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Merric

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Merric


Artwork of Merric fromShadow Dragon.


Wind mage of Khadein, Marth's long-time friend. Wielder of the wind magic "Excalibur".

Gender

Male

Family

Elice(wife)

Nationality

Altean

Starting class

Mage

Voiced by

Appearance(s)

However, being together with Prince Marth, and fighting that war by his side... I learned something. That the key to success, more than pursuing power alone...is to join forces with your comrades.
— Merric

Merric (Japanese:マリクMarich) is anAltean noble and a good friend of Altean royaltyMarth andElice. Having studied inKhadein before theWar of Shadows, he is amage with theunique ability to wield the wind spellExcalibur, bestowed upon him by his master,Wendell. He was one of Marth's trusted allies in his wars to liberateArchanea from the clutches of theDolhr Empire.

Merric is a playable character inFire Emblem: Shadow Dragon & the Blade of Light, both books ofMystery of the Emblem, and their respective remakes; he is notable for being the first magic user in the entireFire Emblem series. He also appears as abonus playable character character inAwakening and as a summonable unit inHeroes.

Contents

Biography

Prior to game events

Rather than becoming a knight of Altea like what much of his peers expected, Merric wanted to study magic in Khadein.[1] His close friends Marth and Elice were particularly supportive in him perusing such which greatly inspired him.[2] He planned on returning to Altea and protect Elice for the rest of his life after he deemed his studies complete.[3][4] When he was little, Elice also often nursed Merric back to health due to his delicacy.[5]

Wendell giving Merric Excalibur.

In Khadein, Merric enjoyed the presence of various teachers and fellow aspiring students.[6] He specifically went under Pontifex Wendell's tutelage.[7] Due to Merric's compassion, Wendell bestowed the Excalibur tome to him.[8][9]

War of Shadows

In his realization that the War of Shadows was occurring, Merric left Khadein to find Marth.[10] The two eventually reunited at a village inAurelis during A.C. 604,[a] where Merric joined Marth's army—soon theArchanean League—against the Dolhr Empire up to the end of the war. After its conclusion, he kept Elice in his heart as he returned to Khadein[14] and helped in the city's restoration after its collapse in the war.[15]

War of Heroes

Merric and Arlen at Khadein.

Because Wendell departed Khadein for a time, he gave Merric andArlen governance of the city.[16] Eventually, the outbreak of theWar of Heroes occurred, wrought by EmperorHardin of theHoly Empire of Archanea. Marth's army fled a battle against Hardin's forces at theChiasmir Strait and reached Khadein. Due to Arlen, the mage army of Khadein aligned with the empire[17] and was hostile to their arrival. Inside the temple, Arlen falsefully framed Merric for conspiring with Altea's arrival[18] and provoked a duel with him.

Merric joined Marth's army after things settled in the temple; following him to the end of the war. In A.C. 608,[b] he traversed theDragon Altar with theAltean League to rescue Elice who was captured byGharnef in a plot to reviveMedeus. Upon reaching the altar's top, Merric's personal confrontion with her freed Elice from Gharnef's trace; as they embraced, and Merric promised to never leave her again.[21]

After the War of Heroes concluded, Merric and Elice together founded thePalace Magic School within thecapital of Archanea and later happily married.[22][23]

Fire Emblem: Shadow Dragon & the Blade of Light

Role

Merric is recruited in Chapter 4 in a village byMarth. He and Marth, having known each other since childhood, fondly greet each other, and Merric explains that he has been inKhadein to study magic, having come toAurelis to find Marth. When Marth requests that Merric join his party, he agrees, wishing to show off the might of his Excalibur tome. As well, Merric can be used to recruitWendell inChapter 5 by talking to him.

Notably, Merric is the first magic user to join Marth's ranks, being of the Mage class.

Starting stats and growth rates

Mage
Level1
Movement6
Experience0
Recruitment:Chapter 4, visit the northernvillage

StatsGrowth Rates

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Inventory
Excalibur
Blizzard
Weapons
SwordLanceAxeBow
TomeStaffBallistaStone

Promotion stat gains

ClassHPStrSkillSpdLuckDefResMoveWeapon level
Bishop+x to 22+x to 3+0+x to 14+0+x to 8+0+0+x to 10
InShadow Dragon & the Blade of Light, promotion gains consist on giving the character as many points as necessary—thex value shown in the table—to reach the promoted class's base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus.

Analysis

This character analysis section may not be accurate to every player's experience.

Merric is the first Mage available, and has exclusive access to the tomeExcalibur, which is one of the most useful tomes in the game; it has 13might—higher than any tome other thanAura—a fairly lowweight of 3, highercrit than any other tome at 20, and the most uses of any tome in the game at 33. It is the best tome available until the Aura tome inChapter 11; however, Aura is exclusive toLinde, and because of Aura's high weight and Linde's low base speed, she will be unable to double with it for a long time. Because of this, the only tome to generally match Excalibur is theThoron tome first available inChapter 14—Thoron has the same might and weight as Excalibur but has less crit anddurability. With Excalibur, Merric will deal the highest magical damage for 13 chapters, and potentially beyond. Merric's base weapon level of 5 and growth of 80% also means that he can likely use any other tome when it becomes available. Because enemies always have no resistance and tomes do a set amount of damage, this magic damage is highly valued, and is one of the best ways to defeat bosses.

Merric's movement is low at only 6, so he will be unable to keep up with other units as easily. He is also very frail with only 20 HP and 4 defense; while his HP growth is high, his defense is not, and he will likely die to any enemy that doubles him. His speed of 6 and growth of 50%, while good, is not enough to consistently double faster enemies. He can promote to a Bishop, which grants him very significant advantages; notably his speed goes up to 14, his defense goes up to 8, and he gains the ability to usestaves. Staff use is especially good, since he can use very useful staves likeWarp andPhysic. He cannot promote untilChapter 19 at the earliest when the firstBishop's Ring becomes available, and he has to compete for it with other Mages andCurates. Even if he does not promote, however, he can contribute strong magic damage, and likely defeat many weaker, slower enemies throughout the game.

Fire Emblem: Mystery of the Emblem

Book 1

Role

Merric, for the most part, serves the same role in Book 1 as he did inShadow Dragon & the Blade of Light. However, there is a key difference in his recruitment; due to the fact thatBattle in the Lea was removed fromMystery of the Emblem, he is instead recruited inChampions of Aurelis, the fourth chapter ofMystery of the Emblem Book 1, previously the fifth chapter ofShadow Dragon & the Blade of Light.

Starting stats and growth rates

Mage
Level1
Movement6
Experience0
Recruitment:Chapter 4, visit the northernvillage

StatsGrowth Rates

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WeaponsItems
Excalibur
Blizzard
--
Weapons
SwordLanceAxe
BowTomeStaff

Promotion stat gains

ClassHPStrSkillSpdLckDefResMovWeapon level
Bishop+x to 22+3+3+2+0+1+4+0+x to 5
InMystery of the Emblem, promotion gains for HP and weapon level consist of giving the character as many points as necessary—thex value shown in the table—to reach the promoted class's base value. If the character's value for one of those two stats is higher than their promoted class's base value, they will not receive any bonus in that stat.

Analysis

This character analysis section may not be accurate to every player's experience.

In Book 1, Merric joins in Chapter 4 with terrible base stats, but carries a personal weapon—theExcalibur tome. The tome has excellent stats—12might, 3weight, 100hit, 30crit, 25 uses, and effectiveness against flying units. With Excalibur, Merric will be able to contribute from the moment he joins without any investment. Excalibur is strong enough by itself to one-shot enemy flying units, and with a critical hit, it can one-shot most enemies. Considering the overwhelming majority of enemies inMystery of the Emblem have no resistance, Merric will deal high damage most of the time.

Merric gains access to staves upon promotion toBishop; with his high weapon level growth, he will likely be able to use most staves in the game, with the exception of personal staves. The firstBishop's Ring in Book 1 can be obtained inChapter 15; Merric will compete withLinde andClerics to promote, but his strong combat makes him a good candidate for promotion with it.

Book 2

Role

Merric is recruited in Chapter Ten of Book 2, and is available from the start of the first turn. Here, he has returned to Khadein to further bolster his magical repertoire, but after Khadein swears allegiance to Archanea, Merric is attacked by a mage corps led by his rival,Arlen.

After being rescued, Merric joins forces with Marth once again. Inthe final chapter, Merric is needed in order to breakElice, with whom he is in love, out of Medeus's control by speaking with her.

Starting stats and growth rates

Mage
Level10
Movement6
Experience0
Recruitment:Chapter 10, automatically on turn 1

StatsGrowth Rates

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WeaponsItems
Excalibur--
Weapons
SwordLanceAxe
BowTomeStaff

Promotion stat gains

ClassHPStrSkillSpdLckDefResMovWeapon level
Bishop+x to 22+3+3+2+0+1+4+0+x to 5
InMystery of the Emblem, promotion gains for HP and weapon level consist of giving the character as many points as necessary—thex value shown in the table—to reach the promoted class's base value. If the character's value for one of those two stats is higher than their promoted class's base value, they will not receive any bonus in that stat.

Analysis

This character analysis section may not be accurate to every player's experience.

In Book 2, Merric joins in Chapter 10 with pretty decent base stats. His base level is 10, and he can promote immediately using one of the availableBishop's Rings such as the one fromChapter 9, the chapter before Merric joins. He might have to wait for theChapter 14 Bishop Ring if the player decided to promote a different magic user and didn't buy enough ones in theChapter 5Secret Shop, however. Promotion allows Merric to use staves, and thus contribute without entering combat—with his high base weapon level, he will be able to use most staves with no additional investment.

Merric carries his personal tomeExcalibur, which is just as useful in Book 2 as in Book 1; it has among the best stats of any tome and iseffective against flying enemies—strongWyverns are common in many chapters following Merric's recruitment. Additionally, enemy resistance is generally low, so Merric will deal high damage to most enemies throughout the game, even without Excalibur.

