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Janaff
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| “ | I used to loathe huma...beorc. Even hearing the word made me angry. But... Now I think friendship is possible. | ” | — Janaff |
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Janaff (Japanese:ヤナフJanaff) acts as the eyes ofTibarn, and can see for many miles ahead.
Fire Emblem: Path of Radiance
Role
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Janaff is aHawk fromPhoenicis. He serves as the "eye" toTibarn. He first appears inChapter 13 alongside Tibarn andUlki. Tibarn ask Janaff to search about the battle that happen nearby.
He appears again inChapter 17 where he, alongside with Tibarn and Ulki, findReyson about to do the Dirge of Ruin, a forbidden spell of theHeron tribe. They suddenly findIke's army is battlingOliver. They see Ike carried a female Heron that turns out to beLeanne, the long lost princess ofSerenes Forest. Feeling that Ike is trying to help her, they help Ike fight Oliver.
Janaff is first playable inChapter 18, where Tibarn order him and Ulki to guard Reyson while he aid Ike on his journey.
Starting stats and growth rates
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Analysis
| This character analysis section may not be accurate to every player's experience. |
Janaff is one of two main hawk laguz available through midgame and on. Due to his class, he has high mobility and flight (but no Canto); he is one of very few flying units that can shove. At base, he is fast enough to double most enemy units but he struggles to one-round enemies due to his average strength and weak beak weapon. He is also restricted to 1-range and has average durability (though a respectable health base), so his enemy phase is weak. His transformation gauge starts at full, so he will be transformed for the first few turns of each chapter then untransform. He can use a demi band to circumvent this after the first few turns, but his already mediocre attack power will become even worse.
Janaff has excellent growths in skill and speed, ensuring he will reliably double and land his hits long-term. While his strength growth is good, he is still limited by his weapon type and 1-range, and cannot use forges, so he will remain offensively weak. His defensive growths are mediocre for a laguz unit. Janaff is ultimately outclassed by mounted fliers in almost every way, his only useful niche being his ability to shove while flying.
Janaff has the Insight skill which gives him an innate boost to accuracy. As he already has high skill and luck, this skill is usually overkill but better than nothing. Adept and Wrath complement his good skill and health stats respectively, and give him a necessary offensive boost. Smite can make him a more useful niche flying shover, though his low weight severely limits his shoving utility. His mastery skill, Cancel, is a useful defensive skill and is one of the better uses of the Occult scrolls, if the player wants to use Janaff long-term.
Janaff has a thunder affinity which gives a useful defense and avoid boost, helping his durability. He can support Oscar and Tanith, both mobile mounted units with earth affinities that complement Janaff's thunder affinity, but they generally have other more useful support options to abuse double earth. Shinon has another thunder affinity, giving a massive +3 defense +15 avoid boost, but Shinon is not a practical character to use and plays a completely different kind of role than Janaff.
Fire Emblem: Radiant Dawn
Role
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Janaff first appears as an NPC unit alongsideUlki inPart III-7, and can be recruited by talking to him withIke orReyson. If this is not done in III-7, both units will join the player's army at the start ofPart III-8. After recruitment, Janaff will be available for deployment in the chapters focusing on the Greil Mercenaries:Part III-10,Part III-11, andPart III-E.
In Part IV, Janaff can be assigned to any army at the player's discretion.
Starting stats and growth rates
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- Note: The above stats are Janaff's default stats. If aRadiant Dawn game was started via adata transfer fromPath of Radiance and Janaff managed to reach level 20 in his highest possible class in thePath of Radiance save file, any stat Janaff capped inPath of Radiance will result in a boost to his base in the stat in question inRadiant Dawn. The boost is a +5 formax HP, and +2 forstrength,magic,skill,speed,luck,defense orresistance. SeeData transfer §Fire Emblem: Radiant Dawn for more information.
- Janaff cannot gain enough points via level-up and stat-boosting items to cap skill, speed, luck, or resistance, and thus cannot legitimately obtain a boost in those stats.
