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Link Arena

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The Link Arena's main menu inThe Sacred Stones.

TheLink Arena (Japanese:通信闘技場Communication Arena) is the multiplayer mode of the threeGame Boy Advance installments in theFire Emblem series. It is a mode where two to four players, each with their own copy of the same game in the series and therequisite number of link cables to connect the systems together, form teams of up to five units each and face each other in arena-style combat.The Sacred Stones, designed and released after the release of theGBA wireless adapter, is not compatible with the wireless adapter (the other two GBA games in the series predate the wireless adapter and are therefore also not compatible with it).

Each of the three individual GBA games in the series is compatible only with other copies of the same game; for example, a copy ofThe Binding Blade is compatible only with other copies ofThe Binding Blade because each game in the series has different characters.

Overview

Edit Teams

Team editing menu inThe Sacred Stones.

Players must first use the "Edit Teams" option to build their teams. Selecting "Build Team" allows the player to create a team; the player chooses one of their save files, then selects up to five units in apreparations phase. Players can set up units'inventories within the preparations phase, negating the need to do so within the single player mode. Once the player has picked their units and set them up, the team is saved once the Start button is pressed on the unit selection screen.

For a unit to join a team, they must have at least one usable weapon in their inventory; this normally excludesBards andDancers from the Link Arena as they cannot inherently wield weapons, although both are programmed to be able to take part in the Link Arena should they somehow be given a usable weapon (normally a piece ofdark magic inaccessible to the player).Manaketes may not be included in any team, nor can units exclusive toThe Binding Blade'sTrial Maps or unlocked viaThe Sacred Stones'sCreature Campaign.

"Unit List" allows players to view the statistics of teams already built. "Swap" allows the order of already-built teams to be swapped in the list order. Teams are deleted with the "Disband" option.

Rule Settings

Rule settings menu inThe Sacred Stones.

Players can tweak the exact rules of the battle using the "Rule Settings" option. There are three options under these settings:

  • Hide Units: If set to On, hides enemy units until they engage one of the player's units in battle. Once an enemy unit engages a player unit in battle, that unit will remain visible. If set to Off, all enemy units are visible at all times.
  • VictoryCond: If set to "Points", the highest score at the end of the battle wins. If set to "Survival", the last team with any units standing wins.
  • AutoWeapon: If set to Off, whatever the player sets as their units' inventories are what's used in battle. If set to On, the set inventories are disregarded and units are instead allocated the E-rank weapons of whatever weapon types a unit is capable of using, for example aHero will be given anIron Sword andIron Axe; any unit capable of usingdark magic, which lacks an E-rank version in the GBA games, will be allocated the D-rankFlux.

Battling

The Link Arena map inThe Sacred Stones.
The results of a practice Link Arena match inThe Sacred Stones.

Once a player chooses "Linked Battle", that player selects one of their teams and waits for the other players to do likewise; once all players select their teams, the battle will begin. The Link Arena also includes a "Practice" option, where a single player can take one of their teams and face them off against other teams of theirs controlled by the CPU; in this situation, the player sets the team they wish to control into the blue slot and the teams the CPU is to control into the other slots.

Gameplay goes counterclockwise from the bottom starting with the blue team (player 1), followed by the red team (player 3), the green team (player 2), and the purple team (player 4), with any team slot not present skipped over. The player whose turn it is selects one of their units, followed by one of the other players' units and then one of their weapons. Once these selections are made, a single round of combat begins. Units that survive the round earn points based on theexperience formula. InThe Binding Blade andThe Blazing Blade, it is possible to make moves that score zero points; all moves score points inThe Sacred Stones with the exception of the defeat of one of a player's units on the side of the player losing that unit. Gameplay continues until only one player has any units left standing. The last player with units standing will receive 30 additional points for each of their remaining units. If the victory condition is set to Survival, the last player standing wins; if the victory condition is set to Points, the player with the most points at the end of the battle wins.

Being unable to inflict damage inThe Blazing Blade.

In the practice mode, gameplay can be ended early by pressing the Start button and answering yes whenAnna asks the player if they wish to surrender. In the event two or more teams that are unable to do any damage to one other face off in the Link Arena, after three full turns in such conditions, Anna will tell players that the teams aren't doing any damage and ask if they would like to end the game.[1]

Most non-weaponitems have no function in the Link Arena, i.e. players cannot heal themselves withvulneraries; the only non-weapon items that function in the Link Arena are the accessory items that nullifybonus damage to fliers (Delphi Shield inThe Binding Blade andThe Blazing Blade,Fili Shield inThe Sacred Stones) and nullifycritical hits (Iron Rune inThe Blazing Blade,Hoplon Guard inThe Sacred Stones).Staves also play no role in the Link Arena.Long-range tomes do not activate in the Link Arena, nor would aballista in the event one is hacked into an inventory; if one is in the equipped item position when their holder is attacked, only the attacker will get their strikes in. In cases where a weapon with 1range fights against a weapon with 2 range, only the attacker will initiate their strikes; weapons with 1-2 range can take on any other usable weapon regardless of its range properties, fighting within range 1 should two 1-2 range weapons face each other.

