Site News
Warning: This wiki containsspoilers. Read at your own risk!

Social media: If you would like, please joinour Discord server, and/or follow us onX (Twitter),Bluesky, orTumblr!

Invisible Ties

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Namespaces

More

  • More
This article is about Chapter 23 ofFire Emblem Awakening. For the premonition inAwakening, seeInvisible Ties (premonition). For the History Mode map inWarriors, seeInvisible Ties (Warriors). For the Tempest Trials map inHeroes, seeTempest Trials/Additional data (page 1) § Invisible Ties.

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

Invisible Ties


Location

TheDragon's Table

New units

Basilio,Flavia

Boss(es)

Validar

Previous chapter(s)

An Ill Presage

Next chapter(s)

Awakening

Destiny is your master, one way or the other!
— Validar, if attacked by someone other than Chrom or Robin in his first battle

Invisible Ties (Japanese:運命か、絆かFate, or Bonds) is the twenty-third chapter inFire Emblem Awakening. A battlelong prophesized is finally taking place in this chapter, asValidar is making his last stand. This time, instead ofChrom andRobin being the only combatants, they have brought theShepherds with them—except Chrom and Robin have been separated from the Shepherds by a barrier. What happens late within and after the prophesized events just may affect the fate of the whole world.

Plot

Main article:Invisible Ties/Script

As theShepherds approach theDragon's Table,Robin makes a request ofChrom: ifValidar should take control, he is to cut Robin down. Chrom reluctantly agrees, but asks Robin in turn to resist Validar at any cost. The Shepherds then enter the Dragon's Table and confront Validar. Validar explains that, with theFire Emblem, he can perform theAwakening to raiseGrima and only needs a suitable vessel; he explains that Robin is that vessel, bred by generations ofGrimleal to house Grima's soul, but Robin's mother took the baby one night after Grima's soul was implanted—Validar interprets Robin's return as a sign of destiny, but Robin and Chrom resolve to fight that destiny, and a battle begins.

As the battle starts, Validar casts up a barrier separating himself, Robin and Chrom from the Shepherds and the Grimleal, and a battle begins in two areas. As Validar is defeated, he attacks Chrom, but Robin takes the blast. When Chrom picks Robin off the ground, Robin becomes possessed by Validar's influence and stabs Chrom in the stomach withthunder magic. Validar gets up and gloats toLucina and Robin about the power of destiny. At that time,Basilio arrives; he explains that he took Lucina's warning and feigned death when fightingWalhart, and further reveals that Robin had planned everything out whenFlavia gave ChromGules. Validar then notices Chrom standing up, who explains that Robin weakened the blow before striking him. The battle against Validar resumes, and both Basilio and Flavia take the field.

Once Validar is dead, the Shepherds begin to celebrate altering their destinies. They are interrupted, however, by the hierophant, who appears and reveals their true identity: Robin from the same timeline as Lucina, where they killed Chrom and became Grima. They explain that Robin's vivid dreams and headaches are memories, ones which Robin received due to them sharing Grima's heart, and states that they tried to unite with Robin immediately, but Robin was not strong enough to contain Grima's power and lost all memory up to that moment. The hierophant than receives the sacrifice and becomes Grima as the Shepherds flee the collapsing Demon's Table. Once they reach the exterior, Grima roars, confirming his revival. Seeing Grima fully arisen, Chrom laments that, without the Fire Emblem, he cannot perform the Awakening; Robin reveals that they stole the Fire Emblem back from Validar, and Chrom resolves to perform the ritual on Mount Prism, the site where thefirst exalt underwent the rite.

Summary

Robin and Basilio turn the tables on Validar with a brilliant deception. The "hiero-phant" reveals [himself/herself] to be Robin's future self.

Chapter data

NormalHardLunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemyThird
Defeat:Chrom orRobin dies2–15+2{{{partner}}}{{{other}}}26+12{{{third}}}
Map dimensions:
25 columns by 25 rows
Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemyThird
Defeat:Chrom orRobin dies2–15+2{{{partner}}}{{{other}}}34+12{{{third}}}
Map dimensions:
25 columns by 25 rows
Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemyThird
Defeat:Chrom orRobin dies2–15+2{{{partner}}}{{{other}}}41+15{{{third}}}
Map dimensions:
25 columns by 25 rows

{{{content4}}}

{{{content5}}}

{{{content6}}}

{{{content7}}}

{{{content8}}}

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

UntilValidar is defeated for the first time,Rescue is disabled.