Fire Emblem: Shadow Dragon

Role

InShadow Dragon, Merric fulfills the same role that he did inShadow Dragon & the Blade of Light, joining Marth's army at his request after having trained in Khadein. As well, he can once again be used to recruit his teacher, Wendell. However, his role was somewhat expanded, having received two new scenes.

InChapter 11, after Marth recruitsLinde, he may speak with her. The two then bond over their shared Mage status. InChapter 24, after Elice is recruited in the previous chapter, Merric may speak with her; he vows to protect her, but gets flustered when she finds his actions endearing, setting the tone for their future relationship.

Starting stats and growth rates

Mage
Level1
Movement6
Recruitment:Chapter 4, visit the southernvillage

StatsGrowth Rates

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Inventory
Excalibur
Weapon Levels
Swords--Lances--Axes--
Bows--TomesDStaves--

Growth rates when reclassed

Archer and SniperCavalier and PaladinCurateDracoknightMyrmidon and SwordmasterSage and Bishop

ClassHPStrMagSkillSpdLckDefResChaBld
Archer/Sniper80%10%0%50%55%45%30%0%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Cavalier/Paladin80%15%0%55%35%45%35%5%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Curate60%0%20%45%45%45%10%40%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Dracoknight70%10%0%50%50%45%30%10%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Myrmidon/Swordmaster90%10%0%50%50%45%25%5%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Sage/Bishop60%0%30%50%45%45%5%30%{{{cha}}}{{{bld}}}

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Promotion stat gains

BishopSniperPaladinSageSwordmaster

ClassHPStrMagSkillSpdLckDefResMovWeapon level
Bishop+6+1+2+1+0+0+0+3+1Tomes EStaves +30 WEXP
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Sniper+8+2+1+5+5+0+1+3+2Bows +75 WEXP
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Paladin+4+2+1+3+1+0+1+6+1--
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Sage+6+3+1+1+1+0+1+2+0Tomes +30 WEXPStaves E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Swordmaster+6+2+1+2+2+0+2+3+1Swords +75 WEXP

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Analysis

This character analysis section may not be accurate to every player's experience.

Merric joins in Chapter 4 and is the first unit who joins as aMage. Like in previous installments, he carries theExcalibur tome, which is very useful; it has 13might, only 1weight, 100hit, 20crit, andeffectiveness against flying units. Even though Merric will likely never be able to double on higher difficulties, he will still be able to one-shot flying units with the tome.

None of Merric's base stats are impressive. His 20 HP and 4 defense can allow him to take a hit even on higher difficulties, but he will usually die to anything beyond that. His magic and speed growths are fairly high, but on higher difficulties, he cannot reliably double or deal significant damage with any tome except Excalibur.

Merric can later be promoted toSage to gain some statistical bonuses and access to E-rank staves, but having E-rank staves is not very useful, and increasing his Staff level will take much time. If Merric is reclassed toBishop, he can gain D staves, but further increases will take significant time. Other units, likeCaeda, are strong competition forMaster Seals due to how significant their promotions are, while promoting Merric does not provide him with any significant benefits.

Additionally, Excalibur is no longer Merric's personal tome; any unit can use it with B level tomes, though Merric can use it at any level.Wendell joins soon after Merric and overshadows him with superior weapon ranks, a very high speed base, and promoted stats. Wendell can use Excalibur at base level, and will generally deal more damage. Wendell also starts with a higher staff level than Merric would have after promotion, and can reach C staves much faster, further eclipsing Merric. If Wendell is reclassed, Merric will likely be the only other unit capable of using Excalibur; however, the existence of another early-joining unit who can use his powerful tome severely undermines his usefulness.

Merric's best use is as a long-term investment. His biggest advantage is that his growths are all good and his average stats in the endgame will blow most pre-promoted magic users out of the water. Assuming he receives all five Spirit Dusts and reaches A-rank in tomes, Merric needs to grow Magic eight times over the course of the game to guarantee one-shotting enemy fliers in the Endgame with Excalibur, which he will reach on average at level 20/3 or 10/16 - a feasible goal if he is fed kills at a decent pace. His biggest competition for this role isEtzel, who comes in with 11 base Magic and only needs to grow it once over the course of the game to reach the same benchmark; training both is not feasible since there's only really enough Spirit Dusts for one. In addition, Etzel's lack of availability can be compensated for through the use of Wendell, whose combat falls off right before Etzel joins. However, Merric is still significantly faster, allowing him to do better against non-flier enemies, and of course there's the obvious advantage of not needing to butcher two thirds of the player's army in order to use him. Ultimately, Merric requires a lot of love to make work, but he can pull his weight throughout the game if the player chooses to use him.

Fire Emblem: New Mystery of the Emblem

Role

InNew Mystery of the Emblem, Merric takes on the same role that he did inMystery of the Emblem's second book, though expanded. Merric now takes part in the newly-added prologue chapters, being a usable character fromPrologue 5 onward. He comes equipped with a Fire tome instead of his usual Excalibur, and assists when bandits attack a nearby village.

After the Prologue is finished, Merric returns to Khadein. He is not seen again until Chapter Ten, wherein Arlen once again is attempting to kill him for seemingly betraying Khadein and siding with Altea. Merric tries to explain that he had no intention of succeeding Wendell as Arlen feared, but Arlen nonetheless attacks him. Merric is also once again needed to recruit Elice in the final chapter.

Merric also appears in the downloadable missionWind and Thunder. Merric, Arlen,Etzel, and Linde head to the deserts surrounding Khadein in order to investigate rumors of dark rituals being performed relating to Gharnef.

With the newly-added support conversations, Merric can have conversations with bothKris andLinde.

As with a number of other characters inNew Mystery of the Emblem, there is a unique weapon named for Merric available throughEveryone's Conditions:Merric's Tome.

Starting stats and growth rates

Mage
Level10
Movement6
Recruitment: Main Story:Prologue 5, automatically from turn 2
Returns inChapter 10, automatically from the start
Extra chapters:Downloadable episode 1, automatically from the start

StatsGrowth Rates

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Inventory
Prologues:
Fire
Main story/extra chapter:
Excalibur
Pure Water
Weapon Levels
Swords--Lances--Axes--
Bows--TomesDStaves--

Growth rates when reclassed

Original set

Cavalier/PaladinDracoknightArcher/SniperMyrmidon/SwordmasterSage/BishopCurate

ClassHPStrMagSkillSpdLckDefResChaBld
Cavalier/Paladin90%15%0%70%65%70%45%0%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Dracoknight80%10%0%65%75%70%40%5%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Archer/Sniper90%10%0%65%80%70%40%0%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Myrmidon/Swordmaster90%10%0%65%80%70%35%0%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Sage/Bishop70%0%30%65%70%70%15%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Curate70%0%20%60%70%70%20%35%{{{cha}}}{{{bld}}}

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Second set

These classes are only available after beating Hard Mode.

Knight/GeneralMercenary/HeroFighter/WarriorHunter/HorsemanPirate/BerserkerDark Mage/Sorcerer

ClassHPStrMagSkillSpdLckDefResChaBld
Knight/General110%15%0%65%50%70%60%0%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Mercenary/Hero100%20%0%70%70%70%40%0%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Fighter/Warrior120%40%0%70%60%70%35%0%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Hunter/Horseman90%20%0%60%75%70%35%0%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Pirate/Berserker120%30%0%60%80%70%30%0%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Dark Mage/Sorcerer70%0%30%65%70%70%15%25%{{{cha}}}{{{bld}}}

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Promotion stat gains

Original set

MageCavalierArcherCurateMyrmidon

ClassHPStrMagSkillSpdLckDefResMovWeapon level
Sage+6+3+2+1+1+0+1+2+0Tomes +30 WEXPStaves E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Paladin+4+2+1+3+1+0+1+6+1Lances +30 WEXP
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Sniper+8+2+1+5+5+0+1+3+2Bows +75 WEXP
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Bishop+6+1+2+1+0+0+0+4+1Tomes EStaves +30 WEXP
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Swordmaster+6+2+1+2+2+0+2+3+1Swords +75 WEXP

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Second set

These classes are only available after beating Hard Mode.

Dark MageFighterHunterKnightMercenaryPirate

ClassHPStrMagSkillSpdLckDefResMovWeapon level
Sorcerer+2+2+2+1+1+0+0+3+0Tomes +30 WEXPStaves E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Warrior+6+2+0+1+1+0+2+1+1Axes +30 WEXPBows E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Horseman+2+0+1+2+2+0+3+3+3Swords EBows +30 WEXP
ClassHPStrMagSkillSpdLckDefResMovWeapon level
General+10+2+1+1+4+0+4+3+1Lances +30 WEXPBows E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Hero+8+2+1+2+2+0+2+3+1Swords +30 WEXPAxes E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Berserker+6+2+0+1+1+0+2+0+1Axes +30 WEXP

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Analysis

This character analysis section may not be accurate to every player's experience.

Merric is the firstMage to join the players army in the prologue ofNew Mystery, unless the player has decided to haveKris start out in the mage class. Due to most enemies in the prologue having poor resistance, Merric is able to contribute with notable chip damage which is also accurate and safe due to being able to hit from 2 range. Merric also has good base stats, with a speed stat of 10 allowing him to avoid getting doubled by most enemies and his 24 HP and 7 defense allowing him to survive a hit even on Lunatic difficulty mode. Merric will leave the army afterPrologue 8 and won't return as a playable character untilChapter 10. Due to this Merric isn't available for a notable amount of chapters and when he rejoins his base stats will be much less impressive. Merric also sports a low D rank in tomes, which means that he will have to rely on hisExcalibur tome to deal notable damage. Merric also has a low personal magic growth of 10%, which will prevent him from doing notable amount of damage with his tomes as the game progresses and enemies get stronger, without effective damage or a critical hit.

