| Site News |
|---|
| Warning: This wiki containsspoilers. Read at your own risk! Social media: If you would like, please joinour Discord server, and/or follow us onX (Twitter),Bluesky, orTumblr! |
Inspirited Spear
| ||||||
|
Inspirited Spear (Japanese:舞い踊る満月の宝槍Dancing full moon treasure lance) is a weaponskill in thelance category which debuted inFire Emblem Heroes; it is apersonal weapon of the Halloween variation ofTimerra. When there are enemies in a row or column near the user's, Inspirited Spear boosts thespeed anddefense of its user and their nearby allies and reduces those foes' special cooldown charges; additionally, when its user does not have lowHP, it boosts its user's stats, reduces the foe's stats, boosts the user's damage based on their defense, and heals the user after combat.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes | 16 | 1 | 400 | -- | Silver Lance | -- | ✗ | Grants −1 special cooldown count. If any foe is within 3 rows or columns centered on user at start of turn, grants +6 each tospeed anddefense to user and allies within 2 spaces of user for 1 turn. At start of enemy phase, inflicts Guard[effect 1] on foes within 3 rows or columns centered on user, and if foe's attack can trigger their special, foe's special cooldown count ≤ 1, and foe's defense < user's defense, inflicts +1 special cooldown count on foe. If user'sHP ≥ 25% at start of combat, grants +5 each toattack, speed, defense, andresistance to user and inflicts −(user's defense at start of combat × 15%) each to attack, speed, and defense on foe during combat, user deals +(user's defense × 40%) damage when special triggers, and restores 7 HP to user after combat. |
- ↑Inflicts −1 special cooldown charge on unit per attack during combat through their next action.
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Timerra: Trick or Meat |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes | Accelerates Special trigger (cooldown count-1). At start of turn, if any foe is within 3 rows or 3 columns centered on unit, grants Spd/Def+6 to unit and allies within 2 spaces of unit for 1 turn. At start of enemy phase, for foes within 3 rows or 3 columns centered on unit, inflicts 【Guard】on foe, and also, if foe's attack can trigger foe's Special, foe's Special cooldown count ≤ 1, and foe's Def < unit's Def, inflicts Special cooldown count+1 on foe (cannot exceed foe's maximum Special cooldown). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and inflicts Atk/Spd/Def-X on foe during combat (X = 15% of unit's Def at start of combat), deals damage = 40% of unit's Def when Special triggers (excluding area-of-effect Specials), and restores 7 HP to unit after combat. 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat through its next action. (Only highest value applied. Does not stack.) | 奥義が発動しやすい(発動カウント-1) ターン開始時、 自身を中心とした縦3列と横3列に敵がいる時、 自分と周囲2マス以内の味方の 速さ、守備+6(1ターン) 敵軍ターン開始時、 自身を中心とした縦3列と横3列にいる敵に 【キャンセル】を付与、 かつ 敵が攻撃時に発動する奥義を装備していて、 敵の奥義発動カウントが1以下の時、かつ 敵の守備が自分より1以上低い時、 敵の奥義発動カウント+1 (敵の奥義発動カウントの最大値は超えない) 戦闘開始時、自身のHPが25%以上なら、 戦闘中、自身の攻撃、速さ、守備、魔防+5、 敵の攻撃、速さ、守備が、 戦闘開始時の自分の守備の15%だけ減少、かつ、 奥義発動時、奥義によるダメージ+守備の40% (範囲奥義を除く) 戦闘開始時、自身のHPが25%以上なら、 戦闘後、7回復 【キャンセル】 奥義発動カウント変動量-1になる状態異常 (同系統効果複数時、最大値適用) (敵の次回行動終了まで) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Inspirited Spear | -- |
| Japanese | 舞い踊る満月の宝槍 | Dancing full moon treasure lance |
| Spanish | Lanza animada | Animated lance |
| French | Lance espiègle | Playful lance |
| German | Geisterspeer | Ghost spear |
| Italian | Lancia della festa | Lance of the feast |
| Portuguese | Lança quimérica | Fanciful lance |
| Traditional Chinese | 翩然起舞滿月的寶槍 | Dancing full moon treasure lance |
Gallery
- The Inspirited Spear as it appears inHeroes.