Character data

Characters
New units
Basilio
Warrior
HP
56/62/67+5
Inventory
Silver Axe
Hammer
Silver Bow
Level
10
Automatically after the first defeat of Validar
Flavia
Hero
HP
48/53/58
Inventory
Silver Sword
Short Axe
Level
10
Automatically after the first defeat of Validar
Forcibly deployed characters
Chrom l ​Robin m ​
Available characters
Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​Say'ri ​

Note: The returning characters list does not include any characters recruitable inparalogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include anybonus units, as they are recruitable at the player's discretion.

Item data

Items
NameObtainment Method
ArcfireDropped by enemySorcerer
WyrmslayerDropped by enemyHero
Silver BowDropped by enemyAssassin
Silver SwordDropped by enemyAssassin
Silver LanceDropped by enemyGeneral
TalismanDropped byValidar in his second appearance
Silver AxeDropped by enemyBerserker (reinforcement)

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stockPossible merchant items

ItemPrice
Physic1,800
Recover1,950
Dragonstone+3,780
Beaststone+3,220
Elixir900
ItemPrice
If amerchant is present in The Dragon's Table on theworld map, a random selection of three of the below items will also be available until the merchant leaves:
Brave Sword2,100
Brave Lance2,220
Brave Axe2,400
Brave Bow2,220
Rexcalibur1,900
Killer Lance1,680
Killer Axe1,860
Longbow2,150
Fortify2,500
A rare itemVaries
The following items may randomly appear in any slot designated "Rare item":Hammerne,Seraph Robe,Energy Drop,Spirit Dust,Secret Book,Speedwing,Goddess Icon,Dracoshield,Talisman,Arms Scroll.

{{{content3}}}

{{{content4}}}

{{{content5}}}

{{{content6}}}

{{{content7}}}

{{{content8}}}

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

Event tiles

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

NormalHardLunatic(+)

