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Jeritza
- "Death Knight", "Reaper Knight", and "Emile" redirect here. For the class, seeDeath Knight (class). For the battalion, seeReaper Knights. For the boss fromPath of Radiance, seeEmil.
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| “ | I am nothing more than a merciless killer. A demon whose only pleasure is found within death's shadow. Such a creature should not be allowed near you, dear sister. | ” | — Jeritza, to Mercedes |
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Jeritza von Hrym (pronounced /jəˈɹitsə vɑn hɹɪm/[key]; Japanese:イエリッツァ=フォン=フリュムJeritza von Hrym) is a character appearing inFire Emblem: Three Houses who was made playable in the Version 1.1.0 update. He is the fencing instructor at the Officers Academy, and is secretly the infamousDeath Knight (Japanese:死神騎士Death God Knight). His true identity isEmile von Bartels[2] (pronounced /ɪ'mil vɑn bɑɹˈtɛlz/[key]; Japanese:エミール=フォン=バルテルスEmile von Bartels), the half-brother ofMercedes von Martritz.
Biography
Jeritza was born as Emile von Bartels, heir to House Bartels ofAdrestia. His mother came from House Martritz and married his father for financial security for her daughterMercedes after the fall of her house due to the death of Baron Martritz, but his father was only interested in her Crest and the potential heirs that could inherit it for his house.[3] When Emile was eight years old, his mother and sister absconded toFaerghus; Emile remained behind, fearing that his father would hunt them down and kill both of them if they fled with his true-born heir.[4] Eventually, in Imperial year 1176, Emile's father tracked the two down and decided that since Emile's mother was past the age of bearing children, he would marry Mercedes to have more children with the Crest of Lamine. Emile snapped and massacred House Bartels; it is implied that during this event, he developed the homicidal split personality that would become the Death Knight.[5] In the aftermath, Emile went into hiding, and his absence from the crime scene made him the principal suspect of House Bartels's massacre.[6] In 1177,[7] PrincessEdelgard von Hresvelg discovered him, arranged for him to be adopted into the Hrym family under the name Jeritza, and took him into her service in order to make use of his skills for her plans to overthrow theChurch of Seiros.[8] Eventually, with the recommendation ofLord Arundel, Jeritza took a post as a fencing instructor at theOfficers Academy atGarreg Mach Monastery.[9]
Jeritza spends Part I aiding Edelgard in herFlame Emperor identity. Jeritza can be seen around the Monastery prior toChapter 6. He is first seen as the Death Knight accompanying a raid on the Holy Mausoleum, but does not engage the students sent to stop them unless attacked first. Jeritza is responsible for kidnappingFlayn and stabbingManuela during Chapter 6. He develops a fixation on the students' teacherByleth and directly challenges them after their investigation leads them to the underground chamber where Flayn is held, but is ordered to retreat by the Flame Emperor. The Monastery faculty conclude that Jeritza is most likely the Death Knight, and he is not seen around the Monastery for the rest of Part I.
The Death Knight is next seen reinforcingSolon in the battle in Remire Village, but is again forced to retreat by Byleth. After the Flame Emperor is unmasked as Edelgard, the Death Knight fights in the Battle of Garreg Mach on Adrestia's side, potentially allying with Byleth to do so. Afterwards, the Death Knight takes up a post as an Adrestian general.
If Byleth is a member of theBlack Eagles and sides with Adrestia over the Church, Jeritza joins their side and fights alongside Byleth for the rest of the Crimson Flower route.
In any of the other three routes, if both Mercedes andCaspar are recruited,a paralogue can be played in which Mercedes deduces that his true identity is Emile, and he gives her family Relic, theRafail Gem, before threatening to kill Mercedes the next time they meet and departing; if Caspar defeats the Death Knight, the Death Knight gives him hisScythe of Sariel as a reward. Afterwards, regardless of whether this paralogue was completed, the Death Knight is assigned to defend Fort Merceus from Byleth's invading army, but fails in this task. On the Azure Moon route, he is killed at Fort Merceus; in Silver Snow and Verdant Wind, the Death Knight survives this encounter and instead warns the Resistance Army/Leicester army to leave the fortress, lest they be killed by incomingAgarthan missiles; he later defends Enbarr along withHubert and is killed in this encounter.
Fire Emblem: Three Houses
Role
Jeritza spends most of his time as an NPC atGarreg Mach Monastery during the first quarter of the game. Eventually, he vanishes, and a secret passageway is found in his quarters where the recently abductedFlayn is discovered. He was made playable as free DLC in wave 3 (version 1.1.0 update), exclusively on the Crimson Flower route. From Chapters 3 to 5 and Crimson Flower Chapter 13 onward, he can tutor the player in swords, lances, brawling, and riding.
Starting stats and growth rates
Playable
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Jeritza can reclass toNoble orCavalier. He also possesses the following abilities and combat arts, which can be equipped at the player's choice:
Enemy - Chapter 4
- See also:
Assault at the Rite of Rebirth
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Enemy - Chapter 6
- See also:
The Underground Chamber
NormalHardMaddening
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Enemy - Chapter 8
- See also:
The Remire Calamity
NormalHardMaddening
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Neutral - Black Eagles Chapter 12
NormalHardMaddening
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Enemy - Church of Seiros/Blue Lions/Golden Deer Chapter 12
NormalHardMaddening
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Enemy - The Face Beneath
- See also:
The Face Beneath - Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken during Chapter 15, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from Chapter 16, the point where this boss gains three levels and stops scaling.