Merric's main flaw is that by the time he rejoins, he will likely be outclassed by other units. Like inShadow Dragon, Excalibur isn't Merric's personal tome anymore and units with B rank in tomes, likeEtzel orWendell, can also use it. Merric does luckily join at level 10, so he can early promote, but promoting requires aMaster Seal which are limited and even with an early promotion he will be stuck with an E rank in staves that relegate him to only being able to use theHeal staff, while Etzel already joins one chapter earlier, prepromoted, with higher weapon ranks and comparable growth rates and base stats to an early promoted Merric.

Overall, Merric is a very useful character in the prologue chapters ofNew Mystery of the Emblem, but he will likely be outclassed and have trouble standing out once he rejoins the army.

Fire Emblem Awakening

Role

Merric appears as an enemy unit in theDLC chaptersLost Bloodlines 2 and3. A version of Merric is playable viaSpotPass as part of theShadow Dragon character set.

Starting stats and growth rates

Mage
Level19
Movement5
Recruitment:SpotPass, hire him for 9,000G or defeat him in askirmish

StatsGrowth RatesCap Modifiers

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InventorySkills
Excalibur*Magic +2
Focus
Tantivy
Weapon Levels
Swords--Lances--Axes--
Bows--TomesAStaves--

Reclassing options


Merric
Base classes:*
MageSage
Dark Knight
Reclass options:
This unit can reclass to any male class available through reclassing.
Seereclass for more details on the reclassing system.

Growth rates when reclassed

Tactician/GrandmasterCavalierPaladinKnightGreat KnightGeneralBarbarian/BerserkerFighter/WarriorMercenary/HeroBow KnightArcherSniper

ClassHPStrMagSkillSpdLckDefResChaBld
Tactician/Grandmaster80%55%65%50%55%50%30%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Cavalier85%60%50%55%60%50%30%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Paladin85%60%50%55%60%50%30%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Knight90%65%50%50%50%50%35%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Great Knight90%65%50%50%55%50%35%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
General90%65%50%50%50%50%35%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Barbarian/Berserker90%65%50%50%60%50%25%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Fighter/Warrior85%65%50%55%55%50%30%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Mercenary/Hero85%60%50%60%60%50%30%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Bow Knight90%60%50%60%60%50%25%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Archer85%55%50%65%55%50%30%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Sniper85%55%50%65%55%50%35%25%{{{cha}}}{{{bld}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

MyrmidonSwordmasterAssassinThiefTricksterWyvern Rider/Wyvern LordGriffon RiderPriestWar MonkSageDark MageDark KnightSorcererDread Fighter

ClassHPStrMagSkillSpdLckDefResChaBld
Myrmidon80%60%50%60%65%50%25%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Swordmaster80%60%50%60%65%50%25%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Assassin80%60%50%65%65%50%25%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Thief75%55%55%60%65%50%25%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Trickster75%50%65%60%60%50%25%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Wyvern Rider/Wyvern Lord85%70%50%50%55%50%30%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Griffon Rider85%65%50%55%60%50%25%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Priest75%45%65%50%55%50%25%35%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
War Monk85%55%65%45%55%50%30%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Sage75%40%70%55%60%50%25%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Dark Mage90%45%65%50%55%50%30%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Dark Knight90%55%65%50%55%50%30%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Sorcerer85%40%70%50%55%50%30%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Dread Fighter80%60%60%55%60%50%30%30%{{{cha}}}{{{bld}}}

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Promotion stat gains

ArcherBarbarianCavalierDark MageWyvern RiderFighterKnightMageMercenaryMyrmidonPriestTacticianThief

ClassHPStrMagSkillSpdLckDefResMovWeapon level
Sniper+4+2+1+4+3+0+5+3+1--
Bow Knight+8+3+0+2+4+0+1+2+3Swords E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Berserker+8+5+0+2+3+0+2+1+1--
Warrior+6+4+0+5−1+0+4+3+1Bows E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Paladin+7+3+1+2+2+0+3+6+1--
Great Knight+8+5+0+1−1+0+7+1+0Axes E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Sorcerer+5+1+3+2+1+0+3+3+1--
Dark Knight+7+3+2+4+2+0+5+1+3Swords E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Wyvern Lord+5+4+0+2+2+0+3+3+1Lances E
Griffon Rider+3+2+0+4+4+0+0+3+1--
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Warrior+8+4+0+3+2+0+3+3+1Bows E
Hero+2+0+1+6+5+0+4+3+1Swords E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
General+10+4+0+3+2+0+4+3+1Axes E
Great Knight+8+3+0+2+3+0+3+1+3Swords EAxes E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Sage+4+1+3+2+3+0+2+2+1Staves E
Dark Knight+9+4+1+3+1+0+7+2+3Swords E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Hero+6+3+1+3+3+0+3+3+1Axes E
Bow Knight+8+3+0+2+3+0+1+2+3Bows E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Swordmaster+4+3+1+2+3+0+2+3+1--
Assassin+5+4−1+4+2+0+1+0+1Bows E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
War Monk+8+5+2+2+2+0+5+0+1Axes E
Sage+4+1+4+3+3+0+3−1+1Tomes E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Grandmaster+4+3+3+2+2+0+2+2+1--
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Assassin+5+5+0+7+4+0+3+1+1Bows E
Trickster+3+1+4+4+3+0+1+5+1Staves E

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Skill set

Like all male bonus units inAwakening, Merric has access to all base class and advanced class skills available to standard male units.

Fire Emblem Engage

Role

Merric appears as an equippableBond Ring. He can be summoned usingMarth'sEmblem Ring.

Bond Ring data

Stat modifiers
Ring levelDexSpdDef
C+0+1+0
B+1+1+0
A+1+1+1
S+1+2+1

Fire Emblem Heroes

Main article:Merric/Heroes

There are three different variations of Merric available inHeroes.

Personality

Merric was a frail child growing up, and due to coming from a family of prestigious knights, he was a bit of an outcast. Being a noble, he was able to become friends withMarth andElice at a young age. Due to his frailty, Elice would often need to heal him, leading to his infatuation with her. Eventually, wishing to return the favor to Marth and Elice for being so kind to him, Merric followed his dream of studying magic and left Altea for Khadein.

Merric is a kindhearted and studious character with a deep love for the study of magic. In his conversation withLinde inShadow Dragon, he claims to view their shared status as Mages in high regard, as they would have little trouble taking care of themselves. Additionally, according to his support conversations with Linde inNew Mystery of the Emblem, he also wrote a thesis about the nature of magic, further showcasing his love for the subject and his general scholarship. However, despite loving the study of magic, Merric's loyalty still belongs to the Altean royal family, as he has no intention of succeeding Wendell, leaving the position open for Arlen instead.

Being a kind individual, Merric greatly values his friends. In Marth and Linde's support conversation inFire Emblem Warriors, Linde tells Marth that Merric enthusiastically praises him whenever they talk, and Marth, slightly embarrassed, says that he also speaks highly of Linde when they're alone. Merric also viewsArlen as a friend even after he makes an attempt on Merric's life, to Arlen's chagrin. Merric's kindness is also noted by Elice, who laughs at the thought of Merric taking down hordes of enemies to protect her, saying that he is far too kind to do something like that, and that she prefers it that way.

Merric is also deeply in love with Elice, and has been since they were both young. She, alongside Marth, had encouraged him to follow his dreams and become a Mage, and he grew to love her for it. When the War of Shadows breaks out and Elice is captured, Merric seeks out Marth, joining his childhood friend in avenging Altea and saving Elice. During the War of Heroes when she is once again captured, Merric takes the abduction to heart, blaming himself for failing to protect her once again. During the final chapter, he tries to break through to her, despairing over the fact that he felt her abduction and mind control was his fault. His love for her helps her come to her senses and break through Medeus's control. Hearing Merric's declaration of love, she embraces him, leaving him overjoyed, though he quickly becomes flustered when he realizes others are watching.

In the epilogue ofNew Mystery, Merric teaches at the magic academy that Elice started after the War of Heroes, after the two had fallen in love. His students came to love him for his kindhearted and patient nature.

Supports

Mystery of the Emblem


Merric
Mage
Supports:

Linde
Mage
Bonus:
10

[[{{{supportg2}}}]]
Bishop
Bonus:
{{{bonusg2}}}

[[{{{supportg3}}}]]
Bishop
Bonus:
{{{bonusg3}}}
Supported by:

Elice
Cleric*/Bishop*
Bonus:
10

[[{{{supporto2}}}]]
Bishop
Bonus:
{{{bonuso2}}}
SeeSupport § Super Famicom games for more details on supports.

Shadow Dragon


Merric
Mage
Mutual supports:

Wendell
Sage
C: 5
B: 11
A: 18

Elice
Cleric
C:0
B: 1
A:--

[[{{{supportm3}}}]]
Bishop
C: {{{cm3}}}
B: {{{bm3}}}
A: {{{am3}}}

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*

Marth
Lord
C: 5
B: 9
A: 14

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
SeeSupport § Nintendo DS games for more details on supports.

New Mystery of the Emblem


Merric
Mage
Mutual supports:

Marth
Lord
C:0
B: 5
A: 10

Wendell
Sage
C: 4
B: 9
A: 15

Elice
Bishop
C:0
B:0
A:0

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*

Kris
Mercenary
C: 4
B: 9
A: 15

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
SeeSupport § Nintendo DS games for more details on supports.

Awakening

Merric cannot support with any character in this game.

Base conversations

Main article:Merric/Conversations

Endings

Shadow Dragon & the Blade of Light

Merric
Feelings for Elice held tight in his heart, he journeys back to Khadein.

Mystery of the Emblem

Book 1

Merric, Mirthful Mage
Burying his feelings for Princess Elice, Merric returned to Khadein where he continued his magical studies.

