TheMaster Knight (Japanese:マスターナイトMaster Knight) is anadvanced mountedclass exclusive toFire Emblem: Genealogy of the Holy War. Almost unique among classes, it possesses access to almost every weapon type in the game, lacking only the enemy-exclusivedark magic. The class is rare with only two potentially playable members, requiringchanging class from unmounted classes with comparatively weak initial starting points (Prince andPrincess); this counterbalances its possession of some of the highest base and maximum stats of any playable class in the game, in addition to its wide weapon range. In theory, the class is a balanced class in respect to its use of both physical weapons and magic; however, in practice its statistical layout leans more in favour of the physical, and all possible members of the class are physically oriented.
Stats
Base stats
Max stats
Miscellaneous data
Class growth rates
See
class growth rate for more details on the mechanics of class growths in each game.
Class skills
Class change
Genealogy of the Holy War
The class a unit changes into inGenealogy of the Holy War is determined by the unit and not the class; however, all units that change into the Master Knight class have the following class change option:
Notable enemy Master Knights
Notable neutral Master Knights
Etymology and other languages
| Names, etymology, and in other regions |
|---|
| Language | Name | Definition, etymology, and notes |
|---|
English (unofficial) | Master Knight | -- |
| Japanese | マスターナイト | Master Knight |
|
|---|
Gallery
References
See also
 | This article is part ofProject Classes, a project focused in writing articles for every class present in theFire Emblem series. |