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Into the Chasm

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Into the Chasm

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Boss(es)

Epimenides

Previous chapter(s)

The Hour of Vengeance

Next chapter(s)
My name is Epimenides, an ordinary man who vowed to kill the beast which set the earth ablaze. Do you not comprehend my purpose? I must save this world and its true people! That is why I chose to pass my consciousness down through the ages. Andyou... You are the vessel for that consciousness.
— Epimenides

Into the Chasm is the secret sixteenth chapter ofFire Emblem Warriors: Three Hopes on all three routes. It can only be played ifByleth andJeralt were previously recruited.

Plot

Main articles:Into the Chasm/Script (Scarlet Blaze),Into the Chasm/Script (Azure Gleam), andInto the Chasm/Script (Golden Wildfire)

Shez,Edelgard,Dimitri, andClaude find themselves in a dark void. The lords recount how Shez went berserk and attackedByleth, and Shez explains the full nature of their relationship withArval. The four agree to temporarily set aside their differences and work together to escape. On the Azure Gleam route, Edelgard returns to her normal personality and reveals that she has no memory of events sincethe battle for Arianrhod; the others bring her up to speed on events inFódlan.

As the group searches for a way out, they are accosted by Arval. Arval claims that there is no escape for any of them and reveals his true identity to be Epimenides, an ancient mage affiliated with the people who would becomethose who slither in the dark. In order to cleanse the surface world of the children of the goddess, he passed his consciousness down through the ages as Arval until it reached its final vessel – Shez. Epimenides engages the four in combat, but is overcome and struck down by Shez. As he dies, Epimenides acknowledges how strong Shez has become. Epimenides' claim that there is no escape proves to be a bluff, and the four find themselves back in their own reality. The group parts ways.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: DefeatEpimenidesPlayerPartnerOtherEnemyThird
Defeat: Any ally dies4{{{partner}}}{{{other}}}3+6{{{third}}}
File:Cm fewa2 16.png

Character data

Scarlet BlazeScarlet BlazeAzure GleamAzure GleamGolden WildfireGolden Wildfire

Characters
New units

None

Required characters
Shez f ​Edelgard ​
Available characters
None
Undeployable characters
Hubert ​Ferdinand ​Linhardt ​Caspar ​Bernadetta ​Dorothea ​Petra ​Monica ​Manuela ​Jeritza ​Gatekeeper ​Constance ​Hapi ​Ashe ​Lorenz ​Ignatz ​Balthus ​Raphael ​Lysithea ​Marianne ​Mercedes ​Shamir ​Yuri ​Byleth m 02 ​Jeralt ​Leonie ​
Characters
New units

None

Required characters
Shez f ​Dimitri ​
Available characters
None
Undeployable characters
Dedue ​Felix ​Ashe ​Sylvain ​Mercedes ​Annette ​Ingrid ​Rodrigue ​Hapi ​Petra ​Seteth ​Flayn ​Gatekeeper ​Dorothea ​Bernadetta ​Catherine ​Shamir ​Yuri ​Lorenz ​Raphael ​Ignatz ​Marianne ​Balthus ​Linhardt ​Constance ​Byleth m 02 ​Jeralt ​Jeritza ​
Characters
New units

None

Required characters
Shez f ​Claude ​
Available characters
None
Undeployable characters
Lorenz ​Raphael ​Ignatz ​Lysithea ​Marianne ​Hilda ​Leonie ​Shamir ​Linhardt ​Gatekeeper ​Holst ​Balthus ​Bernadetta ​Petra ​Constance ​Hapi ​Yuri ​Byleth m 02 ​Jeralt ​Ashe ​Dorothea ​

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Additionally, the player has playable access to the two house leaders not chosen at the beginning of the game in this chapter, but they cannot gain experience, cannot trade their items with other characters, and will leave the player's control at chapter's end. Their stats are as follows:

EdelgardAzure GleamEdelgardGolden WildfireDimitriScarlet BlazeDimitriGolden WildfireClaudeScarlet BlazeClaudeAzure Gleam

