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Ingrid

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Ingrid Brandl Galatea


Artwork of Ingrid in Part I, fromThree Houses.


Heir to House Galatea

Gender

Female

Race

Human

Age
  • 17–18(Part I)
  • 22–23(Part II)
Birthday

4th of the Guardian Moon (January 4th)
Imperial Year 1162

Height

165 cm

Family
Nationality

Faerghus

Starting class
Voiced by

Appearance(s)

Living as a knight is certainly not an easy task. I know it will mean much pain, strife, and heartache. But I still want to pursue that dream. Talking to you has reminded me... I'm not the type who gives up easily.
— Ingrid

Ingrid Brandl Galatea (pronounced /⁠'ɪŋgɹɪd ˌgælə'tiə⁠/[key]; Japanese:イングリットIngrid) is a playable character appearing inFire Emblem: Three Houses. She is a student at the Officers Academy and a member of theBlue Lions.

Contents

Biography

Ingrid is the daughter of Count Galatea and a childhood friend ofDimitri,Felix, andSylvain. She was previously betrothed to Glenn, Felix's elder brother, but Glenn died in the Tragedy of Duscur. In 1180, she enrolled in the Officers Academy atGarreg Mach Monastery and joined theBlue Lions, studying and fighting alongside them.

After the timeskip, if Ingrid is a member ofByleth's class, she returns to Garreg Mach on the day of the millennium festival and accompanies them throughout the war. If not recruited on the Verdant Wind route, she reunites with Dimitri and fights alongside him in the Battle at Gronder, where she can be circumvented or slain at the player's discretion. If not recruited on the Crimson Flower route, she is one of the defenders of Arianrhod alongside Rodrigue,Cornelia,Gwendal, and a non-recruitedFelix, and is slain in battle. Ingrid makes no appearances in the story on the Silver Snow route, but it is most likely she is one of the many casualties of the Battle at Gronder.

Fire Emblem: Three Houses

Role

Ingrid is a starting playable character for the Blue Lions route, a recruitable unit on the Black Eagles and Golden Deer routes and a recurring enemy should she not be recruited during Part I.

Starting stats and growth rates

Playable

Main article:Ingrid/Stats

Main storyP: Rumored Nuptials, Normal/HardP: Rumored Nuptials, Maddening

Noble
Level1
Movement4
Crest
Recruitment: Automatically upon joining theBlue Lions; can be recruited to other houses ifByleth has skill inDexterity and Flying

Base StatsGrowth RatesMax Stats

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InventoryAbilities
Iron Lance
Vulnerary
BullionWhen recruited to Black EaglesWhen recruited to Golden Deer
Lady Knight
Sword Prowess Lv 1
Lance Prowess Lv 1
Combat artsSpellsBattalion
Tempest Lance----
Skill Levels
SwordsLancesAxesBowsBrawlingReasonFaithAuthorityHeavy ArmorRidingFlying
E+DEEEEEEEDD
StrengthStrength--------------StrengthStrength
At the beginning of Part II, Ingrid automatically gains 2 level-ups.
Pegasus Knight
Level21~22
Movement6
Crest
Stats
Max HP44~45Luck18~19
Strength21~22Defense17~18
Magic16~17Resistance22~23
Dexterity19~20Charm22~23+5
Speed28~29
InventoryAbilities
Steel Lance
Vulnerary
Lady Knight
Canto
Avo +10
Combat artsSpellsBattalion
----Seiros Pegasus Co. Lv 3
Assembly
Skill Levels
SwordsLancesAxesBowsBrawlingReasonFaithAuthorityHeavy ArmorRidingFlyingClass mastery
ECEEEEEDEED

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Enemy - Chapter 7

See also:Battle of the Eagle and Lion (Black Eagles) andBattle of the Eagle and Lion (Golden Deer)

NormalHardMaddening

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Enemy - Crimson Flower Chapter 16

See also:The Siege of Arianrhod

NormalHardMaddening

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Enemy - Verdant Wind Chapter 17

See also:To War at Gronder (Verdant Wind)