NormalHardMaddening
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Enemy - Silver Snow Chapter 17/Verdant Wind Chapter 18
NormalHardMaddening
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Enemy - Silver Snow Chapter 18/Verdant Wind Chapter 19
- See also:
The Enbarr Infiltration
NormalHardMaddening
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Enemy - Azure Moon Chapter 20
- See also:
Taking Fort Merceus (Azure Moon)
NormalHardMaddening
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Enemy -Cindered Shadows Chapter 2
- See also:
Ambush in the Arena
NormalHard
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Growth rates when reclassed
NobleMyrmidonSoldierFighterMonk
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Noble | 50% | 50% | 35% | 35% | 60% | 30% | 40% | 25% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Myrmidon | 60% | 50% | 35% | 35% | 65% | 30% | 40% | 20% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Soldier | 60% | 50% | 35% | 40% | 60% | 30% | 40% | 20% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Fighter | 60% | 55% | 35% | 35% | 60% | 30% | 40% | 20% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Monk | 55% | 50% | 35% | 35% | 60% | 30% | 40% | 30% | 30% | {{{bld}}} |
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MercenaryThiefArmored KnightCavalierBrigandArcherBrawlerMageDark MagePriest
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Mercenary | 70% | 55% | 35% | 35% | 65% | 30% | 40% | 20% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Thief | 70% | 50% | 35% | 45% | 70% | 30% | 40% | 25% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Armored Knight | 70% | 50% | 35% | 35% | 50% | 30% | 50% | 20% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
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| Cavalier | 70% | 55% | 35% | 40% | 50% | 30% | 45% | 25% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Brigand | 80% | 60% | 35% | 35% | 60% | 30% | 40% | 20% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Archer | 55% | 50% | 35% | 45% | 60% | 35% | 40% | 25% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Brawler | 80% | 50% | 25% | 45% | 70% | 30% | 40% | 15% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Mage | 55% | 45% | 45% | 40% | 60% | 30% | 35% | 30% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Dark Mage | 55% | 45% | 45% | 40% | 60% | 30% | 35% | 30% | 25% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Priest | 55% | 45% | 40% | 40% | 60% | 30% | 35% | 35% | 35% | {{{bld}}} |
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HeroSwordmasterAssassinFortress KnightPaladinWyvern RiderWarriorSniperGrapplerWarlockDark BishopBishop
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Hero | 80% | 60% | 35% | 35% | 70% | 30% | 40% | 20% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Swordmaster | 75% | 60% | 35% | 35% | 80% | 30% | 40% | 20% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Assassin | 70% | 50% | 35% | 55% | 80% | 30% | 40% | 25% | 25% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Fortress Knight | 80% | 60% | 35% | 35% | 50% | 30% | 55% | 25% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Paladin | 80% | 60% | 35% | 40% | 50% | 35% | 45% | 30% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Wyvern Rider | 80% | 60% | 30% | 35% | 60% | 30% | 45% | 20% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Warrior | 90% | 65% | 30% | 35% | 60% | 30% | 40% | 25% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Sniper | 60% | 55% | 35% | 55% | 60% | 40% | 40% | 25% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Grappler | 90% | 60% | 35% | 45% | 70% | 30% | 40% | 25% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Warlock | 60% | 50% | 45% | 35% | 60% | 30% | 35% | 30% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Dark Bishop | 60% | 50% | 45% | 35% | 60% | 30% | 35% | 30% | 25% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Bishop | 60% | 50% | 45% | 35% | 60% | 40% | 35% | 30% | 35% | {{{bld}}} |
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Wyvern LordMortal SavantGreat KnightBow KnightDark KnightHoly KnightWar Master
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Wyvern Lord | 80% | 65% | 30% | 35% | 70% | 30% | 45% | 25% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Mortal Savant | 70% | 60% | 45% | 35% | 50% | 40% | 40% | 25% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Great Knight | 80% | 60% | 35% | 35% | 50% | 30% | 45% | 20% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Bow Knight | 60% | 50% | 35% | 35% | 55% | 30% | 40% | 25% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Dark Knight | 60% | 55% | 45% | 35% | 55% | 30% | 45% | 35% | 30% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Holy Knight | 60% | 50% | 45% | 35% | 55% | 40% | 45% | 35% | 35% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| War Master | 90% | 65% | 35% | 35% | 70% | 30% | 40% | 25% | 30% | {{{bld}}} |
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TricksterWar Monk
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Trickster | 70% | 50% | 35% | 50% | 80% | 40% | 40% | 30% | 25% | {{{bld}}} |
| Class | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| War Monk | 90% | 60% | 40% | 45% | 60% | 30% | 40% | 30% | 30% | {{{bld}}} |
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Abilities
| Ability set | ||
|---|---|---|
| Ability | Learned at | |
| Murderous Intent | Personal ability, innate and unremovable | |
| Sword Prowess | Innate; replaced with higher levels at | |
| Mastermind | Innate | |
| Wrath Strike | Innate | |
| Grounder | Innate | |
| Haze Slice | Innate | |
| Axebreaker | Innate | |
| Windsweep | ||
| Sword Crit +10 | ||
| Swordfaire | ||
| Lance Prowess | Innate | |
| Tempest Lance | Innate | |
| Knightkneeler | Innate | |
| Shatter Slash | Innate | |
| Swordbreaker | Innate | |
| Glowing Ember | Innate | |
| Lance Crit +10 | ||
| Lancefaire | ||
| Axe Prowess | Innate; replaced with higher levels at | |
| Smash | Innate | |
| Helm Splitter | Innate | |
| Lancebreaker | ||
| Axe Crit +10 | ||
| Axefaire | ||
| Bow Prowess | Innate; replaced with higher levels at | |
| Curved Shot | Innate | |
| Close Counter | ||
