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Lefcandith Gauntlet

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

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Lefcandith Gauntlet


Location

Lefcandith Valley

New units

Bantu

Boss(es)

Harmein

Previous chapter(s)
Next chapter(s)

Port Warren

Ah, you mean the same pride that cost us all those soldiers back in Aurelis? I think not, Princess [Minerva]. If we're to regroup, we need to buy time. My tactics are necessary.
— Harmein

Lefcandith Gauntlet (Japanese:レフカンディの罠The Trap of Lefcandy) is the seventh chapter inFire Emblem: Shadow Dragon & the Blade of Light andFire Emblem: Shadow Dragon and the sixth chapter in Book I ofFire Emblem: Mystery of the Emblem.

Plot

Main article:Lefcandith Gauntlet/Script

WithAurelis liberated, Marth sets out forArchanea. In order to reach the capital, he must traverse the Lefcandith Gauntlet, a mountain pass guarded by Grust's soldiers and the Macedonian Whitewings, led personally by PrincessMinerva. Minerva and the Grustian generalHarmein get into a brief argument about Harmein's tactics, and Harmein forces her into compliance by threatening harm to her sisterMaria just as the battle starts. Midway through, Minerva gets fed up with Harmein and abandons him, allowing Marth to defeat and kill him. During the battle, Marth also encounters a friendly manakete namedBantu, who warns him that he can only challengeMedeus with the power of the divine dragonTiki and joins his cause. After the battle,Malledus lectures Marth on the history of the manaketes and reminds him that the entire resistance againstDolhr rides on him.

Chapter data

Shadow Dragon & the Blade of LightMystery of the EmblemShadow Dragon

Chapter Data
Conditions
Unit Data
Victory: SeizePlayerPartnerOtherEnemyThird
Defeat:Marth dies14+1{{{partner}}}{{{other}}}16+4−4{{{third}}}
Map dimensions:
14 columns by 28 rows

Units are arranged based on their position in deployment order after Marth.

Chapter Data
Conditions
Unit Data
Victory: SeizePlayerPartnerOtherEnemyThird
Defeat:Marth dies1–15+1{{{partner}}}{{{other}}}16+24−4{{{third}}}
Map dimensions:
14 columns by 30 rows
Chapter Data
Conditions
Unit Data
Victory: SeizePlayerPartnerOtherEnemyThird
Defeat:Marth dies1–14+1{{{partner}}}{{{other}}}16+24−4{{{third}}}
Map dimensions:
14 columns by 28 rows

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Character data

Shadow Dragon & the Blade of LightMystery of the EmblemShadow Dragon

Characters
New units
Bantu
Manakete
HP
18
Inventory
--
Level
1
Visit thevillage
Forcibly deployed characters
Marth ​
Available characters
Jagen ​Cain ​Abel ​Draug ​Gordin ​Caeda ​Wrys ​Bord ​Cord ​Barst ​Ogma ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Hardin ​Wolf ​Sedgar ​Roshea ​Vyland ​Wendell ​Rickard ​
Characters
New units
Bantu
Manakete
HP
18
Inventory
--
Level
1
Visit thevillage
Forcibly deployed characters
Marth 01 ​
Available characters
Abel ​Cain ​Jagen ​Gordin ​Draug ​Caeda 01 ​Bord ​Cord ​Barst ​Ogma ​Castor ​Julian ​Lena ​Navarre ​Roshea ​Vyland ​Sedgar ​Wolf ​Hardin 01 ​Matthis ​Merric ​Wendell ​Rickard ​
Characters
New units
Bantu
Manakete
HP
20
Inventory
--
Level
1
Visit thevillage
Forcibly deployed characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​Rickard ​Athena ​

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Item data

Shadow Dragon & the Blade of LightMystery of the EmblemShadow Dragon

Items
NameObtainment Method
Silver SwordDropped byHarmein
Door KeyDropped by enemyThief
Items
NameObtainment Method
Silver LanceDropped byHarmein
Door KeyDropped by enemyThief
Items
NameObtainment Method
Silver AxeDropped byHarmein
Door KeyDropped by enemyThief

