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Keen Rabbit Fang
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Keen Rabbit Fang (Japanese:賀正の母兎の爪牙Mother rabbit's claws and fangs of a happy New Year) is a weaponskill in thebeast category which debuted inFire Emblem Heroes; it is apersonal weapon of the New Year's variation ofPanne. When its user initiates combat or is not adjacent to any allies, Keen Rabbit Fang boosts theirattack andspeed, neutralizes effects preventing the user's follow-up strikes, reduces the damage of the target's first strike, and raises the user's special skill cooldown charge if the user is faster than the target.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes | 14 | 1 | 400 | -- | Adult (Cavalry) | ✗ | Grants −1 special cooldown count. Dealsbonus damage tocavalry units. If user initiates combat or is not adjacent to an ally, grants +6 each to user'sattack andspeed, neutralizes effects that prevent user'sfollow-up attacks, foe's first attack deals −40% damage, and if user's speed > foe's speed, grants +1 special cooldown charge per attack to user during combat. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack anddefense during combat and foe cannot make a follow-up attack. |
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Panne: Welcoming Dawn |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes | Accelerates Special trigger (cooldown count-1). Effective against cavalry foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit, neutralizes effects that prevent unit's follow-up attacks, reduces damage from foe's first attack by 40%, and also, if unit's Spd > foe's Spd, grants Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. | 騎馬特効 奥義が発動しやすい(発動カウント-1) 自分から攻撃した時、または、 周囲1マス以内に味方がいない時、 戦闘中、攻撃、速さ+6、自分の追撃不可を無効、 最初に受けた攻撃のダメージを40%軽減、かつ 速さが敵より1以上高い時、 戦闘中、自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) ターン開始時、竜、獣以外の味方と隣接していない場合 化身状態になる(そうでない場合、化身状態を解除) 化身状態なら、攻撃+2、かつ自分から攻撃した時、 戦闘中、敵の攻撃、守備-4、敵は追撃不可 |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Keen Rabbit Fang | -- |
| Japanese | 賀正の母兎の爪牙 | Mother rabbit's claws and fangs of a happy New Year |
| Spanish | Garra de conejo | Rabbit's claw |
| French | Dents acérées | Keen teeth |
| German | Eifrigen Hasenpranke | Eager Rabbit Paw; abbreviated asEifr. Hasenpranke. |
| Italian | Zanna coniglina | Rabbit fang |
| Portuguese | Dente sagaz | Acute tooth |
| Traditional Chinese | 賀年母兔的爪牙 | New Year's mother rabbit's claws and fangs |