| Bow Crit +10 | ||
| Bowfaire | ||
| Brawling Prowess | Innate; replaced with higher levels at | |
| Fading Blow | Innate | |
| Rushing Blow | Innate | |
| Nimble Combo | Innate | |
| Healing Focus | ||
| Brawl Crit +10 | ||
| Fistfaire | ||
| Reason | Innate; replaced with higher levels at | |
| Dark Magic Range +1 | ||
| Dark Tomefaire | ||
| Faith | ||
| White Magic Range +1 | ||
| White Tomefaire | ||
| Authority | Innate; replaced with higher levels at | |
| Battalion Wrath | Innate | |
| Defensive Tactics | Innate | |
| Battalion Desperation | Innate | |
| Offensive Tactics | ||
| Weight -3 | ||
| Smite | ||
| Weight -5 | ||
| Armored Effect Null | ||
| Dexterity +4 | Innate | |
| Movement +1 | ||
| Cavalry Effect Null | ||
| Darting Blow | Budding Talent: | |
| Alert Stance | ||
| Alert Stance+ | ||
| Flying Effect Null | ||
| The above ability list does not include class abilities, or abilities and combat arts that are granted by items. | ||
Spell list
| Spell | Learned at |
|---|---|
| Thunder | Innate |
| Thoron | |
| Death Γ | |
| Heal | |
| Nosferatu | |
| Restore |
Analysis
| This character analysis section may not be accurate to every player's experience. |
Jeritza is a unit that joins only during Part II on the Crimson Flower route. He has a unique class, theDeath Knight, which has high movement,Canto, and the ability to use magic. He starts at a very high level 27, with exceptional stats all-around, especially inHP,strength,speed, anddefense, as well as fairly solidmagic and decentresistance. His base stats alone allow him to ORKO most enemies on Normal and Hard modes, and still contest and even ORKO some of Maddening mode's high-level enemies without too much trouble. He is capable of taking a few hits without dying, and will avoid getting doubled by most enemies thanks to his high speed. Contrary to what one might expect, he also has high growth rates that will ensure that he remains a potent unit for the rest of the game. His only notably lacking stats are hisdexterity,luck, andcharm. His weakness in the former two translate into somewhat below-average hit rates, though this is mostly mitigated thanks to his personal ability,Murderous Intent. His low charm, however, is much more problematic, as it will greatly harm his hit rates withgambits even factoring in Murderous Intent, while also making him very susceptible to being hit by enemy gambits himself. His high movement and Canto will allow him to strike battalion-holding enemies and retreat safely, though it is still important to keep him out of their range during enemy phase, to ensure that he does not get immobilized for a turn. His low luck can also put him at risk of enemycritical hits, though there are similarly ways of avoiding these.
In addition to his strong stats, Jeritza also boasts great skill levels. His A+ inlances allows him to use any lance in the game at base, and also brings him closer to learningLance Crit +10 andLancefaire. His B+ inswords is also notable, as he starts needing only around 16 skill experience to reach A-rank, and thus learnWindsweep; this can allow him to safely damage some of the route's most threatening bosses, such asDimitri andRhea. In addition, despite having a weakness inauthority, he starts with a great base B-rank, allowing him use of valuable high-levelbattalions to boost his combat prowess further. His A-rank and strength in Riding additionally lets him learnMovement +1 very quickly compared to most other units. Lastly, Jeritza has a Budding Talent in Flying that, when realized, unlocksDarting Blow. This makes him the only male unit that can acquire the ability outside ofByleth when usingNew Game +, and allows him to double almost all enemies outside ofSwordmasters andFalcon Knights.
Jeritza'sblack magic spell list, while somewhat short, is also solid, withThoron andDeath Γ granting him solid 3-range options without even needing to leave his starting class. Thoron will likely be used more often by him as, despite the high basecrit of Death Γ, Jeritza's aforementioned low dexterity and luck mean that his crit rates with it may not be particularly high, especially on Maddening difficulty, where enemies have much higher luck as well as high-level prowess abilities. Thoron will thus be more reliable more often due to its higher might.
Jeritza bears the minorCrest of Lamine. It has a chance of conserving use of healingwhite magic, and also grants full use of the effects of theRafail Gem; however, neither of these effects are useful to Jeritza. His weakness in faith and lack of any potent healing spells other than the basicHeal spell makes him ill-suited to being a healer or support unit, especially when his sheer offensive potential mean he would rather be a front line fighter. On the other hand, while the benefits of the Rafail Gem may sound nice on paper and are well suited for Jeritza's role as a combat unit, it is not available on the Crimson Flower route at all. At the very least, his access to a Crest allows him to take advantage of the high might of aHero's Relic without taking damage afterwards, which can be useful.
Though Jeritza can do more than well in his default class, having him dip into other classes can also prove valuable to him. He uniquely has access toMastermind as an equippable ability, which will double not only his skill experience, but also his class experience gained in battle. This allows him to easily achieve class mastery and learn valuable abilities such asDeath Blow,Fiendish Blow,Hit +20, and/orReposition without too much time investment. Moreover, it also allows him to master his personal Death Knight class in fairly little time, which will unlockCounterattack. This is a fine ability that allows him to counter long-range foes such asSnipers andBow Knights without needing to switch to a ranged weapon; it even allows him to counterattack againstBolting, which appears in the last two chapters of the route and can be otherwise difficult to deal with. As he does not need to receiveRetribution from other units, he can instead be the Retribution-carrier for the rest of the party, especially as his Cha is not good;Black Eagle Pegasus Co. enables this cleanly in addition to providing highly desirable boosts for Jeritza.