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Shop data

Shadow Dragon & the Blade of LightMystery of the EmblemShadow Dragon

Armories and vendors

SwordsLancesAxesBowsTomesStavesItemsSecret

NameCost
Iron Sword320
Steel Sword500
NameCost
Lance450
Javelin600
NameCost
Hammer300
NameCost
Steel Bow560
Bowgun950

None

None

None

None

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Armories and vendors

SwordsLancesAxesBowsTomesStavesItemsSecret

NameCost
Iron Sword420
Steel Sword760

None

NameCost
Iron Bow330

None

None

None

None

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Armories and vendors

SwordsLancesAxesBowsTomesStavesItemsSecret

NameCost
Iron Sword400
Steel Sword875
NameCost
Iron Lance480
NameCost
Hand Axe540
NameCost
Iron Bow440
Steel Bow770

None

None

None

None

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Enemy data

Enemy data

Shadow Dragon & the Blade of LightMystery of the EmblemShadow Dragon

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
HarmeinGeneral3131102501505Silver Sword
Drops aSilver SwordThis item is dropped upon this unit's defeat. upon defeat.
Does not move; stands on agate, the chapter's seize point.
MinervaWyvern Knight1122936014010Silver Lance
• Forces all attacks made by or against this unit to miss.
• On turn 2, begins moving to the southeast corner to retreat.
CatriaPegasus Knight311956120708Lance
• Forces all attacks made by or against this unit to miss.
• On turn 2, begins moving to the southeast corner to retreat.
PallaPegasus Knight311956120708Lance
• Forces all attacks made by or against this unit to miss.
• On turn 2, begins moving to the southeast corner to retreat.
EstPegasus Knight311956120708Lance
• Forces all attacks made by or against this unit to miss.
• On turn 2, begins moving to the southeast corner to retreat.
GrustKnight321962401205Javelin
Moves to attack any player unit that enters his range; moves next to thegate if no one is in range.
GrustThief512253110407Iron Sword
Drops aDoor KeyThis item is dropped upon this unit's defeat. upon defeat.
Prioritizes raiding thevillage.
DragoonWyvern Knight1122936014010Lance
--
DragoonPegasus Knight321956120708Lance
--
GrustMercenary111648100507Steel Sword
--
GrustMercenary111648100507Iron Sword
--
GrustCurate31192220405Heal
--
GrustArcher31195250605Steel Bow
Moves to attack any player unit in range; moves north of the village if no one is in range.
GrustArcher31195250605Bowgun
Moves to attack any player unit in range; moves north of the village if no one is in range.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrustCavalier31196370809Steel Sword
--
GrustCavalier31196370809Javelin
--
GrustCavalier31196370809Ridersbane
--
GrustCavalier31196370809Lance
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
HarmeinGeneral3131944--1635Silver LanceThis item is dropped upon this unit's defeat.
Does not move; stands on agate, the chapter's seize point.
MinervaDracoknight11229612612010JavelinIron Sword*
• All attacks made by or at Minerva miss, and she will not initiate combat.
• Retreats on turn 2.
CatriaPegasus Knight311956127768Iron LanceKilling Edge*
• All attacks made by or at Catria miss, and she will not initiate combat.
• Retreats on turn 2.
PallaPegasus Knight312278135868Silver Lance
• All attacks made by or at Palla miss, and she will not initiate combat.
• Retreats on turn 2.
EstPegasus Knight3120671311868Iron LanceArmorslayer*
• All attacks made by or at Est miss, and she will not initiate combat.
• Retreats on turn 2.
GrustArmored Knight1118620--1105Iron Lance
Moves to attack units in range.
GrustArmored Knight3120730--1105Iron Lance
Moves to attack units in range.
ThiefThief3117328--207Iron SwordDoor KeyThis item is dropped upon this unit's defeat.
Ignores combat; moves to open the door and raid thevillage.
DragoonDracoknight11291068--13010Iron Lance
--
PegasusPegasus Knight1116557--668Javelin
--
PegasusPegasus Knight3118557--768Steel Lance
--
GrustMercenary31185810--607Steel Sword
--
GrustMercenary31185810--607Iron Sword
--
GrustBishop3127565--4116Recover
--
GrustArcher3218545--605Iron Bow
--
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrustCavalier31220624--709Iron Lance
--
GrustSoldier51221735--506Iron Lance
--
Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