Availability
| Part I | Part II | Part III | Part IV | |||||||||||||||||||||||||||||||||||||||
| P | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | E | P | 1 | 2 | 3 | E | P | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | E | P | 1 | 2 | 3 | 4 | 5 | Endgame | |||||
| 1 | 2 | 1 | 2 | 3 | 4 | 5 | ||||||||||||||||||||||||||||||||||||
| F | A | A | A | A | S | S | S | S | S | S | S | S | S | S | S | |||||||||||||||||||||||||||
Legend
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Analysis
| This character analysis section may not be accurate to every player's experience. |
Janaff is one of two hawks that joins Ike's group in chapter 3-7 and onward. As a hawk laguz, he has high mobility, flight, and Canto, making him a very flexible unit. He is also one of few flying units in the game that can shove. He has excellent offensive stats all around, having more than enough strength, skill, and speed to one-round most enemy units until endgame despite his low base strike rank. His durability is excellent, having amazing avoid due to high speed and luck, with decent health and average defense, but he can be easily killed by crossbows. As a laguz, he lacks 2-range so his enemy phase is limited. As a laguz unit, he has a maintainable laguz gauge, allowing him to face a respectable number of units in combat before depleting to zero. He will generally need laguz stones or olivi grass to remain transformed, though he is more flexible than other laguz classes.Path of Radiance Janaff does not have a realistic chance of capping any stats, so the most benefit he can get from a transfer is a bond support.
Janaff has solid offensive growths for a laguz unit, capping strength and skill on average. His speed growth is low but he is already fast enough to double most units in the game. His experience gain will generally be low as a higher-level laguz; however, improving his strike rank is more significant than actual levels, as he gains +5 attack from each rank up. Ultimately, his bases are enough to carry him until endgame, and by then a maxed strike rank turns him into a formidable endgame laguz unit that can compete with the royals, when Laguz Gems are available.
Janaff has the innate Insight skill which gives him very reliable (albeit overkill) hit rates. He is an excellent candidate for a Satori Sign, since he only needs one level to be able to learn Tear. Adept complements Janaff's excellent speed and boosts his offense, though his partner Ulki benefits more due to less attack and more speed.
Janaff has a thunder affinity which gives a light defense and avoid boost. Ulki has the same class and availability as Janaff, and his water affinity provides attack and defense. Other units that provide a defense or avoid boost (especially fliers) will be helpful, including Sigrun and Tanith, as long as Janaff is put on the same Part IV team.
Personality
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Supports
Path of Radiance
- Main article:
Janaff/Supports (Path of Radiance)
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Radiant Dawn
Bond supports
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Endings
Radiant Dawn
Janaff, Hawk King's Eyes
As the new king's right arm, Janaff so eagerly trained his men that he often skipped meals, weekends, and sleep.
Quotes
Battle quotes
| “ | Enemies are flocking. So, don't dawdle. | ” | — Anunused quote intended to be Janaff's escape quote inPath of Radiance. |
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| “ | Janaff: King of crows! Do you seriously think to betray your fellow laguz? Naesala: ...Oh, please... You hawks are always so excitable. You know the true nature of my fellow ravens, so... | ” | — Janaff, when fightingNaesala inChapter 19 ofPath of Radiance. |
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Death quotes
| “ | Ouww... I've been beaten. Sorry, but I've got to return to Phoenicis. I don't want to slow anyone down. Ulki! The White Prince is under your care! | ” | — Janaff, inPath of Radiance, ifUlki andReyson are still alive |
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| “ | Ouww... I've been beaten. Sorry, but I've got to return to Phoenicis. I don't want to slow anyone down. Ulki! I'm counting on you to see this through! | ” | — Janaff, inPath of Radiance if Ulki is alive but Reyson was defeated prior. |
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| “ | Ouww... I've been beaten. Sorry, but I've got to return to Phoenicis. I don't want to slow anyone down. Beorc general! Look aftermy son! | ” | — Janaff, inPath of Radiance if Reyson is alive but Ulki was defeated prior. |
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| “ | ...Ow. That hurts. A lot. Sorry, but I must pull back. I don't want to slow anyone down. | ” | — Janaff, inPath of Radiance, if both Ulki and Reyson were defeated prior. |
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| “ | Janaff: Yeowch! Ah... Tibarn: Pull back, Janaff! You've nothing to prove to me. I'll not forgive you if you go and get yourself killed. Janaff: I'm ashamed... | ” | — Janaff, inpart four of Chapter 17 ofPath of Radiance. |
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| “ | Ugh... I've messed this up. This wound is too deep. I'm going to withdraw for now... I'm sorry... Forgive me. | ” | — Janaff's defeat quote prior toPart IV, Endgame (1) inRadiant Dawn. |
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| “ | Ugh... How stupid... I thought I'd have...seen it coming... | ” | — Janaff's death quote inPart IV, Endgame (1) onwards inRadiant Dawn. |
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Other appearances
Fire Emblem Cipher
Janaff is featured on one card inFire Emblem Cipher.