Overall, Jeritza is an incredible unit that can easily carry the player through the Crimson Flower route on lower difficulties, and can be an incredible help on Maddening mode. He starts out strong, and will only continue to grow stronger and more flexible with investment. Unfortunately, being locked to Part II of Crimson Flower means he can only be used for six chapters, not including paralogues, giving the player comparatively little time to have fun with his kit. Regardless, Jeritza's capabilities make him more than worth his position on any Crimson Flower team.
Fire Emblem Heroes
- Main article:
Death Knight/Heroes
There is one variation of Jeritza available inHeroes, which features him as the Death Knight.
Fire Emblem Warriors: Three Hopes
This section has been marked as astub. Please help improve the page by adding information.
Role
During the prologue, Jeritza acts as the teacher ofShez's chosen house, and appears as an ally unit duringChapter 2. He accompanies the Black Eagles when they return to Enbarr, and appears again as an ally unit duringchapter 3 of their route. He becomes playable at the start ofChapter 4 of the Scarlet Blaze route.
On the Azure Gleam route, he appears under his Death Knight persona as a boss duringChapter 6 and as a recruitable unit duringChapter 13.
On the Golden Wildfire route, he appears as an ally unit during thefinal chapter.
Jeritza has unique access to theDeath Knight class, which replaces theDark Knight class for him.
Starting stats and growth rates
Playable
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Jeritza has already mastered theSoldier class.
Neutral - Chapter 2
- See also:
Three Houses (Three Hopes chapter)
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Neutral - Scarlet Blaze Chapter 3
- See also:
The Shadows of Adrestia
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Enemy - Azure Gleam Chapter 6
- Main article:
Conspiracy in the Air
| This section is missingstats, calculations, orgrowth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Enemy - Azure Gleam Chapter 13
- Main article:
Clash of Torment
| This section is missingstats, calculations, orgrowth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Neutral - Golden Wildfire Chapter 17
- Main article:
Field of Beginnings
| This section is missingstats, calculations, orgrowth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Abilities
| Ability set | ||
|---|---|---|
| Ability | Learned at | |
| Quietus | Unique Action ability; Innate and cannot be removed unless another unit's special accessory is equipped. | |
| Murderous Intent | Unique Support ability; Innate and unremoveable. | |
| Obliteration | Unique Tactical ability; Innate and unremoveable. | |
| Mastermind | Innate. | |
| Wrath Strike | Innate. | |
| Flash Strike | Innate. | |
| Earthsplitter | Innate. | |
| Returning Axe | Innate. | |
| Smash | Innate. | |
| Curved Shot | Innate. | |
| Tracking Shot | Innate. | |
| Rushing Blow | Innate. | |
| Battle Trance | Innate. | |
| Thunder | Innate. | |
| Nosferatu | Innate. | |
| Sword Prowess | Class Mastery (★★): Myrmidon,Thief,Mercenary Increased by one level for each one obtained. | |
| Lance Prowess | Class Mastery (★★): Soldier,Cavalier,Paladin Increased by one level for each one obtained. | |
| Axe Prowess | Class Mastery (★★): Fighter,Armored Knight,Warrior Increased by one level for each one obtained. | |
| Bow Prowess | Class Mastery (★★): Archer,Sniper,Bow Knight Increased by one level for each one obtained. | |
| Brawling Prowess | Class Mastery (★★): Brawler,Grappler,War Master Increased by one level for each one obtained. | |
| Reason | Class Mastery (★★): Mage,Warlock,Dark Bishop Increased by one level for each one obtained. | |
| Faith | Class Mastery (★★): Monk,Priest,Bishop Increased by one level for each one obtained. | |
| Rebellious Spirit | Class Mastery (★): Myrmidon | |
| Grounder | Class Mastery (★★★): Myrmidon | |
| Appraisal | Class Mastery (★): Thief | |
| Thief's Wisdom | Class Mastery (★★★): Thief | |
| Shadowblade | Class Mastery (★★★): Thief | |
| Sneak Attack | Class Mastery (★): Assassin | |
| Lethality | Class Mastery (★★): Assassin | |
| Assassinate | Class Mastery (★★★): Assassin | |
| Pass | Class Mastery (★): Trickster | |
| Magic Blade | Class Mastery (★): Trickster | |
| Forethought | Class Mastery (★★): Trickster | |
| Burst of Resolve | Class Mastery (★★★): Trickster | |
| Vantage | Class Mastery (★): Mercenary | |
| Windsweep | Class Mastery (★★): Mercenary | |
| Mercenary's Ploy | Class Mastery (★★★): Mercenary | |
| Expert Guard | Class Mastery (★): Swordmaster | |
| Provoke | Class Mastery (★★): Swordmaster | |
| Mortal Struggle | Class Mastery (★★): Swordmaster | |
| Astra | Class Mastery (★★★): Swordmaster | |
| Haze Slice | Class Mastery (★): Mortal Savant | |
| Counterstrike | Class Mastery (★★): Mortal Savant | |
| Serene Stance | Class Mastery (★★★): Mortal Savant | |
| Sword Dance | Class Mastery (★): Dancer | |
| Special Dance | Class Mastery (★★): Dancer | |
| Charm Catalyst | Class Mastery (★★★): Dancer | |