NormalHard-1Hard-2Hard-3Hard-4Hard-5

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
HarmeinGeneral3131101250153--Silver LanceSilver AxeThis item is dropped upon this unit's defeat.
Stands on agate, the chapter's seize point.
MinervaDracoknight112490612612310Hauteclere
• Ignores combat; moves northwest of thevillage (column 8, row 11).
• Leaves the map on turn 6.
CatriaPegasus Knight5120627137868Killer Lance
• Ignores combat; moves northwest of thevillage (column 9, row 10).
• Leaves the map on turn 6, or whenMinerva is defeated.
PallaPegasus Knight8122728135868Silver Lance
• Ignores combat; moves northwest of thevillage (column 7, row 10).
• Leaves the map on turn 6, or whenMinerva is defeated.
EstPegasus Knight31195261211768Ridersbane
• Ignores combat; moves northwest of thevillage (column 8, row 12).
• Leaves the map on turn 6, or whenMinerva is defeated.
GrustKnight3219.86.602.60.4011.40.25Javelin
Both begin moving if either is provoked.
GrustThief3117.22.401.8801.607Iron SwordDoor KeyThis item is dropped upon this unit's defeat.
Prioritizes destroying thevillage.
DragoonDracoknight2124.98.2516.18.4010.33.110Iron Lance
Immediately begins moving unprovoked.
DragoonPegasus Knight111642570568Iron Lance
Immediately begins moving unprovoked.
DragoonPegasus Knight3117.84.525.27.805.46.48Iron Lance
Immediately begins moving unprovoked.
GrustMercenary5119.25.208.810.806.20.47Steel Sword
Moves to attack units in range.
GrustMercenary3117.64.608.410.405.60.27Iron Sword
Moves to attack units in range.
GrustCurate111601140365Heal
Moves to heal units within twice his movement.
GrustArcher3117.65.403.64.606.40.25Steel Bow
Moves to attack units in range.
GrustArcher3117.65.403.64.606.40.25Longbow
Moves to attack units in range.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrustCavalier3619.65.702.66.407.60.29Steel Sword
--
GrustCavalier3619.65.702.66.407.60.29Javelin
--
GrustCavalier3619.65.702.66.407.60.29Ridersbane
--
GrustCavalier3619.65.702.66.407.60.29Iron Lance
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
HarmeinGeneral3133.710.912.95.60153--Silver LanceSilver AxeThis item is dropped upon this unit's defeat.
Stands on agate, the chapter's seize point.
MinervaDracoknight112490612612310Hauteclere
• Ignores combat; moves northwest of thevillage (column 8, row 11).
• Leaves the map on turn 6.
CatriaPegasus Knight5120627137868Killer Lance
• Ignores combat; moves northwest of thevillage (column 9, row 10).
• Leaves the map on turn 6, or whenMinerva is defeated.
PallaPegasus Knight8122728135868Silver Lance
• Ignores combat; moves northwest of thevillage (column 7, row 10).
• Leaves the map on turn 6, or whenMinerva is defeated.
EstPegasus Knight31195261211768Ridersbane
• Ignores combat; moves northwest of thevillage (column 8, row 12).
• Leaves the map on turn 6, or whenMinerva is defeated.
GrustKnight3222.57.503.51011.40.25Javelin
Both begin moving if either is provoked.
GrustThief31193039.501.607Iron SwordDoor KeyThis item is dropped upon this unit's defeat.
Prioritizes destroying thevillage.
DragoonDracoknight2127.6916.49.6010.33.110Iron Lance
Immediately begins moving unprovoked.
DragoonPegasus Knight1118.74.7525.38.20568Iron Lance
Immediately begins moving unprovoked.
DragoonPegasus Knight3120.55.2525.5905.46.48Iron Lance
Immediately begins moving unprovoked.
GrustMercenary5121.66.109.411.406.20.47Steel Sword
Moves to attack units in range.
GrustMercenary31205.5091105.60.27Iron Sword
Moves to attack units in range.
GrustCurate1117.201.61.94.90365Heal
Moves to heal units within twice his movement.
GrustArcher3120604.55.506.40.25Steel Bow
Moves to attack units in range.
GrustArcher3120604.55.506.40.25Longbow
Moves to attack units in range.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrustCavalier36226.7503.5707.60.29Steel Sword
--
GrustCavalier36226.7503.5707.60.29Javelin
--
GrustCavalier36226.7503.5707.60.29Ridersbane
--
GrustCavalier36226.7503.5707.60.29Iron Lance