Book 2

Merric, Mirthful Sage
Merric moved to the Archanean capital in order to restore its magic school, the Millennium Academy of Sorcery. After rebuilding, he was named the school's headmaster, and spread his knowledge to all with a smile on his face.

Shadow Dragon

Merric, Mirthful Mage
After helping Marth stamp out the fires of war, Merric returned to Khadein where he continued his magical studies.

New Mystery of the Emblem

Merric, Wind Mage
Merric built a magic academy in the palace, spending his days teaching the youth. His friendly personality earned him the love of his students.

Quotes

Battle quotes

...
— Merric, inBonus Episode 1 ofNew Mystery of the Emblem.
I'll give you a taste of what I learned in Khadein!
— Merric, as an enemy inLost Bloodlines 2 inAwakening.
Henry: Oh boy! You look like you're capable of all kinds of horrible torment.
Merric: I studied in Khadein. Would you like a demonstration?
Henry: Why don't we both go? Ready? On three. One... two...

— Merric, when fightingHenry in Lost Bloodlines 2 inAwakening.
By my magic shall your end come!
— Merric, as an enemy inLost Bloodlines 3 inAwakening.
Henry: Ooh! You look tough! I'm going to get splattered all over the place!
Merric: Er, if you know that, ought you not surrender? Ought you not leave?
Henry: What, and miss the best part? Not a chance! Nya ha ha!

— Merric, when fighting Henry in Lost Bloodlines 3 inAwakening.

Death quotes

May luck be with you, Prince Marth...
— Merric, inShadow Dragon & the Blade of Light.
Sire... I was glad... to know you... Elice.....
— Merric,Mystery of the Emblem Book 1.
Elice... Please be safe...
— Merric, inMystery of the Emblem Book 2.
Sire... I was glad...to know you...
— Merric, inShadow Dragon.
Wha-! Guh... Did I advance too far...? Apologies, Kris. I must withdraw for now.
— Merric's retreat quote in the prologues inNew Mystery of the Emblem.
Lady Elice... Please be safe...
— Merric's death quote in Classic Mode inNew Mystery of the Emblem.
It seems I've been gravely wounded... I'm sorry, but I'm withdrawing...
— Merric's retreat quote in Casual Mode inNew Mystery of the Emblem.
I'm sorry... everyone...
— Merric inBonus Episode 1 ofNew Mystery of the Emblem.
Master Wendell, forgive me... I still have too much...to learn...
— Merric, as an enemy inLost Bloodlines 2 inAwakening.
Nngh... My magic, defeated? Must...study more...
— Merric, as an enemy inLost Bloodlines 3 inAwakening.

Everyone's Conditions quotes

I feel splendid today. The wind is fighting by my side...
— When receiving a temporary stat boost inNew Mystery of the Emblem.
I must work harder and harder. For Prince Marth, and for Princess Elice...
— When receiving experience inNew Mystery of the Emblem.
Eh? I wonder... what this is?
— When finding an item inNew Mystery of the Emblem.
The wind feel nice... It cleans my soul...
— When failing to receive a bonus inNew Mystery of the Emblem.
I hope Kris is doing well... I'd love it if we could become good friends.
— When receiving support withKris inNew Mystery of the Emblem.

Awakening Spotpass quotes

My name's Merric. I'm a mage.
— Merric'sSpotPass parley quote.
Wait... Why are we fighting?!
— Merric's SpotPass battle quote.
Mine is the ultimate magic!
— Merric's SpotPass recruitment quote.

Heroes quotes

Main article:Merric/Quotes (Heroes)

Other appearances

Fire Emblem Trading Card Game

Merric was featured on three TCG cards, starting from the fifth card series.

Fire Emblem Trading Card Game data for Merric
Class:MageLevel 10 InfantryMagic Attack
Energy: 5Atk.: 2 / Counter: 1WLv.:Tome B
Equip:BlizzardSkills:Afterimage (Energy X: If you attack using a magic card, it is not removed. X is the amount of required chips for the magic card)
Emblem Skills:[Resistance] (Discard 2)
Card #5-005Rarity: ★★ •Artist:Katsuyoshi Koya
Class:BishopLevel 20 InfantryMagic Attack
Energy: 7Atk.: 3 / Counter: 2WLv.:Tome AStaves A
Equip:Cutting GaleSkills:Class ChangeAfterimage (Energy X: If you attack using a magic card, it is not removed. X is the amount of required chips for the magic card -1) •Proficiency (Return this card to the deck to reduce the cost of an Emblem Skill by -1)
Emblem Skills:[Skill] (Energy 1)[Resistance] (Discard 2)
Card #6-052Rarity: ★★ •Artist:Katsuyoshi Koya
Class:BishopLevel 10 InfantryMagic Attack
Energy: 7Atk.: 3 / Counter: 2WLv.:Tome AStaves A
Equip:Excalibur (Outside the Battlefield 2: +2 damage dealt.)Skills:Afterimage (Energy X: If you attack using a magic card, it is not removed. X is the amount of required chips for the magic card)
Emblem Skills:[Speed] (Discard 3)[Resistance] (Discard 2)
Card #P049Rarity: ☆★★ •Artist:Katsuyoshi Koya
Card scans and information translation provided byAquantis.

Fire Emblem Cipher

Merric is featured on six cards inFire Emblem Cipher.

Fire Emblem Cipher data for Merric
Sage of Gales, Merric
Archanea

Male

Tome
"This cur is my burden. Please, get behind me."
Attack: 60Support: 20Range: 1-2Deploy Cost: 4
Class: SageTier:AdvancedClass Change Cost: 3
Excalibur:[Activate][Once per turn] [Flip one bond card] Until the end of the turn, this unit gains "Anti-Fliers." (Anti-Fliers:[Always] While this unit is attacking aFlight unit, this unit gains 30 attack.)
Mighty Wind Magic:[Trigger] After destroying an enemy as a result of battle, if this unit had used Excalibur in this turn, draw one card.
Card #B01-028R, B01-028ST • Artist:Yoshiro Ambe
Wind Mage, Merric
Archanea

Male

Tome
"Wait till I show you my latest: Excalibur!"
Attack: 30Support: 20Range: 1-2Deploy Cost: 1
Class: MageTier:BaseClass Change Cost: --
Excalibur:[Activate][Once per turn] [Flip one bond card] Until the end of the turn, this unit gains "Anti-Fliers." (Anti-Fliers:[Always] While this unit is attacking aFlight unit, this unit gains 30 attack.)
Attack SupportEmblem of Magic:[Support] Draw 1 card, then discard 1 card.
Card #B01-029N, B01-029ST • Artist:Yoshiro Ambe
Successor of the Superior Magic, Merric
Archanea

Male

Tome
"Princess Elice, I'll never leave your side again. No matter what happens...!"
Attack: 50Support: 20Range: 1-2Deploy Cost: 3
Class: SageTier:AdvancedClass Change Cost: 2
High Magic:[Trigger][Once per turn] When you deploy a cost 2 or lower unit, draw 1 card, then discard 1 card.
Excalibur:[Activate][Once per turn] [Flip one bond card] Until the end of the turn, this unit gains "Anti-Fliers." (Anti-Fliers:[Always] While this unit is attacking aFlight unit, this unit gains 30 attack.)
Card #B04-038R • Artist:ZIS
Wendell's Best Pupil, Merric
Archanea

Male

Tome
"There is no need for us to fight."
Attack: 30Support: 20Range: 1-2Deploy Cost: 1
Class: MageTier:BaseClass Change Cost: --
Student of Khadein:[Trigger][Once per turn] When you deploy anotherTome orStaff unit, this unit gains 10 attack for the duration of the turn.
Attack SupportEmblem of Magic:[Support] Draw 1 card, then discard 1 card.
Card #B04-039N • Artist:Maki Hakoda
The Supreme Magic's Chosen One, Merric
Archanea

Male

Tome
"There are some magics – very rare ones, mind you – which possess a will all their own. Excalibur is one such magic... 'Twas purely of its own volition that I was chosen to bear it."
Attack: 60Support: 20Range: 1-2Deploy Cost: 4
Class: SageTier:AdvancedClass Change Cost: 3
"Rage forth, Excalibur!":[Activate] [Tap this unit] Choose 1 of your opponent's non-lord units, and return them to your opponent's hand. Until the end of your opponent's next turn, your opponent cannot deploy any cards with the same unit name as that unit.
Victory-Beckoning Wind:[Activate][Once per turn] [Flip one bond card] If you have fewer cards in your hand than your opponent, your opponent chooses 1 card from their hand and sends it to the Retreat Area.
Card #B15-013SR • Artist:BISAI
Mage of Khadein, Merric
Archanea

Male

Tome
"In Khadein, I was blessed with wonderful teachers, and I found a healthy mix of friends and rivals in the other aspiring mages."
Attack: 30Support: 20Range: 1-2Deploy Cost: 1
Class: MageTier:BaseClass Change Cost: --
Studious Mages:[Activate][Once per turn] [Tap 1 otherTome ally] Until the end of the turn, this unit gains +20 attack.
Attack SupportMagic Emblem:[Support] Draw 1 card, then discard 1 card.
Card #B15-014N • Artist:BISAI
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, seetheir TCG wiki article on Merric .

Super Smash Bros. Ultimate

Merric appears as a support spirit.

#626
Fire Emblem Series
Merric
Rank:
Cost:
Trait: Aura Attack ↑
Slightly increases the power of Lucario's Aura attacks.

Flavor text

GameText
(English)
Text
(Japanese)
New Mystery of the Emblem
Wind mage of Khadein, Marth's long-time friend.
Wielder of the wind magic "Excalibur".*
カダインの風の魔道士。マルスとは古くから親交があった。
風魔法「エクスカリバー」を操る。
Engage
Hero from beyond Elyos and magical
prodigy known as the "Wind Mage."

