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Micaiah

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Micaiah


Artwork of Micaiah fromRadiant Dawn.


A member of the Dawn Brigade. She is a wielder of light magic known for her silver hair and burning desire to see Daein free of Begnion's rule. She was once a fortune-teller.

Gender

Female

Race
Age

Uncertain; at least 23 as ofRadiant Dawn[1]

Family
Nationality

Daein

Title(s)
  • Silver-Haired Maiden
  • Maiden of Dawn
  • Priestess of Dawn
  • Supreme Commander of theDaein Royal Army
  • Queen of Daein
  • Emblem of Dawn
Starting class
Voiced by

Appearance(s)

When we were separated during the war, you changed, Sothe. And I changed too. I want to protect Daein more than anything. Our people must be saved, and if I can help in that effort, I will.
— Micaiah, toSothe

Micaiah (pronounced /⁠mɪˈkaɪə⁠/[key][5]; Japanese:ミカヤMicaiah) is aBranded denizen of the Kingdom ofDaein who played a pivotal role in the restoration of the country in the aftermath of its defeat in theMad King's War. Blessed with the mysterious power ofSacrifice and renowned as the "Silver-Haired Maiden" (Japanese:銀の髪の乙女Silver-Haired Maiden), she originated as a peasant fortune-teller and a friend and guardian toSothe, but after her nation's downfall she and Sothe joined theDawn Brigade resistance group, fighting to protect the people of Daein from the abuses of theBegnion garrison underJarod.

Three years after Daein's downfall, Micaiah and the Dawn Brigade joined forces withPelleas, the lost heir to Daein's throne, and rallied an ultimately victorious resistance effort to take Daein back from the Begnion garrison, after which she remained with Pelleas as the supreme commander of Daein's army. Conflict soon found Micaiah and Daein again as, on Pelleas's entreaty, she was deployed to assist former enemy Begnion in its war with theLaguz Alliance, putting her at odds with the legendary Radiant Hero,Ike.

Micaiah debuted inFire Emblem: Radiant Dawn as its initial protagonist and a pivotal character, co-starring with Ike in the game's later chapters. She also appears as an optional bonus character inFire Emblem Awakening andHeroes, and as anEmblem inFire Emblem Engage.

Biography

Early life

Micaiah andSothe's first meeting.

Micaiah was born as part of theBegnion imperial family, the granddaughter of the ApostleMisaha and the elder sister to the eventual EmpressSanaki. Of the two siblings, Micaiah was the only one to inherit the family'sBranded heron blood, and thus the ability to hear the goddess's voice, the defining trait of the Empire's apostles. In the year 625, before Sanaki was born, Micaiah was believed to have been assassinated alongside Misaha by the senators of Begnion, an act blamed upon the herons ofSerenes; following her assumed death, she was largely forgotten and Sanaki never even knew she had a sister until she came into conflict with the Senate herself.[6] How she survived is uncertain, but she eventually came into the care of an elderly woman, who raised her until her death; as she died, she revealed to Micaiah the significance of the brand and the stigma lying before Micaiah as a result.[7]

Following the demise of her caretaker, Micaiah became an itinerant, constantly moving throughout Daein and keeping a low profile to avoid notice being drawn by her slow aging, making her living as a simple fortune-teller. As the years passed, she became increasingly aware of the powers afforded to her by being a Branded, including her foresight ability, a simple mood-reading talent andSacrifice, the unique skill which allowed her to heal others by drawing their wounds into her own body.[8] Less than thirteen years after the Serenes Massacre, she first encounteredSothe, then a young, timid orphan, in a Nevassa back alley. Although it was difficult to coax him into being brave enough to approach her, they soon became close friends and, from then on, wandered the world together, never parting.[9]

Around the time of theMad King's War of 645, Micaiah began to believe she couldn't stay with him much longer, lest her cursed Branded aging process cause him grief, so while the two were visitingCrimea she abandoned him and took a ship to Begnion. By the time she arrived there, the Mad King's War had commenced, and out of worry for his safety, she returned to Daein and then Crimea to find him; her efforts were in vain, as Sothe had entered the company ofIke and theGreil Mercenaries and was an active participant in the war. They reunited in Nevassa after the war, and although Sothe was angry about her actions, they remained in each other's company.[10] For the first time, she began to open up to the people of Nevassa, and was moved by their kindness and generosity. This was also when she first metYune, her bird companion, who appeared before Micaiah after the war's conclusion and became her constant companion; Micaiah named Yune so as the word popped into her mind the first time Yune landed on her finger.[8]

Dawn Brigade

Micaiah usingSacrifice to healNico.

In the war's aftermath, Begnion assumed rule of Daein, delegating its governance to an occupational garrison under the direction of SenatorNumida. Following Numida's commands, the garrison's GeneralJarod put Daein in an oppressive, strict stranglehold, consigning the land to poverty and famine and working its able-bodied men to death in labor camps. With her newfound love of Daein's people, Micaiah resolved to do something to ease their suffering, and together with Sothe she worked to sabotage and obstruct Begnion's activities in Nevassa as much as they could. The two soon noticed others doing the same and resolved to contact them, resulting in their meeting withNolan,Edward andLeonardo. Thus theDawn Brigade was born with Nolan as its initial leader, though eventually Micaiah took over this role.[8] Their main activities were as noble thieves, stealing goods taken by Begnion from the villagers and returning them to their rightful owners. Their actions soon won both the adulation of the people, who came to regard Micaiah as a savior and dubbed her the "Silver-Haired Maiden", and the ire of the Begnion garrison, who sought to bring an end to their insurrection, foiled only by Micaiah's foresight allowing the Brigade to elude capture.[11]

By early summer in the year 648, the Dawn Brigade was actively hunted by Begnion forces as a serious threat to the occupation. Begnion launched an attack on one of their hideouts, one which they only barely escaped; Micaiah herself nearly fell into Begnion custody, saved only by the assistance of Sothe. This incident was what brought them for the first time to Jarod's attention.[12] Days later, as a result of Micaiah and Edward's actions saving a corner of Nevassa from bandits, the Begnion forces stepped up their hunt for the Brigade, closing in on their remaining hideout. After a skirmish, in which Micaiah used Sacrifice to healNico, a child severely wounded by the soldiers, the Brigade was forced to flee Nevassa.

As they journeyed south, they came to the aid of the clericLaura, assisting her by stealing medicine from a Begnion-controlled manor to heal her abbot. Although they were successful, Laura was abducted by Jarod on her way to return the medicine to the abbot, and Micaiah was lured into their captivity through Laura's use as a hostage. She managed to send Yune away to warn Sothe, but was taken prisoner along with Laura. The two were taken to Glaive Prison, where they were held along withIlyana,Aimee andKurth, who had been captured some time earlier. Sothe and the rest of the Dawn Brigade soon arrived to release them, and they fought their way through Begnion's men out of the prison. Once out, they reunited with Aimee's merchant caravan companions,Jorge,Daniel andMuston, who told them of rumors that Ashnard's heir dwelled in theGrann Desert and worked to rally a liberation army to take back his land. Sensing this to be the correct course of action, Micaiah chose this to be her next destination, and Aimee's caravan joined the Dawn Brigade.

The Daein Liberation Army

Micaiah shows her heron brand.

Upon entering the desert, Micaiah felt a distant voice calling to her, leading her to a set of ancient, treasure-filled ruins built bylaguz. The Dawn Brigade fought off a band of laguz bandits led byPain andAgony, then deeper in the ruins they foundNailah,Rafiel andVolug, who had also been guided to the ruins by an odd voice. Sothe and Micaiah volunteered to escort the three to Crimea on their journey to Gallia. Following Volug's senses, they then travelled into the desert's southern reaches to find "a lot of beorc". There, they assistedTauroneo,Jill andZihark in repelling a Begnion attack on a fortress housing the heir:Pelleas. In the battle's aftermath, they consulted with Pelleas, his motherAlmedha and his advisorIzuka, and at Pelleas's request and despite Sothe's suspicions, Micaiah joined Pelleas's cause as his vice-general, thus turning the Dawn Brigade into the first of the Daein Liberation Army.

Under Micaiah's command, the Daein Liberation army waged campaigns against the Begnion garrison across Daein. Their first victory was in Terin, in the Marado region, emerging victorious with the assistance ofFiona of Marado. With her foresight, Micaiah helped the army avoid targets where the environment would work against the rebels. The Liberation Army soon had a foot-hold in key locations across Daein and was even responsible for a mass break-out at Umono Prison Camp. Late in the campaign, rumors of a mass execution lured her to Shifu Swamp in spite of Izuka's protests, and with only Nailah, Rafiel and a small band of her close friends she successfully rescued these prisoners as well. However, her bold decisions and plans frequently put her at odds with Izuka, who took offense to her frequent objections to his own ideas, and to how the citizens of Daein had taken to rallying around her, rather than Pelleas, as their symbol of hope.