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
HarmeinGeneral3136.411.813.86.20153--Silver LanceSilver AxeThis item is dropped upon this unit's defeat.
Stands on agate, the chapter's seize point.
MinervaDracoknight112490612612310Hauteclere
• Ignores combat; moves northwest of thevillage (column 8, row 11).
• Leaves the map on turn 6.
CatriaPegasus Knight5120627137868Killer Lance
• Ignores combat; moves northwest of thevillage (column 9, row 10).
• Leaves the map on turn 6, or whenMinerva is defeated.
PallaPegasus Knight8122728135868Silver Lance
• Ignores combat; moves northwest of thevillage (column 7, row 10).
• Leaves the map on turn 6, or whenMinerva is defeated.
EstPegasus Knight31195261211768Ridersbane
• Ignores combat; moves northwest of thevillage (column 8, row 12).
• Leaves the map on turn 6, or whenMinerva is defeated.
GrustKnight3225.28.404.41.6011.40.25Javelin
Both begin moving if either is provoked.
GrustThief3120.83.604.21101.607Iron SwordDoor KeyThis item is dropped upon this unit's defeat.
Prioritizes destroying thevillage.
DragoonDracoknight2130.39.7516.710.8010.33.110Iron Lance
Immediately begins moving unprovoked.
DragoonPegasus Knight1121.45.525.69.40568Iron Lance
Immediately begins moving unprovoked.
DragoonPegasus Knight3123.2625.810.205.46.48Iron Lance
Immediately begins moving unprovoked.
GrustMercenary512470101206.20.47Steel Sword
Moves to attack units in range.
GrustMercenary3122.46.409.611.605.60.27Iron Sword
Moves to attack units in range.
GrustCurate1118.402.22.85.80365Heal
Moves to heal units within twice his movement.
GrustArcher3122.46.605.46.406.40.25Steel Bow
Moves to attack units in range.
GrustArcher3122.46.605.46.406.40.25Longbow
Moves to attack units in range.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrustCavalier3624.47.804.47.607.60.29Steel Sword
--
GrustCavalier3624.47.804.47.607.60.29Javelin
--
GrustCavalier3624.47.804.47.607.60.29Ridersbane
--
GrustCavalier3624.47.804.47.607.60.29Iron Lance
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
HarmeinGeneral3139.112.714.76.80153--Silver LanceSilver AxeThis item is dropped upon this unit's defeat.
Stands on agate, the chapter's seize point.
MinervaDracoknight112490612612310Hauteclere
• Ignores combat; moves northwest of thevillage (column 8, row 11).
• Leaves the map on turn 6.
CatriaPegasus Knight5120627137868Killer Lance
• Ignores combat; moves northwest of thevillage (column 9, row 10).
• Leaves the map on turn 6, or whenMinerva is defeated.
PallaPegasus Knight8122728135868Silver Lance
• Ignores combat; moves northwest of thevillage (column 7, row 10).
• Leaves the map on turn 6, or whenMinerva is defeated.
EstPegasus Knight31195261211768Ridersbane
• Ignores combat; moves northwest of thevillage (column 8, row 12).
• Leaves the map on turn 6, or whenMinerva is defeated.
GrustKnight3227.99.305.32.2011.40.25Javelin
Both begin moving if either is provoked.
GrustThief3122.64.205.412.501.607Iron SwordDoor KeyThis item is dropped upon this unit's defeat.
Prioritizes destroying thevillage.
DragoonDracoknight213310.51712010.33.110Iron Lance
Immediately begins moving unprovoked.
DragoonPegasus Knight1124.16.2525.910.60568Iron Lance
Immediately begins moving unprovoked.
DragoonPegasus Knight3125.96.7526.111.405.46.48Iron Lance
Immediately begins moving unprovoked.
GrustMercenary5126.47.9010.612.606.20.47Steel Sword
Moves to attack units in range.
GrustMercenary3124.87.3010.212.205.60.27Iron Sword
Moves to attack units in range.
GrustCurate1119.602.83.76.70365Heal
Moves to heal units within twice his movement.
GrustArcher3124.87.206.37.306.40.25Steel Bow
Moves to attack units in range.
GrustArcher3124.87.206.37.306.40.25Longbow
Moves to attack units in range.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrustCavalier3626.88.8505.38.207.60.29Steel Sword
--
GrustCavalier3626.88.8505.38.207.60.29Javelin
--
GrustCavalier3626.88.8505.38.207.60.29Ridersbane
--
GrustCavalier3626.88.8505.38.207.60.29Iron Lance