Studied in Khadein and inherited
the wind magic tome Excalibur.

A member of Altean nobility and a
childhood friend of Prince Marth.

Appears in Shadow Dragon & the
Blade of Light and others.
異界の英雄で、
「風の魔道士」と呼ばれる魔道の天才。

魔道都市カダインに留学し、風の高位魔法
「エクスカリバー」を継承した。

アリティア王国の貴族の出身で
マルス王子とは幼馴染の間柄。

「暗黒竜と光の剣」「紋章の謎」他

Trivia

  • Merric has a unique variant of theBishop class inMystery of the Emblem that has its own battle and map sprites, base stats (and consequently promotion gains), and class growth rates.
  • Merric's class changed card from series 6 of theFire Emblem Trading Card Game is misprinted, incorrectly displaying the wrong range.[24]

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Merric

A variant of Merrick, a surname which has two origins: one is Welsh, as an anglicization of "Meurig", the Welsh form of Maurice; and the other is English, a surname composed of the elementsmeri ("fame") andrīc ("power").[25]

Japanese

マリク

Officially romanized asMarich. Possibly a corruption of the Arabic nameMalik, meaning "king".

Spanish

Merric

--

French

Merric

--

German

Merric

--

Italian

Merric

--

Dutch

Merric

Used inSuper Smash Bros. Ultimate.

Portuguese
(Brazil)

Merric

--

Russian

Меррик

Merric; used inSuper Smash Bros. Ultimate.

Korean

마리크

Marich; used inEngage.

Simplified Chinese

马利克

Marich; used inEngage.

Traditional Chinese

馬利克

Marich; used inHeroes andSuper Smash Bros. Ultimate.

Gallery

Sprite Gallery
Shadow Dragon & the Blade of Light
MageBishop

Tome

Tome,Staff
Mystery of the Emblem
MageBishop

Tome

Tome,Staff
Shadow Dragon

CavalierArcherMyrmidonMageCurateDracoknight

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New Mystery of the Emblem

Official artwork

  • Artwork of Merric from Shadow Dragon & the Blade of Light.
    Artwork of Merric fromShadow Dragon & the Blade of Light.
  • Artwork of Merric with other characters from Shadow Dragon & the Blade of Light.
    Artwork of Merric with other characters fromShadow Dragon & the Blade of Light.
  • Artwork of Merric from Mystery of the Emblem.
    Artwork of Merric fromMystery of the Emblem.
  • Artwork of Merric with other characters from Mystery of the Emblem.
    Artwork of Merric with other characters fromMystery of the Emblem.
  • Artwork of Merric with other characters from Mystery of the Emblem.
    Artwork of Merric with other characters fromMystery of the Emblem.
  • Artwork of Merric and Emereus from APE's Mystery of the Emblem guide.
    Artwork of Merric andEmereus fromAPE'sMystery of the Emblem guide.
  • Artwork of Merric, Marth, and Linde from the Mystery of the Emblem Guide to National Salvation Vol. 1.
    Artwork of Merric,Marth, andLinde from theMystery of the Emblem Guide to National Salvation Vol. 1.
  • Artwork of Merric and other characters from the Mystery of the Emblem Guide to National Salvation Vol. 1.
    Artwork of Merric and other characters from theMystery of the Emblem Guide to National Salvation Vol. 1.
  • Artwork of Merric and Linde from the Mystery of the Emblem Guide to National Salvation Vol. 2.
    Artwork of Merric and Linde from theMystery of the Emblem Guide to National Salvation Vol. 2.
  • Artwork of Merric from the Mystery of the Emblem Guide to National Salvation Vol. 2.
    Artwork of Merric from theMystery of the Emblem Guide to National Salvation Vol. 2.
  • Artwork of Merric, Wendell, and Arlen from All of Fire Emblem.
    Artwork of Merric,Wendell, andArlen fromAll of Fire Emblem.
  • Artwork of Merric from The Complete.
    Artwork of Merric fromThe Complete.
  • Artwork of Merric with other characters from Mystery of the Emblem.
    Artwork of Merric with other characters fromMystery of the Emblem.
  • Artwork of Merric from Mystery of the Emblem.
    Artwork of Merric fromMystery of the Emblem.
  • Artwork of Merric from the Trading Card Game.
    Artwork of Merric from theTrading Card Game.
  • Artwork of Merric from the Trading Card Game.
    Artwork of Merric from theTrading Card Game.
  • Artwork of Merric from Shadow Dragon.
    Artwork of Merric fromShadow Dragon.
  • Artwork of Merric and other characters from the Memorial Book Akaneia Chronicle.
    Artwork of Merric and other characters from theMemorial Book Akaneia Chronicle.
  • Artwork of Merric and other characters from the Memorial Book Akaneia Chronicle.
    Artwork of Merric and other characters from theMemorial Book Akaneia Chronicle.

CG images

Heroes artwork

Character artwork

  • Artwork of Merric: Wind Mage.
    Artwork of Merric: Wind Mage.
  • Artwork of Merric: Wind Mage.
    Artwork of Merric: Wind Mage.
  • Artwork of Merric: Wind Mage.
    Artwork of Merric: Wind Mage.
  • Artwork of Merric: Wind Mage.
    Artwork of Merric: Wind Mage.
  • Artwork of Resplendent Merric: Wind Mage.
    Artwork of Resplendent Merric: Wind Mage.
  • Artwork of Resplendent Merric: Wind Mage.
    Artwork of Resplendent Merric: Wind Mage.
  • Artwork of Resplendent Merric: Wind Mage.
    Artwork of Resplendent Merric: Wind Mage.
  • Artwork of Resplendent Merric: Wind Mage.
    Artwork of Resplendent Merric: Wind Mage.
  • Artwork of Merric: Changing Winds.
    Artwork of Merric: Changing Winds.
  • Artwork of Merric: Changing Winds.
    Artwork of Merric: Changing Winds.
  • Artwork of Merric: Changing Winds.
    Artwork of Merric: Changing Winds.
  • Artwork of Merric: Changing Winds.
    Artwork of Merric: Changing Winds.
  • Artwork of Merric: Wind Pontifex.
    Artwork of Merric: Wind Pontifex.
  • Artwork of Merric: Wind Pontifex.
    Artwork of Merric: Wind Pontifex.
  • Artwork of Merric: Wind Pontifex.
    Artwork of Merric: Wind Pontifex.
  • Artwork of Merric: Wind Pontifex.
    Artwork of Merric: Wind Pontifex.

Meet some of the Heroes artwork

  • Artwork of Merric: Wind Mage.
    Artwork of Merric: Wind Mage.
  • Artwork of Merric: Wind Mage.
    Artwork of Merric: Wind Mage.
  • Artwork of Merric: Wind Mage.
    Artwork of Merric: Wind Mage.
  • Artwork of Merric: Wind Mage.
    Artwork of Merric: Wind Mage.
  • Artwork of Merric: Changing Winds.
    Artwork of Merric: Changing Winds.
  • Artwork of Merric: Changing Winds.
    Artwork of Merric: Changing Winds.
  • Artwork of Merric: Changing Winds.
    Artwork of Merric: Changing Winds.
  • Artwork of Merric: Changing Winds.
    Artwork of Merric: Changing Winds.
  • Artwork of Merric: Wind Pontifex.
    Artwork of Merric: Wind Pontifex.
  • Artwork of Merric: Wind Pontifex.
    Artwork of Merric: Wind Pontifex.
  • Artwork of Merric: Wind Pontifex.
    Artwork of Merric: Wind Pontifex.
  • Artwork of Merric: Wind Pontifex.
    Artwork of Merric: Wind Pontifex.
  • Merric in artwork of Marth: Legacied Hero.
    Merric in artwork ofMarth: Legacied Hero.
  • Merric in artwork of Arlen: Mage of Khadein.
    Merric in artwork ofArlen: Mage of Khadein.

Wallpapers

  • Wallpaper of Merric: Wind Mage from the A Hero Rises 2018 event.
    Wallpaper of Merric: Wind Mage from theA Hero Rises 2018 event.

Cipher artwork

  • Artwork of Merric.
    Artwork of Merric.
  • Artwork of Merric.
    Artwork of Merric.
  • Artwork of Merric.
    Artwork of Merric.
  • Artwork of Merric with Arlen.
    Artwork of Merric withArlen.
  • Artwork of Merric.
    Artwork of Merric.
  • Artwork of Merric.
    Artwork of Merric.
  • Merric in artwork of Marth.
    Merric in artwork ofMarth.
  • Bonus artwork featuring Merric and Marth.
    Bonus artwork featuring Merric and Marth.