The players' high scores are saved under the "Battle Data" option. High scores list the name of the team that achieved the listed score, along with the victory condition, their rank within the battle, and the number of players in the battle.

Trivia

  • Despite the color of player 4's units being purple, the text indicating the start of their phase is in yellow.
  • Death quotes typically aren't viewable in the Link Arena; however, if hacks orglitches are used to invoke situations that require the use of map animations in the Link Arena and a unit is defeated, their death quote will play.
    • In the eventpoison orpetrification are inflicted in a Link Arena battle where a hack or glitch has made it possible to use such effects, these effects clear automatically at the end of the round.
    • In the event AutoWeapon is enabled and a team somehow has had a unit been given an E rank indark magic via glitches or hacking, that unit will still be given theirFlux tome and be able to wield it despite not normally having the correct rank to wield it.
  • Units that have supports with each other will automatically be placed adjacent in the Unit List, and benefits from support levels are conferred during combat.
  • InFire Emblem: The Binding Blade, inputting Left, Left, Right, Right, L, L, and Start on the Link Arena menu unveils a map transfer menu, which was meant for installing promotionalTrial Maps. However, since the promotional trial maps are not present in the game's original cartridge, and the cartridges that did have the maps have been lost, the menu itself is rendered useless without hacking.[2]

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Link Arena

Japanese

通信闘技場

Communication Arena

Spanish

Varios jugadores

French

Arène Link

Link Arena

German

Link-Arena

Italian

Arena

Gallery

See also

References

Fire Emblem: The Binding Blade
Playable charactersAlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map charactersBrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable charactersEliwoodGuinivereHectorMordred
BossesArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background charactersAthosBariganBramimondDesmondDurbanElimineHanonHartmutKarlaPentRoland
Legendary andpersonal weaponsApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
ChaptersTutorial • 1:Breath of Destiny • 2:Princess of Bern • 3:Latecomer's Sorrow • 4:Crumbling League • 5:Fire Emblem • 6:Ensnared • 7:The Ostian Revolt • 8:Reunion • 8x:The Blazing Blade • 9:The Misty Isles • 10A:Western Resistance • 11A:The Hero of the West • 10B:Amidst a Struggle • 11B:Flight Toward Freedom • 12:The True Enemy • 12x:The Thunder Axe • 13:Rescue Mission • 14:Arcadia • 14x:The Infernal Truth • 15:The Dragon Child • 16:Storming the Capital • 16x:The Glorious Ascension • 17A:Ocean's Parting • 18A:The Frozen River • 19A:Bitter Cold • 20A:Ilia's Salvation • 20Ax:The Freezing Lance • 17B:The Bishop's Teachings • 18B:The Laws of Sacae • 19B:Battle in Bulgar • 20B:The Silver Wolf • 20Bx:The Bow of Swift Wind • 21:The Binding Blade • 21x:The Elder Revelation • 22:Unattained Dream • 23:The Ghosts of Bern • 24:Legends and LiesF:Beyond Darkness
Trial MapsValley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's TrialGraizel Execution CourtV-Type Original MapJ-Type Original MapDefeat Bandits
LocationsElibeBern (Dragon TempleShrine of Seals) •Etruria (Aquleia) •IliaLycia (AraphenLausOstiaPheraeThria) •Missur (ArcadiaNabata) •Sacae (BulgarTaras) •Western Isles
Groups, objects and conceptsDisturbance of BernEnding WinterElimine ChurchFire EmblemGenerals of EtruriaThe ScouringWar Dragons
ListsChaptersCharactersClasses (Class change) •Hidden treasureItemsScriptsSupportsWeapons
Related topicsElibe DisturbanceHasha no TsurugiMinor charactersName chart • Other games (The Blazing Blade) •Pre-release information (Unused content) •Sound RoomTimeline
Fire Emblem: The Blazing Blade
Playable charactersAthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable charactersBramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
BossesAionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background charactersAenirAeshaAthosBariganBramimondDayanDurbanElimineGeeseHanonHartmutHassarHughIgreneKellesMadelynNiimeRoland
Legendary andpersonal weaponsArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
ChaptersLyn's TaleP:A Girl from the Plains • 1:Footsteps of Fate • 2:Sword of Spirits • 3:Band of Mercenaries • 4:In Occupation's Shadow • 5:Beyond the Borders • 6:Blood of Pride • 7:Siblings Abroad • 7x:The Black Shadow • 8:Vortex of Strategy • 9:A Grim Reunion • 10:The Distant Plains