NormalHardMaddening

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Growth rates when reclassed

Main article:Ingrid/Stats#Growth rates when reclassed

Abilities

Ability set
AbilityLearned at
Lady KnightPersonal ability, innate and unremovable
Sword ProwessInnate; replaced with higher levels atSwords D+, C+, B+, and A+
Wrath StrikeSwords D
GrounderSwords C
AxebreakerSwords B
HexbladeSwords A
Sword Crit +10Swords S
SwordfaireSwords S+
Lance ProwessInnate; replaced with higher levels atLances D+, C+, B+, and A+
Tempest LanceInnate
KnightkneelerLances C
Hit and RunLances C+
SwordbreakerLances B
Frozen LanceLances A
Lance Crit +10Lances S
LancefaireLances S+
Axe ProwessAxes E+; replaced with higher levels atAxes D+, C+, B+, and A+
SmashAxes D
Helm SplitterAxes C
LancebreakerAxes B
Axe Crit +10Axes S
AxefaireAxes S+
Bow ProwessBows E+; replaced with higher levels atBows D+, C+, B+, and A+
Curved ShotBows D
Close CounterBows C
Bow Crit +10Bows S
BowfaireBows S+
Brawling ProwessBrawling E+; replaced with higher levels atBrawling D+, C+, B+, and A+
Fading BlowBrawling D
Rushing BlowBrawling C
Healing FocusBrawling B
Brawl Crit +10Brawling S
FistfaireBrawling S+
ReasonReason E+; replaced with higher levels atReason D+, C+, B+, and A+
Black Magic Range +1Reason S
Black TomefaireReason S+
FaithFaith E+; replaced with higher levels atFaith D+, C+, B+, and A+
White Magic Range +1Faith S
White TomefaireFaith S+
AuthorityAuthority E+; replaced with higher levels atAuthority D+, C+, B+, and A+
Rally MagicAuthority D
Battalion DesperationAuthority C
Defensive TacticsAuthority B
Offensive TacticsAuthority S+
Weight -3Heavy Armor C
SmiteHeavy Armor B
Weight -5Heavy Armor A+
Armored Effect NullHeavy Armor S+
Dexterity +4Riding C
Movement +1Riding A+
Cavalry Effect NullRiding S+
Alert StanceFlying B
Alert Stance+Flying A+
Flying Effect NullFlying S+
The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

SpellLearned at
BlizzardReason D
ThoronReason C
FimbulvetrReason A
HealFaith D
NosferatuFaith D+
PhysicFaith C
SeraphimFaith B

Analysis

This character analysis section may not be accurate to every player's experience.

Ingrid is a speed-oriented jack-of-all-trades. Ingrid has the second highestspeed growth in the game, first barring DLC characters, and lacks a weakness in any particular weapon proficiency. Accordingly, Ingrid's base stats are balanced, with no outstanding stat in any particular area. Nevertheless, Ingrid still has early game options to contribute. At base, Ingrid has the most powerful early gamecombat art inTempest Lance bolstering her middlingstrength base. Moreover, training Ingrid to a D-rank inBows to getCurved Shot to chip at enemies from a safe distance is also an option to compensate for her middling base stats. Upon reaching level 10, Ingrid can promote into aPegasus Knight which with its inherentAvoid +10 combined with Ingrid's high speed makes her respectably dodgy and grants her enough speed to resist getting doubled by essentially all enemy units in Part I on maddening. Ingrid also has access toHit and Run upon achieving a C+ rank inlances which grants her +20 to avoid when initiating combat, giving Ingrid a safe option to chip and dip. Ingrid also has a fairly highcharm growth, which in combination with her personal skill ofLady Knight, makes Ingrid reliable at locking enemies down withgambits. Ingrid does have one glaring weakness in her subaverage strength growth. While Ingrid can consistently double in part I, withDarting Blow if playing maddening, her strength growth will hamper her offensive output and leaves her unable to deal much damage to highdefense enemies. That being said, Ingrid has options to mitigate this weakness. For instance, putting Ingrid down a more strength-focused class promotion path will raise her strength to be more or less on par with her physically-oriented classmates. Furthermore, upon achieving an A-rank in lances andswords she gets the magical combat arts ofFrozen Lance andHexblade. This in addition to having the highest magical growth of theBlue Lions when compared to the physically oriented units, at least gives Ingrid a viable offensive option against such units. It also helps that she has a good spell list: Ingrid's black magic spells have high critical hit bonuses and she has access to the powerfulFimbulvetr spell, while in terms of white magic, she has access to the usefulPhysic for long-range heals andSeraphim to fight monsters. As will become apparent later on, for every weakness Ingrid has, there is a solution she can run to compensate.