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Validar
(First battle)
Sorcerer51395211513121512-Grima's Truth
Defeat destroys the barrier.
GrimlealSorcerer123502191313121717~186Ruin
HexAnathema
Can have 0–1 skill(s) at random
• The western two immediately begin moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
GrimlealGeneral1225827018~1911~121625~26105Silver Lance
Defense +2Indoor FighterRally Defense
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
GrimlealAssassin1214522029271312~135~66Silver SwordSilver Bow
Avoid +10VantageMovement +1
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
GrimlealHero1224921~2212622~2317179~106Silver Sword
HP +5ZealPatience
Can have 0–1 skill(s) at random
• The western one immediately begins moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
GrimlealBerserker1246031014231212~135~66Silver Axe
GambleWrath
Can have 0–1 skill(s) at random
• The western two immediately begin moving unprovoked.
• The center one begins moving unprovoked on turn 2.
• The eastern one begins moving unprovoked on turn 3.
GrimlealSorcerer121502191313121717~186ArcfireThis item is dropped upon this unit's defeat.
HexAnathema
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
GrimlealGeneral1215827018~1911~121625~26105Silver Axe
Defense +2Indoor FighterRally Defense
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
GrimlealHero1214921~2212622~2317179~106WyrmslayerThis item is dropped upon this unit's defeat.
HP +5ZealPatience
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
GrimlealBerserker1216031014231212~135~66Tomahawk
GambleWrath
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
GrimlealHero1224921~2212622~2317179~106Silver Axe
HP +5ZealPatience
Can have 0–1 skill(s) at random
• The western one immediately begins moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
GrimlealAssassin1214522029271312~135~66Silver BowThis item is dropped upon this unit's defeat.Silver Sword
Avoid +10VantageMovement +1
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealSorcerer121502191313121717~186Arcthunder
HexAnathema
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealAssassin1214522029271312~135~66Killing EdgeKiller Bow
Avoid +10VantageMovement +1
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealGeneral1215827018~1911~121625~26105Spear
Defense +2Indoor FighterRally Defense
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealAssassin1214522029271312~135~66Silver SwordThis item is dropped upon this unit's defeat.Silver Bow
Avoid +10VantageMovement +1
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealSorcerer121502191313121717~186Arcwind
HexAnathema
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 3.
GrimlealGeneral1215827018~1911~121625~26105Silver LanceThis item is dropped upon this unit's defeat.
Defense +2Indoor FighterRally Defense
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 3.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Validar
(Second battle)
Sorcerer181556302220182321-Grima's TruthTalismanThis item is dropped upon this unit's defeat.
Anathema
--
GrimlealGeneral1215827018~1911~121625~26105Silver Lance
Defense +2Indoor FighterRally Defense
Can have 0–1 skill(s) at random
--
GrimlealSorcerer121502191313121717~186Arcfire
HexAnathema
Can have 0–1 skill(s) at random
--
GrimlealHero1214921~2212622~2317179~106Silver Axe
HP +5ZealPatience
Can have 0–1 skill(s) at random
--
GrimlealSorcerer122502191313121717~186Ruin
HexAnathema
Can have 0–1 skill(s) at random
--
GrimlealBerserker1216031014231212~135~66Silver AxeThis item is dropped upon this unit's defeat.
GambleWrath
Can have 0–1 skill(s) at random
--
GrimlealHero1214921~2212622~2317179~106Silver Sword
HP +5ZealPatience
Can have 0–1 skill(s) at random
--
GrimlealBerserker1216031014231212~135~66Tomahawk
GambleWrath
Can have 0–1 skill(s) at random
--
GrimlealGeneral1215827018~1911~121625~26105Spear
Defense +2Indoor FighterRally Defense
Can have 0–1 skill(s) at random
--
GrimlealAssassin1214522029271312~135~66Silver SwordSilver Bow
Avoid +10VantageMovement +1
Can have 0–1 skill(s) at random
--
GrimlealSorcerer121502191313121717~186Arcthunder
HexAnathema
Can have 0–1 skill(s) at random
--
GrimlealGeneral1215827018~1911~121625~26105Tomahawk
Defense +2Indoor FighterRally Defense
Can have 0–1 skill(s) at random
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Validar
(First battle)
Sorcerer51395211513121512-Grima's Truth
Defeat destroys the barrier.
GrimlealSorcerer12358~59223~2416~1716~1714~1519~2020~216RuinThis weapon is forged and has boosted stats.*
HexAnathemaVengeanceTomebreaker
Can have 0–2 skill(s) at random
• The western two immediately begin moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
GrimlealAssassin12252~5325~26033~3431~3215~1614~156~76Silver SwordThis weapon is forged and has boosted stats.*Silver BowThis weapon is forged and has boosted stats.*