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
HarmeinGeneral3141.813.615.67.40153--Silver LanceSilver AxeThis item is dropped upon this unit's defeat.
Stands on agate, the chapter's seize point.
MinervaDracoknight112490612612310Hauteclere
• Ignores combat; moves northwest of thevillage (column 8, row 11).
• Leaves the map on turn 6.
CatriaPegasus Knight5120627137868Killer Lance
• Ignores combat; moves northwest of thevillage (column 9, row 10).
• Leaves the map on turn 6, or whenMinerva is defeated.
PallaPegasus Knight8122728135868Silver Lance
• Ignores combat; moves northwest of thevillage (column 7, row 10).
• Leaves the map on turn 6, or whenMinerva is defeated.
EstPegasus Knight31195261211768Ridersbane
• Ignores combat; moves northwest of thevillage (column 8, row 12).
• Leaves the map on turn 6, or whenMinerva is defeated.
GrustKnight3230.610.206.22.8011.40.25Javelin
Both begin moving if either is provoked.
GrustThief3124.44.806.61401.607Iron SwordDoor KeyThis item is dropped upon this unit's defeat.
Prioritizes destroying thevillage.
DragoonDracoknight2135.711.2517.313.2010.33.110Iron Lance
Immediately begins moving unprovoked.
DragoonPegasus Knight1126.8726.211.80568Iron Lance
Immediately begins moving unprovoked.
DragoonPegasus Knight3128.67.526.412.605.46.48Iron Lance
Immediately begins moving unprovoked.
GrustMercenary5128.88.8011.213.206.20.47Steel Sword
Moves to attack units in range.
GrustMercenary3127.28.2010.812.805.60.27Iron Sword
Moves to attack units in range.
GrustCurate1120.803.44.67.60365Heal
Moves to heal units within twice his movement.
GrustArcher3127.27.807.28.206.40.25Steel Bow
Moves to attack units in range.
GrustArcher3127.27.807.28.206.40.25Longbow
Moves to attack units in range.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrustCavalier3629.29.906.28.807.60.29Steel Sword
--
GrustCavalier3629.29.906.28.807.60.29Javelin
--
GrustCavalier3629.29.906.28.807.60.29Ridersbane
--
GrustCavalier3629.29.906.28.807.60.29Iron Lance
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
HarmeinGeneral3144.514.516.580153--Silver LanceSilver AxeThis item is dropped upon this unit's defeat.
Stands on agate, the chapter's seize point.
MinervaDracoknight112490612612310Hauteclere
• Ignores combat; moves northwest of thevillage (column 8, row 11).
• Leaves the map on turn 6.
CatriaPegasus Knight5120627137868Killer Lance
• Ignores combat; moves northwest of thevillage (column 9, row 10).
• Leaves the map on turn 6, or whenMinerva is defeated.
PallaPegasus Knight8122728135868Silver Lance
• Ignores combat; moves northwest of thevillage (column 7, row 10).
• Leaves the map on turn 6, or whenMinerva is defeated.
EstPegasus Knight31195261211768Ridersbane
• Ignores combat; moves northwest of thevillage (column 8, row 12).
• Leaves the map on turn 6, or whenMinerva is defeated.
GrustKnight3233.311.107.13.4011.40.25Javelin
Both begin moving if either is provoked.
GrustThief3126.25.407.815.501.607Steel SwordDoor KeyThis item is dropped upon this unit's defeat.
Prioritizes destroying thevillage.
DragoonDracoknight2138.41217.614.4010.33.110Steel Lance
Immediately begins moving unprovoked.
DragoonPegasus Knight1129.57.7526.5130568Steel Lance
Immediately begins moving unprovoked.
DragoonPegasus Knight3131.38.2526.713.805.46.48Steel Lance
Immediately begins moving unprovoked.
GrustMercenary5131.29.7011.813.806.20.47Steel Sword
Moves to attack units in range.
GrustMercenary3129.69.1011.413.405.60.27Steel Sword
Moves to attack units in range.
GrustCurate1122045.58.50365Heal
Moves to heal units within twice his movement.
GrustArcher3129.68.408.19.106.40.25Steel Bow
Moves to attack units in range.
GrustArcher3129.68.408.19.106.40.25Longbow
Moves to attack units in range.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrustCavalier3631.610.9507.19.407.60.29Steel Sword
--
GrustCavalier3631.610.9507.19.407.60.29Javelin
--
GrustCavalier3631.610.9507.19.407.60.29Ridersbane
--
GrustCavalier3631.610.9507.19.407.60.29Steel Lance
--