As the war passed, Micaiah grew progressively more tired and felt her foresight growing foggy and unclear.[13] On the eve of the army receiving word ofSanaki's inquest into the Daein situation, Micaiah slipped away from a celebratory banquet held by Pelleas to have some time alone, but fell into a trap at the hands of Jarod and his lieutenantAlder. Trapped alone in the dark, surrounded by Daein soldiers, she was saved only by the intervention of theBlack Knight. The two fought their way out of the attack, but in the end Micaiah let Jarod escape to grieve for Alder, who fell to the Black Knight to protect Jarod. Jarod soon retaliated with a defiant fire-bombing assault on Nevassa, and while Micaiah's insistence on doing something about it raised even more of Izuka's ire, with Pelleas's support and the assistance of the Black Knight she led the Daein Liberation Army in one final confrontation with Jarod's forces in Daein Keep. She emerged victorious, and upon Pelleas's coronation as the King of Daein, he named Micaiah the supreme commander of the Daein Royal Army. With Sothe and Volug, she resolved to restore Daein to its former glory, farewelled some of her allies as they left for other lands, and reflected withMuarim on what her brand had meant to her life.

Blood pact

As the last of Pelleas's confidantes to remain following Izuka and the Black Knight's departures, Micaiah devoted her days following the restoration of Daein to working in Nevassa to personally aid the reconstruction of the city.[14] This came to an end when Pelleas instructed her to lead Daein's might to aid Begnion against the Laguz Alliance. While she had no sympathy for Begnion's side of the war, she complied out of her confidence in Pelleas, much to Sothe's dismay. She led an ambush against the Laguz Alliance army at the Ribahn River, seeking to pick off their numbers as they retreated across the river late at night. Her subsequent attempts to negotiate a cease-fire failed, and by sunrise she and the Daein army were confronted byIke and theGreil Mercenaries, acting as a decoy to ensure the laguz armies' escape without Daein interference. Ike's forces kept Micaiah's at bay, with her foresight completely failing, long enough to achieve their mission, marking a Daein defeat.

Soon after, Micaiah was again deployed by Begnion overseers to resist the Laguz Alliance, now united with the armies of Crimea and a Begnion faction loyal to Sanaki to form the Apostle's Army. While not personally participating, she oversaw a Daein effort to defend Oribes Bridge from the Apostle's Army's attempt to cross. Daein failed to hold up to the offensive led by Ike, and she ordered a retreat against the wishes of the Begnion inspector. Shortly after the battle, she took ill from sheer exhaustion and felt her powers weaken even further, rendering her bedridden for a time. She awoke to Pelleas finally revealing that his hands were tied by ablood pact set upon him byLekain, forcing Daein to wage war for Begnion. She resolved to help Pelleas overcome the blood pact by any means necessary, continuing to fight to buy Pelleas time to research a way out of the pact.

To appease the Senate, Micaiah conducted an ambush of Sanaki and the Holy Guard as they tried to cross through Daein's mountains, bombarding them from atop the slopes using such horrifying tactics as falling boulders and burning oil to set Sanaki's guard ablaze. Though this gambit struck a crippling blow to the Apostle's Army, the battle was brought to an end whenTibarn threatened to kill Sothe, forcing Micaiah to stand down. She retreated to Castle Nox, where Pelleas revealed he had found a way out of the blood pact: his own death. However, Micaiah refused to let Pelleas die, believing there to be another way. The Apostle's Army soon arrived to beseige Castle Nox, and despite Micaiah's best efforts they successfully broke through the Daein defenses, stopped only by the arrival ofKurthnaga andElincia.

Divine awakening

Micaiah tears up the blood pact afterLekain's demise.

Yet again, Micaiah staged one final battle against the Apostle's Army to try and prevent their advance through Daein. Kurthnaga joined with the Daein forces, seeking to protect Almedha and Pelleas, as did Nailah and Rafiel. This battle caused the chaotic energies ofLehran's Medallion to increase drastically, affecting all the laguz participants as well as Micaiah herself; as it progressed, she felt a voice calling her, ultimately abandoning the battle to follow it, taking her to a small fort where the medallion lay under the herons' watch. She found Sanaki trying and failing to sing thegaldr of release to it, and as if by instinct, she performed it herself, unsealing Yune from the medallion.

The world outside the fort was soon petrified by the newly-awokenAshera's power, and Micaiah herself was possessed by Yune, much to everyone else's confusion. At Yune's behest, the surviving forces combined and split into three separate armies, all bound for theTower of Guidance to confront Ashera herself. Micaiah, along withSkrimir,Naesala, Sanaki andLeanne, formed the Dawn Army and took a southern route to the Begnion capital. Yune periodically returned to give the group news through Micaiah. The group engaged in two skirmishes with Ashera's resurrectedDisciples of Order;in the second, fought in the Grann Desert, they foughtNumida, the senator responsible for Daein's suffering under the Begnion garrison. During this battle the Black Knight also appeared again, trying to convince Micaiah to leave her army, join him at the Tower of Guidance and be spared Ashera's judgement.

The Dawn Army was the second of the three armies to reach Sienne, the Begnion capital, and Micaiah thought it wise to make camp at the Tower's base while awaiting the other two (unaware that the Hawk Army was already present). At Yune's suggestion, Ike and Micaiah selected an elite team of their eleven strongest allies, plus Kurthnaga,Ena, Sothe, Sanaki and a heron, to raid the Tower of Guidance while everyone else kept the Disciples of Order busy. Their first battle in its walls was with Lekain, still holding the Daein blood pact; after his defeat, Micaiah destroyed the pact and set Daein free from its yoke. Before engaging in their third battle, following the Black Knight's defeat, Micaiah received a blessing from Yune to grant her light magic the ability to harm Ashera.

As the group scaled the tower, Micaiah felt the voices and memories of others speaking to her, helping her realize her true identity. The fourth battle was againstSephiran, who revealed himself as the architect of all the conflicts leading up to Ashera's awakening and that his death was the only way through the door to Ashera herself. Ike and Micaiah's company defeated and mortally wounded Sephiran, but at Yune's behest, Micaiah expended all of her healing power to spare him at the last moment, successfully tricking the door into opening and thinking he had died. She fought in the final battle against Ashera, still as Yune's vessel, and through her Yune channeled all of her power to Ike to deal the final blow to Ashera.

With Ashera defeated, Micaiah and Sanaki were united as sisters, upon both realizing Micaiah's true identity. Sanaki implored her to stay in Begnion, but Micaiah declined, still dedicated to her true home of Daein, all the while confident in Sanaki's ability to restore Begnion. The two sisters resolved to work to bring their countries closer than ever, this time on equal terms. Soon after, at the entreaty of both Pelleas and the people of Daein, Micaiah took the Daein throne and became the Queen of Daein, the country's fifteenth monarch. Under Micaiah's rule, Daein entered a prosperous era.

Fire Emblem: Radiant Dawn

Role

Micaiah is one of the main characters ofFire Emblem: Radiant Dawn; she is forced to be deployed in every Part I chapter, chapters6,12, and13 of Part III, andthe Prologue,Chapter 3, andthe Endgame of Part IV. When playable, herdeath will cause a Game Over.

Micaiah also serves as the boss of two Part III chapters played fromIke's perspective:7 andthe Endgame. In both of these boss appearances, her stats and weapons are the same as they were when she was playable in the preceding chapter.

Like most units, Micaiah is incapable of attacking certain units when they are enemies owing to her morals or personal relationships with them. She will never attackIlyana,Jill,Zihark or the threeherons. In exchange, she cannot be attacked by Zihark, Jill,Levail,Sephiran, any of the three types ofSpirit, orAshera.

Starting stats and growth rates

Light Mage
Level1
Affinity
Constitution5
Recruitment:Part I, Prologue, automatically from the start

StatsGrowth Rates

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InventorySkills
Light
Herb
SacrificeThis item or skill is locked to this unit.
ShoveThis item or skill is locked to this unit.
Weapon Levels
Swords--Lances--Axes--Bows--Knives--Strike weapons--
Fire magic--Thunder magic--Wind magic--Light magicDDark magic--Staves--
Biorhythm
Best
Good
Normal
Bad
Worst

Promotion stat gains

ClassHPStrMagSkillSpdLckDefResConMovSkillsWeapon level
Light Sage+2+3+1+1+1+0+3+1+1+1--Light magic(x to C)
Staves C
Light Priestess+4+5+2+2+2+0+5+2+0+0CoronaThis item or skill is locked to this unit.Light magic(x to A)
Staves(x to B)

Availability

Part IPart IIPart IIIPart IV
P123456789EP123EP12345678910111213EP12345Endgame
1212345
RRRRRRRRRRRRRERRERRRRRRR
Legend
  • R: Required for deployment
  • A: Available for deployment
  • E: Appears as an enemy unit
  • N: Appears as an NPC unit
  • P: Appears as a partner unit
  • S: Available if selected into the relevant army
  • F: Joins after preparations
  • U: Cannot be deployed, but inventory can be managed
SeeAvailability chart/Radiant Dawn for more details on availability.

Analysis

This character analysis section may not be accurate to every player's experience.

Micaiah is the main character of the Dawn Brigade and Daein army and is a light mage. She has very bad physical durability, often dying to one hit from enemies in Part I. Her low speed base and growth also ensures she will rarely double without significant investment. Most enemies early on have low resistance, so she can contribute chip damage. She also gets Thani in Chapter 1-2 and 1-E, a very accurate, powerful, and high-use earlygame weapon effective on many units, so she becomes a powerful one-shot backliner especially on cavaliers and knights.

She will often cap magic, luck, and resistance, though in Part I, by the time she does, she is usually near her level cap anyways so it is more difficult to patch up her weaker stats with BEXP until Part III. However, when promoted, she can use staves and makes an excellent healer, often replacing Laura. She will also have massive range with ranged staves like Physic. Due to the lack of armored and mounted units through Part III, Thani bombing is less valuable. She gains a Purge tome in Chapter 3-13, a very accurate siege tome, which she can make good use of.