Other appearances

Notes

  1. The Battle for Altea chapter is stated to take place two years after Dolhr seized Altea.[11] Since theMarth Embarks chapter is stated to take place in A.C. 604[12] and the siege of Altea happened in A.C. 602,[13] that would mean all chapters between them take place during A.C. 604.
  2. The War of Heroes ended in A.C. 608,[19] and Hardin's death—which occurred before Marth went to the Dragon Altar—happened in the same year.[20]

References

  1. "Many around me expected me to become a knight, so I heard all sorts of things when I decided to study in Khadein..." — Merric toLinde, during theirsecond base conversation,Fire Emblem: New Mystery of the Emblem
  2. "But, Prince Marth and Princess Elice were different. They supported my dream of becoming a mage. I might have given up if not for them..." — Merric toLinde, during theirsecond base conversation,Fire Emblem: New Mystery of the Emblem
  3. "However, I never once thought about succeeding Master. I don’t hate Khadein, but I had already decided to return to my homeland upon finishing my studies. At Altea there is somebody that I wish to protect for my whole life..." — Merric, during the opening ofChapter 10,Fire Emblem: Mystery of the Emblem
  4. "Elice! It's me, Merric! Please open your eyes. I studied magic so that I could protect you..." — Merric, duringEndgame 2, part 3,Fire Emblem: Mystery of the Emblem
  5. "Ha ha, forgive me, Merric. It’s just, I remembered you when you were little… You were always a bit delicate. Oftentimes I had to nurse you back to health. Remember?" —Elice to Merric, during theirTender Thoughts conversation,Fire Emblem: Shadow Dragon
  6. "Linde: Khadein... The school? My father was a student there a long time ago.
    Merric: The school is beautiful—was beautiful, until Gharnef took over and changed everything. I was blessed with wonderful teachers, and I found a healthy mix of friends and rivals in the other aspiring mages.
    " —Linde and Merric, during theirBetween Mages conversation,Fire Emblem: Shadow Dragon
  7. "Oh... Master Wendell! Teacher!" — Merric, duringChapter 5,Fire Emblem: Shadow Dragon
  8. "I became Master's student before you, and I was stronger than you. Yet he gave Excalibur, which should have been mine, to you." —Arlen to Merric, duringChapter 10,Fire Emblem: Mystery of the Emblem
  9. "But you don’t have a caring heart, and that is why I didn’t pass on Excalibur to you." —Wendell toArlen, duringChapter 10,Fire Emblem: Mystery of the Emblem
  10. "Whilst studying magic in Khadein, I caught wind of a war brewing and decided to seek you out." — Merric toMarth, duringChapter 4,Fire Emblem: Shadow Dragon
  11. "Nyna: So this is your country, Altea...
    Marth: Yes. Dolhr has occupied it for two years now.
    " —Nyna andMarth, during the opening ofChapter 17,Fire Emblem: Shadow Dragon & the Blade of Light
  12. "604
    Prince Marth of Altea, who fled to the Kingdom of Talys, uprises in response to Princess Nyna, and raises a League for his country.
    " — Complete Conquest Record: History of the Continent of Archanea (From Archanea's Heroic Chronicles),Fire Emblem: Mystery of the Emblem
  13. "602
    The Kingdom of Altea is overrun by the empire's troops and falls.
    " — Complete Conquest Record: History of the Continent of Archanea (From Archanea's Heroic Chronicles),Fire Emblem: Mystery of the Emblem
  14. "Merric
    Feelings for Elice held tight in his heart, he journeys back to Khadein.
    " — Merric's ending,Fire Emblem: Shadow Dragon & the Blade of Light
  15. "マリク
    魔法都市まほうとしカダインの復興ふっこうちからをそそいでいる。

