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Latecomer's Sorrow

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Latecomer's Sorrow


Location

CastleAraphen and surroundings

New units

Chad,Lugh

Boss(es)

Slater

Previous chapter(s)

Princess of Bern

Next chapter(s)

Crumbling League

We must recapture Castle Araphen for all of our sakes. ...And for Lilina's sake...
— Roy

Latecomer's Sorrow (Japanese:後れてきた者One who arrived late) is the third chapter ofFire Emblem: The Binding Blade. In this chapter,Roy must retakeCastle Araphen, which was attacked and captured by two of Bern's elite generals,Brunnya andNarcian.

Plot

Main article:Latecomer's Sorrow/Script

On his way to Araphen to meet with Hector,Roy learns from a messenger that the Bernese generalsBrunnya andNarcian have decimated the Lycian army. This lowers the morale of his troops, but Roy continues toward the castle anyway, as he wants to assess the situation and find survivors.

Meanwhile, in Araphen, KingZephiel meets Hector, who was captured during the battle. He tells Hector that he plans to "liberate the world," then throws Hector into the dungeon and leaves him there to die. Afterwards, Brunnya tells Zephiel that she is heading to Sacae, but also brings up the fact that the soldiers fear the dark priestess Zephiel has aligned himself with. Zephiel dismisses Brunnya's concerns and she apologizes for bringing up the subject before leaving.

Roy arrives in Araphen and learns fromChad that Hector is alive, but being held prisoner in the castle. The lord wants to free Hector, and although Chad sees this as suicide, he joins Roy's army just to fight Bern.

The battle begins, and in the midst of it, a bishop of the Elimine Church visits the local village to take in some orphans.Lugh thanks the bishop for this act, but remains in the village himself. When Roy's forces visit that village, Lugh joins Roy's army. If Chad talks to Lugh, Chad is mortified to learn that Lugh wants to fight Bern and tries to dissuade the mage from joining Roy, but Lugh is not swayed and Chad gives in.

As the battle continues, King Zephiel takes note. He declares that he is returning to Bern and orders Narcian to kill anyone who opposes his troops. After Zephiel and Idunn leave, Narcian ordersSlater to take care of the Lycian remnants before leaving himself to meet an Etrurian noblewoman.

The fight eventually ends with Slater losing and Roy meeting Hector in the dungeon. Hector is almost dead and beyond saving, but before he dies, he tells Roy what happened and what he should do next. Lycia lost the battle at Araphen because Bern deployed dragons - the same dragons as the ones fromThe Scouring. Roy should now go toOstia, not only to protect it, but also to obtain a dragonslaying weapon that is in the area.

Chapter data

NormalHard

Chapter Data
Conditions
Unit Data
Victory: SeizePlayerPartnerOtherEnemyThird
Defeat:Roy dies13+1{{{partner}}}{{{other}}}18+7{{{third}}}
Map dimensions:
25 columns by 22 rows
Chapter Data
Conditions
Unit Data
Victory: SeizePlayerPartnerOtherEnemyThird
Defeat:Roy dies13+1{{{partner}}}{{{other}}}18+13{{{third}}}
Map dimensions:
25 columns by 22 rows

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Units are arranged based on their position in deployment order. If every unit is alive, the deployment order is:Marcus,Alen,Bors,Wolt,Lance,Merlinus,Elen,Ward,Lot,Dieck, andShanna.

Character data

Characters
New units
Chad
Thief
HP
16
Inventory
Iron Sword
Lockpick
Level
1
Automatically from turn 1
Lugh
Mage
HP
16
Inventory
Fire
Vulnerary
Level
1
Visit the northernvillage
Forcibly deployed characters
Roy ​
Available characters
Marcus ​Alen ​Bors ​Wolt ​Lance ​Merlinus ​Elen ​Ward ​Lot ​Dieck ​Shanna ​

Item data

Items
NameObtainment Method
MendVisiting the southernvillage
VulnerarySteal from enemyKnight
PoleaxOpen leftchest
3,000GOpen rightchest

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

NormalHard

Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BernKnight2117~185~62~30~10~19~100~1134Iron Lance
Moves to attack units in range.
BernKnight3118~195~62~30~10~19~100~1134Iron Lance
Moves to attack units in range.
BernKnight3118~195~62~30~10~19~100~1134Iron LanceJavelinVulnerary
Does not move, except to heal.
BernSoldier5322~244~61~21~20~20~10~165Javelin
--
BernSoldier5922~244~61~21~20~20~10~165Iron Lance
The westernmost one within the castle and the one southwest of the throne and northwest of the chests move to attack units in range.
BernSoldier3121~223~50~11~20~10~10~165Iron Lance
--
BernArcher2218~194~53~43~40~13~40~175Iron Bow
Moves to attack units in range.
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SlaterKnight712610331110134Steel LanceJavelin
Does not move; stands on athrone, the chapter's seize point.
BernFighter4122~236~72~44~60~12~30~1115Hand Axe
Moves to attack units in range.
BernFighter4122~236~72~44~60~12~30~1115Iron Axe
Moves to attack units in range.
BernCavalier122052506097Iron Sword
--
BernCavalier122052506097Javelin
--
Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BernKnight2123~287~124~70~32~511~140~3134Iron Lance
Moves to attack units in range.
BernKnight3124~297~124~70~32~511~140~3134Iron Lance
Moves to attack units in range.
BernKnight3124~297~124~70~32~511~140~3134Iron LanceJavelinVulnerary
Does not move, except to heal.
BernSoldier5328~348~123~61~62~60~30~365Javelin
--
BernSoldier5928~348~123~61~62~60~30~365Iron Lance
The westernmost one within the castle and the one southwest of the throne and northwest of the chests move to attack units in range.
BernSoldier3127~327~112~51~62~50~30~365Iron Lance
--
BernArcher2224~276~95~105~82~53~60~375Iron Bow
Moves to attack units in range.
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SlaterKnight7129~3111~134~53~42~312~130~1134Steel LanceJavelin
Does not move; stands on athrone, the chapter's seize point.
BernFighter4125~288~113~65~80~22~40~2115Hand Axe
Moves to attack units in range.
BernFighter4125~288~113~65~80~22~40~2115Iron Axe
Moves to attack units in range.
BernCavalier1523~256~73~56~71~26~70~197Iron Sword
--
BernCavalier1523~256~73~56~71~26~70~197Javelin
--

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Reinforcements

All hard mode-exclusive reinforcements are halted whenSlater is defeated.