In Part IV, Micaiah is still best used as a staff bot due to her extremely late promotion; by the time she promotes, all other units are likely very high level 3rd tier units so she cannot compete without a massive bonus experience investment. She is forced on her own team in Part IV, which works well for her due to being a mage on a desert chapter. It is worth noting that none of the enemies in the final two chapters of the game will directly attack Micaiah, so she can take advantage of her insane magic to deal solid damage with the Rexaura.

Micaiah comes equipped with the Sacrifice skill, which cannot be removed. It is a niche option for Part I emergency healing, and can also be used to heal status effects like sleep, but after promotion, it is generally outclassed by staves; however, Sacrifice can be used as an improvisedRestore staff, especially since Micaiah will not take damage if the ally she's healing is at full health; furthermore, if equipped with certain healing staves, the bonus healing can undo most (if not all) of the damage taken from Sacrifice on the next player phase. If one wanted to make Micaiah a combat mage, Wrath and Resolve are easy skills to set up thanks to Sacrifice, giving her some excellent magic offense. She has higher skill capacity than her tier 1 peers in Part I, so she has room for one of these skills in earlygame. Due to her terrible physical durability, Shade makes another useful (albeit unreliable) skill to help keep her safe.

Micaiah has a dark Affinity which gives a slight attack and avoid boost. She starts with an A support with Sothe, giving both units a nice +15 avoid boost with a slight accuracy and defense boost; it is recommended to keep this support. Other options include Ilyana and Laura, as they are both backline mages with the same movement, and both give an extra avoid boost and benefit from Micaiah's attack boost. Because Micaiah is the main character of her team, pairing her with a mount or laguz can also be a good idea since they can carry her around as necessary while gaining boost benefits. Volug and Jill are both high-mobility units that give and gain extra avoid, and also benefit from Micaiah's attack boost.

Fire Emblem Awakening

Role

Two versions of Micaiah are playable inAwakening: a free one throughSpotPass as part of theRadiant Dawn character set, and a paid one from theDLC chapter packageChampions of Yore 3.

Micaiah is also present as an enemy in thefirst and third installments of theChampions of Yore DLC series, as well as thefirst andthird installments ofSmash Brethren (serving as the boss inSmash Brethren 1) and thesecond andthird installments ofRogues & Redeemers.

As with several other legacy characters inAwakening, there is a unique weapon named for Micaiah available through theBarracks orevent tiles:Micaiah's Pyre.

Starting stats and growth rates

SpotPassDLC

Sage
Level20
Movement6
Recruitment:SpotPass, hire her for 19,800G or defeat her in askirmish

StatsGrowth RatesCap Modifiers

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InventorySkills
Micaiah's Pyre*Magic +2
Focus
Rally Magic
Tomefaire
Rally Luck
Weapon Levels
Swords--Lances--Axes--
Bows--TomesAStavesB
Dark Mage
Level12
Movement5
Recruitment:Champions of Yore 3, automatically at the end of the chapter

StatsGrowth RatesCap Modifiers

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InventorySkills
Micaiah's Pyre*Anathema*
Shadowgift*
Rally Luck*
Weapon Levels
Swords--Lances--Axes--
Bows--TomesCStaves--

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Reclassing options

SpotPassDLC


Micaiah
Base classes:*
MageSage
Dark Knight
Reclass options:
This unit can reclass to any female class available through reclassing.
Seereclass for more details on the reclassing system.

Micaiah
Base classes:*
Dark MageDark Knight
Sorcerer
Reclass options:
This unit can reclass to any female class available through reclassing.
Seereclass for more details on the reclassing system.

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Growth rates when reclassed

Tactician/GrandmasterCavalierPaladinKnightGreat KnightGeneralMercenary/HeroBow KnightArcherSniperMyrmidonSwordmasterAssassinThiefTrickster

ClassHPStrMagSkillSpdLckDefResChaBld
Tactician/Grandmaster80%55%65%50%55%50%30%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Cavalier85%60%50%55%60%50%30%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Paladin85%60%50%55%60%50%30%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Knight90%65%50%50%50%50%35%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Great Knight90%65%50%50%55%50%35%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
General90%65%50%50%50%50%35%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Mercenary/Hero85%60%50%60%60%50%30%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Bow Knight90%60%50%60%60%50%25%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Archer85%55%50%65%55%50%30%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Sniper85%55%50%65%55%50%35%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Myrmidon80%60%50%60%65%50%25%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Swordmaster80%60%50%60%65%50%25%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Assassin80%60%50%65%65%50%25%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Thief75%55%55%60%65%50%25%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Trickster75%50%65%60%60%50%25%30%{{{cha}}}{{{bld}}}

Pegasus KnightFalcon KnightDark FlierWyvern Rider/Wyvern LordGriffon RiderTroubadourClericWar ClericMage/SageDark MageDark KnightSorcererTroubadour/ValkyrieBride

ClassHPStrMagSkillSpdLckDefResChaBld
Pegasus Knight80%55%55%60%65%50%25%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Falcon Knight80%55%60%60%65%50%25%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Dark Flier80%50%65%55%60%50%25%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Wyvern Rider/Wyvern Lord85%70%50%50%55%50%30%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Griffon Rider85%65%50%55%60%50%25%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Troubadour75%40%70%45%60%50%25%35%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Cleric75%45%65%50%55%50%25%35%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
War Cleric85%55%65%45%55%50%30%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Mage/Sage75%40%70%55%60%50%25%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Dark Mage90%45%65%50%55%50%30%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Dark Knight90%55%65%50%55%50%30%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Sorcerer85%40%70%50%55%50%30%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Troubadour/Valkyrie75%40%70%45%60%50%25%35%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Bride80%60%60%55%60%50%30%30%{{{cha}}}{{{bld}}}

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Promotion stat gains

ArcherCavalierClericDark MageWyvern RiderKnightMageMercenaryMyrmidonPegasus KnightTacticianThiefTroubadour

ClassHPStrMagSkillSpdLckDefResMovWeapon level
Sniper+4+2+1+4+3+0+5+3+1--
Bow Knight+8+3+0+2+4+0+1+2+3Swords E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Paladin+7+3+1+2+2+0+3+6+1--
Great Knight+8+5+0+1−1+0+7+1+0Axes E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
War Cleric+8+5+2+2+2+0+5+0+1Axes E
Sage+4+1+4+3+3+0+3−1+1Tomes E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Sorcerer+5+1+3+2+1+0+3+3+1--
Dark Knight+7+3+2+4+2+0+5+1+3Swords E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Wyvern Lord+5+4+0+2+2+0+3+3+1Lances E
Griffon Rider+3+2+0+4+4+0+0+3+1--
ClassHPStrMagSkillSpdLckDefResMovWeapon level
General+10+4+0+3+2+0+4+3+1Axes E
Great Knight+8+3+0+2+3+0+3+1+3Swords EAxes E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Sage+4+1+3+2+3+0+2+2+1Staves E
Dark Knight+9+4+1+3+1+0+7+2+3Swords E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Hero+6+3+1+3+3+0+3+3+1Axes E
Bow Knight+8+3+0+2+3+0+1+2+3Bows E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Swordmaster+4+3+1+2+3+0+2+3+1--
Assassin+5+4−1+4+2+0+1+0+1Bows E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Falcon Knight+4+2+1+3+3+0+2+3+1Staves E
Dark Flier+3+1+4+1+2+0+1+3+1Tomes E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Grandmaster+4+3+3+2+2+0+2+2+1--
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Assassin+5+5+0+7+4+0+3+1+1Bows E
Trickster+3+1+4+4+3+0+1+5+1Staves E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Valkyrie+3+0+2+2+3+0+2+3+1Tomes E
War Cleric+8+5+2+2+1+0+5+1−1Axes E

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Skill set

Like all female bonus units inAwakening, Micaiah has access to all base class and advanced class skills available to standard female units.

In addition, the DLC version of Micaiah can also receive the following as a personal skill:

Skill
Shadowgift

Fire Emblem Engage

Role

Micaiah, known as theEmblem of Dawn, appears as anEmblem inFire Emblem Engage. She resides in theRing of the Dawn Maiden.

Micaiah first appears inChapter 6, where her ring is stolen by a group of bandits. Defeating the bandit carrying it automatically syncs her withYunaka. AfterChapter 10, her ring is taken away from the player, and she reappears as an enemy Dark Emblem synced withMauvier in Chapters17 and19, after which she rejoins the party. Micaiah is also the boss of the paralogueThe Dawn Maiden.

Emblem Ring data

Stat modifiers

Stat modifiers
Bond levelMagResLck
1+1+2+2
2–3+2+2+2
4–7+2+3+2
8–11+2+3+4
12–13+3+3+4
14–15+3+4+4
16+3+4+6
17–18+4+4+6
19–20+4+5+6

Bond effects

Bond effects
Bond levelEffectType
1Resistance +2Inheritable skill
1ClericSync skill
1AugmentEngage skill
1Great SacrificeEngage attack
1ShineEngage weapon
2Staff Mastery 1Inheritable skill
3Healing LightSync skill
3AddsStaff proficiency to unit.
4Resistance +3Inheritable skill
5Unit can inherit this Emblem's skills.
6AddsKnife proficiency to unit.
7Silence WardSync skill
8Staff Mastery 2Inheritable skill
9AddsTome proficiency to unit.
10NosferatuEngage weapon
11Unit stays engaged 1 additional turn.
12Staff Mastery 3Inheritable skill
13Cleric+Sync skill
14Resistance +4Inheritable skill
15ThaniEngage weapon
16Staff Mastery 4Inheritable skill
17Staff Mastery 5Inheritable skill
18Cleric++Sync skill
19Resistance +5Inheritable skill
20Unit's engage meter is shortened one step.