    [Merric
    He is devoting his efforts to the reconstruction of the City of Magic Khadein.]
    " — Manual, page 58,Fire Emblem: Mystery of the Emblem
  16. "But, Wendell, in order to complete his mission from Gotoh, left Khadein in the care of two youths. Merric and Arlen..." — Introduction ofChapter 10,Fire Emblem: Mystery of the Emblem
  17. "Our mage army has already sworn loyalty to Emperor Hardin." —Arlen, during the opening ofChapter 10,Fire Emblem: Mystery of the Emblem
  18. "Arlen: So it was you... It was you who brought the Altean army here!
    Merric: No!! It's all a misunderstanding!
    " —Arlen and Merric, during the opening ofChapter 10,Fire Emblem: Mystery of the Emblem
  19. "607
    Marth answers to Emperor Hardin’s request and goes on an expedition against Grust, but during that time Altea's royal castle is attacked by Archanea's troops and falls.
    From this, Altea and Archanea rush against each other into a total war.
    Start of the War of Heroes (607-608).
    " — Complete Conquest Record: History of the Continent of Archanea (From Archanea's Heroic Chronicles),Fire Emblem: Mystery of the Emblem
  20. "608
    Fall of the palace. Emperor Hardin dies.
    " — Complete Conquest Record: History of the Continent of Archanea (From Archanea's Heroic Chronicles),Fire Emblem: Mystery of the Emblem
  21. "Elice, I'll never leave your side again. No matter what may come between us... Never again shall I abandon you!" — Merric, duringEndgame,Fire Emblem: New Mystery of the Emblem
  22. "Wind Mage, Merric
    He established a magic school in [Archanea's capital] and teaches young people.
    " — Merric's ending,Fire Emblem: Mystery of the Emblem
  23. "Altean Princess, Elice
    After helping to establish the Palace Magic School, she married and lived happily ever after...
    " —Elice's ending,Fire Emblem: Mystery of the Emblem
  24. Q9. Is the attack range of the [Class Changed] unit Merric (6-052) direct or magic? 
    There was a mistake in the range diagram, and is errata'd to have "magic attack"
    https://web.archive.org/web/20070506224702/http://eg.nttpub.co.jp/fe/rule/tmp_rule2.html
  25. https://www.ancestry.com/name-origin?surname=Merrick
This article is part ofProject Characters, a project focused on writing articles for every character present in theFire Emblem series.
Fire Emblem: Shadow Dragon & the Blade of Light
Playable charactersAbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable charactersAurelis KingMalledusNynaTalys King
BossesBentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background charactersAnriArtemisBasiliskCorneliusLizaLudwikMiloahOsmondSalamander
Legendary andpersonal weaponsAumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters1:Marth Embarks • 2:The Pirates of Galder • 3:The Ghoul's Teeth • 4:Battle in the Lea • 5:Champions of Aurelis • 6:Fire Emblem • 7:Lefcandith Gauntlet • 8:Port Warren • 9:The Pyrathi Dragon • 10:Princess Minerva • 11:Knorda Market • 12:The Ageless Palace • 13:The Wooden Cavalry • 14:Land of Sorrow • 15:An Oasis of Magic • 16:The Battle for Altea • 17:Star and Savior • 18:The Sable Order • 19:Manakete Princess • 20:Camus the Sable • 21:Clash in Macedon • 22:A Knight-Filled Sky • 23:Dark Pontifex • 24:The Dragonkin Realm • 25:Chosen by Fate
LocationsArchaneaAltean Union (AlteaChiasmir (Fane of Raman) •GraMenedy) •AurelisDolhr Empire (DolhrGrustMacedon) • Desert Region (KhadeinMamorthod (Thabes)) •Kingdom of Archanea (DeilKnordaLefcandithPalaceWarren) •Outerlands (GalderPyrathiSamsoothTalys)
Groups, objects and conceptsArchanean LeagueDragons (Divine DragonsEarth DragonsFire DragonsMage Dragons) •DragoonsFire EmblemKnights of ArchaneaOrbSable OrderSoothsiresTemple KnightsWar of LiberationWar of ShadowsWhitewinged Order
ListsArmoriesCharactersClasses (Class change) •ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topicsHakoda manga adaptationMinor charactersName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) •Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable charactersBook 1AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable charactersBook 1Aurelis KingGotohMalledusNynaTalys King
Book 2Aurelis KingBoahGotohJagenLangLorenzMichalis
BossesBook 1CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2ArlenDallEibelFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background charactersAdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusMiloahNagaOrdwinOsmond
Legendary andpersonal weaponsAumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
ChaptersBook 11:Marth Embarks • 2:The Pirates of Galder • 3:A Brush in the Teeth • 4:Champions of Aurelis • 5:Fire Emblem • 6:Lefcandith Gauntlet • 7:Port Warren • 8:Princess Minerva • 9:Knorda Market • 10:The Ageless Palace • 11:Land of Sorrow • 12:An Oasis of Magic • 13:The Battle for Altea • 14:Star and Savior • 15:Manakete Princess • 16:Camus the Sable • 17:A Knight-Filled Sky • 18:Dark Pontifex • 19:The Dragonkin Realm • 20:Chosen by Fate
Book 21:The Grustian Expedition • 2:Rebellion at Macedon • 3:Abducted Princess • 4:Joy and Sorrow • 5:Liberation of Grust • 6:The Nest of Evil • 7:The Scarlet Sword • 8:Soulful Bridge • 9:Sanctuary of Sorcery • 10:Two Sorcerers • 11:Anri's Way • 12:Graveyard of Fire Dragons • 13:Frozen Land • 14:A Mystery Revealed • 15:Return of the Prince • 16:Regaining the Capital • 17:Gra's Sun Sets • 18:Battle of the Pass • 19:The Last Decisive Battle • 20:Dark Emperor • E1:The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
LocationsArchaneaAdriaAlteaAnri's Way (Thabes) •AurelisChiasmir (Fane of Raman) •DeilDolhr (Dragon Altar) •Empire of Archanea (KnordaPalaceWarren) •GalderGraGrustKhadeinLefcandithMacedonMenedyPyrathiSamsoothTalys
Groups, objects and conceptsArchanean LeagueArmies of ArchaneaBattle of the Guardian Deity NagaCoyote's MenDragons (Divine DragonsEarth DragonsFire DragonsIce DragonsMage DragonsManaketeWyverns) •DragoonsHereticsOrbRoyal knightsSable OrderSoothsiresWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
ListsChaptersCharactersClasses (Class change) •Hidden treasureItemsScriptsSupportsWeapons
Related topicsAnime adaptationMinor charactersName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) •Pre-release information (Unused content) •Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable charactersAbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable charactersAurelis KingMalledusNynaTalys King
BossesBathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background charactersAdrahAnriArtemisCorneliusIoteLizaLudwikMiloahNagaOrdwinOsmondShanty Pete
Legendary andpersonal weaponsAumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
ChaptersP:Prologue I • P:Prologue II • P:Prologue III • P:Prologue IV • 1:Marth Embarks • 2:The Pirates of Galder • 3:A Brush in the Teeth • 4:Battle in the Lea • 5:Champions of Aurelis • 6:Fire Emblem • 6x:In War's Grip • 7:Lefcandith Gauntlet • 8:Port Warren • 9:The Pyrathi Dragon • 10:Princess Minerva • 11:Knorda Market • 12:The Ageless Palace • 12x:A Traitor's Worth • 13:The Wooden Cavalry • 14:Land of Sorrow • 15:An Oasis of Magic • 16:The Battle for Altea • 17:Star and Savior • 17x:Helena Castle • 18:The Sable Order • 19:Manakete Princess • 20:Camus the Sable • 20x:The Lair of Fire • 21:Clash in Macedon • 22:A Knight-Filled Sky • 23:Dark Pontifex • 24:The Dragonkin Realm • 24x:The AlterspireE:Chosen by Fate
LocationsArchaneaAlteaAlterspireAurelisChiasmir (Fane of Raman) •DolhrGalderGraGrustKhadeinKingdom of Archanea (KnordaPalaceWarren) •LefcandithMacedonMenedyPyrathiSamsoothTalysThabes
Groups, objects and conceptsArchanean KnightsArchanean LeagueDragons (Divine DragonsEarth DragonsFire DragonsMage DragonsManakete) •DragoonsOrbRoyal knightsSable OrderSoothsiresWar of LiberationWar of ShadowsWhitewinged Order
ListsChaptersCharactersClasses (Class change) •ConversationsItemsScriptsSupportsWeapons
Related topicsList of version differences (Name chart) •Minor characters • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) •Pre-release information (Unused content) •Sound RoomTimeline
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable charactersAbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable charactersAurelis KingBoahCamusGotohJagenLangLorenz
BossesArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background charactersAdrahAnriArtemisCaldasIoteLudwikMacLearMarlonMarcelusMiloahNagaOrdwinOsmondTalys King
Legendary andpersonal weaponsAumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
ChaptersMain storyP1:MeetingP2:Young SquiresP3:Training BeginsP4: New Companions (Jeorge,Athena) •P5:March DutyP6: Bonds (Ogma,Draug) •P7: The Final Test (Est,Cain) •P8:Assassination of the Hero-King • 1:The Grustian Expedition • 2:Rebellion at Macedon • 3:Abducted Princess • 3x:Shadows Behind the Scenes • 4:Joy and Sorrow • 5:Liberation of Grust • 6:The Nest of Evil • 6x:Mercenary Squad • 7:The Scarlet Sword • 8:Soulful Bridge • 9:Sanctuary of Sorcery • 10:Two Sorcerers • 10x:The Mask Laughs • 11:Anri's Way • 12:Graveyard of Fire Dragons • 13:Frozen Land • 13x:Within the White Darkness • 14:A Mystery Revealed • 15:Return of the Prince • 16:Regaining the Capital • 16x:Reunion • 17:Gra's Sun Sets • 18:Battle of the Pass • 19:The Last Decisive Battle • 20:Dark Emperor • 20x:Bottom of the Deep Abyss • 21:The Wyvern's Dale • 22:The Dragon Altar • 23:The Dark Pontifex LivesE:Light and Shadow
New Archanea Saga1:The Capital Falls • 2:Red Dragoon • 3:Righteous Thieves • 4:The Beginning
DLC bonus chapters1:Wind and Thunder • 2:Three Assassins • 3:That Which Was Done by the Sword Shall Be Undone by the Sword
LocationsArchaneaAdriaAlteaAnri's Way (Thabes) •AurelisChiasmir (Fane of Raman) •DeilDolhr (Dragon Altar) •Empire of Archanea (KnordaPalaceWarren) •GraGrustKhadeinMacedonSamsoothTalys
Groups, objects and conceptsArchanean LeagueArmies of ArchaneaBattle of the Guardian Deity NagaCoyote's MenDragons (Divine DragonsEarth DragonsFire DragonsIce DragonsMage DragonsManaketeWyverns) •DragoonsHereticsOrbRoyal knightsSable OrderSoothsiresWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
ListsBase conversationsChaptersCharactersClasses (Class change) •Hidden treasureItemsScriptsSupportsWeapons
Related topicsMinor charactersName chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) •Pre-release information (Unused content) •Sound RoomTimeline
Fire Emblem Awakening
Playable charactersAnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable charactersHollandMaidenNagaOld HubbaPhila
BossesAlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background charactersFirst exaltKe'riMarthShanty Pete
DLC charactersAlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass charactersShadow DragonCaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
GaidenAlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the EmblemAthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding BladeCeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire EmblemEliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred StonesAmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of RadianceAshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant DawnBlack KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
OthersCamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Legendary andpersonal weaponsAmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) •ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