| Fire Emblem Cipher data for Janaff | |||||
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| Hawk King's Eyes, Janaff | |||||
| "Leave it to me to find lost items. After all, I am the hawk king's 'eyes'." | |||||
| Attack: 50 | Support: 20 | Range: 1 | Deploy Cost: 2 | ||
| Class: Bird Tribe | Tier: Base | Class Change Cost: – | |||
| Insight:[Activate][Once per turn] Reveal the top card of the opponent's deck. Hawk King's Right Hand:[Always] If you have an ally "Tibarn", this unit can attack any enemy regardless of this unit's range. | |||||
| Card #B09-082N • Artist:Nekohayashi | |||||
| Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, seetheir TCG wiki article on Janaff. | |||||
Flavor text
| Game | Text (English) | Text (Japanese) |
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| Radiant Dawn | A bird tribe laguz and member of the hawk clan. He is one of King Tibarn's most trusted soldiers. He possesses the skill Insight and has amazing vision. He looks young but is over 100 years old. | 鳥翼族/鷹の民。 フェニキス王ティバーンの片腕であり 【千里眼】の持ち主。 少年のような容貌だが 既に100年以上生きている。 |
Choose Your Legends placement history
| Round | Placement | Character | Votes |
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| CYL 1 (2017) | 438 | Janaff Path of Radiance | 299 |
| 531 | Janaff Radiant Dawn | 187 |
| CYL 2 (2018) | 471 | Janaff Path of Radiance | 274 (−25) |
| 546 | Janaff Radiant Dawn | 193 |
| CYL 3 (2019) | 350 (−21) | Janaff Path of Radiance Radiant Dawn | 548 (+80) |
| CYL 4 (2020) | 389 (+11) | Janaff Radiant Dawn Path of Radiance | 330 (−218) |
| CYL 5 (2021) | 286 (−103) | Janaff Path of Radiance Radiant Dawn | 336 (+6) |
| CYL 6 (2022) | 275 (−12) | Janaff Path of Radiance Radiant Dawn | 355 (+19) |
| CYL 7 (2023) | 231 (−44) | Janaff Path of Radiance Radiant Dawn | 274 (−81) |
| CYL 8 (2024) | 239 (+8) | Janaff Path of Radiance Radiant Dawn | 263 (−11) |
| CYL 9 (2025) | 196 (−43) | Janaff Path of Radiance Radiant Dawn | 286 (+23) |
| CYL 10 (2026) | 159 (−37) | Janaff Path of Radiance Radiant Dawn | 231 (−55) |
| Total results | This character has 12 entries across all Choose Your Legends polls. | 3,576 |
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Trivia
- InAwakening, a bird nursed back to health byNowi withStahl's help intheir supports was given the nameJanaff in homage to this character.
- There is a mistranslation in one of Janaff's death quotes in the North American version ofPath of Radiance, where he asks Ike to look after his son. In Japanese, "son" is instead "prince", referring to Reyson. This was fixed in the PAL version.
Etymology and other languages
| Names, etymology, and in other regions | ||
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| Language | Name | Definition, etymology, and notes |
| English | Janaff | Possibly derived fromजनाव्janāv, a Hindi word meaning "protector of mankind".[2] The word is often associated withKrishna, as he is the Hindu God of protection. He is known for having captivating and alluring eyes, fitting with the character's title of theHawk King's eyes.[3] |
| Japanese | ヤナフ | Officially romanized asJanaff. |
| Spanish | Janaff | -- |
| French | Janaff | -- |
| German | Janaff | -- |
| Italian | Janaff | -- |
| Portuguese | Janaff | Used in theChoose Your Legends polls forFire Emblem Heroes. |
| Traditional Chinese | 牙納夫 | Janaff; used in the Choose Your Legends polls forHeroes. |
Gallery
Official artwork
- Artwork of Janaff fromPath of Radiance.
- Artwork of Janaff fromRadiant Dawn.
Portraits
- Portrait of Janaff inPath of Radiance.
- Portrait of Janaff inRadiant Dawn.
Screenshots
- Janaff activatingCancel inPath of Radiance.
- Janaff as an unshiftedHawk inRadiant Dawn.
Cipher artwork
- Artwork of Janaff.
References
- ↑"Janaff: I'm a bit over 110 years old.
Shinon: Wha–?! You half-br...you guys must have a different way of counting than us humans.
Janaff: Don't spring, summer, fall, and winter make a year in your calendar, too?" — Janaff andShinon's A support,Fire Emblem: Path of Radiance - ↑Janav, Janāv: 5 definitions, Wisdom Library,Retrieved: 6 November 2025
- ↑Significance of Krishna's eyes, Wisdom Library,Retrieved: 6 November 2025
| This article is part ofProject Characters, a project focused on writing articles for every character present in theFire Emblem series. |
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