| Backbone | Class Mastery (★): Soldier | |
| Wheelsweep | Class Mastery (★★★): Soldier | |
| Desperation | Class Mastery (★): Cavalier | |
| Glowing Ember | Class Mastery (★★): Cavalier | |
| Knight's Wisdom | Class Mastery (★★★): Cavalier | |
| Boost Critical | Class Mastery (★): Paladin | |
| Apex Lance | Class Mastery (★★★): Paladin | |
| Tempest Lance | Class Mastery (★★★): Paladin | |
| Swordbreaker | Class Mastery (★): Death Knight | |
| Dark Lance | Class Mastery (★): Death Knight | |
| Solitary Stand | Class Mastery (★★): Death Knight | |
| Death Γ | Class Mastery (★★): Death Knight | |
| Counterattack | Class Mastery (★★★): Death Knight | |
| Lightstrike | Class Mastery (★): Holy Knight | |
| United Front | Class Mastery (★★): Holy Knight | |
| Shatter Slash | Class Mastery (★★): Holy Knight | |
| Shining Guardian | Class Mastery (★★★): Holy Knight | |
| Str +2 | Class Mastery (★): Fighter | |
| Swinging Fury | Class Mastery (★★★): Fighter | |
| Def +2 | Class Mastery (★): Armored Knight | |
| Shredder | Class Mastery (★★): Armored Knight | |
| Armored Infantry's Wisdom | Class Mastery (★★★): Armored Knight | |
| Def +5 | Class Mastery (★): Fortress Knight | |
| Smite | Class Mastery (★★): Fortress Knight | |
| Focused Strike | Class Mastery (★★★): Fortress Knight | |
| Armored Cavalry's Wisdom | Class Mastery (★): Great Knight | |
| Armor Smasher | Class Mastery (★): Great Knight | |
| Def +10 | Class Mastery (★★): Great Knight | |
| Nullify Armored Effect | Class Mastery (★★★): Great Knight | |
| Wild Abandon | Class Mastery (★): Brigand | |
| Spike | Class Mastery (★★): Brigand | |
| Warrior's Wisdom | Class Mastery (★★★): Brigand | |
| Str +5 | Class Mastery (★): Warrior | |
| Wrath | Class Mastery (★★★): Warrior | |
| War Strike | Class Mastery (★★★): Warrior | |
| Offensive Tactics | Class Mastery (★): Wyvern Rider | |
| Wyvern Rider's Wisdom | Class Mastery (★★): Wyvern Rider | |
| Diamond Axe | Class Mastery (★★★): Wyvern Rider | |
| Helm Splitter | Class Mastery (★): Wyvern Lord | |
| Str +10 | Class Mastery (★★): Wyvern Lord | |
| Defiant Crit | Class Mastery (★★★): Wyvern Lord | |
| Archer's Wisdom | Class Mastery (★): Archer | |
| Spiral Shot | Class Mastery (★): Archer | |
| Drill Arrow | Class Mastery (★★): Archer | |
| Armsthrift | Class Mastery (★★★): Archer | |
| Point-Blank Volley | Class Mastery (★★★): Archer | |
| Flame Volley | Class Mastery (★): Sniper | |
| Hide Presence | Class Mastery (★★): Sniper | |
| Warrior Assist | Class Mastery (★★★): Sniper | |
| Hunter's Volley | Class Mastery (★★★): Sniper | |
| Waning Shot | Class Mastery (★): Bow Knight | |
| Deadeye | Class Mastery (★★): Bow Knight | |
| Battle Instincts | Class Mastery (★★★): Bow Knight | |
| Brawler's Wisdom | Class Mastery (★): Brawler | |
| Dual Devastators | Class Mastery (★): Brawler | |
| Draining Blow | Class Mastery (★★): Brawler | |
| Concentration | Class Mastery (★★★): Brawler | |
| Steady Mind | Class Mastery (★): Grappler | |
| Lightning Fist | Class Mastery (★★): Grappler | |
| Rejuvenation | Class Mastery (★★★): Grappler | |
| Fierce Iron Fist | Class Mastery (★★★): Grappler | |
| Whirlwind Kick | Class Mastery (★): War Master | |
| Mighty Blow | Class Mastery (★★): War Master | |
| Quick Riposte | Class Mastery (★★★): War Master | |
| Trust | Class Mastery (★): Monk | |
| Heal | Class Mastery (★★★): Monk | |
| Kinship | Class Mastery (★): Priest | |
| Restore | Class Mastery (★): Priest | |
| Priest's Ploy | Class Mastery (★★★): Priest | |
| Luck Catalyst | Class Mastery (★): Bishop | |
| Renewal | Class Mastery (★★★): Bishop | |
| Lifeforce | Class Mastery (★): Mage | |
| Thoron | Class Mastery (★): Mage | |
| Mage's Wisdom | Class Mastery (★★★): Mage | |
| Fiendish Blow | Class Mastery (★): Warlock | |
| Aggression | Class Mastery (★★★): Warlock | |
| Essence of Darkness | Class Mastery (★): Dark Mage | |
| Dark Mage's Wisdom | Class Mastery (★★): Dark Mage | |
| Lifetaker | Class Mastery (★★★): Dark Mage | |
| Impossible Feat | Class Mastery (★): Dark Bishop | |
| Absorb Speed | Class Mastery (★★★): Dark Bishop | |
| Domineer | Class Mastery (★★★): Wyvern Lord Innate ability, hidden until unlocked. | |
| The above ability list does not include class abilities, or abilities and combat arts that are granted by items. | ||
Teachable Combat arts and spells
- Main article:
Peer training
Jeritza can teach the followingcombat arts andspells to other units:
| Teachable Combat arts and spells | |
|---|---|
| Icon | Combat art/Spell |
| Glowing Ember | |
| Death Γ | |
Class data
| Class data | ||||
|---|---|---|---|---|
| Icon | Class | Preferred | Unique Outfit | Unique Warrior Special |
![]() | Soldier | ✗ | ✓ | ✗ |
![]() | Cavalier | ✓ | ✓ | ✓ |
![]() | Paladin | ✓ | ✓ | ✓ |
![]() | Death Knight | ✓ | ✗ | ✓ |
Base Camp data
Gift PreferencesMeal PreferencesVolunteering
| Preference | Meal |
|---|---|
| Liked | Bourgeois Pike • Cabbage and Herring Stew • Fish and Bean Soup • Fish Sandwich • Fried Crayfish • Gronder Meat Skewers • Peach Sorbet • Roast Pheasant with Berry Sauce • Saghert and Cream • Small Fish Skewers • Two-Fish Saute |
