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Marksman
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TheMarksman (Japanese:
The defining characteristic of Marskmen is their exceptionalaccuracy with their bows, since they tie with theTrueblade andAssassin for the highest maximumskill stat amongbeorc classes inRadiant Dawn. Between that skill stat and a natural bonus to theircritical rate, they also have an impressivecritical hit chance. Their other offensive stats are good, and their offensive prowess is improved further by gaining a boost to theirrange when fighting with ordinary bows, giving them the unique ability to attack up to three spaces away even if they are not wielding a longbow. However, they keep the standard vulnerability of bow-wielding units where, unless they are wielding acrossbow or theDouble Bow, they cannot attack at melee range at all and cannot respond if enemies attack them close-up in enemy phase.
Stats
Base stats
| Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Radiant Dawn | 49 | 20 | 3 | 23 | 18 | 0 | 17 | 6 | 7 | 11 | (+Crossbows) |
Max stats
| Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Radiant Dawn | 60 | 36 | 15 | 40 | 34 | 30 | 32 | 25 | 20 | 99 | (+Crossbows) |
Miscellaneous data
| Game | Tier | Movement type | Weakness | Experience | CRP | Gold | Vision | Weight mod. | Capacity | Size | Unit type |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Radiant Dawn | Master | Infantry | -- | -- | -- | -- | 4 | +1 | 60 | -- | -- |
Class growth rates
| Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Radiant Dawn | 60% | 45% | 10% | 55% | 45% | 30% | 35% | 35% | -- | -- | -- | -- |
Class skills
| Game | Skill | Learning conditions |
|---|---|---|
| Radiant Dawn | Critical +15 | Innate. |
| Radiant Dawn | Shove | Innate. |
| Radiant Dawn | Deadeye | Innate (Mastery skill). |
- Radiant Dawn: When wielding any standard bow, excluding longbows and crossbows, a Marskman receives a +1range boost. When attacking at 3 range, however, the Marksman receives a -30hit rate penalty.
Class change
Radiant Dawn
| Base class | Promotion method | Advanced class | Promotion method | Master class |
|---|---|---|---|---|
Archer | Using a Master Seal after reachinglevel 10, or reaching level 21. | Sniper | Using a Master Crown after reachinglevel 10, or reaching level 21. | Marksman |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Radiant Dawn (class roll) | Archers whose skills are so great as to seem supernatural. They employ the skill Deadeye. | その腕に神を宿すと噂される 大陸一の弓使い 奥義【狙撃】の使い手 |
| Radiant Dawn (help) | The ultimate archers, whose skills are said to be goddess-granted. They wield the skill Deadeye. | その腕に神を宿すと噂される 大陸一の弓使い 奥義【狙撃】の使い手 |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Marksman | -- |
| Japanese | Officially romanized asSagittary; literally "divine archer". InRadiant Dawn, all Japanese class names are spelled primarily in kanji (i.e.神射手), with a foreign-language name in katakana applied asfurigana (i.e.サジタリー) and used as the basis for the romanized name in the class roll. | |
| Spanish | Saetero | Sagittary |
| French | MaÎtre-arc | Bow-master |
| German | Meisterschütze | Masterarcher |
| Italian | Tiratore scelto | Marksman. In all other ItalianFire Emblem games, this is the name for theSniper class, which is just called "Tiratore" instead in the Italian version ofRadiant Dawn. |
Gallery
- Leonardo as a Marksman inRadiant Dawn.
- Shinon as a Marksman inRadiant Dawn.
- Rolf as a Marksman inRadiant Dawn.
References
See also
| This article is part ofProject Classes, a project focused in writing articles for every class present in theFire Emblem series. |







