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Marauders

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Marauders


Location

Crimea, near theBegnion border

Boss(es)

Roark

Previous chapter(s)

Incandescent Glow

Next chapter(s)

The Heart of Crimea

We should prepare for the worst. I fear something horrible must be happening within Begnion.
— Elincia

Marauders (Japanese:略奪者Marauders) is the ninth chapter of Part III ofFire Emblem: Radiant Dawn. In this chapter, theCrimean Royal Knights defend their nation againstBegnion invaders.

Plot

Main articles:Marauders/Script andMarauders/Conversations

Elincia receives word that Begnion soldiers are pillaging Crimean villages. She then ordersLucia andGeoffrey to mobilize the Royal Knights and forcefully remove the Begnion soldiers if necessary. An aristocrat urges against this, but Elincia is not willing to allow Begnion to overstep their borders. Speaking with Lucia, she questions why Begnion would attack, and doubts thatthe apostle is involved.

At the border, a Begnion commander,Roark, commands his soldiers to continue gathering supplies from the village, though one soldiers notes that there are few left due to the previous uprising. As the Royal Knights arrive,Kieran confirms Begnion's presence to Geoffrey, who begins leading the charge against the invaders. After dealing with the invaders, Geoffrey then meets with Elincia and Lucia. Elincia appoints Lucia to negotiate a treaty with the Begnion army's commander, to which she obliges.

Some days later, Elincia meets with SenatorValtome in Castle Crimea. Elincia maintains Crimea's neutrality in the current war, siding with neitherGallia nor Begnion. Valtome, however, lambastes Elincia for not allowing his soldiers to take Crimea's supplies, and threatens her with execution for treason against Begnion. As he leaves, GeneralZelgius arrives and apologizes to Elincia on behalf of Begnion. He listens to Elincia's plight and assures her that Begnion will no longer resupply in Crimea under two conditions: that Begnion may pass through Crimea to reach Gallia, and that Begnion may fight the Gallian army near their border. Elincia refuses, but Zelgius delivers an ultimatum that his army will begin his march the following day. Before he can leave, however, Elincia asks him ifthe apostle knows anything about the current war, and if she is safe. Zelgius refrains from answering, and leaves.

Beginning log

Goldoa, the land of dragons, lies secluded in the southwestern corner of Tellius. No foreigner, laguz or beorc, is permitted within its borders. The alliance emerges from the lava tubes and into Goldoa by accident. The dragon king, Dheginsea, is displeased by this trespass. However, Ike's former companions Nasir and Ena appeal to Dheginsea to allow the passage of the Laguz Alliance. Reyson's actions during the last war earn them the grudging respect of King Dheginsea, who allows them safe passage. Meanwhile, Begnion calls off its pursuit of the alliance and finds its passage into Goldoa blocked by the nation's great mountains and deep forests. The Central Army's momentum breaks upon these obstacles like an ocean wave against solid rock. Senator Valtome arrives to take command of the Central Army. He orders Zelgius to march on to Gallia by way of Crimea. Observing diplomatic protocol, Valtome petitions the queen for passage as well as supplies and additional troops. Queen Elincia, however, goes against the wishes of the Crimean nobles and resolutely denies each of Valtome's requests. Her reply enrages Valtome, who sees Crimea as little more than a vassal of the empire. Ignoring Zelgius's counsel, Valtome orders his army to enter Crimea and take whatever they need from the villages along the way.

Chapter data

EasyNormal/Hard

Chapter Data
Conditions
Unit Data
Victory: DefeatRoarkPlayerPartnerOtherEnemyThird
Defeat:Geoffrey dies1–74{{{other}}}20+13{{{third}}}
Chapter Data
Conditions
Unit Data
Victory: DefeatRoarkPlayerPartnerOtherEnemyThird
Defeat:Geoffrey dies1–74{{{other}}}21+15{{{third}}}

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Bonus EXP
RequirementEasyNormalHard
Clear the chapter6,0006,0003,000
Clear the chapter in 10/15 turns or less3,000/1,5003,000/1,5001,500/750
Houses left standing, but burning100 per house100 per house50 per house
Houses left standing and not burning1,000 per house1,000 per house500 per house
Experience gained by partner unitsVariesVariesVaries

There are six houses. They can only be lit on fire by Soldiers, and if left alone, will burn down after 5 turns, at the start of player phase. Burning houses can be extinguished by both player and NPC units.
This map's elemental affinity isWind.

Character data

Characters
New units

None

Forcibly deployed characters
Geoffrey ​
Available characters
Marcia ​Kieran ​Astrid ​Makalov ​Danved ​Calill ​

Item data

Items
NameObtainment Method
Master CrownViewbase conversation "Elincia"
10,000GViewbase conversation "Lucia"
Steel LanceDropped by enemyHalberdier
Hand AxeDropped by enemyWarrior
SpeedwingDropped by enemyHalberdier
CoinHidden treasure (in the southeastern healhedge)
Spirit DustHidden treasure (behindRoark)

Shop data

Armory and vendor

SwordsLancesAxesBowsKnivesTomesStavesItemsBargains

NameCost
Fire800
Elfire2,100
Thunder880
Elthunder1,470
Wind720
Elwind2,030
NameCost
Heal800
Mend1,000
Restore2,000
NameCost
Arms Scroll8,000
Reaper Card5,000
Daemon Card5,000
Shine Barrier800
Adept6,000
Items in the bargains section can only be purchased once, unless there are multiple copies shown.