| Neutral | Cheesy Verona Stew • Country-Style Red Turnip Plate • Daphnel Stew • Derdriu-Style Fried Pheasant • Fisherman's Bounty • Fruit and Herring Tart • Garreg Mach Meat Pie • Gautier Cheese Gratin • Grilled Herring • Onion Gratin Soup • Pickled Seafood and Vegetables |
| Disliked | Grilled Beast Meat • Pickled Rabbit Skewers • Sautéed Jerky • Sautéed Pheasant and Eggs • Spicy Fish and Turnip Stew • Super-Spicy Fish Meatballs • Sweet and Salty Whitefish Sauté • Sweet Bun Trio • Vegetable Pasta Salad • Vegetable Stir-Fry |
| Activity | Preference |
|---|---|
| Care for the Horses | Neutral |
| Manage the Pantry | Neutral |
| Maintain Equipment | Strength |
| Organize Documents | Neutral |
| Run a Street Stall | Weakness |
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Merc Whistle Accessory
If theMerc Whistle is given to Jeritza, the following item is obtained:
| Merc Whistle Accessory | ||
|---|---|---|
| Icon | Item | |
| Odd Charm | ||
Personality
Jeritza dislikes mingling with others, and will actively reject any attempt to make small talk.[10] He spends most of his time at the Monastery alone and near the training grounds. Jeritza is a man of few words, but he does care deeply about Mercedes; he desperately struggles to maintain control of his Death Knight personality, to the point where he is actually willing to desert Garreg Mach Monastery to keep her safe when he nearly turns his blade on her during a conversation.[citation needed] Jeritza is ostensibly loyal to Edelgard for rescuing him after the massacre of House Bartels and giving him a purpose in life; as well as for their shared belief that the crest-based nobility system is irredeemably flawed and their shared goal of improving the social order of Fódlan.[citation needed] Notably, Edelgard is perhaps the only person Jeritza is more loyal to than his sister, as Jeritza will go as far as to engage his sister in the Crimson Flower route after failing to persuade her to stand down, should she not have been recruited in Part I.
As the Death Knight, he is an extremely intimidating figure. He deeply enjoys battle to the point of not caring whether his own life is placed in jeopardy, and develops a particular fixation on Byleth as the story progresses. He also tends to chafe at taking orders, and on several occasions disobeys his superiors to act on his own impulses.[11] In contrast to Jeritza's loyalty to Edelgard, the Death Knight personality is often somewhat dismissive of Edelgard whenever her orders clash with his "pleasure",[12] most notably on display during the Remire incident. The Death Knight persona also seems mostly unbothered at the prospect of cutting down Mercedes, attacking her without cause in their B support. However, this persona is not entirely devoid of compassion for his sister or honor; he gives Caspar the Scythe of Sariel if he defeats him in battle as a sign of respect, and he gives his half-sister Mercedes their family Hero's Relic (although he says that he would not hesitate to kill her in their next encounter). Mercedes's presence is also enough to give the Death Knight brief pause on several occasions in spite of his willingness to attack her in several such instances,[citation needed] and this personality still acknowledges Mercedes as his sister.
Supports
- Main articles:
Jeritza/Supports and Jeritza/Supports (Warriors: Three Hopes)
Endings
Jeritza, Bloodstained Demon (single ending)
After the war for Fódlan, Jeritza threw himself fully into the struggle against those who slither in the dark. Visage masked by the likeness of death itself, he laid waste to his enemies with a scythe that terrified friend and for alike. When it was all over, he stole away in secret and vanished without a trace. His whereabouts thereafter have been the subject of much conjecture.
Byleth, Wings of the Hegemon & Jeritza, Bloodstained Demon
After the war for Fódlan, Byleth and Jeritza threw themselves fully into Emperor Edelgard's struggle against those who slither in the dark. Though the battle proved vicious, none could stand against the combined might of shining sword and reaper's scythe, and the pair became venerated by history as heroes of Adrestia. Once those who slither in the dark were forever vanquished, the two heroes stole away in secret and vanished without a trace. Their whereabouts thereafter have been the subject of much conjecture by historians.
Bernadetta, Eternal Loner & Jeritza, Bloodstained Demon
After the war for Fódlan, Jeritza threw himself fully into the struggle against those who slither in the dark. Visage masked by the likeness of death itself, he laid waste to his enemies with a scythe that terrified friend and foe alike. When it was all over, he stole away in secret and vanished. At the same time, a mysterious guest arrived in Varley territory, which Bernadetta had inherited from her father. On that day, the reclusive noble and her guest were seen walking the grounds pleasantly together. A rendition of that scene, said to be painted by Bernadetta herself, remains at the estate to this day.