Stats

See also:The Dawn Maiden

NormalHardMaddening

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Fire Emblem Heroes

Main article:Micaiah/Heroes

There are eight different variations of Micaiah available inHeroes. In addition,Sanaki: Dawnsworn Ninja features her as aDuo Hero alongsideSanaki.

Personality

Micaiah is highly empathic and cares deeply for the people of Daein, and refuses to stand idly by while they suffer under the Begnion garrison. She pays little mind to her own needs or even her health, always putting the people and her country first; indeed, her Sacrifice skill is effectively her self-sacrificing nature manifesting as a magical power. While she used to live reclusively, her experiences in the Mad King's War changed her and led her to be devoted to caring for others.[15] Throughout her life she has been guided by her visions, and although she often wished she didn't have them and felt as if they were a burden, she nonetheless trusted in them to keep her life on the right path, and when her foresight ability weakened during the Laguz Alliance war she felt lost without them.[16] Micaiah has little interest in or taste for finery, and as a result in the days before the Laguz Alliance war, she eschewed using her lavish quarters in Daein Keep in favour of living among the people while assisting in the reconstruction of Nevassa.[14]

Micaiah's loyalty to Daein goes double for her loyalty to Pelleas, in whom she has absolute faith to a fault. Even as Pelleas refused to back down or allow surrender in the Laguz Alliance war, and even as she did not want to fight or to indulge her subordinates' racist bloodlust, she was dedicated to continuing to serve him without hesitation, believing him to be Daein's future.[17] Upon learning of the truth of the blood pact, even as Pelleas felt doomed, she encouraged him not to give up and to find a way out, even going so far as volunteering to continue waging the war to buy Pelleas time despite her dislike of the conflict.

Initially, Micaiah held an extreme dislike ofIke as a result of his military actions being responsible for Daein's suffering under Begnion; this was compounded by Sothe's frequent references to his time serving under Ike and the role Ike had played in helping him mature, which greatly frustrated her.[18] After meeting Ike herself while fighting for Begnion, his insistence on finding a way to peacefully resolve whatever problem compelled Daein to fight led her to understand why Sothe held him in such high regard, and so warmed significantly to him even while the two remained enemies.[19]

Supports

Radiant Dawn

Micaiah starts the game by default with an already-completed A-rankbuddy support withSothe. This can be deactivated should the player want to establish a buddy support between Micaiah and any other unit, or if the player simply does not wish for Micaiah and Sothe to have their paired ending together.

Bond supports


Micaiah
Light Mage
Default bonds:

Sothe
Rogue
Bonus:
10

[[{{{supportd2}}}]]
Bishop
Bonus:
{{{bonusd2}}}

[[{{{supportd3}}}]]
Bishop
Bonus:
{{{bonusd3}}}

[[{{{supportd4}}}]]
Bishop
Bonus:
{{{bonusd4}}}
Extra bonds:*
None.

[[{{{supporte1}}}]]
Bishop
Bonus:
{{{bonuse1}}}

[[{{{supporte2}}}]]
Bishop
Bonus:
{{{bonuse2}}}

[[{{{supporte3}}}]]
Bishop
Bonus:
{{{bonuse3}}}

[[{{{supporte4}}}]]
Bishop
Bonus:
{{{bonuse4}}}

[[{{{supporte5}}}]]
Bishop
Bonus:
{{{bonuse5}}}
SeeSupport §Radiant Dawn for more details on supports.

Engage

Main article:Micaiah/Bond conversations

As anEmblem, Micaiah does not have any support conversations. However, upon reaching bond level 5, 10, and 20 with any character, she has short bond conversations with them instead, which unlock the next bond level. Increasing bond level provides a variety of bonuses, such as raising the stat bonus Micaiah provides to synchronized units, inheriting weapon proficiencies, unlocking new sync skills and engage weapons, or extending the duration of each engagement.

Endings

Micaiah, Priestess of Dawn
Crowned 15th queen of Daein at her subject's entreaty, Micaiah ushered in a new era of prosperity and peace.

Micaiah, Priestess of Dawn (if Pelleas survived)
Crowned 15th queen of Daein at prior King Pelleas' entreaty, Micaiah ushered in a new era of prosperity.

Quotes

Main articles:Micaiah/Quotes,Micaiah/Quotes (Engage), andMicaiah/Quotes (Heroes)

Other appearances

Super Smash Bros. series

Super Smash Bros. Brawl

Micaiah makes a very minor cameo inSuper Smash Bros. Brawl as a collectiblesticker.

Micaiah
fromFire Emblem: Radiant Dawn
Bonus:[Weapon] Attack +21
Usable by:marthike

Super Smash Bros. Ultimate

Micaiah appears as an Ace grab-typespirit inSuper Smash Bros. Ultimate, using her art fromFire Emblem: Radiant Dawn. When equipped to a playable character, Micaiah grants two support spirit slots and increased damage to magic attacks.

#666
Fire Emblem Series
Micaiah
Type: Grab
Rank: ★★★
Number of support spirit slots: ⬣⬣
Trait: Magic Attack ↑
Slightly increases the power of magic attacks, such as Zelda's and Robin's spells.
Level 1 stats:

Attack:1473
Defense:1205
Power: 2838

Level 99 stats:

Attack:4430
Defense:3625
Power: 8538

Fire Emblem Cipher

Micaiah is featured on fourteen cards inFire Emblem Cipher.

Fire Emblem Cipher data for Micaiah

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Priestess of Hope, Micaiah
Tellius

Female

Tome
"I'm not afraid... I have Sothe."
Attack: 60Support: 20Range: 1–2Deploy Cost: 5
Class: Light PriestessTier:Third-tier advancedClass Change Cost: 3
Shine:[Activate][Once per turn] [Flip one bond card, then select two "Micaiah" cards from your Retreat Area and place them underneath that unit.] Draw a card. (That unit is considered Leveled Up.Class Change Skill can be used if that unit has anyClass Change Skill.)
Level Skill 5Priestess of Dawn[Always] During your turn, allies get +10 attack.
(Level Skill 5 skills are active if 5+ cards are stacked with this unit.)
Card #B05-051SR(+) • Artist:Tetsu Kurosawa
Maiden of Dawn, Micaiah
Tellius

Female

Tome
"Hope isn't lost. Even if I die, our hope will not!"
Attack: 50Support: 20Range: 1–2Deploy Cost: 3
Class: Light SageTier:AdvancedClass Change Cost: 2
Thani:[Always] When this unit attacks aMounted orArmor unit, this unit gains +10 attack.
Card #B05-052N • Artist:40hara

NormalB04 Box PromoPromo Pack 5

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Silver-Haired Maiden, Micaiah
Tellius

Female

Tome
"It's all right, Sothe. The visions I see spreading out before us... most of them shine with hope."
"I am the "Silver-Haired Maiden"... Or so I've been called."
"That? Heh heh... Don't you think that's a bit flamboyant?
"
Attack: 30Support: 20Range: 1–2Deploy Cost: 1
Class: Light MageTier:BaseClass Change Cost: --
Sacrifice:[Activate] [Tap this card, then destroy this card] Choose one ally card. Until the end of the enemy's next turn, the ally gets +10 attack.
Defend SupportMiracle Emblem:[Support] Until the end of the attack phase, the opponent cannot perform critical hits.
Card #B05-053HN, P04-002PR, P05-007PR • Artist:Senri Kita(B05-053HN, P04-002PR),40hara(P05-007PR)
Girl of the Dawn Brigade, Micaiah
Tellius

Female

Tome
"No matter the manner of man, the goddess judges with an even hand..."
Attack: 40Support: 20Range: 1–2Deploy Cost: 2
Class: Light MageTier:BaseClass Change Cost: --
Great Hope:[Trigger] When this unit is deployed, if you control a unit with a cost of 5+, draw 1 card.
Pulse of Light:[Trigger][Once per turn] When another ally unit levels up or grows, this unit gains +20 attack until the end of the turn.
Card #P05-015PR • Artist:Minori Fuyuzora

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Maiden in whom the Goddess Dwells, Micaiah
Tellius

Female

Tome
"I will give you the blessings of Yune, goddess of chaos and freedom."
"We have to put an end to this. Take all the power I have.
"
Attack: 60Support: 20Range: 1–2Deploy Cost: 5
Class: Light PriestessTier:AdvancedClass Change Cost: 3
Blessings of Yune:[Always] AllTellius allies may also be supported by support cards with the same unit name as themselves.[Always] All enemies lose "Mantle" and cannot re-acquire it.
Heart of the Goddess of Chaos:[Trigger] At the end of your turn, choose 1 ally. Choose up to 2 cards with the same unit name as that ally from your Retreat Area, then stack them under that ally to growth them. (A unit who has growthed is treated as if they have leveled up. If they possess aClass Change Skill, they are able to use it.)
Card #B12-010SR(+) • Artist:Niji(B12-010SR),Kaoru HAGIYA(B12-010SR+)
Silver-Haired Mage General, Micaiah
Tellius