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Enemy data

EasyNormalHard

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierSoldier162????????--Steel Lance
Shove
Prioritizes burning houses.
BegnionSwordmaster32????????--Steel Blade
Critical +10Shove
--
BegnionHalberdier51????????--Short SpearSteel LanceThis item is dropped upon this unit's defeat.
Critical +5Shove
--
BegnionWarrior41????????--Steel AxeHand AxeThis item is dropped upon this unit's defeat.
Shove
--
BegnionSniper32????????--Steel Bow
Critical +10Shove
--
BegnionHalberdier41????????--Steel Greatlance
Critical +5Shove
--
BegnionHalberdier41????????--Javelin
Critical +5Shove
--
BegnionSwordmaster31????????--Steel Sword
Critical +10Shove
--
BegnionAxe General51????????--Steel Axe
Shove
Does not move; stands on athicket.
BegnionSwordmaster41????????--Steel Sword
Critical +10Shove
--
BegnionHalberdier33????????--Steel Lance
Critical +5Shove
--
BegnionHalberdier31????????--Steel LanceSpeedwingThis item is dropped upon this unit's defeat.
Critical +5Shove
--
SoldierSoldier171????????--Steel Lance
Shove
Prioritizes burning houses.
BegnionSword General41????????--Steel Sword
Shove
Does not move.
RoarkHalberdier1214222112423822157SpearThis item or skill is locked to this unit.Concoction
Critical +5Shove
Does not move.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierSoldier183????????--Steel Lance
Shove
Prioritizes burning houses.
SoldierSoldier172????????--Steel Lance
Shove
Prioritizes burning houses.
BegnionSniper51????????--Steel Bow
Critical +10Shove
--
BegnionWarrior61????????--Steel Axe
Shove
--
BegnionSwordmaster61????????--Steel Sword
Critical +10Shove
--
BegnionHalberdier34????????--Steel Lance
Critical +5Shove
--
BegnionHalberdier41????????--Steel Lance
Critical +5Shove
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierSoldier182????????--Steel Lance
Shove
Prioritizes burning houses.
BegnionSwordmaster51????????--Steel Blade
Critical +10Shove
--
BegnionHalberdier71????????--Short SpearSteel LanceThis item is dropped upon this unit's defeat.
Critical +5Shove
--
BegnionWarrior61????????--Steel AxeHand AxeThis item is dropped upon this unit's defeat.
Shove
--
BegnionSwordmaster51????????--Wind Edge
Critical +10Shove
--
BegnionWarrior71????????--Steel Poleax
Shove
--
BegnionSniper52????????--Steel Bow
Critical +10Shove
--
BegnionHalberdier61????????--Steel Greatlance
Critical +5Shove
--
BegnionHalberdier61????????--Javelin
Critical +5Shove
--
BegnionSwordmaster51????????--Steel Sword
Critical +10Shove
--
BegnionAxe General71????????--Steel Axe
Shove
Does not move; stands on athicket.
BegnionSwordmaster61????????--Steel Sword
Critical +10Shove
--
BegnionHalberdier53????????--Steel Lance
Critical +5Shove
--
BegnionHalberdier51????????--Steel LanceSpeedwingThis item is dropped upon this unit's defeat.
Critical +5Shove
--
SoldierSoldier191????????--Steel Lance
Shove
Prioritizes burning houses.
BegnionSword General61????????--Steel Sword
Shove
Does not move.
RoarkHalberdier1214222112423822157SpearThis item or skill is locked to this unit.Concoction
Critical +5Shove
Does not move.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierSoldier203????????--Steel Lance
Shove
Prioritizes burning houses.
SoldierSoldier192????????--Steel Lance
Shove
Prioritizes burning houses.
BegnionSniper51????????--Steel Bow
Critical +10Shove
--
BegnionWarrior61????????--Steel Axe
Shove
--
BegnionSwordmaster61????????--Steel Sword
Critical +10Shove
--
BegnionHalberdier65????????--Steel Lance
Critical +5Shove
--
BegnionHalberdier72????????--Steel Lance
Critical +5Shove
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierSoldier202????????--Steel Lance
Shove
Prioritizes burning houses.
BegnionSwordmaster71????????--Steel Blade
Critical +10Shove
--
BegnionHalberdier91????????--Short SpearSteel LanceThis item is dropped upon this unit's defeat.
Critical +5Shove
--
BegnionWarrior81????????--Steel AxeHand AxeThis item is dropped upon this unit's defeat.
Shove
--
BegnionSwordmaster71????????--Wind Edge
Critical +10Shove
--
BegnionWarrior91????????--Steel Poleax
Shove
--
BegnionSniper72????????--Steel Bow
Critical +10Shove
--
BegnionHalberdier81????????--Steel Greatlance
Critical +5Shove
--
BegnionHalberdier81????????--Javelin
Critical +5Shove
--
BegnionSwordmaster71????????--Steel Sword
Critical +10Shove
--
BegnionAxe General91????????--Steel Axe
Shove
Does not move; stands on athicket.
BegnionSwordmaster81????????--Steel Sword
Critical +10Shove
--
BegnionHalberdier73????????--Steel Lance
Critical +5Shove
--
BegnionHalberdier71????????--Steel LanceSpeedwingThis item is dropped upon this unit's defeat.
Critical +5Shove
--
SoldierSoldier201????????--Steel Lance
Shove
Prioritizes burning houses.
BegnionSword General81????????--Steel Sword
Shove
Does not move.
RoarkHalberdier1214222112423822157SpearThis item or skill is locked to this unit.Concoction
Critical +5Shove
Does not move.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierSoldier203????????--Steel Lance
Shove
Prioritizes burning houses.
SoldierSoldier202????????--Steel Lance
Shove
Prioritizes burning houses.
BegnionSniper71????????--Steel Bow
Critical +10Shove
--
BegnionWarrior81????????--Steel Axe
Shove
--
BegnionSwordmaster81????????--Steel Sword
Critical +10Shove
--
BegnionHalberdier85????????--Steel Lance
Critical +5Shove
--
BegnionHalberdier92????????--Steel Lance
Critical +5Shove
--