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Reinforcements

Shadow Dragon & the Blade of Light
Mystery of the Emblem
  • On the first enemy phase after reaching the 7th row from the bottom (the row below the large cluster of forests; does not activate if entered byWarp), continuing until 6 of each have appeared.

All reinforcements are halted when Harmein is defeated.

Shadow Dragon
  • For 2 turns after a unit acts on or beneath the twelfth row from the bottom (two rows below the second save point); can be triggered up to three times, with at least 1 turn between the appearance of the last reinforcement group and the triggering of the next.

All reinforcements are halted when Harmein is defeated.

Boss data

Main article:Harmein
Boss data

Shadow Dragon & the Blade of LightMystery of the EmblemShadow Dragon

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NormalHard-1Hard-2Hard-3Hard-4Hard-5

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Reclassing:

  • IfJagen is available, and you haven't done so yet, reclass him into aDracoknight. If Jagen is unavailable,Wendell is a suitable alternative.

Initial Strategy:

  • Hold your starting position and let the enemyPegasus Knights and Dracoknights come to you.
  • Use yourArchers andMerric to eliminate them.
  • Note:Minerva and theWhitewings are neutral. They won't attack and will retreat on turn 6. Defeating Minerva forces the Whitewings to retreat. But don't worry, this doesn't affect recruitment opportunities later.

Village Defense:

  • Don't let theThief reach the village. After safeguarding the village and eliminating the initial enemies, make use of the first save point.
  • Approach the eastern village. Neutralize the four enemies nearby, but be cautious of the Archer with theLongbow.
  • Visit this village to recruitBantu, theManakete. He can use theFirestone from Chapter 5.
  • Bantu acts as a good tank for a few chapters but has limited growth. His true value lies in recruitingTiki later, a vital ally against the final boss.

Positioning:

  • Place Jagen (or Wendell) 10 spaces above the southeastern fort.
  • Be careful when approaching the second save point. Don't cross its range until fully prepared.