Female

Tome
"We will not lose! We cannot lose! If we lose today, everything Pelleas has done will have been in vain!"
Attack: 50Support: 20Range: 1–2Deploy Cost: 3
Class: Light SageTier:AdvancedClass Change Cost: 2
Path to Victory:[Trigger] [Flip one bond card] When this unit's attack destroys an enemy, you may pay the cost and if you do: Choose 1 other ally. Choose 1 card from your retreat area with the same unit name as that ally, then stack it under that ally to growth them. (A unit who has growthed is treated as if they have leveled up. If they possess aClass Change Skill, they are able to use it.)
Card #B12-011N • Artist:Sakura Miwabe
Maiden of Miracles, Micaiah
Tellius

Female

Tome
"Leave this to us. Please, you must find someplace safe to hide."
Attack: 30Support: 20Range: 1–2Deploy Cost: 1
Class: Light MageTier:BaseClass Change Cost: --
Bond of Dawn:[Always] During your opponent's turn, if you have 1 or more other allies, this unit gains +10 attack.
Attack SupportFate Emblem:[Support] If the attacking unit isTellius, draw 1 card, then choose 1 card from your hand and place it on top of your deck.
Card #B12-012N • Artist:Niji
Dawn-Calling Maiden, Micaiah
Tellius

Female

Tome
"In every heart, there will always be a flicker of hope... Hope that someday, we Daeins will take our land back!"
Attack: 60Support: 20Range: 1–2Deploy Cost: 4
Class: Light SageTier:AdvancedClass Change Cost: 3
Glimpse into the Future:[Activate][Once per turn] Look at the topmost card of your deck. You may send that card to the Retreat Area.
Magic of Hope:[Activate][Once per turn] [Send 1 card from your hand to the Retreat Area] Draw 1 card.
Card #B17-063HN • Artist:Mayo

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15th Queen of Daein, Micaiah
Tellius

Female

Tome
"I think that what our countries need now is a sense of family and friendship. I ask that you sign a treaty of alliance with Daein and announce that we are equals."
"Mm... I just know it. Thank you, Ike. I won't ever forget you.
"
Attack: 60Support: 20Range: 1–2Deploy Cost: 5
Class: Queen DaeinTier:AdvancedClass Change Cost: 3
Queen of Dawn:[Activate][Once per turn] [Flip one bond card] [Stack 1 "Micaiah" from your Retreat Area under this unit to Growth her] Choose 1Tellius card with a Deployment Cost of 2 or lower from your Retreat Area, and deploy it. (A unit who has Growthed is treated as if they have Leveled Up.)
Level Skill 7"Blessings upon thy name.":[Activate] [Tap this unit] Until the end of the turn, you may choose 1 card with a Deployment Cost of 7 or lower, rather than 2 or lower, for this unit's Queen of Dawn. (Level Skill 7 becomes usable if a total of 7 or more cards are stacked with this unit.)
Card #B20-051SR(+) • Artist:Senri Kita
Maiden General of the Black Army, Micaiah
Tellius

Female

Tome
"I will protect Daein. I'll protect our country from harm, no matter what happens."
Attack: 50Support: 20Range: 1–2Deploy Cost: 3
Class: Light SageTier:AdvancedClass Change Cost: 2
Resolve to Serve as General:[Activate][Once per turn] Reveal the 3 topmost cards of your Deck, and send them to the Retreat Area. If all 3 of those cards wereTellius, then until the end of the turn, this unit gains +10 attack.
Card #B20-052N • Artist:40hara

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Maiden Saving Daein, Micaiah
Tellius

Female

Tome
"Of course not! Danger is part of our work. Leave everything to us!"
"We're the Dawn Brigade. Danger is part of our work.
"
Attack: 30Support: 20Range: 1–2Deploy Cost: 1
Class: Light MageTier:BaseClass Change Cost: --
Light of Liberty:[Always] If this unit is attacking your opponent's lord, this unit gains +10 attack.
Defend SupportMiracle Emblem:[Support] Until the end of this combat, your opponent's attacking unit cannot perform a Critical Hit.
Card #B20-053N, P19-002PR • Artist:Senri Kita
Summer's Dawn, Micaiah
None

Female

Tome
"Thank you for inviting me to the summer festival. Hmm... I sense quite a bit of fun waiting for me..."
Attack: 50Support: 20Range: 1–2Deploy Cost: 3
Class: Light MageTier:BaseClass Change Cost: --
Dawn Suzu:[Activate][Once per turn] [Flip one bond card] Until the end of the turn, this unit gains +20 attack.
Summer's Night Rite:[Activate][Once per turn] [Flip one bond card] Draw 1 card. This skill is only usable if you have 2 or more other Leveled Up allies.
Card #P20-003PR • Artist:Mayo
Priestess Clothed in the Dawn, Micaiah
Tellius

Female

Tome
"No, I'm not afraid. I know you're with me."
Attack: 60Support: 20Range: 1–2Deploy Cost: 5
Class: Light PriestessTier:AdvancedClass Change Cost: 3
Dawn-Desiring Heart:[Activate][Once per turn] [Stack 1 "Micaiah" from your Retreat Area under this unit to Growth her] Until the end of the turn, this unit gains +30 attack. (A unit who has Growthed is treated as a Leveled Up unit.)
Hopeful Prayer Ritual:[Trigger] Each time this unit Growths, if you have 4 or fewer cards in your hand, draw 1 card.
Card #B22-009SR • Artist:Mayo
Maiden of the Dawn Brigade, Micaiah
Tellius

Female

Tome
"There are some who call me the Silver-Haired Maiden and their savior."
Attack: 30Support: 20Range: 1–2Deploy Cost: 1
Class: Light MageTier:BaseClass Change Cost: --
Healing Palm of Light:[Activate][Once per turn] [Send 1 "Micaiah" from your hand to the Retreat Area] Choose 1 non-"Micaiah" card from your Retreat Area, and add it to your hand.
Defend SupportMiracle Emblem:[Support] Until the end of this combat, your opponent's attacking unit cannot perform a Critical Hit.
Card #B22-055N • Artist:Mayo
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, seetheir TCG wiki article on Micaiah .

Flavor text

GameText
(English)
Text
(Japanese)
Radiant Dawn
A member of the Dawn Brigade.
She is a wielder of light magic
known for her silver hair and
burning desire to see Daein free
of Begnion's rule. She was once
a fortune-teller.
輝く銀色の髪が特徴。光魔法を操る。
義賊【暁の団】の一員として
帝国の支配に抵抗する。
元は占い師をしながら
闇に紛れるようにして生きていた。
Engage
(In battle)
Known as the Emblem of Dawn.
Supports allies with illuminating
magic and a healing staff.
通称『暁の紋章士』。
治癒や未来の予見など、不思議な力を持つ。
魔法と回復の杖で、味方をサポートする。
Engage
(Ring reference)
Known as the Emblem of Dawn.
Bearer of strange healing powers
as well as visions of the future.

Member of the "Dawn Brigade" on
Tellius, a continent in another world.

To save her homeland, she fought
the goddess Ashera's judgment.
通称『暁の紋章士』。
治癒や未来の予見など、不思議な力を持つ。

異界の大陸テリウスにある
デイン王国の義賊集団「暁の団」の一員。

祖国を救いたいという願いを持ち
人類を裁く女神アスタルテと戦った。

Trivia

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Micaiah

A gender-neutral Hebrew name of Old Testament origin which is more commonly used as a feminine name in the modern era, meaning "Who resembles God?".[21] Originated from the same Hebrew root as "Michael", an arch-angel in Abrahamic religions portrayed as the leader of the armies of Heaven.

Japanese

ミカヤ

Officially romanized asMicaiah.

Spanish

Micaiah

--

French

Micaiah

--

German

Micaiah

--

Italian

Micaiah

--

Dutch

Micaiah

Used inSuper Smash Bros. Ultimate.

Portuguese

Micaiah

--

Russian

Микaя

Micaiah; only in theSuper Smash Bros., as noFire Emblem game has as yet been officially released in Russian.

Korean

미카야

Micaiah. Used in theSuper Smash Bros. series.

Traditional Chinese

米卡雅

Micaiah; used inHeroes andSuper Smash Bros. Ultimate.

Gallery

Main article:Micaiah/Gallery
  • Artwork of Micaiah from Radiant Dawn.
    Artwork of Micaiah fromRadiant Dawn.
  • Portrait render of Micaiah from Engage.
    Portrait render of Micaiah fromEngage.
  • Artwork of Micaiah: Priestess of Dawn from Heroes.
    Artwork of Micaiah: Priestess of Dawn fromHeroes.