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Reinforcements

  • Turns 2 and 8
    • 2Soldiers from the southeast corner of the map
  • Turn 4
    • 1Sniper from the southwest corner of the map
    • 1Warrior from the southwest corner of the map
    • 1Swordmaster from the southwest corner of the map
  • Turns 6 and 9
  • Turn 7
    • 1Soldier from the northeast corner of the map
    • 1Halberdier from the northeast corner of the map
  • Turn 10(Normal/Hard only)

Partner data

Partner Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
CrimeaLance Paladin71????????--Short SpearVulnerary
Canto
--
CrimeaLance Paladin62????????--Steel GreatlanceVulnerary
Canto
--
CrimeaBishop61????????--PhysicMend
Shove
--

Boss data

Main article:Roark
Halberdier
Level12
Affinity
Constitution13
Stats
Max HP42Speed23
Strength22Luck8
Magic11Defense22
Skill24Resistance15
Movement7Weight19
InventorySkills
SpearThis item or skill is locked to this unit.
Concoction
Critical +5
Shove
Weapon Levels
Swords--LancesSAxes--Bows--Knives--Strike weapons--
Fire magic--Thunder magic--Wind magic--Light magic--Dark magic--Staves--
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy


This section has been marked as astub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Marauders

--

Japanese

略奪者

Marauders

Spanish

Merodeadores

Marauders

French

Maraudeurs

Marauders

German

Unter Plünderern

Amongst plunderers

Italian

Predoni

Marauders

Gallery


This section has been marked as astub. Please help improve the page by adding information.


← Incandescent Glow •Marauders• The Heart of Crimea →
Fire Emblem: Radiant Dawn
Playable charactersPart IAranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part IIAstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part IIIBoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IVBastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable charactersAimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
BossesPart IAgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part IILudveckMarajTashoriaYeardleyZeffren
Part IIICallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IVAsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background charactersAltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Legendary andpersonal weaponsAlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
ChaptersPart IP:Under Gray Skies • 1:Maiden of Miracles • 2:The Dispossessed • 3:A Faint Light • 4:A Distant Voice • 5:The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7:A Gathering Hope • 8:Glory Unwanted • 9:One SurvivesE:Daein, Arise!
Part IIP:On Drifting Clouds • 1:Winds of Rebellion • 2:Tides of Intrigue • 3:Geoffrey's ChargeE:Elincia's Gambit
Part IIIP:The Great Advance • 1:Laguz and Beorc • 2:Stormclouds • 3:River Crossing • 4:The General's Hand • 5:Retreat! • 6:A Reason to Fight • 7:Rivals Collide • 8:Incandescent Glow • 9:Marauders • 10:The Heart of Crimea • 11:Just Cause • 12:The Price • 13:Blood ContractE:From Pain, Awakening
Part IVP:Chaos Named • 1:Road to the Empire • 2:Silent World • 3:Distortions • 4:Revelations • 5:Unforgivable SinE:Rebirth (1)E:Rebirth (2)E:Rebirth (3)E:Rebirth (4)E:Rebirth (5)
LocationsTelliusBegnion (SienneTower of Guidance) •CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and eventsAncient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) •Serenes MassacreWarp Powder
ListsBase conversationsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSkillsWeapons
Related topicsData transferList of version differences (Name chart) •Minor characters • Other games (Path of Radiance) •Pre-release information (Unused content) •Sound RoomTheaterTimeline