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Maiden of Miracles

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Maiden of Miracles


Location

An Alley in Nevassa

New units

Nolan

Boss(es)

Isaiya

Previous chapter(s)

Under Gray Skies

Next chapter(s)

The Dispossessed

We can't wait for Sothe. The stairs by the church lead to the marketplace. We can break through there.
— Nolan

Maiden of Miracles (Japanese:奇跡の乙女The Maiden of Miracles) is the first chapter of Part I ofFire Emblem: Radiant Dawn. In this chapter, theDawn Brigade flees Nevassa to escape retaliation from the Begnion Occupation Army.

Plot

Main article:Maiden of Miracles/Script

Micaiah,Edward, andLeonardo retreat to their hideout, where they meet up with theDawn Brigade's leadersNolan andSothe. They explain what happened to them, and it is agreed that everyone should leave the city. Micaiah, Edward, Leonardo, and Nolan make their way to a market in a nearby alley to make their escape. They battle their way through Begnion patrols led byIsaiya and break through the enemy forces.

After regrouping with Sothe, the Dawn Brigade only manages to escape when several villagers, includingNico, block the pursuing soldiers. However, Micaiah suddenly has a premonition of misfortune and doubles back just in time to witness the soldiers shoot Nico in cold blood. Micaiah uses herSacrifice ability to heal Nico's wounds, and Sothe takes her and flees.Jarod arrives on the scene, kills three defiant villagers, and bitterly bemoans the incompetence of his subordinates. As the Dawn Brigade makes their escape, Micaiah vows to return to Nevassa someday.

Beginning log

Tellius – The year 648 – Early summer. The northeastern nation of Daein lost a bloody war with neighboring Crimea three years ago. Crimea, however, abdicated its right to rule Daein and passed sovereignty of its former enemy to the powerful Begnion Empire. Daein's future is now subject to the whims of the empire. Begnion's occupations forces have gathered all of Daein's men of fighting age and put them to work in labor camps. Their work is brutal and void of purpose, designed to break both body and spirit. The remaining population faces poverty and starvation as the fields lie fallow. A band of young heroes has escaped the Begnion army to form a group called the Dawn Brigade. Fighting for a free Daein, they alone have stood against Begnion's forces. They alone have shouldered the hopes of their nation. Among the company is a young girl named Micaiah, who is said to possess mystical powers. The people of Daein have come to know her as the "Silver-Haired Maiden." They have come to think of her as the savior for whom they had been waiting. Begnion's forces have tried time and time again to capture and silence the Dawn Brigade. However, Micaiah's ability to sense impending danger has thus far allowed the Dawn Brigade to evade the empire's grasp.

Chapter data

EasyNormal/Hard

Chapter Data
Conditions
Unit Data
Victory: DefeatIsaiyaPlayerPartnerOtherEnemyThird
Defeat: Any ally dies4{{{partner}}}{{{other}}}8{{{third}}}
Chapter Data
Conditions
Unit Data
Victory:Micaiah escapes in 10 turnsPlayerPartnerOtherEnemyThird
Defeat: Any ally dies, or 10 turns pass4{{{partner}}}{{{other}}}11+8{{{third}}}

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Bonus EXP
RequirementEasyNormalHard
Clear the chapter808040
Clear the chapter in 7/9 turns or less40/2040/2020/10

This map's elemental affinity isEarth.

Character data

Characters
New units
Nolan
Fighter
HP
29
Inventory
Steel Axe
Vulnerary
Level
9
Automatically from turn 1
Forcibly deployed characters
Micaiah light mage ​Edward ​Leonardo ​
Available characters
None

Item data

Items
NameObtainment Method
Steel SwordDropped byIsaiya
VulneraryVisit the southernhouse
Hand AxeVisit the centralhouse