References

  1. No year of birth is given for Micaiah, nor is her age as of Misaha's assassination stated, but at an absolute minimum she would have to be 23 years old, asRadiant Dawn is set 23 years after the Serenes Massacre.
  2. 2.02.12.2FE PoR: The History of Tellius (P. 08) Translation | kantopia, www.kantopia.wordpress.com,Retrieved: 4 October 2024
  3. "We, that is, the descendants of Lehran, we have a gift..." —Reyson,Fire Emblem: Path of Radiance
  4. "Lehran was one of the heron clan, an ancestor of our Prince Reyson." —Volke,Fire Emblem: Path of Radiance
  5. Radiant Dawn cutscene
  6. "Lekain: Poor false apostle... No one ever told you about your older sister, did they? She was the true apostle.
    Sanaki: I... had a sister?
    Lekain: She died before you were born, assassinated along with Apostle Misaha by the heron clan. So the senate installed you, the second daughter, as the apostle instead.
    " —Lekain andSanaki,Fire Emblem: Radiant Dawn
  7. "Micaiah: I know nothing of my parents. But just before she died, the old woman who raised me told me what the brand was and what it meant. This is proof that the blood of both beorc and laguz course through me. And so, I am anathema to both. She told me never to let anyone see it, and to be always on my guard.
    Muarim: Wise advice...
    Micaiah: I've avoided people most of my life to conceal my brand... and my powers. But there's no way to hide how very slowly I age. I just keep moving through Daein. The same holds true now... I won't be able to stay in this army long.
    " — Micaiah andMuarim,Fire Emblem: Radiant Dawn
  8. 8.08.18.2Designer's Notes:The Dawn Brigade
  9. "I met him when I was hiding out in the back alleys of Nevassa, over ten years ago. He was so skinny, but his gaze was so piercing... I wondered how such a young boy could look like that. One day, I noticed he was standing close to me, just watching. He continued like that for a few days. One day, I held out my hand. He was suspicious of me, but came over anyway. He looked like a scared animal. Then his little hand slipped into mine. It was shaking. His fingers were so thin and frail. I couldn't let go after that. After that, we traveled together all over the continent. No matter where we went, we were always together." — Micaiah,Fire Emblem: Radiant Dawn
  10. "Ike: The first time I met him, he'd hidden on a ship we were taking. He mentioned he was looking for someone who was like family to him. It was you he was searching for, wasn't it?
    Micaiah: I...I tried to leave him behind. When we went to Crimea, I split off from him and took a ship to Begnion. But when I reached Begnion, war had broken out between Crimea and Daein. I knew I had to return to Daein to look for him. I couldn't find him, so I went to Crimea. But I still couldn't find him... We found each other again after the war, in Daein. In the back alleys of Nevassa, where we first met.
    Ike: You took routes opposite to each other.
    Micaiah: When I told him why I'd disappeared, he got so angry.. I'd never seen him get so emotional before.
    Ike: I can't say that I blame him. I'd be pretty furious if I heard someone that I loved was wandering around two countries at war. Besides, I'm sure he'd hidden his feelings about being abandoned until he saw you again.
    Micaiah: I thought I was reaching the limit of how long I could stay with him. He grew each and every day, but I remained the same... I didn't want him to be harmed by the curse I lived with. Can you imagine how hard that would have been on him?
    " —Ike and Micaiah,Fire Emblem: Radiant Dawn
  11. "A band of young heroes has escaped the Begnion army to form a group called the Dawn Brigade. Fighting for a free Daein, they alone have stood against Begnion's forces. They alone have shouldered the hopes of their nation. Among the company is a young girl named Micaiah, who is said to possess mystical powers. The people of Daein have come to know her as the "Silver-Haired Maiden." They have come to think of her as the savior for whom they had been waiting. Begnion's forces have tried time and again to capture and silence the Dawn Brigade. However, Micaiah's ability to sense impending danger has thus far allowed the Dawn Brigade to evade the empire's grasp." — Opening narration ofChapter 1,Fire Emblem: Radiant Dawn
  12. "Soldier: S-sorry, sir. We suspect they were from the Dawn Brigade, a band of thieves that targets goods levied from the town. People say they give what they've stolen back to the villagers and strut around acting like heroes. They're said to have a witch among them, a girl called the Silver-Haired Maiden. They say she can heal wounds instantly by laying her hands on any injury. Townspeople treat her like a savior.
    Jarod: And? What have you been doing about this band of fools?
    Soldier: Sir. A few days ago we stormed their hideout. We found a girl much like the Silver-Haired Maiden... We ran the dogs from their den, but they were cunning and cautious, and ...we lost them.
    " — ABegnion soldier andJarod,Fire Emblem: Radiant Dawn
  13. "Sothe, I hadn't told you, but I haven't been feeling well lately. My mind feels...foggy. Things I could always see clearly are now dim and vague. I may have committed us to an irreversible fate." — Micaiah,Fire Emblem: Radiant Dawn
  14. 14.014.1"Pelleas: It is nice to see you, Micaiah. You remain Daein's goddess of victory. But I never see your face around here anymore. Are you busy in town?
    Micaiah: Your Majesty. My room in the castle is much too lavish for my taste. I'd rather be in town helping with the reconstruction. It's good work, and it makes me happy to help our people.
    " —Pelleas and Micaiah,Fire Emblem: Radiant Dawn
  15. "Sothe: You have to ask? You know we can't live in the public eye. Doing something that will deliberately make you stand out... I'm just saying, it isn't like you, Micaiah.
    Micaiah: When we were separated during the war, you changed, Sothe. And I changed too. I want to protect Daein more than anything. Our people must be saved, and if I can help in that effort, I will.
    " —Sothe and Micaiah,Fire Emblem: Radiant Dawn
  16. "What's happening? I was doing so well...for a while... I feel like...fog is clouding my mind... Am I... losing my powers? Funny... I always wished that I didn't have this farsight... It often feels like such a burden... But this clouded vision seems so strange. Now, I miss the clarity... Ironic, isn't it, Yune?" — Micaiah,Fire Emblem: Radiant Dawn
  17. "Micaiah: The Daein Royal Army will answer Begnion's request and attack the Laguz Alliance at the Ribahn River. Those are our orders from King Pelleas. As his subjects, we will obey him.
    Sothe: Without even asking why? Daein is finally back on its own. Why are we even speaking to Begnion, let alone fighting for them?!
    Micaiah: I don't know. I do know that King Pelleas wants what's best for Daein...just like us. He must know something we don't. I trust him. He's changed since the coronation, though. He doesn't smile or laugh anymore. Maybe it's because Izuka and the Black Knight vanished.
    Sothe: Who cares about Pelleas smiling or laughing? We have no quarrels with the Laguz Alliance! Why are we targeting them?
    Micaiah: Well, with a few exceptions, the soldiers are excited about hunting down the laguz... They've been promised a large bounty for each one they kill. It's certainly raised morale.
    Sothe: Listen to yourself! Laguz hunting?! That's just great. We've gone from being freedom fighters to bigots in the blink of an eye. I can't believe you'd go along with such a murderous plan. How do you feel about this, Micaiah? Tell me the truth.
    Micaiah: ...I don't want to fight.
    Sothe: Then why ar--
    Micaiah: What choice do I have?! I'm the general of this army. It doesn't matter how I feel. Besides, I can't let the king or the soldiers down. My duty ultimately lies with them... I'm sorry.
    " — Micaiah andSothe,Fire Emblem: Radiant Dawn
  18. "Sothe: When I met Ike during the war three years ago...and fought beneath him... he made me realize this.
    Micaiah: Honestly. Here I thought you were saying something enlightened, and you're just talking about him again?
    Sothe: What do you mean, again?
    Micaiah: Sothe, sometimes, every other thing you say is like an ode to Ike. I know you fought beside him. I know you owe him your life. And I know you want to be just like him... But to the people of Daein, he's the man who crushed us three years ago. Some would even call him our archenemy. If we hadn't lost the war to that man, Daein wouldn't be in the mess it's in now. You know that.
    " —Sothe and Micaiah,Fire Emblem: Radiant Dawn
  19. "Ike: Micaiah, we have to talk. This is insane.
    Micaiah: What's insane about a people fighting for their country?
    Ike: There's got to be something we can do! Let us help, please!
    Micaiah: Why would you want to help us, after everything we've done? No, after everything I've done...