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Item data

Items
NameObtainment Method
Is fewa2 tome relic.pngHrottiDropped by Epimenides
Is fewa2 seal.pngMaster SealAutomatically upon completing the chapter
Is fewa2 axe relic.pngAymrAutomatically upon completing the chapter if an S rank was obtainedScarlet Blaze
Is fewa2 tome relic.pngIchor ScrollAutomatically upon completing the chapter if an S rank was obtainedAzure Gleam
Is fewa2 sword relic.pngBlutgangAutomatically upon completing the chapter if an S rank was obtainedGolden Wildfire

Enemy data


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Boss data

Main article:Epimenides

This section has been marked as astub. Please help improve the page by adding information.


EasyNormalHard

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This battle has little in the way of tactics and is more of a straight-up slugfest. On the Golden Wildfire route, it is wise to remove Claude's bow weakness through either an Aurora Shield, the Nullify Flying Effect granted by mastering Wyvern Lord, or just moving him to another class such as Sniper or Bow Knight. Having him dismount once the battle starts also works, especially for those playing on the Scarlet Blaze or Azure Gleam routes.

You will initially be attacked by phantoms of the three retainers. Have Claude shoot down "Hilda", Shez deal with "Dedue", and Edelgard and Dimitri tag-team "Hubert". Once they're down, quickly crack open a pot nearby before you're teleported to the second area. Your next foes are phantoms of the lords. The characters suggest you have each lord face themselves in a mirror duel, but for everyone except Claude this is inefficient. Instead, have Shez fight "Edelgard" and Edelgard fight "Dimitri". While Claude can do well against his phantom lookalike, he has the risk of taking bonus damage from "himself" since his doppelganger is wielding a bow like him. If Claude is still weak to bows (because either you're not on Golden Wildfire or you just didn't bother to patch that up), personally take control of Claude or have him dismount to make sure he doesn't get himself killed. Dimitri can just flit about helping whoever needs it. Once the "lords" are down, grab another pot before you are teleported to the final area. Epimenides himself comes out to face you. Once you lower his health a bit, he conjures a shield and summons two more phantoms of Shez and Byleth (defaults to Byleth if theMerc Whistle was not given to any character) to fight you. Have Dimitri take care of these phantoms, and then put Epimenides himself out to pasture.

Trivia

  • On the Azure Gleam route, despite Edelgard having switched toAymr as her primary weapon over the course of the story, she returns to usingLabraunda during her time as a temporary party member.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Into the Chasm