Blocking Reinforcements:

Final Assault:

  • After handling the reinforcements, engage and trigger theKnights, which will bring forth two additional Javelin enemies. After their elimination, targetHarmein.
  • Once Harmein is defeated, seize the gate.

Tips:

  • Remember: Even if defeated, Minerva and Whitewings can still be recruited later.
  • Bantu's main importance lies in recruiting Tiki, a crucial unit for late-game challenges.

Trivia

  • InShadow Dragon & the Blade of Light andMystery of the Emblem, Lefcandith Valley is located directly south ofAurelis, but inShadow Dragon it is located to the south-east, on the same peninsula asGalder Harbor. This is because the world map used inShadow Dragon is based on the one found inAPE'sMystery of the Emblem guide, which also uses this placement for Lefcandith Valley. Whether this was a mistake, or an intentional change of the location is unknown.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Lefcandith Gauntlet

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Japanese

レフカンディの罠

The Trap of Lefcandy. Officially romanized asThe Trap of Lefcandy inAPE'sMystery of the Emblem guide.

Spanish

Trampa en Lefcandith

Trap in Lefcandith

French

Le fort de Lefcandith

The fort of Lefcandith

German

Falle bei Lefcandith

Trap near Lefcandith; abbreviated in the save menu asFalle b. Lefcandith.