Avoid +10VantageMovement +1Pass
Can have 0–2 skill(s) at random
Immediately begins moving unprovoked.
GrimlealGeneral1236731~32021~2214~1519~2028~2911~125Silver LanceThis weapon is forged and has boosted stats.*
Defense +2Indoor FighterRally DefensePavise
Can have 0–2 skill(s) at random
Immediately begins moving unprovoked.
GrimlealHero12357~5825~26130~3126~2720~2119~2011~126Silver SwordThis weapon is forged and has boosted stats.*
HP +5ZealPatienceSolAxebreaker
Can have 0–2 skill(s) at random
• The western one immediately begins moving unprovoked.
• The eastern two begin moving unprovoked on turn 3.
GrimlealSorcerer12158~59223~2416~1716~1714~1519~2020~216NosferatuThis weapon is forged and has boosted stats.*
HexAnathemaVengeanceTomebreaker
Can have 0–2 skill(s) at random
Immediately begins moving unprovoked.
GrimlealBerserker1246936~37016~1726~2714~1514~156~76Silver AxeThis weapon is forged and has boosted stats.*
GambleWrathAxefaire
Can have 0–2 skill(s) at random
• The western two immediately begin moving unprovoked.
• The center one begins moving unprovoked on turn 2.
• The eastern one begins moving unprovoked on turn 3.
GrimlealSorcerer12158~59223~2416~1716~1714~1519~2020~216BolganoneThis weapon is forged and has boosted stats.*ArcfireThis item is dropped upon this unit's defeat.
HexAnathemaVengeanceTomebreaker
Can have 0–2 skill(s) at random
Immediately begins moving unprovoked.
GrimlealGeneral1216731~32021~2214~1519~2028~2911~125Silver AxeThis weapon is forged and has boosted stats.*
Defense +2Indoor FighterRally DefensePavise
Can have 0–2 skill(s) at random
Immediately begins moving unprovoked.
GrimlealHero12157~5825~26130~3126~2720~2119~2011~126WyrmslayerThis weapon is forged and has boosted stats.*WyrmslayerThis item is dropped upon this unit's defeat.
HP +5ZealPatienceSolAxebreaker
Can have 0–2 skill(s) at random
Immediately begins moving unprovoked.
GrimlealBerserker1246936~37016~1726~2714~1514~156~76TomahawkThis weapon is forged and has boosted stats.*
GambleWrathAxefaire
Can have 0–2 skill(s) at random
• The western one immediately begins moving unprovoked.
• The center one begins moving unprovoked on turn 2.
• The eastern two begins moving unprovoked on turn 3.
GrimlealBerserker1216936~37016~1726~2714~1514~156~76Silver Axe
GambleWrathAxefaire
Can have 0–2 skill(s) at random
Immediately begins moving unprovoked.
GrimlealHero12257~5825~26130~3126~2720~2119~2011~126Silver AxeThis weapon is forged and has boosted stats.*
HP +5ZealPatienceSolAxebreaker
Can have 0–2 skill(s) at random
• The western one immediately begins moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
GrimlealAssassin12152~5325~26033~3431~3215~1614~156~76Silver BowThis weapon is forged and has boosted stats.*Silver BowThis item is dropped upon this unit's defeat.Silver SwordThis weapon is forged and has boosted stats.*
Avoid +10VantageMovement +1Pass
Can have 0–2 skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealSorcerer12158~59223~2416~1716~1714~1519~2020~216ThoronThis weapon is forged and has boosted stats.*
HexAnathemaVengeanceTomebreaker
Can have 0–2 skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealAssassin12152~5325~26033~3431~3215~1614~156~76Killing EdgeThis weapon is forged and has boosted stats.*Killer BowThis weapon is forged and has boosted stats.*
Avoid +10VantageMovement +1Pass
Can have 0–2 skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealGeneral1216731~32021~2214~1519~2028~2911~125SpearThis weapon is forged and has boosted stats.*
Defense +2Indoor FighterRally DefensePavise
Can have 0–2 skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealAssassin12152~5325~26033~3431~3215~1614~156~76Silver SwordThis weapon is forged and has boosted stats.*Silver SwordThis item is dropped upon this unit's defeat.Silver BowThis weapon is forged and has boosted stats.*
Avoid +10VantageMovement +1Pass
Can have 0–2 skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealSorcerer12158~59223~2416~1716~1714~1519~2020~216RexcaliburThis weapon is forged and has boosted stats.*
HexAnathemaVengeanceTomebreaker
Can have 0–2 skill(s) at random
Begins moving unprovoked on turn 3.
GrimlealGeneral1216731~32021~2214~1519~2028~2911~125Silver LanceThis weapon is forged and has boosted stats.*Silver LanceThis item is dropped upon this unit's defeat.
Defense +2Indoor FighterRally DefensePavise
Can have 0–2 skill(s) at random
Begins moving unprovoked on turn 3.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Validar
(Second battle)
Sorcerer181656352725232826-Grima's TruthTalismanThis item is dropped upon this unit's defeat.
AnathemaVengeanceDragonskin
--
GrimlealGeneral1216731~32021~2214~1519~2028~2911~125Silver LanceThis weapon is forged and has boosted stats.*