--

German

In den Abgrund

Into the Chasm

Gallery

Large-secret-book.png

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References

← The Hour of Vengeance •Into the Chasm• A Path Forward (Scarlet Blaze) →
• The End of Tragedy (Azure Gleam) →
• Field of Beginnings (Golden Wildfire) →
Fire Emblem Warriors: Three Hopes
Playable charactersScarlet BlazeAsheBalthusBernadettaBylethCasparConstanceDorotheaEdelgardFerdinandHapiHubertIgnatzJeraltJeritzaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaPetraRaphaelShamirShezYuri
Azure GleamAnnetteAsheBalthusBernadettaBylethCatherineConstanceDedueDimitriDorotheaFelixFlaynHapiIgnatzIngridJeraltJeritzaLinhardtLorenzMarianneMercedesPetraRaphaelRodrigueSetethShamirShezSylvainYuri
Golden WildfireAsheBalthusBernadettaBylethClaudeConstanceDorotheaHapiHildaHolstIgnatzJeraltLeonieLinhardtLorenzLysitheaMariannePetraRaphaelShamirShezYuri
OtherArvalGatekeeperRheaSothis
Non-playable charactersAcheronAloisAnnaLord ArundelCount BergliezCaptain BerlingCleobulusCorneliaFlecheMargrave GautierGetzCount GloucesterGonerilGustaveHannemanCount HevringThe Immaculate OneThe ImmovableJudithLadislavaLazleyMiklanRandolphSeirosSolonThalesTomasCount VarleyThe Wind Caller
BossesAcheronDuke AegirAnaximandrosLord ArundelCount BergliezBiasBylethCasparCatherineClaudeCorneliaCyrilDeath KnightDimitriDolofonosCount DuvalViscount ElidureEpimenidesMarquis ErebusViscount FenjaFerdinandFlaynFlecheMargrave GautierCount GeraintIngridJeraltKostasKronyaLadislavaBaron MateusViscount MenjaMetodeyBaron MüllerMysonNaderPallardóPittacusRheaCount RoweRufusSetethShahidShamirShezSolonThalesCount Varley (TBA)
Personal weapons and regaliaAegis ShieldAmaltheaAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherDahakaDark Creator SwordFailnaughtFetters of DromiFreikugelHrottiIchor ScrollThe InexhaustibleJárngreiprLabraundaLance of RuinLúinOchain ShieldRafail GemRidillScroll of TalosScythe of SarielSeiros ShieldShamshirSpear of AssalSuttungr's MysterySword of BegaltaSword of MoraltaSword of SeirosSublime Creator SwordTathlum BowThunderbrandThyrsusVajra-MushtiWind Caller's Genesis
ChaptersPrologue
Prologue
0:Crossed Roads • 1:A Chance Encounter • 2:Three Houses • 3:The Shadows of AdrestiaBlack Eagles /Crisis in FhirdiadBlue Lions /The Battle for the LocketGolden Deer
Scarlet Blaze
Scarlet Blaze
4:The Struggle Commences • 5:Skirmish in the Fog • 6:Bridge of Betrayal • 7:The Triumph of Valor • 8:The Maiden's Peril • 9:Unrest in Enbarr • 10:Shifting History • 11:Heroic Bloodlines • 12:The Rising Darkness • 13:Severing the Past • 14A:A Clash of Ambitions • 14B:Torment of the Eagle and Lion • 15:The Hour of Vengeance • 16:Into the Chasm • Final:A Path Forward
Azure Gleam
Azure Gleam
4:To War! • 5:Skirmish in the Fog • 6:Conspiracy in the Air • 7:The King Awakens • 8:The Blood-Stained Lance • 9:Reunion at the Fortress City • 10:Fanaticism • 11:Reprisal • 12:A Trick of the Goddess • 13:Clash of Torment • 14:The Absent Emperor • 15:The Hour of Vengeance • 16:Into the Chasm • Final:The End of Tragedy
Golden Wildfire
Golden Wildfire
4:To War! • 5:The Golden Guardian • 6:The Leader's Stratagem • 7:A Contest of Beasts • 8:What Makes a King • 9:The End of the Alliance • 10:Love and Loss • 11:The Sword Swings Wide • 12:Two Kings • 13:Darkness Attacks • 14:A Symbol of the Past • 15:The Hour of Vengeance • 16:Into the Chasm • Final:Field of Beginnings
Paralogues
Paralogues
The Ashen Wolves' ReunionComing CleanCycles of NostalgiaEagles, Lions, and DeerEnshrouded MemoriesEvil's Bane and Love's ProtectionA Grand Day for the Opera CompanyAn Incurable Shut-InLike Cats and DogsLove and Hate in WartimeMercenary ComplicationsA Night of WonderA Noble Among NoblesRaiders from the NorthA Reason to FightRight Where They're WantedThe Saints' ForgeThe Seiros SnareUnder the Protection of the Golden DeerUnsettling TruthsWhat Lies WithinWildflowers for the Future
LocationsFódlanAdrestiaBase CampFaerghusGarreg Mach Monastery (Abyss) •LeicesterAlmyraBrigidDagdaSrengZahras
Groups and events10 ElitesAshen WolvesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) •Golden DeerInsurrection of the SevenThose who slither in the darkTragedy of DuscurWar of Heroes
Concepts and objectsAwakeningCrests (Crest Stone) •Critical RushElementsHeroes' RelicsMonstersSurvey SpotsWarrior SpecialWeapon attributes
Related topicsDocumentsMoviesMusic PlayerName chart • Other games (WarriorsThree Houses) •Pre-release information (Unused content) •Weapons