Enemy data

EasyNormalHard

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BegnionSoldier222080885726Bronze Lance
Shove
Does not move.
BegnionSoldier112070885726Bronze Lance
Shove
Does not move; stands on avillage.
BegnionFighter12229~1006854~506Bronze Axe
Shove
• The eastern one immediately begins moving unprovoked.
• The western one begins moving if a unit enters theSoldier's attack range.
BegnionFighter2122100685506Bronze Axe
Shove
Moves to block the choke point on turn 1, then does not move.
BegnionArcher1119901085516Bronze Bow
Shove
Does not move.
IsaiyaMyrmidon71257014146636Steel SwordThis item is dropped upon this unit's defeat.This item or skill is locked to this unit.
Critical +5Shove
Does not move.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BegnionFighter312310~110785506Iron Axe
Shove
--
BegnionSoldier312190885726Iron Lance
Shove
--
BegnionSoldier412290995836Javelin
Shove
Does not move; stands on avillage.
BegnionFighter352310~110785506Bronze Axe
Shove
• The one blocking the choke point does not move.
• All others immediately begin moving unprovoked.
BegnionFighter4124110795606Hand Axe
Shove
Does not move; stands on one of the chapter's escape points.
BegnionArcher31201001095516Bronze Bow
Shove
Begins moving if a unit nears the central choke point.
IsaiyaMyrmidon71257014146636Steel SwordThis item is dropped upon this unit's defeat.This item or skill is locked to this unit.
Critical +5Shove
Will not move until fought; starts on one of the chapter's escape points.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BegnionSoldier51229~1009106836Bronze Lance
Shove
--
BegnionArcher51211101196626Bronze Bow
Shove
--
BegnionSoldier51229~1009106836Iron Lance
Shove
--
BegnionArcher41201001195626Bronze Bow
Shove
--
BegnionMyrmidon52207011136516Bronze Sword
Critical +5Shove
--
BegnionArcher42201001195626Iron Bow
Shove
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BegnionFighter5124~2511~120895~6616Iron Axe
Shove
--
BegnionSoldier5123100996836Iron Lance
Shove
--
BegnionSoldier612310110106946Javelin
Shove
Does not move; stands on avillage.
BegnionFighter5524~2511~120895~6616Bronze Axe
Shove
• The one blocking the choke point does not move.
• All others immediately begin moving unprovoked.
BegnionFighter61261208106716Hand Axe
Shove
Does not move; stands on one of the chapter's escape points.
BegnionArcher512111011106626Bronze Bow
Shove
Begins moving if a unit nears the central choke point.
IsaiyaMyrmidon71257014146636Steel SwordThis item is dropped upon this unit's defeat.This item or skill is locked to this unit.
Critical +5Shove
Will not move until fought; starts on one of the chapter's escape points.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BegnionSoldier712410~1111010~116946Bronze Lance
Shove
--
BegnionArcher712312012116726Bronze Bow
Shove
--
BegnionSoldier712410~1111010~116946Iron Lance
Shove
--
BegnionArcher612211012106726Bronze Bow
Shove
--
BegnionMyrmidon7221~22811213~146626Bronze Sword
Critical +5Shove
--
BegnionArcher622211012106726Iron Bow
Shove
--

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Reinforcements

Boss data

Main article:Isaiya
Myrmidon
Level7
Affinity
Constitution11
Authority--
Stats
Max HP25Speed14
Strength7Luck6
Magic0Defense6
Skill14Resistance3
Movement6Weight11
InventorySkills
Steel SwordThis item is dropped upon this unit's defeat.This item or skill is locked to this unit.Critical +5
Shove
Weapon Levels
SwordsCLances--Axes--Bows--Knives--Strike weapons--
Fire magic--Thunder magic--Wind magic--Light magic--Dark magic--Staves--
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Your new unit is Nolan, a Fighter. He has surprisingly good bulk for his class, and will serve the Dawn Brigade extremely well as one of their tanks. He also gets a unique weapon in the western version, Tarvos, which gives him +5 Defense and makes him a viable contender for the endgame.

On Easy difficulty, this is a simple defeat boss map. Push Nolan and Edward forward immediately to clear space, send Micaiah with them to launch magic strikes from the back line, and have Leonardo visit the first house before rejoining the main squad. The same basic strategy you used last chapter will serve you well here. Make sure to pick up the Hand Axe in the central house before dispatching the boss. On Normal and Hard, this is instead a timed escape map. The general strategy is the same, but you will need to be more aggressive to take out the boss and get out in time. Note that there is no reward for escaping with anyone except Micaiah.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Maiden of Miracles

--

Japanese

奇跡の乙女

The maiden of miracles

Spanish

Milagros

Miracles

French

Pouvoirs miraculeux

Miraculous powers

German

Mädchen der Wunder

Maiden of Miracles

Italian

La giovane dei miracoli

The maiden of miracles

Gallery


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← Under Gray Skies •Maiden of Miracles• The Dispossessed →
Fire Emblem: Radiant Dawn
Playable charactersPart IAranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part IIAstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part IIIBoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IVBastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable charactersAimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
BossesPart IAgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part IILudveckMarajTashoriaYeardleyZeffren
Part IIICallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IVAsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background charactersAltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Legendary andpersonal weaponsAlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
ChaptersPart IP:Under Gray Skies • 1:Maiden of Miracles • 2:The Dispossessed • 3:A Faint Light • 4:A Distant Voice • 5:The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7:A Gathering Hope • 8:Glory Unwanted • 9:One SurvivesE:Daein, Arise!
Part IIP:On Drifting Clouds • 1:Winds of Rebellion • 2:Tides of Intrigue • 3:Geoffrey's ChargeE:Elincia's Gambit
Part IIIP:The Great Advance • 1:Laguz and Beorc • 2:Stormclouds • 3:River Crossing • 4:The General's Hand • 5:Retreat! • 6:A Reason to Fight • 7:Rivals Collide • 8:Incandescent Glow • 9:Marauders • 10:The Heart of Crimea • 11:Just Cause • 12:The Price • 13:Blood ContractE:From Pain, Awakening
Part IVP:Chaos Named • 1:Road to the Empire • 2:Silent World • 3:Distortions • 4:Revelations • 5:Unforgivable SinE:Rebirth (1)E:Rebirth (2)E:Rebirth (3)E:Rebirth (4)E:Rebirth (5)
LocationsTelliusBegnion (SienneTower of Guidance) •CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and eventsAncient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) •Serenes MassacreWarp Powder
ListsBase conversationsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSkillsWeapons
Related topicsData transferList of version differences (Name chart) •Minor characters • Other games (Path of Radiance) •Pre-release information (Unused content) •Sound RoomTheaterTimeline