Ingrid also has a minorCrest of Daphnel which grants her a 40% chance to raisemight by five when using a combat art. Like most crest effects, the effect is generally beneficial, though it is far from reliable and cannot be relied on to proc. Ingrid's crest also grants her access toLúin's exclusive combat art ofBurning Quake. This combat art is an excellent offensive option for Ingrid as in addition to granting eight might, the art's damage output scales with her high speed stat, granting Ingrid a strong offensive option after clearing herparalogue. Since Ingrid has a crest, she can also use any of the otherHeroes' Relics without the ten HP damage penalty per round of combat, allowing her to use other powerful equipment like theLance of Ruin,Blutgang, andThyrsus without depleting her own HP and putting herself at risk.

Due to more or less equivalent bases and equivalent growths in strength and magic and a fantastic spell list, Ingrid can become essentially any class, whether it be physical or magic-oriented, and perform well. In order to capitalize on Ingrid's high speed and make her into a dodge tank in the late game, make Ingrid aSoldier, then Pegasus Knight, thenFalcon Knight. While it is unfortunate that there is no class between the Pegasus and Falcon Knight classes, Ingrid can still perform well since the Pegasus Knight is still a great class. Moreover, you could perform side promotions during this time to get Ingrid some valuable mastery skills—i.e. theBrigand'sDeath Blow and theCavalier'sDesperation—or patch up any lacking stats by raising them to the bases of advanced classes; For example, a side promotion to thePaladin class is beneficial during this time as it raises her strength to a base seventeen and is easily achievable since she should already be training in lances and has a strength in riding. To patch up Ingrid's low strength early on and boost her offenses for the late game, it is best to train Ingrid inaxes to become aFighter, thenBrigand, followed byWyvern Rider thenWyvern Lord. On this path, Ingrid will end up slightly slower than she would as a Falcon Knight, though the Wyvern Lord's high strength is fair compensation, especially on lower difficulties where it is far easier to consistently double enemies. If you wish to capitalize on Ingrid's impressive array of spells, in particular the elusive and incredibly helpful 3-rangeThoron, make Ingrid aMonk, thenMage—master the class forFiendish Blow—followed by aWarlock then aDark Knight. If you have purchased the DLC, theDark Flier class is a viable alternative to Warlock and Dark Knight since it hasBlack Tomefaire and allows Ingrid to be a dodge tank while maintaining the ability to cast Thoron and Physic. If you have no confidence in Ingrid's ability to become an offensive powerhouse, you can send Ingrid on a supportivefaith-oriented path by making Ingrid aBishop to improve her healing ability withPhysic. Another supportive role that she can perform solidly in is theDancer class. Ingrid's naturally high speed and proficiency with swords, coupled withSword Avoid +20, greatly strengthens her dodge tanking ability, allowing her to safely provide support for her allies while making her nigh impossible for enemies to hit should she be exposed during enemy phase. Ingrid's naturally high growth in Charm gives her a high chance of winning the White Heron Cup, and the Dancer class can serve as a viable fall-back option for her if the player feels that her somewhat low offensive growths may prove unstable in the long run.