Defense +2Indoor FighterRally DefensePavise
Can have 0–2 skill(s) at random
--
GrimlealSorcerer12158~59223~2416~1716~1714~1519~2020~216BolganoneThis weapon is forged and has boosted stats.*
HexAnathemaVengeanceTomebreaker
Can have 0–2 skill(s) at random
--
GrimlealHero12157~5825~26130~3126~2720~2119~2011~126Silver AxeThis weapon is forged and has boosted stats.*
HP +5ZealPatienceSolAxebreaker
Can have 0–2 skill(s) at random
--
GrimlealSorcerer12258~59223~2416~1716~1714~1519~2020~216RuinThis weapon is forged and has boosted stats.*
HexAnathemaVengeanceTomebreaker
Can have 0–2 skill(s) at random
--
GrimlealBerserker1216936~37016~1726~2714~1514~156~76Silver AxeThis weapon is forged and has boosted stats.*Silver AxeThis item is dropped upon this unit's defeat.
GambleWrathAxefaire
Can have 0–2 skill(s) at random
--
GrimlealHero12157~5825~26130~3126~2720~2119~2011~126Silver SwordThis weapon is forged and has boosted stats.*
HP +5ZealPatienceSolAxebreaker
Can have 0–2 skill(s) at random
--
GrimlealBerserker1216936~37016~1726~2714~1514~156~76TomahawkThis weapon is forged and has boosted stats.*
GambleWrathAxefaire
Can have 0–2 skill(s) at random
--
GrimlealGeneral1216731~32021~2214~1519~2028~2911~125SpearThis weapon is forged and has boosted stats.*
Defense +2Indoor FighterRally DefensePavise
Can have 0–2 skill(s) at random
--
GrimlealAssassin12152~5325~26033~3431~3215~1614~156~76Silver SwordThis weapon is forged and has boosted stats.*Silver BowThis weapon is forged and has boosted stats.*
Avoid +10VantageMovement +1Pass
Can have 0–2 skill(s) at random
--
GrimlealSorcerer12158~59223~2416~1716~1714~1519~2020~216ThoronThis weapon is forged and has boosted stats.*
HexAnathemaVengeanceTomebreaker
Can have 0–2 skill(s) at random
--
GrimlealGeneral1216731~32021~2214~1519~2028~2911~125TomahawkThis weapon is forged and has boosted stats.*
Defense +2Indoor FighterRally DefensePavise
Can have 0–2 skill(s) at random
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Validar
(First battle)
Sorcerer51395211513121512-Grima's Truth
Defeat destroys the barrier.
GrimlealSorcerer1237023022221924266RuinThis weapon is forged and has boosted stats.*
Hit Rate +10
HexAnathemaVengeanceTomebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
• The western two immediately begin moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
GrimlealAssassin124633104038201896Silver SwordThis weapon is forged and has boosted stats.*Silver BowThis weapon is forged and has boosted stats.*
Hit Rate +10
Avoid +10VantageMovement +1Pass
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
• The western two immediately begin moving unprovoked.
• The eastern two begin moving unprovoked on turn 3.
GrimlealGeneral1238038027202534155Silver LanceThis weapon is forged and has boosted stats.*
Hit Rate +10
Defense +2Indoor FighterRally DefensePavise
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
Immediately begins moving unprovoked.
GrimlealBerserker125804502132191896TomahawkThis weapon is forged and has boosted stats.*
Hit Rate +10
GambleWrathAxefaire
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
• The western two immediately begin moving unprovoked.
• The center one begins moving unprovoked on turn 2.
• The eastern two begin moving unprovoked on turn 3.
GrimlealHero1246932137332624156Silver SwordThis weapon is forged and has boosted stats.*
Hit Rate +10
HP +5ZealPatienceSolAxebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
• The western two immediately begin moving unprovoked.
• The eastern two begin moving unprovoked on turn 3.
GrimlealSorcerer1217023022221924266NosferatuThis weapon is forged and has boosted stats.*
Hit Rate +10
HexAnathemaVengeanceTomebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
Immediately begins moving unprovoked.
GrimlealBerserker126804502132191896Silver AxeThis weapon is forged and has boosted stats.*
Hit Rate +10
GambleWrathAxefaire
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
• The western three immediately begin moving unprovoked.
• The center two begin moving unprovoked on turn 2.
• The eastern one begins moving unprovoked on turn 3.
GrimlealSorcerer1217023022221924266BolganoneThis weapon is forged and has boosted stats.*ArcfireThis item is dropped upon this unit's defeat.
Hit Rate +10
HexAnathemaVengeanceTomebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
Immediately begins moving unprovoked.
GrimlealGeneral1228038027202534155SpearThis weapon is forged and has boosted stats.*
Hit Rate +10
Defense +2Indoor FighterRally DefensePavise
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
• The western one immediately begins moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
GrimlealGeneral1218038027202534155Silver AxeThis weapon is forged and has boosted stats.*
Hit Rate +10
Defense +2Indoor FighterRally DefensePavise
