •My CastleSomniel) •Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) •GoldLessonsMila ShrinesPeddlerPeer trainingPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) •Supply convoyWorld map
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CalculationsAttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) •Hit rate (True hit) •Random number generatorWeapon triangle (Trinity of magic)
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OtherBarrierBirthdayClass rollGlitchesMovieMultiple endingsRankingsSound RoomTactician bonus