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Lull Speed/Defense
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Lull Speed/Defense (Japanese:速さ守備の凪Speed/Defense Lull) is a four-tiered passive type Bskill which debuted inFire Emblem Heroes; the individual tiers of the skill areLull Spd/Def 1,Lull Spd/Def 2,Lull Spd/Def 3, andLull Spd/Def 4 in order from lowest to highest. During combat, Lull Spd/Def reduces the foe'sspeed anddefense and neutralizes any bonuses to those stats; the size of the stat drops increases with the skill's tier.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Lull Spd/Def 1) | B | Inflicts −1 each to foe'sspeed anddefense and neutralizes foe's bonuses to those stats during combat. | 60 | -- | ✓ | -- | ||
| Heroes (Lull Spd/Def 2) | B | Inflicts −2 each to foe'sspeed anddefense and neutralizes foe's bonuses to those stats during combat. | 120 | Lull Spd/Def 1 | ✓ | -- | ||
| Heroes (Lull Spd/Def 3) | B | Inflicts −3 each to foe'sspeed anddefense and neutralizes foe's bonuses to those stats during combat. | 240 | Lull Spd/Def 2 | ✓ | -- | ||
| Heroes (Lull Spd/Def 4) | B | Inflicts −(4 + number of bonus effects on foe; maximum: 8) each to foe'sspeed anddefense and neutralizes foe's bonuses to speed and defense during combat. | 300 | Lull Spd/Def 3 | ✓ | -- |
Availability
Heroes
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Lull Spd/Def 1) | Inflicts Spd/Def-1 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. | 戦闘中、敵の速さ、守備-1、かつ 敵の速さ、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
| Heroes (Lull Spd/Def 2) | Inflicts Spd/Def-2 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. | 戦闘中、敵の速さ、守備-2、かつ 敵の速さ、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
| Heroes (Lull Spd/Def 3) | Inflicts Spd/Def-3 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. | 戦闘中、敵の速さ、守備-3、かつ 敵の速さ、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
| Heroes (Lull Spd/Def 4) | Inflicts Spd/Def-X on foe (X = 4 + number of【Bonus】effects active on foe; max 8; excludes stat bonuses) and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 戦闘中、敵の速さ、守備-4、さらに、 敵の速さ、守備が、 敵の【有利な状態】の数だけ減少 (最大4、強化は除く)、 敵の速さ、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Lull Speed/Defense | Abbreviated asLull Spd/Def. |
| Japanese | 速さ守備の凪 | Speed/Defense Lull |
| Spanish | Calma Velocidad/Defensa | Speed/Defense stillness; abbreviated asCalma Vel/Def in the European localization and asCalma Vel./Def. in the Latin American localization. |
| French | Répit Vitesse/Défense | Speed/Defense relief; abbreviated asRépit Vit/Déf. |
| German | Geschwindigkeit/Verteidigung-Tief | Speed/Defense Depression; abbreviated asGes./Ver.-Tief. |
| Italian | Culla Velocità/Difesa | Speed/Defense cradle; abbreviated asCulla Vel/Dif. |
| Portuguese (Brazil) | Velocidade/Defesa calma | Calm Speed/Defense; abbreviated asVel./Def. calm. |
| Traditional Chinese | 速度防守的靜謐 | Speed/Defense stillness |