    Ike: We know you don't want this fight. Isn't there any way for us to avoid it?
    Micaiah: ...No. No, I'm afraid there isn't.
    Ike: Just talk to me! We can find a way!
    Micaiah: You don't understand. We can't stop. I'm sorry, but I can't explain it more clearly than that.
    Ike: Micaiah, I don't want you to die. I don't want all of your soldiers to die. You have to let me help you.
    Micaiah: Ike... Now I see it. Now it makes sense.
    Ike: What makes sense?
    Micaiah: Sothe always spoke so highly of you. Now I know the reason. You truly are a good person. It's a shame...
    Ike: Why is that a shame?
    Micaiah: Because it makes what I have to do even harder. Please prepare yourself. Let's put an end to this.
    Ike: As you wish. Good-bye, Micaiah.
    " —Ike and Micaiah,Fire Emblem: Radiant Dawn
  20. FE RD: Micaiah Character Profile (P. 42) Translation | kantopia, www.kantopia.wordpress.com,Retrieved: 1 April 2022
  21. Meaning, Origin and History of the Name Micaiah, Behind the Name,Retrieved: 23 December 2014
This article is part ofProject Characters, a project focused on writing articles for every character present in theFire Emblem series.
Fire Emblem: Radiant Dawn
Playable charactersPart IAranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part IIAstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part IIIBoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IVBastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable charactersAimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
BossesPart IAgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part IILudveckMarajTashoriaYeardleyZeffren
Part IIICallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IVAsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background charactersAltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Legendary andpersonal weaponsAlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
ChaptersPart IP:Under Gray Skies • 1:Maiden of Miracles • 2:The Dispossessed • 3:A Faint Light • 4:A Distant Voice • 5:The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7:A Gathering Hope • 8:Glory Unwanted • 9:One SurvivesE:Daein, Arise!
Part IIP:On Drifting Clouds • 1:Winds of Rebellion • 2:Tides of Intrigue • 3:Geoffrey's ChargeE:Elincia's Gambit
Part IIIP:The Great Advance • 1:Laguz and Beorc • 2:Stormclouds • 3:River Crossing • 4:The General's Hand • 5:Retreat! • 6:A Reason to Fight • 7:Rivals Collide • 8:Incandescent Glow • 9:Marauders • 10:The Heart of Crimea • 11:Just Cause • 12:The Price • 13:Blood ContractE:From Pain, Awakening
Part IVP:Chaos Named • 1:Road to the Empire • 2:Silent World • 3:Distortions • 4:Revelations • 5:Unforgivable SinE:Rebirth (1)E:Rebirth (2)E:Rebirth (3)E:Rebirth (4)E:Rebirth (5)
LocationsTelliusBegnion (SienneTower of Guidance) •CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and eventsAncient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) •Serenes MassacreWarp Powder
ListsBase conversationsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSkillsWeapons
Related topicsData transferList of version differences (Name chart) •Minor characters • Other games (Path of Radiance) •Pre-release information (Unused content) •Sound RoomTheaterTimeline
Fire Emblem Awakening
Playable charactersAnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable charactersHollandMaidenNagaOld HubbaPhila
BossesAlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background charactersFirst exaltKe'riMarthShanty Pete
DLC charactersAlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass charactersShadow DragonCaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
GaidenAlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the EmblemAthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding BladeCeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire EmblemEliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred StonesAmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of RadianceAshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant DawnBlack KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
OthersCamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Legendary andpersonal weaponsAmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) •ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
ChaptersMain storyPm:Invisible Ties • P:The Verge of History • 1:Unwelcome Change • 2:Shepherds • 3:Warrior Realm • 4:Two Falchions • 5:The Exalt and the King • 6:Foreseer • 7:Incursion • 8:The Grimleal • 9:Emmeryn • 10:Renewal • 11:Mad King Gangrel • 12:The Seacomers • 13:Of Sacred Blood • 14:Flames on the Blue • 15:Smoldering Resistance • 16:Naga's Voice • 17:Inexorable Death • 18:Sibling Blades • 19:The Conqueror • 20:The Sword or the Knee • 21:Five Gemstones • 22:An Ill Presage • 23:Invisible Ties • 24:Awakening • 25:To Slay a GodE:Grima
Paralogues1:Sickle to Sword • 2:The Secret Seller • 3:A Strangled Peace • 4:Anna the Merchant • 5:Scion of Legend • 6:A Man for Flowers • 7:Noble Lineage • 8:A Duel Disgraced • 9:Wings of Justice • 10:Ambivalence • 11:Twin Wyverns • 12:Disowned by Time • 13:Rival Bands • 14:Shadow in the Sands • 15:A Shot from the Dark • 16:Daughter to Dragons • 17:The Threat of Silence • 18:The Dead King's Lament • 19:Irreconcilable Paths • 20:A Hard Miracle • 21:Ghost of a Blade • 22:The Wellspring of Truth • 23:The Radiant Hero
XenologuesChampions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
LocationsYlisseFerox (Arena Ferox) •Outrealm Gate (Outrealms) •Plegia (Dragon's Table) •YlisseValmChon'sinRosanneValm
Groups, objects, and conceptsAwakeningEinherjarFire EmblemGrimleal (Deadlords) •RisenShepherds
ListsChaptersCharactersClasses (Class change) •Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topicsAncient LettersBirthdayDouble DuelDownloadable contentMinor charactersName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) •Pre-release information (Unused content) •Unit Gallery (Soundtrack) •SpotPassStreetPassTheaterTimelineWorld map
Fire Emblem Engage
Playable charactersAlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable charactersAnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
BossesAlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background charactersNil
EmblemsAlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Legendary and personal weaponsLibérationMisericordeObscuritéWille Glanz
ChaptersMain storyP:The Emblems • 1:Awake at Last • 2:Queen Lumera • 3:Hostilities • 4:A Land in Bloom • 5:Retaking the Castle • 6:The Stolen Ring • 7:Dark Emblem • 8:The Kingdom of Might • 9:A Clash of Forces • 10:The Fell Dragon Sombron • 11:Retreat • 12:The Sentinels • 13:Heroes of the Oasis • 14:The Battle for Solm • 15:Dancer in the Ruins • 16:Seashore Travels • 17:Serenity in Ruin • 18:The Cold Voyage • 19:The Dead Town • 20:The Kingless Castle • 21:The Return • 22:The Fell & the Divine • 23:The Four Hounds • 24:Recollections • 25:The Final Guardian • 26:The Last Engage
ParaloguesBudding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine ParaloguesThe AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue1:Dragons from Afar • 2:Seeds of Unrest • 3:Path to War • 4:Clash of Queens • 5:The Fell Heir • 6:Seven Bracelets
LocationsElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and conceptsCorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
ListsBond conversationsChaptersCharactersClasses (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topicsDownloadable contentMangaMinor charactersMoviesMusic PlayerName chartOriginal Soundtrack • Other games (Fire Emblem series) •Pre-release information (Unused content) •TimelineWorld map
Fire Emblem Heroes
CharactersHeroesAlfaðörAlfonseAnnaAshAskrBaldrBrunoDagrEikþyrnirEirEitrEitriElmEmblaFáfnirFehFehnixFimbulvetrFjormFreyjaFreyrGanglötGinnungagapGullveigGunnthráGustavHeiðrHeiðrúnHeimdallrHelHelbindiHenrietteHöðrHræsvelgrHrídKiranKvasirLaegjarnLæraðrLaevateinLetiziaLífLokiMelíaiMirabilisMúspellNerþuzNiðavellirNíðhöggrNiflNjörðrNóttÓtrPeonyPlumeriaRatatoskrReginnRuneSeiðrSharenaSurtrÞjaziThórrThrasirTriandraVáliVanitasVeronicaYlgrYmir
Shadow Dragon / (New)MysteryAbelArlenAstramAthenaBantuBarstCaedaCainCamusCastorCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinGotohHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMaliceMarthMariaMatthisMedeusMerricMichalisMinervaNagaNagiNavarreNorneNynaOgmaPallaPhinaRickardRoderickRosheaSedgarSheenaSiriusTikiVylandWolfWrysXaneYuliya
Echoes: Shadows of ValentiaAlmAtlasBerkutBoeyBrigand BossCatriaCelicaClairCliveConradDeenDeltheaDumaEstFayeFernandForsythGennyGrayHestiaJedahJesseKamuiKliffLeonLukasLuthierMaeMarlaMathildaMilaMycenNomahNuibabaPallaPythonRineaRudolfSaberSilqueSonyaTatianaTobinValbarZeke
Genealogy of the Holy WarAltenaAnnandArdenAresArionArthurArvisAyraAzelleBrigidCedChulainnDeirdreDewDíthorbaEdainEldiganErinysEthlynFebailFeeHildaIshtarJamkeJuliaJuliusLachesisLanaLarceiLeifLeneLewynLexMidirPattyQuanScáthachSeliphShannanSigurdSilviaTailtiuTineTravantUllr