ChaptersMain storyPm:Invisible Ties • P:The Verge of History • 1:Unwelcome Change • 2:Shepherds • 3:Warrior Realm • 4:Two Falchions • 5:The Exalt and the King • 6:Foreseer • 7:Incursion • 8:The Grimleal • 9:Emmeryn • 10:Renewal • 11:Mad King Gangrel • 12:The Seacomers • 13:Of Sacred Blood • 14:Flames on the Blue • 15:Smoldering Resistance • 16:Naga's Voice • 17:Inexorable Death • 18:Sibling Blades • 19:The Conqueror • 20:The Sword or the Knee • 21:Five Gemstones • 22:An Ill Presage • 23:Invisible Ties • 24:Awakening • 25:To Slay a GodE:Grima
Paralogues1:Sickle to Sword • 2:The Secret Seller • 3:A Strangled Peace • 4:Anna the Merchant • 5:Scion of Legend • 6:A Man for Flowers • 7:Noble Lineage • 8:A Duel Disgraced • 9:Wings of Justice • 10:Ambivalence • 11:Twin Wyverns • 12:Disowned by Time • 13:Rival Bands • 14:Shadow in the Sands • 15:A Shot from the Dark • 16:Daughter to Dragons • 17:The Threat of Silence • 18:The Dead King's Lament • 19:Irreconcilable Paths • 20:A Hard Miracle • 21:Ghost of a Blade • 22:The Wellspring of Truth • 23:The Radiant Hero
XenologuesChampions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
LocationsYlisseFerox (Arena Ferox) •Outrealm Gate (Outrealms) •Plegia (Dragon's Table) •YlisseValmChon'sinRosanneValm
Groups, objects, and conceptsAwakeningEinherjarFire EmblemGrimleal (Deadlords) •RisenShepherds
ListsChaptersCharactersClasses (Class change) •Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topicsAncient LettersBirthdayDouble DuelDownloadable contentMinor charactersName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) •Pre-release information (Unused content) •Unit Gallery (Soundtrack) •SpotPassStreetPassTheaterTimelineWorld map
Fire Emblem Heroes
CharactersHeroesAlfaðörAlfonseAnnaAshAskrBaldrBrunoDagrEikþyrnirEirEitrEitriElmEmblaFáfnirFehFehnixFimbulvetrFjormFreyjaFreyrGanglötGinnungagapGullveigGunnthráGustavHeiðrHeiðrúnHeimdallrHelHelbindiHenrietteHöðrHræsvelgrHrídKiranKvasirLaegjarnLæraðrLaevateinLetiziaLífLokiMelíaiMirabilisMúspellNerþuzNiðavellirNíðhöggrNiflNjörðrNóttÓtrPeonyPlumeriaRatatoskrReginnRuneSeiðrSharenaSurtrÞjaziThórrThrasirTriandraVáliVanitasVeronicaYlgrYmir
Shadow Dragon / (New)MysteryAbelArlenAstramAthenaBantuBarstCaedaCainCamusCastorCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinGotohHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMaliceMarthMariaMatthisMedeusMerricMichalisMinervaNagaNagiNavarreNorneNynaOgmaPallaPhinaRickardRoderickRosheaSedgarSheenaSiriusTikiVylandWolfWrysXaneYuliya
Echoes: Shadows of ValentiaAlmAtlasBerkutBoeyBrigand BossCatriaCelicaClairCliveConradDeenDeltheaDumaEstFayeFernandForsythGennyGrayHestiaJedahJesseKamuiKliffLeonLukasLuthierMaeMarlaMathildaMilaMycenNomahNuibabaPallaPythonRineaRudolfSaberSilqueSonyaTatianaTobinValbarZeke
Genealogy of the Holy WarAltenaAnnandArdenAresArionArthurArvisAyraAzelleBrigidCedChulainnDeirdreDewDíthorbaEdainEldiganErinysEthlynFebailFeeHildaIshtarJamkeJuliaJuliusLachesisLanaLarceiLeifLeneLewynLexMidirPattyQuanScáthachSeliphShannanSigurdSilviaTailtiuTineTravantUllr
Thracia 776AsbelAugustCedDagdarEyvelFinnGalzusHomerIshtarKarinKempfLaraLeifLifisLinoanMachyuaMareetaMirandaNannaOlwenOsianPerneReinhardtRonanSafySaiasSalemSaraTanyaTinaVeld
The Binding BladeBartreBorsBrunnyaCathCeciliaChadClarineDieckDorothyEchidnaElffinElimineFaeFirGalleGeeseGonzalezGuinivereGwendolynHughIdunnIgreneJunoKleinLarumLilinaLughMeladyMerlinusMurdockNarcianNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSophiaSueTheaWoltZelotZeissZephiel
The Blazing BladeAthosBramimondCanasDorcasEliwoodErkFargusFarinaFioraFlorinaGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLeilaLimstellaLinusLloydLouiseLuciusLynMarkMatthewNergalNilsNinianNinoOswinPentPriscillaRathRavenRebeccaSainSerraSoniaUrsulaUtherVaidaWilZephiel
The Sacred StonesAmeliaArturCaellachColmCormagDozlaDuesselEirikaEphraimEwanFomortiisFordeFranzGarciaGerikGilliamGlenInnesJoshuaKnollKyleL'ArachelLuteLyonMarisaMorvaMyrrhNatashaNeimiOrsonRennacRievRossSalehSelenaSethSyreneTanaTethysValterVanessaVigarde
Path of RadianceAshnardAstridBertramBlack KnightBoydElinciaGatrieGreilGromellIkeIlyanaJillLuciaMarciaMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenStefanTanithTitaniaVolkeZihark
Radiant DawnAltinaAsheraBastianBlack KnightCaineghisDheginseaEdwardElinciaEnaGeoffreyHaarHeatherIkeJarodJorgeKurthnagaKyzaLeanneLeonardoLetheLuciaLudveckLyreMiaMicaiahMordecaiMuarimNaesalaNailahOliverPelleasRafielRanulfReysonRhysSanakiShinonSkrimirSorenSotheTibarnTormodVikaYuneZelgius
AwakeningAnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynExcellusFlaviaFrederickGaiusGangrelGeromeGregorGrimaHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaMirielNagaNahNoireNowiOliviaOwainPannePhilaPriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeValidarVirionWalhartYarneYen'fay
FatesAnankosAreteArthurAzamaAzuraBennyBerukaCaeldoriCamillaCandaceCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGaronGunterHaitakaHanaHansHayatoHinataHinokaIagoJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoLilithMidoriMikotoMozuNilesNinaNyxOboroOdinOpheliaOrochiPeriReinaRhajatRinkahRyomaSakuraSaizoScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSubakiTakumiVelouriaXanderYukimura
Three HousesAelfricAnnetteArvalAsheBalthusBernadettaBylethCasparCatherineClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynGatekeeperHapiHildaHolstHubertIgnatzIngridJeraltKronyaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMetodeyMonicaNemesisPetraRaphaelRheaSeirosSetethShamirShezSolonSothisSylvainYuri
Tokyo Mirage Sessions ♯FE EncoreEleonoraItsukiKiriaMamoriTsubasa
EngageAlcrystAlearAlfredAnnaCelicaCélineChloéCitrinneClanneCorrinDiamantEdelgardEirikaEtieFogadoFrammeGoldmaryGrissHortensiaIkeIvyKagetsuLapisLouisLumeraLynMarniMarthMauvierMerrinMicaiahNelPandreoPanetteRafalRosadoSeadallSigurdTimerraVeyleYunakaZelestiaZelkovZephia
Story MapsBook IPrefaceP:World of Zenith • 1:World of Mystery • 2:World of Conquest • 3:World of Binding • 4:World of Awakening • 5:Back to Mystery • 6:World of Birthright • 7:World of Blazing • 8:Back to Awakening • 9:Heroes Invade • 10:World of Radiance • 11:Rite of Shadows • 12:Bitter Enemies • 13:Diabolical BloodlineI:A Power AwakensI:The Rite of Blades
Book II1:The Flame • 2:Princess of Ice • 3:Guided by a Dream • 4:Fiery Resolve • 5:Blood and Snow • 6:The True Quarry • 7:Snow and Ash • 8:Rite of Frost • 9:Hellfire • 10:The King's Demise • 11:Prince of Ice • 12:Seeping Poison • 13:A Way Home
Book III1:Death • 2:The Dread Gate • 3:Countdown • 4:A King's Worth • 5:A Father's Legacy • 6:Realm of the Dead • 7:A Home Unknown • 8:Truth of a Name • 9:Cohort of the Dead • 10:Omnicidal Witch • 11:Where It Began • 12:Lethal Swordsman • 13:Marvelous Dream
Book IV1:The Dream • 2:Missing You • 3:Gullinkambi • 4:On Dark Wings • 5:Twisted Reality • 6:Dreaming Reality • 7:Steeped in Twilight • 8:Wallowing in Love • 9:Violent Fantasies • 10:Lack • 11:Plumeria's Dream • 12:Triandra's Dream • 13:Reality
Book V1:Machine Dominion • 2:Kingsbrother • 3:Forest of the Sage • 4:The Vital Blade • 5:Night and Day • 6:Treachery • 7:Bound Elsewhere • 8:Serpent's Whispers • 9:Echoes of Truth • 10:Howling Descent • 11:Deceit • 12:What Remains • 13:Specter of Niðavellir
Book VI1:Darkness • 2:Curse Directive • 3:Calling of Blood • 4:Princess Alone • 5:Evil Ways • 6:Revealing Lies • 7:To Be Emperor • 8:Closing In • 9:Opening a Way • 10:God of Openness • 11:One Last Chance • 12:Princess and Prince • 13:Askr and Embla
Book VII13:Time • 5:Divine Foretelling • 6:King of Light • 7:Goddess Reunion • 8:Seeing the Present • 2:World of the Past • 3:Within Wheels • 4:Ouroboros • 9:The Innocent • 10:Light's Fading • 11:Without Limits • 12:Seer of the Past • 1:Golden Seer
Book VIII1:Healing • 2:Traitor • 3:Bait • 4:Imperial Blood • 5:A Royal Target • 6:Hand Reveal • 7:Ceremony Day • 8:The World-Tree • 9:Healing Nectar • 10:Trading Lives • 11:Quieting Blade • 12:Quieting Dose • 13:Healing Heart
Book IX1:Heavenly Realm • 2:Mortal Verdict • 3:Celestial Trickery • 4:Misteltán • 5:Jewel in Hand • 6:Aesc in Hand • 7:Fall from Heaven • 8:King of the Gods • 9:God of Vengeance • 10:Truth & Justice • 11:Rite of Heaven • 12:God of Foresight • 13:Celestial King
Book X1:Ragnarök: Stage 1 • 2:Onset of Nifl's Ruin • 3:Expanding Ice • 4:Nifl, God of Ice
ParaloguesX1:Detached Princess • 1:Family Bonds • 2:Sibling Bonds • 3:Blazing Shadows • 4:Spring Festival • 5:World of Shadows • 6:Bridal Blessings • X2:The Brink of Chaos • 7:Echoes of Mystery • 8:Ylissean Summer • 9:Nohrian Summer • 10:The Sacred World • 11:Brave Heroes • 12:Performing Arts • 13:World of Holy War • 14:Trick or Defeat! • 15:Farfetched Heroes • 16:Winter's Envoy • 17:Happy New Year! • X3:The People's Hero • 18:Love Abounds • 19:Hares at the Fair • 20:Bridal Bloom • 21:Summer's Arrival • 22:A Sketchy Summer • 23:Festival in Hoshido • 24:Arrival of the Brave • 25:The Land's Bounty • 26:Brave Redux • 27:Adrift • X4:Whispers of Death • 28:Gifts of Winter • 29:New Year's Wish • 30:Hostile Springs • 31:Greil's Devoted • 32:Regal Rabbits • 33:A Season for Picnics • 34:Bridal Belonging • 35:Summer Returns • 36:Summer Refreshes • 37:Brave Echoes • 38:A Splendid Soiree • 39:Treat Fiends • X5:Heavenly Witness • 40:Glorious Gifts • 41:Renewed Spirit • 42:A Star Is Born • 43:Lovely Gifts • 44:Familial Festivities • 45:The Start of It All • 46:Bridal Beloveds • 47:Summer Passing • 48:Overseas Memories • 49:Pirate's Pride • 50:To Stay Dreaming • 51:Dragons Harvest • 52:In the Moment • 53:A Festival Miracle • 54:Beyond Dreaming • 55:Dark Desert Rituals • 56:Love of a King • 57:Willful Rabbits • 58:Childhood Encounter • 59:Bridal Grace • 60:Summer Vibrance • 61:Summer's Dream • 62:Perilous Seas • 63:Scions of Twelve • 64:Shared Bounty • 65:Ninja Training • 66:Winter Dreamland • 67:Like Clockwork • 68:Of Lost Kingdoms • 69:Here with Me • 70:Hop-and-Go-Seek • 71:Unlikely Friends • 72:Bridal Blossoms • 73:Summer Vacation • 74:Taken by the Tide • 75:Risk and Reward • 76:Bite of Flame • 77:Divine Harvest • 78:Wyvern Ninja • 79:Holiday Handoff • 80:Gods Renewed • 81:Sage of Khadein? • 82:A Special Gift • 83:Spring Eternal • 84:No Matter Where • 85:Bridal Dreams • 86:Summer Longing • 87:Summer Firsts • 88:Invitation to Tea • 89:Winds Offered • 90:Merchant's Harvest • 91:Our Path Ahead • 92:Holiday Lessons • 93:Ring In the Year • 94:Nabata's Shield • 95:May This Last • 96:A Place to Rest • 97:Double Vision • 98:Brides to Be • 99:Flush Summer • 100:Loving Sea • 101:Timidity Trials • 102:Icy Invitation • 103:Festival Guide • 104:Family Ninja Class • 105:Yearning to Give • 106:Greetings to You • 107:Dust Storm Mercs • 108:Seeking and Finding • 109:Past Preconceptions • 110:Precious Siblings • 111:Moment of Joy • 112:Pious Summer • 113:A New Self • 114:Lovely Teatime • 115:Beside Kin • 116:Altered Future • 117:Ninja of Time • 118:Gift I'll Give Again • 119:Mortals' New Year • 120:Cure for Shyness • 121:Floral Royals
LocationsÁsgarðrAskran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasillYmir
Groups, objects, and conceptsBreidablikCurse DirectiveQuieting HandsOrbOrder of HeroesRaritySummoning (summoning events)
Game modesAether Raids (Aether Resort) •Affinity Auto-BattlesBinding WorldsBlessed GardensChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant BattleSummoner Duels) •Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikePawns of LokiRøkkr SiegesSeer's SnareSpecial Maps (Bound Hero BattlesEmblem Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) •Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerUnited WarfrontVoting GauntletYour Time to Shine
Related topicsA Hero RisesAncient LettersAnniversary Illustrations‎Artists (0–9, A–LM–Z) •CalendarsChoose Your LegendsDivine VeinFeh PassEvent calendarsFind & Vote Heroes!A Day in the LifeMini Acrylic Figure CollectionList of status effectsList of version differences (Name chart) •Meet some of the HeroesMinor charactersPre-release information (Unused content) •Voting Jubilee