Site News |
---|
Warning: This wiki containsspoilers. Read at your own risk! Social media: If you would like, please joinour Discord server, and/or follow us onX (Twitter),Bluesky, orTumblr! |
Land of Sorrow (Gaiden)/Storming of Duma Gate
| ||||||||
|
Storming of Duma Gate (Japanese:ドーマの門突破戦Storming Doma's Gate) is the fifth map of the fourth act ofCelica's route inFire Emblem Gaiden andFire Emblem Echoes: Shadows of Valentia.
Map data
GaidenEchoes: Shadows of Valentia
| ||||||
|
| |||||
Victory: Rout the enemy | Player | Partner | Other | Enemy | Third | |
---|---|---|---|---|---|---|
Defeat:Celica dies | 15 | {{{partner}}} | {{{other}}} | 20+reinforcements | {{{third}}} | |
| ||||||
| ||||||
|
| |||||
Victory: Rout the enemy | Player | Partner | Other | Enemy | Third | |
---|---|---|---|---|---|---|
Defeat:Celica dies | 1–16 | {{{partner}}} | {{{other}}} | 20+reinforcements | {{{third}}} | |
Map dimensions: 30 columns by 28 rows | ||||||
{{{content3}}}
{{{content4}}}
{{{content5}}}
{{{content6}}}
{{{content7}}}
{{{content8}}}
{{{content9}}}
{{{content10}}}
{{{content11}}}
{{{content12}}}
{{{content13}}}
{{{content14}}}
{{{content15}}}
Character data
GaidenEchoes: Shadows of Valentia
{{{content3}}}
{{{content4}}}
{{{content5}}}
{{{content6}}}
{{{content7}}}
{{{content8}}}
{{{content9}}}
{{{content10}}}
{{{content11}}}
{{{content12}}}
{{{content13}}}
{{{content14}}}
{{{content15}}}
Item data
| ||||||
|
- Note: There are no items to be found in the originalGaiden. The item list above is forEchoes: Shadows of Valentia.
Enemy data
GaidenEchoes: Shadows of Valentia NormalEchoes: Shadows of Valentia Hard
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
{{{content4}}}
{{{content5}}}
{{{content6}}}
{{{content7}}}
{{{content8}}}
{{{content9}}}
{{{content10}}}
{{{content11}}}
{{{content12}}}
{{{content13}}}
{{{content14}}}
{{{content15}}}
Boss data
- Main article:
Jamil (Gaiden)
GaidenEchoes: Shadows of Valentia NormalEchoes: Shadows of Valentia Hard
|
|
|
|
|
|
|
|
|
{{{content4}}}
{{{content5}}}
{{{content6}}}
{{{content7}}}
{{{content8}}}
{{{content9}}}
{{{content10}}}
{{{content11}}}
{{{content12}}}
{{{content13}}}
{{{content14}}}
{{{content15}}}
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
The map starts with a terrifying 9witches on the map to begin with, and they all haveThunder for 1-3 range. As such, it is imperative to kill as many of them as possible before they get a turn and potentially gang-up on someone. Unfortunately, they start too far away for foot units to reach, so it's up to the mounted units to get rid of them.Leon can take one,Conrad another,Palla andCatria one each (don't send them to attack the ones in the forest; they can miss),Est can get another if she's trained andCavalier-line orBow KnightAtlas can get a sixth. Unfortunately, you can't get them all, so there's no choice but to endure the assault.
HaveGennyInvoke herSoldiers and make sure to do it away from the rest of the group; witch AI really likes to pick off isolated units, and they like it even more when they squash the Soldiers flat. Hopefully, some of them will be distracted on the Invoke fodder. From there, try to keep other, witch-vulnerable, units clumped together to dissuade the AI from going for them. Notably,Valbar has 0 RES; as aBaron, he will speed tie the Witches on Normal, but he needs to gain a point of SPD as a Baron on Hard to avoid being doubled; if he isn't getting doubled, then theCoral Ring ensures he survives 3 Witches, enough that he can be deployed fairly safely. However, if he is being doubled, then it's better to bench him for safety, even if he stacks up well against the rest of the enemy roster.
After cleaning up the rest of the Witches, it's time to move on over to the fort.Jamil has theUpheaval spell, which he can charge up and use to attack all of your units at once. However, that damage is never lethal, though it can leave units on low-HP and ready to be picked off by other enemies. The enemies inside the gate are mostlyDread Fighters andArcanists; Valbar will squash the Dread Fighters flat,if you got him through the Witch onslaught; on Hard, there's a Dread Fighter with aLightning Sword who will badly damage, but not kill, Valbar. Valbar is actually quite safe against him as the other enemies can't really finish him off unless he is hit by Upheaval. TheDeath Arcanists do hit very hard, so it's better to shoot them from outside of their range with bows. On Hard, theFiends getJavelins, which can be a blessing in disguise as they will aggro onto, and get counterattacked by, your mages across the wall, though their range does not overlap with 1-3 range Death casters, so they should be baited and fought independently. Assassinate theCantor to rid the place ofGargoyles and send strong units to duel Jamil until he goes down and the map should be clear.
Map Turn Count: 8
Game Turn Count: 263
Flavor text
Game | Text (English) | Text (Japanese) |
---|---|---|
Echoes: Shadows of Valentia | As huge and imposing as its namesake, this hold blocks the road running through the Rigelian Empire's eastern region. | リゲル帝国領の 東側を通る街道を 塞ぐように造られた、 神の名を冠する 巨大な砦。 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English | Storming of Duma Gate | -- |
Japanese | ドーマの門突破戦 | Storming Doma's Gate |
Spanish | Cruzar la Puerta de Duma | Crossing the Gate of Duma |
French | Aux portes de Duma | At the gates of Duma |
German | Sturm auf das Tor des Duma | Storm on the Gate of Duma |
Italian | Battaglia al portale di Duma | Battle at the gate of Duma |
Dutch | Duma's poort | Duma's gate |
Korean | 도마의 문 돌파전 | Doma's gate breakthrough |
Simplified Chinese | 多玛之门突破战 | Storm of Duma's Gate |
Traditional Chinese | 多瑪之門突破戰 | Storm of Duma's Gate |
Gallery
← Lost Treescape • | Storming of Duma Gate | • The Swamps of Duma Battle → |
---|
Fire Emblem Echoes: Shadows of Valentia | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|