Thracia 776AsbelAugustCedDagdarEyvelFinnGalzusHomerIshtarKarinKempfLaraLeifLifisLinoanMachyuaMareetaMirandaNannaOlwenOsianPerneReinhardtRonanSafySaiasSalemSaraTanyaTinaVeld
The Binding BladeBartreBorsBrunnyaCathCeciliaChadClarineDieckDorothyEchidnaElffinElimineFaeFirGalleGeeseGonzalezGuinivereGwendolynHughIdunnIgreneJunoKleinLarumLilinaLughMeladyMerlinusMurdockNarcianNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSophiaSueTheaWoltZelotZeissZephiel
The Blazing BladeAthosBramimondCanasDorcasEliwoodErkFargusFarinaFioraFlorinaGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLeilaLimstellaLinusLloydLouiseLuciusLynMarkMatthewNergalNilsNinianNinoOswinPentPriscillaRathRavenRebeccaSainSerraSoniaUrsulaUtherVaidaWilZephiel
The Sacred StonesAmeliaArturCaellachColmCormagDozlaDuesselEirikaEphraimEwanFomortiisFordeFranzGarciaGerikGilliamGlenInnesJoshuaKnollKyleL'ArachelLuteLyonMarisaMorvaMyrrhNatashaNeimiOrsonRennacRievRossSalehSelenaSethSyreneTanaTethysValterVanessaVigarde
Path of RadianceAshnardAstridBertramBlack KnightBoydElinciaGatrieGreilGromellIkeIlyanaJillLuciaMarciaMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenStefanTanithTitaniaVolkeZihark
Radiant DawnAltinaAsheraBastianBlack KnightCaineghisDheginseaEdwardElinciaEnaGeoffreyHaarHeatherIkeJarodJorgeKurthnagaKyzaLeanneLeonardoLetheLuciaLudveckLyreMiaMicaiahMordecaiMuarimNaesalaNailahOliverPelleasRafielRanulfReysonRhysSanakiShinonSkrimirSorenSotheTibarnTormodVikaYuneZelgius
AwakeningAnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynExcellusFlaviaFrederickGaiusGangrelGeromeGregorGrimaHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaMirielNagaNahNoireNowiOliviaOwainPannePhilaPriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeValidarVirionWalhartYarneYen'fay
FatesAnankosAreteArthurAzamaAzuraBennyBerukaCaeldoriCamillaCandaceCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGaronGunterHaitakaHanaHansHayatoHinataHinokaIagoJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoLilithMidoriMikotoMozuNilesNinaNyxOboroOdinOpheliaOrochiPeriReinaRhajatRinkahRyomaSakuraSaizoScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSubakiTakumiVelouriaXanderYukimura
Three HousesAelfricAnnetteArvalAsheBalthusBernadettaBylethCasparCatherineClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynGatekeeperHapiHildaHolstHubertIgnatzIngridJeraltKronyaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMetodeyMonicaNemesisPetraRaphaelRheaSeirosSetethShamirShezSolonSothisSylvainYuri
Tokyo Mirage Sessions ♯FE EncoreEleonoraItsukiKiriaMamoriTsubasa
EngageAlcrystAlearAlfredAnnaCelicaCélineChloéCitrinneClanneCorrinDiamantEdelgardEirikaEtieFogadoFrammeGoldmaryGrissHortensiaIkeIvyKagetsuLapisLouisLumeraLynMarniMarthMauvierMerrinMicaiahNelPandreoPanetteRafalRosadoSeadallSigurdTimerraVeyleYunakaZelestiaZelkovZephia
Story MapsBook IPrefaceP:World of Zenith • 1:World of Mystery • 2:World of Conquest • 3:World of Binding • 4:World of Awakening • 5:Back to Mystery • 6:World of Birthright • 7:World of Blazing • 8:Back to Awakening • 9:Heroes Invade • 10:World of Radiance • 11:Rite of Shadows • 12:Bitter Enemies • 13:Diabolical BloodlineI:A Power AwakensI:The Rite of Blades
Book II1:The Flame • 2:Princess of Ice • 3:Guided by a Dream • 4:Fiery Resolve • 5:Blood and Snow • 6:The True Quarry • 7:Snow and Ash • 8:Rite of Frost • 9:Hellfire • 10:The King's Demise • 11:Prince of Ice • 12:Seeping Poison • 13:A Way Home
Book III1:Death • 2:The Dread Gate • 3:Countdown • 4:A King's Worth • 5:A Father's Legacy • 6:Realm of the Dead • 7:A Home Unknown • 8:Truth of a Name • 9:Cohort of the Dead • 10:Omnicidal Witch • 11:Where It Began • 12:Lethal Swordsman • 13:Marvelous Dream
Book IV1:The Dream • 2:Missing You • 3:Gullinkambi • 4:On Dark Wings • 5:Twisted Reality • 6:Dreaming Reality • 7:Steeped in Twilight • 8:Wallowing in Love • 9:Violent Fantasies • 10:Lack • 11:Plumeria's Dream • 12:Triandra's Dream • 13:Reality
Book V1:Machine Dominion • 2:Kingsbrother • 3:Forest of the Sage • 4:The Vital Blade • 5:Night and Day • 6:Treachery • 7:Bound Elsewhere • 8:Serpent's Whispers • 9:Echoes of Truth • 10:Howling Descent • 11:Deceit • 12:What Remains • 13:Specter of Niðavellir
Book VI1:Darkness • 2:Curse Directive • 3:Calling of Blood • 4:Princess Alone • 5:Evil Ways • 6:Revealing Lies • 7:To Be Emperor • 8:Closing In • 9:Opening a Way • 10:God of Openness • 11:One Last Chance • 12:Princess and Prince • 13:Askr and Embla
Book VII13:Time • 5:Divine Foretelling • 6:King of Light • 7:Goddess Reunion • 8:Seeing the Present • 2:World of the Past • 3:Within Wheels • 4:Ouroboros • 9:The Innocent • 10:Light's Fading • 11:Without Limits • 12:Seer of the Past • 1:Golden Seer
Book VIII1:Healing • 2:Traitor • 3:Bait • 4:Imperial Blood • 5:A Royal Target • 6:Hand Reveal • 7:Ceremony Day • 8:The World-Tree • 9:Healing Nectar • 10:Trading Lives • 11:Quieting Blade • 12:Quieting Dose • 13:Healing Heart
Book IX1:Heavenly Realm • 2:Mortal Verdict • 3:Celestial Trickery • 4:Misteltán • 5:Jewel in Hand • 6:Aesc in Hand • 7:Fall from Heaven • 8:King of the Gods • 9:God of Vengeance • 10:Truth & Justice • 11:Rite of Heaven • 12:God of Foresight • 13:Celestial King
Book X1:Ragnarök: Stage 1 • 2:Onset of Nifl's Ruin • 3:Expanding Ice • 4:Nifl, God of Ice
ParaloguesX1:Detached Princess • 1:Family Bonds • 2:Sibling Bonds • 3:Blazing Shadows • 4:Spring Festival • 5:World of Shadows • 6:Bridal Blessings • X2:The Brink of Chaos • 7:Echoes of Mystery • 8:Ylissean Summer • 9:Nohrian Summer • 10:The Sacred World • 11:Brave Heroes • 12:Performing Arts • 13:World of Holy War • 14:Trick or Defeat! • 15:Farfetched Heroes • 16:Winter's Envoy • 17:Happy New Year! • X3:The People's Hero • 18:Love Abounds • 19:Hares at the Fair • 20:Bridal Bloom • 21:Summer's Arrival • 22:A Sketchy Summer • 23:Festival in Hoshido • 24:Arrival of the Brave • 25:The Land's Bounty • 26:Brave Redux • 27:Adrift • X4:Whispers of Death • 28:Gifts of Winter • 29:New Year's Wish • 30:Hostile Springs • 31:Greil's Devoted • 32:Regal Rabbits • 33:A Season for Picnics • 34:Bridal Belonging • 35:Summer Returns • 36:Summer Refreshes • 37:Brave Echoes • 38:A Splendid Soiree • 39:Treat Fiends • X5:Heavenly Witness • 40:Glorious Gifts • 41:Renewed Spirit • 42:A Star Is Born • 43:Lovely Gifts • 44:Familial Festivities • 45:The Start of It All • 46:Bridal Beloveds • 47:Summer Passing • 48:Overseas Memories • 49:Pirate's Pride • 50:To Stay Dreaming • 51:Dragons Harvest • 52:In the Moment • 53:A Festival Miracle • 54:Beyond Dreaming • 55:Dark Desert Rituals • 56:Love of a King • 57:Willful Rabbits • 58:Childhood Encounter • 59:Bridal Grace • 60:Summer Vibrance • 61:Summer's Dream • 62:Perilous Seas • 63:Scions of Twelve • 64:Shared Bounty • 65:Ninja Training • 66:Winter Dreamland • 67:Like Clockwork • 68:Of Lost Kingdoms • 69:Here with Me • 70:Hop-and-Go-Seek • 71:Unlikely Friends • 72:Bridal Blossoms • 73:Summer Vacation • 74:Taken by the Tide • 75:Risk and Reward • 76:Bite of Flame • 77:Divine Harvest • 78:Wyvern Ninja • 79:Holiday Handoff • 80:Gods Renewed • 81:Sage of Khadein? • 82:A Special Gift • 83:Spring Eternal • 84:No Matter Where • 85:Bridal Dreams • 86:Summer Longing • 87:Summer Firsts • 88:Invitation to Tea • 89:Winds Offered • 90:Merchant's Harvest • 91:Our Path Ahead • 92:Holiday Lessons • 93:Ring In the Year • 94:Nabata's Shield • 95:May This Last • 96:A Place to Rest • 97:Double Vision • 98:Brides to Be • 99:Flush Summer • 100:Loving Sea • 101:Timidity Trials • 102:Icy Invitation • 103:Festival Guide • 104:Family Ninja Class • 105:Yearning to Give • 106:Greetings to You • 107:Dust Storm Mercs • 108:Seeking and Finding • 109:Past Preconceptions • 110:Precious Siblings • 111:Moment of Joy • 112:Pious Summer • 113:A New Self • 114:Lovely Teatime • 115:Beside Kin • 116:Altered Future • 117:Ninja of Time • 118:Gift I'll Give Again • 119:Mortals' New Year • 120:Cure for Shyness • 121:Floral Royals
LocationsÁsgarðrAskran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasillYmir
Groups, objects, and conceptsBreidablikCurse DirectiveQuieting HandsOrbOrder of HeroesRaritySummoning (summoning events)
Game modesAether Raids (Aether Resort) •Affinity Auto-BattlesBinding WorldsBlessed GardensChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant BattleSummoner Duels) •Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikePawns of LokiRøkkr SiegesSeer's SnareSpecial Maps (Bound Hero BattlesEmblem Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) •Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerUnited WarfrontVoting GauntletYour Time to Shine
Related topicsA Hero RisesAncient LettersAnniversary Illustrations‎Artists (0–9, A–LM–Z) •CalendarsChoose Your LegendsDivine VeinFeh PassEvent calendarsFind & Vote Heroes!A Day in the LifeMini Acrylic Figure CollectionList of status effectsList of version differences (Name chart) •Meet some of the HeroesMinor charactersPre-release information (Unused content) •Voting Jubilee