Eliwood's Tale11:Taking Leave • 12:Birds of a Feather • 13:In Search of Truth • 13x:The Peddler Merlinus • 14:False Friends • 15:Noble Lady of Caelin • 16:Whereabouts Unknown • 16x:The Port of Badon • 17:Pirate Ship • 18:The Dread Isle • 18x:Imprisoner of Magic • 19:Dragon's Gate • 20:New Resolve • 21:Kinship's Bond • 22:Living Legend • 22x:Genesis • 23: Four-Fanged Offense (Lloyd,Linus) • 24:Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth,Jerme) • 26:Battle before Dawn • 26x:Night of Farewells • 27:Cog of Destiny • 28:Valorous Roland • 29:Sands of Time • 29x:Battle Preparations • 30:Victory or DeathF: Light (part 1part 2)
Hector's Tale11:Another Journey • 12:Birds of a Feather • 13:In Search of Truth • 13x:The Peddler Merlinus • 14:False Friends • 15:Talons Alight • 16:Noble Lady of Caelin • 17:Whereabouts Unknown • 17x:The Port of Badon • 18:Pirate Ship • 19:The Dread Isle • 19x:Imprisoner of Magic • 19x pt 2:A Glimpse in Time • 20:Dragon's Gate • 21:New Resolve • 22:Kinship's Bond • 23:Living Legend • 23x:Genesis • 24: Four-Fanged Offense (Lloyd,Linus) • 25:Crazed Beast • 26:Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth,Jerme) • 28:Battle before Dawn • 28x:Night of Farewells • 29:Cog of Destiny • 30:The Berserker • 31:Sands of Time • 31x:Battle Preparations • 32:Victory or Death • 32x:The Value of LifeF: Light (part 1part 2)
LocationsElibeBern (Shrine of Seals) •EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) •Nabata Desert (Arcadia) •Sacae (Bulgar) •Valor (Dragon's Gate) •Western Isles
Groups, objects and conceptsBlack Fang (Four Fangs) •Elimine ChurchFire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
ListsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSupportsWeapons
Related topicsList of version differencesMario Kart: Double Dash!! bonus discMinor charactersName chart • Other games (The Binding Blade) •Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) •Sound RoomTimeline
Fire Emblem: The Sacred Stones
Playable charactersAmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign charactersCaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable charactersDaraKlimtMansel
BossesAiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background charactersGradoLatonaMacGregorMonicaNada Kuya
Sacred Twins andpersonal weaponsAudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
ChaptersPre-splitP:The Fall of Renais • 1:Escape! • 2:The Protected • 3:The Bandits of Borgo • 4:Ancient Horrors • 5:The Empire's Reach • 5x:Unbroken Heart • 6:Victims of War • 7:Waterside Renvall • 8:It's a Trap!A New Journey
Eirika's Route9:Distant Blade • 10:Revolt at Carcino • 11:Creeping Darkness • 12:Village of Silence • 13:Hamill Canyon • 14:Queen of White Dunes
Ephraim's Route9:Fort Rigwald • 10:Turning Traitor • 11:Phantom Ship • 12:Landing at Taizel • 13:Fluorspar's Oath • 14:Father and Son
Post-split15:Scorched Sand • 16:Ruled by Madness • 17:River of Regrets • 18:Two Faces of Evil • 19:Last Hope • 20:Darkling WoodsF: Sacred Stone (part 1part 2)
LocationsMagvelCarcino (Caer Pelyn) •Darkling WoodsFrelia (Tower of Valni) •Grado (Renvall) •Jehanna (Jehanna HallLagdou Ruins) •Rausten (Melkaen Coast) •Renais (Za'ha Woods)
Groups, objects and conceptsFive heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
ListsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topicsCreature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) •Minor charactersPre-release information (Pre-release buildUnused content) •Sound RoomTimelineWorld map
Game mechanics
Out-of-battle managementBase (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) •My CastleSomniel) •Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) •GoldLessonsMila ShrinesPeddlerPeer trainingPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) •Supply convoyWorld map
Battles and chaptersArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) •ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) •Trial MapTurn (Turn rewind) •Weather (Fog of war) •Village
StatsUnitsActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) •Class bonusConstitution (Aid) •DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMoraleMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
WeaponsBrave weaponCritical rateDurabilityElementHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commandsAdjutantAttack (Counterattack) •Auto-BattleBattalion (Gambit) •CantoChain attackChain GuardClass change (Reclass) •Combat artCrestsDance (GaldrarPlaySing) •Death (Decoy) •DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) •Pair UpRallyRecruitmentRescue (Capture) •Skills (Offensive skill) •SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitBonus unitEinherjarLoan unitPrisonerReplacement unit) •Visit
CalculationsAttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) •Hit rate (True hit) •Random number generatorWeapon triangle (Trinity of magic)
ConnectivityamiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
OtherBarrierBirthdayClass rollGlitchesMovieMultiple endingsRankingsSound RoomTactician bonus