Italian

Imboscata a Lefcandith

Ambush at Lefcandith

Gallery


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References

← Fire Emblem •
←  In War's Grip(side quest,Shadow Dragon only) •
Lefcandith Gauntlet• Port Warren →
Fire Emblem: Shadow Dragon & the Blade of Light
Playable charactersAbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable charactersAurelis KingMalledusNynaTalys King
BossesBentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background charactersAnriArtemisBasiliskCorneliusLizaLudwikMiloahOsmondSalamander
Legendary andpersonal weaponsAumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters1:Marth Embarks • 2:The Pirates of Galder • 3:The Ghoul's Teeth • 4:Battle in the Lea • 5:Champions of Aurelis • 6:Fire Emblem • 7:Lefcandith Gauntlet • 8:Port Warren • 9:The Pyrathi Dragon • 10:Princess Minerva • 11:Knorda Market • 12:The Ageless Palace • 13:The Wooden Cavalry • 14:Land of Sorrow • 15:An Oasis of Magic • 16:The Battle for Altea • 17:Star and Savior • 18:The Sable Order • 19:Manakete Princess • 20:Camus the Sable • 21:Clash in Macedon • 22:A Knight-Filled Sky • 23:Dark Pontifex • 24:The Dragonkin Realm • 25:Chosen by Fate
LocationsArchaneaAltean Union (AlteaChiasmir (Fane of Raman) •GraMenedy) •AurelisDolhr Empire (DolhrGrustMacedon) • Desert Region (KhadeinMamorthod (Thabes)) •Kingdom of Archanea (DeilKnordaLefcandithPalaceWarren) •Outerlands (GalderPyrathiSamsoothTalys)
Groups, objects and conceptsArchanean LeagueDragons (Divine DragonsEarth DragonsFire DragonsMage Dragons) •DragoonsFire EmblemKnights of ArchaneaOrbSable OrderSoothsiresTemple KnightsWar of LiberationWar of ShadowsWhitewinged Order
ListsArmoriesCharactersClasses (Class change) •ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topicsHakoda manga adaptationMinor charactersName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) •Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable charactersBook 1AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable charactersBook 1Aurelis KingGotohMalledusNynaTalys King
Book 2Aurelis KingBoahGotohJagenLangLorenzMichalis
BossesBook 1CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2ArlenDallEibelFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background charactersAdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusMiloahNagaOrdwinOsmond
Legendary andpersonal weaponsAumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
ChaptersBook 11:Marth Embarks • 2:The Pirates of Galder • 3:A Brush in the Teeth • 4:Champions of Aurelis • 5:Fire Emblem • 6:Lefcandith Gauntlet • 7:Port Warren • 8:Princess Minerva • 9:Knorda Market • 10:The Ageless Palace • 11:Land of Sorrow • 12:An Oasis of Magic • 13:The Battle for Altea • 14:Star and Savior • 15:Manakete Princess • 16:Camus the Sable • 17:A Knight-Filled Sky • 18:Dark Pontifex • 19:The Dragonkin Realm • 20:Chosen by Fate
Book 21:The Grustian Expedition • 2:Rebellion at Macedon • 3:Abducted Princess • 4:Joy and Sorrow • 5:Liberation of Grust • 6:The Nest of Evil • 7:The Scarlet Sword • 8:Soulful Bridge • 9:Sanctuary of Sorcery • 10:Two Sorcerers • 11:Anri's Way • 12:Graveyard of Fire Dragons • 13:Frozen Land • 14:A Mystery Revealed • 15:Return of the Prince • 16:Regaining the Capital • 17:Gra's Sun Sets • 18:Battle of the Pass • 19:The Last Decisive Battle • 20:Dark Emperor • E1:The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
LocationsArchaneaAdriaAlteaAnri's Way (Thabes) •AurelisChiasmir (Fane of Raman) •DeilDolhr (Dragon Altar) •Empire of Archanea (KnordaPalaceWarren) •GalderGraGrustKhadeinLefcandithMacedonMenedyPyrathiSamsoothTalys
Groups, objects and conceptsArchanean LeagueArmies of ArchaneaBattle of the Guardian Deity NagaCoyote's MenDragons (Divine DragonsEarth DragonsFire DragonsIce DragonsMage DragonsManaketeWyverns) •DragoonsHereticsOrbRoyal knightsSable OrderSoothsiresWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
ListsChaptersCharactersClasses (Class change) •Hidden treasureItemsScriptsSupportsWeapons
Related topicsAnime adaptationMinor charactersName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) •Pre-release information (Unused content) •Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable charactersAbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable charactersAurelis KingMalledusNynaTalys King
BossesBathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background charactersAdrahAnriArtemisCorneliusIoteLizaLudwikMiloahNagaOrdwinOsmondShanty Pete
Legendary andpersonal weaponsAumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
ChaptersP:Prologue I • P:Prologue II • P:Prologue III • P:Prologue IV • 1:Marth Embarks • 2:The Pirates of Galder • 3:A Brush in the Teeth • 4:Battle in the Lea • 5:Champions of Aurelis • 6:Fire Emblem • 6x:In War's Grip • 7:Lefcandith Gauntlet • 8:Port Warren • 9:The Pyrathi Dragon • 10:Princess Minerva • 11:Knorda Market • 12:The Ageless Palace • 12x:A Traitor's Worth • 13:The Wooden Cavalry • 14:Land of Sorrow • 15:An Oasis of Magic • 16:The Battle for Altea • 17:Star and Savior • 17x:Helena Castle • 18:The Sable Order • 19:Manakete Princess • 20:Camus the Sable • 20x:The Lair of Fire • 21:Clash in Macedon • 22:A Knight-Filled Sky • 23:Dark Pontifex • 24:The Dragonkin Realm • 24x:The AlterspireE:Chosen by Fate
LocationsArchaneaAlteaAlterspireAurelisChiasmir (Fane of Raman) •DolhrGalderGraGrustKhadeinKingdom of Archanea (KnordaPalaceWarren) •LefcandithMacedonMenedyPyrathiSamsoothTalysThabes
Groups, objects and conceptsArchanean KnightsArchanean LeagueDragons (Divine DragonsEarth DragonsFire DragonsMage DragonsManakete) •DragoonsOrbRoyal knightsSable OrderSoothsiresWar of LiberationWar of ShadowsWhitewinged Order
ListsChaptersCharactersClasses (Class change) •ConversationsItemsScriptsSupportsWeapons
Related topicsList of version differences (Name chart) •Minor characters • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) •Pre-release information (Unused content) •Sound RoomTimeline