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
Immediately begins moving unprovoked.
GrimlealHero1216932137332624156WyrmslayerThis weapon is forged and has boosted stats.*WyrmslayerThis item is dropped upon this unit's defeat.
Hit Rate +10
HP +5ZealPatienceSolAxebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
Immediately begins moving unprovoked.
GrimlealSorcerer1227023022221924266RexcaliburThis weapon is forged and has boosted stats.*
Hit Rate +10
HexAnathemaVengeanceTomebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
• The western one immediately begins moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
GrimlealHero1226932137332624156Silver AxeThis weapon is forged and has boosted stats.*
Hit Rate +10
HP +5ZealPatienceSolAxebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
• The western one immediately begins moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
GrimlealAssassin121633104038201896Silver BowThis weapon is forged and has boosted stats.*Silver BowThis item is dropped upon this unit's defeat.Silver SwordThis weapon is forged and has boosted stats.*
Hit Rate +10
Avoid +10VantageMovement +1Pass
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealSorcerer1217023022221924266ThoronThis weapon is forged and has boosted stats.*
Hit Rate +10
HexAnathemaVengeanceTomebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealAssassin121633104038201896Killing EdgeThis weapon is forged and has boosted stats.*Killer BowThis weapon is forged and has boosted stats.*
Hit Rate +10
Avoid +10VantageMovement +1Pass
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealAssassin121633104038201896Silver SwordThis weapon is forged and has boosted stats.*Silver SwordThis item is dropped upon this unit's defeat.Silver BowThis weapon is forged and has boosted stats.*
Hit Rate +10
Avoid +10VantageMovement +1Pass
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealGeneral1218038027202534155Silver LanceThis weapon is forged and has boosted stats.*Silver LanceThis item is dropped upon this unit's defeat.
Hit Rate +10
Defense +2Indoor FighterRally DefensePavise
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
Begins moving unprovoked on turn 3.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Validar
(Second battle)
Sorcerer181806443331293434-Grima's TruthTalismanThis item is dropped upon this unit's defeat.
Rightful KingAnathemaRenewalVengeanceDragonskin
--
GrimlealGeneral1218038027202534155Silver LanceThis weapon is forged and has boosted stats.*
Hit Rate +10
Defense +2Indoor FighterRally DefensePavise
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
--
GrimlealSorcerer1217023022221924266BolganoneThis weapon is forged and has boosted stats.*
Hit Rate +10
HexAnathemaVengeanceTomebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
--
GrimlealHero1216932137332624156Silver AxeThis weapon is forged and has boosted stats.*
Hit Rate +10
HP +5ZealPatienceSolAxebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
--
GrimlealSorcerer1227023022221924266RuinThis weapon is forged and has boosted stats.*
Hit Rate +10
HexAnathemaVengeanceTomebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
--
GrimlealBerserker121804502132191896Silver AxeThis weapon is forged and has boosted stats.*Silver AxeThis item is dropped upon this unit's defeat.
Hit Rate +10
GambleWrathAxefaire
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
--
GrimlealHero1216932137332624156Silver SwordThis weapon is forged and has boosted stats.*
Hit Rate +10
HP +5ZealPatienceSolAxebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
--
GrimlealBerserker121804502132191896Silver AxeThis weapon is forged and has boosted stats.*
Hit Rate +10
GambleWrathAxefaire
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
--
GrimlealAssassin123633104038201896Silver SwordThis weapon is forged and has boosted stats.*Silver BowThis weapon is forged and has boosted stats.*
Hit Rate +10
Avoid +10VantageMovement +1Pass
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
--
GrimlealBerserker121804502132191896TomahawkThis weapon is forged and has boosted stats.*
Hit Rate +10
GambleWrathAxefaire
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
--
GrimlealGeneral1218038027202534155SpearThis weapon is forged and has boosted stats.*
Hit Rate +10
Defense +2Indoor FighterRally DefensePavise
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
--
GrimlealSorcerer1217023022221924266ThoronThis weapon is forged and has boosted stats.*
Hit Rate +10
HexAnathemaVengeanceTomebreaker
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
--
GrimlealGeneral1218038027202534155TomahawkThis weapon is forged and has boosted stats.*
Hit Rate +10
Defense +2Indoor FighterRally DefensePavise
Will always have Hit Rate +10; can have 0–3 more skill(s) at random
--

Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:

{{{content4}}}

{{{content5}}}

{{{content6}}}

{{{content7}}}

{{{content8}}}

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

Reinforcements

Boss data

Main article:Validar

First battleSecond battle (Normal)Second battle (Hard)Second battle (Lunatic)

Sorcerer
Level5
Movement-
Stats
Max HP39Speed13
Strength5Luck12
Magic21Defense15
Skill15Resistance12
InventorySkills
Grima's Truth--
Weapon Levels
Swords--Lances--Axes--
Bows--TomesB/AStaves--

{{{content5}}}

{{{content6}}}

{{{content7}}}

{{{content8}}}

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


Trivia

  • This is the only chapter inAwakening that includes thepreparations phase with more than one forced deployment, forcingRobin to be deployed in addition toChrom.
    • It is also the only non-skirmish situation in the vanillaAwakening game that includes the battle preparations phase that does not have exactly one fixed deployment, and one of only four maps overall with that quality (theotherthree being the maps that comprise theGolden PackDLC package).
  • This chapter is one of few chapters in the game where thepreparations theme does not play during that phase of setup. In this case, the music from the preceding cutscene continues onto the battle preparations screen.
  • This chapter is the only one inAwakening that repeats an earlier cutscene without alteration; in this case, "Fated Clash II" from the Premonition, which originally played after Validar was defeated in that chapter, plays again upon Validar's first defeat in this chapter. (Thefinal chapter also repeats an earlier cutscene, but applies a few alterations.)
  • Lucina somehow reaches where Validar is situated in his first battle after his first defeat despite the barrier still being in place at the time and Lucina, if deployed, was on the other side of the barrier at the time Validar was first defeated. (Basilio also arrives in this area, but is shown to arrive from the direction opposite where Lucina did and may have been behind the barrier the whole time.)
  • Mire is capable of attacking through the barrier in the first battle. Doing so from the south side of the barrier is the only way to getValidar to state his neutral boss quote in his first battle.
  • This chapter's map was featured inDark Clouds over Awakening, aTempest Trials event inFire Emblem Heroes.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Invisible Ties

--

Japanese

運命か、絆か

Fate, or Bonds

Spanish

Lazos invisibles

Invisible ties

French

Liens et destinée

Bonds and fate

German

Unsichtbare Bande

Invisible Ties

Italian

Legami invisibili

Invisible ties

Gallery


This section has been marked as astub. Please help improve the page by adding information.


← An Ill Presage •Invisible Ties• Awakening →
Fire Emblem Awakening
Playable charactersAnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable charactersHollandMaidenNagaOld HubbaPhila
BossesAlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background charactersFirst exaltKe'riMarthShanty Pete
DLC charactersAlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass charactersShadow DragonCaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
GaidenAlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the EmblemAthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding BladeCeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire EmblemEliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred StonesAmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of RadianceAshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant DawnBlack KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
OthersCamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Legendary andpersonal weaponsAmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) •ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
ChaptersMain storyPm:Invisible Ties • P:The Verge of History • 1:Unwelcome Change • 2:Shepherds • 3:Warrior Realm • 4:Two Falchions • 5:The Exalt and the King • 6:Foreseer • 7:Incursion • 8:The Grimleal • 9:Emmeryn • 10:Renewal • 11:Mad King Gangrel • 12:The Seacomers • 13:Of Sacred Blood • 14:Flames on the Blue • 15:Smoldering Resistance • 16:Naga's Voice • 17:Inexorable Death • 18:Sibling Blades • 19:The Conqueror • 20:The Sword or the Knee • 21:Five Gemstones • 22:An Ill Presage • 23:Invisible Ties • 24:Awakening • 25:To Slay a GodE:Grima
Paralogues1:Sickle to Sword • 2:The Secret Seller • 3:A Strangled Peace • 4:Anna the Merchant • 5:Scion of Legend • 6:A Man for Flowers • 7:Noble Lineage • 8:A Duel Disgraced • 9:Wings of Justice • 10:Ambivalence • 11:Twin Wyverns • 12:Disowned by Time • 13:Rival Bands • 14:Shadow in the Sands • 15:A Shot from the Dark • 16:Daughter to Dragons • 17:The Threat of Silence • 18:The Dead King's Lament • 19:Irreconcilable Paths • 20:A Hard Miracle • 21:Ghost of a Blade • 22:The Wellspring of Truth • 23:The Radiant Hero
XenologuesChampions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
LocationsYlisseFerox (Arena Ferox) •Outrealm Gate (Outrealms) •Plegia (Dragon's Table) •YlisseValmChon'sinRosanneValm
Groups, objects, and conceptsAwakeningEinherjarFire EmblemGrimleal (Deadlords) •RisenShepherds
ListsChaptersCharactersClasses (Class change) •Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topicsAncient LettersBirthdayDouble DuelDownloadable contentMinor charactersName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) •Pre-release information (Unused content) •Unit Gallery (Soundtrack) •SpotPassStreetPassTheaterTimelineWorld map