Mercedes, Benevolent Soul & Jeritza, Bloodstained Demon
Once those who slither in the dark were finally defeated, Mercedes left home and opened a small orphanage in the Faerghus region with her mother. After many years of kind service raising children who had lost their families, she received a letter bearing familiar handwriting. Its author, a prisoner in Enbarr, expressed his sincerest well-wishes to Mercedes and her family. Still more time passed until, one day, the man who wrote the letter paid her a visit. With joyful tears in her eyes, Mercedes smiled, took Emile by the hand, and at last welcomed him home.
Jeritza, Bloodstained Demon & Constance, Scion of Nuvelle
After the war, Jeritza and Constance joined the battle against those who slither in the dark. In that dire struggle, which raged across the continent, Constance earned her noble title with powerful magic that proved essential to victory. Her rise in status ruffled more than a few feathers, but Jeritza kept the Imperial nobility in line. It is said, in the ballads composed about the couple, that they swore their wedding vows in the beautiful rose garden they had planted together on the Nuvelle estate.
Quotes
- Main articles:
Jeritza/Quotes and Death Knight/Quotes (Heroes)
Other appearances
Fire Emblem Cipher
Jeritza is featured on two cards inFire Emblem Cipher, one of which depicts his Death Knight identity.
| Fire Emblem Cipher data for Jeritza and the Death Knight | |||||
|---|---|---|---|---|---|
| Funeral-Knight of Hell, Death Knight | |||||
| "One of us will die, the other will live. I will enjoy this dance of damnation." | |||||
| Attack: 70 | Support: 0 | Range: 1 | Deploy Cost: 4 | ||
| Class: Death Knight | Tier:Advanced | Class Change Cost: 3 | |||
| Scythe of Sariel:[Trigger][Once per turn] When one of your opponent's orbs is destroyed, choose 1 non-lord enemy, and destroy them. Commander:[Always] This unit is immune to destruction as the cost or effect of skills. | |||||
| Card #B19-047HN • Artist:Setsu | |||||
| Masked Fencing Instructor, Jeritza | |||||
| "I am Jeritza. I teach here. Weapon instruction." | |||||
| Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 3 | ||
| Class: Myrmidon | Tier:Base | Class Change Cost: -- | |||
| "You look bored. Care to duel?":[Activate][Once per turn] Choose 1 non-Main Character enemy who is in the Front Line. Until the end of the turn, that enemy cannot evade. | |||||
| Card #B21-045N • Artist:Setsu | |||||
| Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, seetheir TCG wiki article on Jeritza as well asDeath_Knight. | |||||
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Three Houses | General of the Adrestian Empire | アドラステア帝国の将軍 |
| Three Houses (Part I, unused) | Professor at the Officers Academy | ガルグ=マクの士官学校の教師 |
| Warriors: Three Hopes (Scarlet Blaze) | General of the Adrestian Empire | アドラステア帝国の将軍 |
| Warriors: Three Hopes (Azure Gleam) | [sic] | アドラステア帝国の元将軍 |
Trivia
- The Death Knight is tied for the most appearances as an enemy in a single main-series game.
- If paralogues are discounted, he has 6 appearances and is tied withEdelgard; he is fought in Chapters4,6,8,12, and either18 and19 of the Verdant Wind route or17 and18 of the Silver Snow route ofThree Houses.
- If paralogues are counted, he has 7 appearances and is tied withHubert; he is fought in the above chapters, as well asThe Face Beneath.
- The Death Knight has no defeat quotes duringChapter 12 of the Black Eagles route should he fall in battle.
- From version 1.1.0 onwards, there isunused dialogue concerning a potential interaction with Jeritza while exploringCrimson Flower's Chapter 12, and also for recruiting him manually in the monastery.
- Jeritza is the only non-main character in the game to have apersonal class.
- Jeritza is the only male unit inThree Houses to have native access toDarting Blow as he gains it through hisbudding talent.
- Potentially due to the Death Knight class being very similar to the Dark Knight class, Jeritza cannot class change to a Dark Knight inWarriors: Three Hopes.
Etymology and other languages
Jeritza
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Jeritza von Hrym | Full name, known by justJeritza in most menus. |
| Japanese | イエリッツァ=フォン=フリュム | Jeritza von Hrym |
| Spanish | Jeritza von Hrym | -- |
| French | Jeritza von Hrym | -- |
| German | Jeritza von Hrym | -- |
| Italian | Jeritza von Hrym | -- |
| Portuguese | Jeritza | Used in theChoose Your Legends polls forFire Emblem Heroes. |
| Korean | 예리차 폰 프륨 | Jeriza von Hrym |
| Simplified Chinese | 伊艾里扎·冯·弗琉慕 | Jeriza von Hrym |
| Traditional Chinese | 伊艾里扎‧馮‧弗琉慕 | Jeriza von Hrym |
Death Knight
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Death Knight | -- |
| Japanese | 死神騎士 | Literally "Death God Knight", meaning death personified as a knight. |
| Spanish | Caballero Sanguinario | Bloodthirsty Knight |
| French | Chevalier Macabre | Macabre Knight |
| German | Ritter des Todes | Knight of Death |
| Italian | Cavaliere Infernale | Infernal Knight |
| Portuguese (Brazil) | Arauto da morte | Herald of Death |
| Korean | 사신기사 | Reaper Knight |
| Simplified Chinese | 死神骑士 | Death God Knight |
| Traditional Chinese | 死神騎士 | Death God Knight |
Emile
This section has been marked as astub. Please help improve the page by adding information.