  • On turn 3 enemy phase
  • Turn 3 enemy phase and enemy phase afterLugh is recruited; and turns 5, 10, and 15 enemy phases on Hard Mode

Boss data

Main article:Slater
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]

NormalHard

Knight
Level7
Stats
Max HP26Luck1
Strength10Defense11
Skill3Resistance0
Speed3Constitution13
Movement4Aid12
Inventory
Steel Lance
Javelin
Weapon Levels
SwordsLancesAxesBows
Anima magicLight magicDark magicStaves
Slater
Knight
Level7
Stats
Max HP29~31Luck2~3
Strength11~13Defense12~13
Skill4~5Resistance0~1
Speed3~4Constitution13
Movement4Aid12
Inventory
Steel Lance
Javelin
Weapon Levels
SwordsLancesAxesBows
Anima magicLight magicDark magicStaves

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This chapter presents two new units and two new classes:Chad, athief, andLugh, amage.Thieves can uselockpicks to openchests and doors, as well assteal items from enemies' inventories. However, unlikeThracia 776 andRadiant Dawn,thieves here cannotsteal weapons. The other new class,mage, is quite useful; most enemies in this game lackmagical defense, soLugh can wreak havoc even at his low starting level. Also,Lugh is the first new unit that can be missed (if the player does not visit the northernvillage).

The most difficult part of this chapter might be the beginning, as there are foursoldiers and anarcher near the starting point who will attack right away. One of thesesoldiers has ajavelin; units with less defense, such asElen orChad, should be kept away until the first wave of enemies has been defeated. The player should send any of thecavaliers,Marcus, orShanna to the northernvillage and recruitLugh.

Once the first wave has been dealt with, this chapter becomes quite straightforward. The castle's walls will help; given the few space, enemies cannot attack en masse. Units with the most defense in the front, ranged attackers behind - that's all there is to it.

Reinforcements will arrive after Turn 3 and on the turn afterLugh has been recruited. The only problem with them may be their good mobility, as all of them arecavaliers.

Slater is a bit stronger thanRuud, but if the player forces him to use hisjavelin, the fight will be easier.Elen can heal, but she must be rescued. Recommended weapons areRoy'srapier, thearmorslayer,Ward'shammer, andmagic as well. OnceSlater falls,Roy can seize the throne and the chapter will end.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

The Latecomer

Used inleftover text from the data transfer menu in the English version ofFire Emblem: The Blazing Blade.

English
(unofficial)

Late Arrival
Latecomer's Sorrow

--

Japanese

後れてきた者

One who arrived late

Gallery

  • Map of the chapter
    Map of the chapter

References

  1. Latecomer's Sorrow, triangleattack.com,Retrieved: December 24, 2020
← Princess of Bern •Latecomer's Sorrow• Crumbling League →
Fire Emblem: The Binding Blade
Playable charactersAlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map charactersBrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable charactersEliwoodGuinivereHectorMordred
BossesArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background charactersAthosBariganBramimondDesmondDurbanElimineHanonHartmutKarlaPentRoland
Legendary andpersonal weaponsApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
ChaptersTutorial • 1:Breath of Destiny • 2:Princess of Bern • 3:Latecomer's Sorrow • 4:Crumbling League • 5:Fire Emblem • 6:Ensnared • 7:The Ostian Revolt • 8:Reunion • 8x:The Blazing Blade • 9:The Misty Isles • 10A:Western Resistance • 11A:The Hero of the West • 10B:Amidst a Struggle • 11B:Flight Toward Freedom • 12:The True Enemy • 12x:The Thunder Axe • 13:Rescue Mission • 14:Arcadia • 14x:The Infernal Truth • 15:The Dragon Child • 16:Storming the Capital • 16x:The Glorious Ascension • 17A:Ocean's Parting • 18A:The Frozen River • 19A:Bitter Cold • 20A:Ilia's Salvation • 20Ax:The Freezing Lance • 17B:The Bishop's Teachings • 18B:The Laws of Sacae • 19B:Battle in Bulgar • 20B:The Silver Wolf • 20Bx:The Bow of Swift Wind • 21:The Binding Blade • 21x:The Elder Revelation • 22:Unattained Dream • 23:The Ghosts of Bern • 24:Legends and LiesF:Beyond Darkness
Trial MapsValley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's TrialGraizel Execution CourtV-Type Original MapJ-Type Original MapDefeat Bandits
LocationsElibeBern (Dragon TempleShrine of Seals) •Etruria (Aquleia) •IliaLycia (AraphenLausOstiaPheraeThria) •Missur (ArcadiaNabata) •Sacae (BulgarTaras) •Western Isles
Groups, objects and conceptsDisturbance of BernEnding WinterElimine ChurchFire EmblemGenerals of EtruriaThe ScouringWar Dragons
ListsChaptersCharactersClasses (Class change) •Hidden treasureItemsScriptsSupportsWeapons
Related topicsElibe DisturbanceHasha no TsurugiMinor charactersName chart • Other games (The Blazing Blade) •Pre-release information (Unused content) •Sound RoomTimeline