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Lyngheiðr
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Lyngheiðr (Japanese:リュングヘイズLyngheiðr) is a weaponskill in thesword category which debuted inFire Emblem Heroes. It is apersonal weapon ofReginn. When its user initiates combat, Lyngheiðr boosts theirattack andspeed and reduces the damage of the foe's first strike. Additionally, during the first four turns, Lyngheiðr allows its user to move up to three additional spaces after acting.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (refine: Unrefined) | 16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants +3 speed. Enables Canto (3)[effect 1] on turns 1–4. If user initiates combat, grants +6 each toattack and speed during combat and foe's first attack deals −30% damage. | ||
| Heroes (refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 speed. Enables Canto (3)[effect 1] on turns 1–4. If user initiates combat or is within 2 spaces of an ally, grants +6 each toattack and speed and +4 each todefense andresistance to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40% damage during combat. Grants +3 HP. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user, neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks, and user deals +(user's speed × 20%) damage during combat. | ||
| Heroes (refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 speed. Enables Canto (3)[effect 1] on turns 1–4. If user initiates combat or is within 2 spaces of an ally, grants +6 each toattack and speed and +4 each todefense andresistance to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40% damage during combat. Grants +5 HP. | ||
| Heroes (refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 speed. Enables Canto (3)[effect 1] on turns 1–4. If user initiates combat or is within 2 spaces of an ally, grants +6 each toattack and speed and +4 each todefense andresistance to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40% damage during combat. Grants +5 HP and +3 speed. | ||
| Heroes (refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 speed. Enables Canto (3)[effect 1] on turns 1–4. If user initiates combat or is within 2 spaces of an ally, grants +6 each toattack and speed and +4 each todefense andresistance to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40% damage during combat. Grants +5 HP and +4 defense. | ||
| Heroes (refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 speed. Enables Canto (3)[effect 1] on turns 1–4. If user initiates combat or is within 2 spaces of an ally, grants +6 each toattack and speed and +4 each todefense andresistance to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40% damage during combat. Grants +5 HP and +4 resistance. |
- ↑1.01.11.21.31.41.5Unit can move 3 spaces after attacking, using an assist skill, or destroying a structure (once per turn); cannot act aside from movement or use a warping effect (e.g.Wings of Mercy) to warp a distance greater than granted by Canto; triggers after action granted from skills likeGaleforce.
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Reginn: Bearing Hope |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Unrefined) | Grants Spd+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat, grants Atk/Spd+6 during combat and reduces damage from foe's first attack by 30%. 【Canto (3)】 After an attack, Assist skill, or structure destruction, unit can move 3 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 速さ+3 1~4ターン目の間、【再移動(3)】を発動可能 自分から攻撃した時、 戦闘中、攻撃、速さ+6、かつ 最初に受けた攻撃のダメージを30%軽減 【再移動(3)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に3マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
| Heroes (Refined) | Grants Spd+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 and Def/Res+4 to unit, neutralizes unit's penalties to Atk/Spd, and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). 【Canto (3)】 After an attack, Assist skill, or structure destruction, unit can move 3 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 速さ+3 1~4ターン目の間、【再移動(3)】を発動可能 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ+6、守備、魔防+4、 攻撃、速さの弱化を無効、かつ 最初に受けた攻撃と2回攻撃のダメージを40%軽減 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃) 【再移動(3)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に3マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
| Heroes (Refined: +effect) | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials) during combat. | 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+4、 敵の絶対追撃を無効、かつ、自分の追撃不可を無効、 ダメージ+速さの20%(範囲奥義を除く) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Lyngheiðr | In Norse mythology, Lyngheiðr is a daughter of the dwarf kingHreiðmarr and sister ofReginn,Fáfnir,Ótr, and Lofnheiðr. |
| Japanese | リュングヘイズ | Lyngheiðr |
| Spanish | Lyngheiðr | -- |
| French | Lyngheiðr | -- |
| German | Lyngheiðr | -- |
| Italian | Lyngheiðr | -- |
| Portuguese | Lyngheiðr | -- |
| Traditional Chinese | 倫格赫茲 | Lyngheiðr |
Gallery
- The Lyngheiðr as it appears inHeroes.
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