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My Castle/Invasion 1 (Conquest)
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Invasion 1 is the first of three optional pre-setskirmish battles inFire Emblem Fates against mysterious invaders in the player'sMy Castle. This particular invasion is first unlocked upon completingchapter 8 in theConquest campaign. Like other battles in the My Castle, Invasion 1 has no overall bearing on the plot, has no storyline, and does not require deployingCorrin; unlike other battles in the My Castle, this battle is treated in a similar fashion to a battle in the field, in that units defeated in this battle do not return when a player plays in Classic Mode, that Corrin's death results in aGame Over, and that players can gainexperience andweapon experience in this battle. The ability for players to gain experience and weapon experience in this battle makes this battle one of four instances inConquest outside of standard chapters where the player can gain these elements, the other three being theothertwo invasions andBoo Camp.
Chapter data
NormalHardLunatic
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| Victory: Defend the throne and rout the enemy | Player | Partner | Other | Enemy | Third | |
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| Defeat:Corrin dies*, the player's army is routed, or the throne is seized by the enemy | 1–10 | {{{partner}}} | 0–4 | 9 | {{{third}}} | |
| Map dimensions: 29 columns by 30 rows | ||||||
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| Victory: Defend the throne and rout the enemy | Player | Partner | Other | Enemy | Third | |
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| Defeat:Corrin dies*, the player's army is routed, or the throne is seized by the enemy | 1–10 | {{{partner}}} | 0–4 | 11 | {{{third}}} | |
| Map dimensions: 29 columns by 30 rows | ||||||
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| Victory: Defend the throne and rout the enemy | Player | Partner | Other | Enemy | Third | |
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| Defeat:Corrin dies*, the player's army is routed, or the throne is seized by the enemy | 1–10 | {{{partner}}} | 0–4 | 14 | {{{third}}} | |
| Map dimensions: 29 columns by 30 rows | ||||||
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Character data
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Note: Jakob is only a returning character if Corrin is female; if Corrin is male, thenFelicia is a returning character instead. The returning characters list does not include any characters recruitable inparalogues orxenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include anybonus units, as they are recruitable at the player's discretion.
Item data
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Enemy data
NormalHardLunatic
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Boss data
NormalHard/Lunatic
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Strategy
| This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Should the player want to make use ofLilith or anyGolems, it is advisable to deploy them in a position where they are not near the boss; if any greenNPC defeats the boss, theGoddess Icon will drop into their inventory and thus make it unobtainable for the player. Green NPCs are capable of using this Goddess Icon (in Lilith's case, provided herLuck stat isn't already at her class's formal cap in the stat; the Golems don't have this problem, as they'll usually have 0 Luck even at third-tier), but the effect will only last for the remainder of this battle.
This is a simple battle with Wyvern Riders on the right, Cavaliers on the left, and Mercenaries on the bottom. Nosferatu Odin will make thin gruel out of the wyverns. Have some decently tanky units like Dragonstone Corrin and Effie handle the cavalry and swordsmen, and just make sure not to let your throne get seized while you aren't paying attention.
Etymology and other languages
This section has been marked as astub. Please help improve the page by adding information.
| Names, etymology, and in other regions | ||
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| Language | Name | Definition, etymology, and notes |
| English | Invasion 1 | -- |
| Spanish | Invasión 1 | Invasion 1 |
| French | Invasion 1 | -- |
| German | Belagerung 1 | Siege 1 |
| Italian | Invasione 1 | Invasion 1 |
Gallery
This section has been marked as astub. Please help improve the page by adding information.
- AGolem using the boss'sGoddess Icon, rendered temporary by NPC mechanics. Note the effects before and after the item's usage.
References
| Invasion 1 | • Invasion 2 → |
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