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Emile von Bartels | Emile is from the Roman surnameAemilius, derived from the Latinaemulus "rival".[13]Bartels is a German surname related toBartholomäus, the German form ofBartholomew.[14] |
| Japanese | エミール=フォン=バルテルス | Emile von Bartels |
| Spanish | Emile | -- |
| French | Emile | -- |
| German | Emile | -- |
| Italian | Emile | -- |
| Korean | 에밀 | Emile |
| Simplified Chinese | 艾米尔 | Emile |
| Traditional Chinese | 艾米爾 | Emile |
Gallery
| Sprite Gallery | ||
|---|---|---|
| ||
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Official artwork
- Artwork of the Death Knight fromThree Houses.
CG images
- CG image of Emile dying inMercedes's arms inThree Houses.
- Jeritza's S-support illustration with male Byleth inThree Houses.
- Jeritza's S-support illustration with female Byleth inThree Houses.
Portraits
- High-quality portrait artwork of Jeritza with his mask fromThree Houses.
- High-quality portrait artwork of the Death Knight fromThree Houses.
- Portrait of Jeritza without his mask inThree Houses.
- Portrait of Jeritza without his mask inWarriors: Three Hopes.
Heroes artwork
Character artwork
- Artwork of Death Knight: The Reaper.
- Artwork of Death Knight: The Reaper.
- Artwork of Death Knight: The Reaper.
- Artwork of Death Knight: The Reaper.
Meet some of the Heroes artwork
- Artwork of Death Knight: The Reaper.
- Artwork of Death Knight: The Reaper.
- Artwork of Death Knight: The Reaper.
- Artwork of Death Knight: The Reaper.
- The Death Knight in artwork ofFlame Emperor: Bringer of War.
- The Death Knight in artwork ofFlayn: Playing Innocent.
Cipher artwork
- Artwork of the Death Knight.
References
- ↑1.01.1Credits
- ↑"Why? Because Emile von Bartels is dead?" —Edelgard in her and Jeritza'sC support,Fire Emblem Warriors: Three Hopes
- ↑"A house of Imperial barons. Highly ambitious, it sought out and acquired several Crests for its bloodline." — House Bartels's overview in the book "Register of Empire Nobles, Part II",Fire Emblem: Three Houses
- ↑"Mercedes: We never intended to leave you alone with House Bartels.
Jeritza: Perhaps not. But it was wise of Mother to have only taken you. As the heir, if she had taken me, Father would have searched relentlessly for us all. And...had he found us...I feel certain he'd have killed you both." — Jeritza and Mercedes's C-Support,Fire Emblem: Three Houses - ↑"On the day I took his life, Father had just discovered that you and Mother were hiding at a church in the Kingdom. He was considering bringing both of you back home, but by then, Mother was past the age to bear children. And so he proclaimed that he would take the only other female of the Lamine bloodline... That he would take you as his wife. What happened after that...I remember nothing of it. How I killed him or what his final words were." — Jeritza in his and Mercedes's A-Support,Fire Emblem: Three Houses
- ↑"In 1176, many members, including the head of the house, died under unexplained circumstances. The deed was attributed to the heir, Emile. As his whereabouts are unknown, leadership of the house fell to a distant relative." — House Bartels's overview in the book "Register of Empire Nobles, Part II",Fire Emblem: Three Houses
- ↑Jeritza - Personal Information, fedatamine.com,Retrieved: April 29, 2021
- ↑"The young emperor discovered me, long ago... Though, back then, she was still a princess. Ultimately, it was she who erased my past. She placed me into a family that was disintegrating, that I might be their heir. [...] To survive, the Death Knight must spill blood. Left to his own devices, he would kill innocent passersby. Through the emperor's grace, he was allowed hunting grounds. That is why, to this day, I follow her." — Jeritza in his and Byleth's B-Support,Fire Emblem: Three Houses
- ↑"Lord Jeritza? I believe he used to be a professor at the Officers Academy. It was also my understanding that he was personally recommended by Lord Arundel himself, landing him a position as a sword instructor." — An Imperial Soldier in Byleth and Jeritza's B-Support,Fire Emblem: Three Houses
- ↑"What do you want? I am Jeritza. I teach here. Weapon instruction. These are the training grounds. Good-bye." — Jeritza inChapter 1 during monastery exploration,Fire Emblem: Three Houses
- ↑"And they finally decided to use one [javelin of light] at Merceus, where they were sure they'd be able to finish us off. It's only thanks to the whims of the Death Knight that we escaped with our lives." —Claude inVerdant Wind Chapter 21,Fire Emblem: Three Houses
- ↑"Flame Emperor: Halt. You're having a bit too much fun.
Death Knight: You are getting in the way of my game." — Edelgard in her Flame Emperor persona with the Death Knight inChapter 6,Fire Emblem: Three Houses - ↑Meaning, origin and history of the name Emile - Behind the Name, Behind the Name,Retrieved: February 29, 2020
- ↑Bartels Name Meaning, Family History, Family Crest & Coats of Arms, House of Names,Retrieved: Febraury 20, 2024
External links
- The Death Knight's page on the Japanese official website
- Jeritza's page on the Japanese official website
| This article is part ofProject Characters, a project focused on writing articles for every character present in theFire Emblem series. |
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