Out-of-house performance

When recruited outside of the Blue Lions, Ingrid comes with training in swords and lances and automatically promotes into a Pegasus Knight. Due to her requirements being very reasonable at a D in flying—the equivalent of five faculty training sessions—and 15 dexterity, Ingrid is among the easiest of the students to recruit, especially if you aim to promote Byleth into a flying class. Despite this ease of recruitment, Ingrid is a unit who benefits from out-of-house recruitment later on in Part I as she gets the boon of a better strength growth and can end up significantly stronger than she would in the Blue Lions; However, a late recruitment can prove to be a double-edged sword as Ingrid does not automatically gain rank in authority, meaning that with a base E-rank, Ingrid cannot equip any flying battalion when recruited and must be reclassed to equip one. Moreover, she does not gain flying rank automatically, meaning she will likely require attention in instruction sessions to get to a flying master class or to attain any class not focused on swords or lances. When recruited in Part I, Ingrid unlocks a paralogue which gives the player access to therelic lance Lúin, which, while not as powerful as the Lance of Ruin, is still much stronger than aSilver Lance and a higherhit rate than both. Considering the ease of her recruitment, recruiting Ingrid solely to obtain Lúin for a unit withSwift Strikes is well worth the effort. As a side bonus, herGalatea Pegasus Co. is also one of the more powerful flying battalions, which are usually quite hard to come by.

Fire Emblem Engage

Role

Ingrid appears as an equippableBond Ring. She can be summoned usingByleth'sEmblem Ring.

Bond Ring data

Stat modifiers
Ring levelSpdLckRes
C+1+0+0
B+1+0+1
A+1+1+1
S+2+1+1

Fire Emblem Heroes

Main article:Ingrid/Heroes

There are four different variations of Ingrid available inHeroes.

Fire Emblem Warriors: Three Hopes

Role

Ingrid is a playable character inFire Emblem Warriors: Three Hopes.

Starting stats and growth rates

Soldier
Level1
Movement6
Crest
Recruitment:Chapter 2, automatically upon joining theBlue Lions

Base StatsStat GrowthsMax Stats

Max HP5605Luck67
Strength61Defense45
Magic59Resistance59
Dexterity57Charm67
Speed81
Note: stat gains may be increased by class growths.

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InventoryAbilities
Iron LanceIcy Plunge Lv 1
Heavensent Lv 1
Sworn Lance Lv 1
Sword Buster Lv 1
Combat arts/spellsBattalion
Wheelsweep
Earthsplitter
--
Skill Levels
SwordsELancesEAxesE
BowsEBrawlingETomesEAuthorityE

Abilities


This section has been marked as astub. Please help improve the page by adding information.


Ingrid will gain more class experience when using one of the following classes:

Preferred class line
IconClass
Soldier
Pegasus Knight
File:Ma fewa2 paladin ingrid playable.gifPaladin
File:Ma fewa2 falcon knight ingrid playable.gifFalcon Knight

Personality

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Ingrid wants to become a knight, and is described as already possessing a serious nature and knightly air, even Dimitri describes her as "more knightly than most knights". However, her dreams are hampered by possessing a crest. Due to being the only heir of House Galatea that possesses a crest, Ingrid's father desperately wants her to marry in order to preserve the house's future, sending her letters constantly reminding her of his wishes. While she is exasperated by his insistence and wants to be rid of the burden in pursuit of her own dreams, she is nonetheless grateful to her father who took care of her at his own personal expense, giving her anything she wanted and needed while depriving himself of even the modest basics of living and meals. Despite his insistence, Ingrid's father is shown to cancel any marriage prospects if they could harm Ingrid in any way.

One of Ingrid's fiancé's was Glenn. As she admired Glenn as a knight and harbored romantic feelings for him, his death in Duscur deeply affected her, making her even hold a deep grudge against the people of Duscur. She however does get over her dislike of Duscur after learning about how kind and loyal Dedue is to Dimitri. Glenn is still a sore subject to her, even getting angry at Dimitri and Felix for not appreciating his sacrifice enough.

Ingrid gets easily distracted by delicious food, to the point she once hid in a tower to eat. She is also very tomboyish, mentioning how she's never worn makeup. Ingrid has a very strict training routine that she expects others, such as Bernadetta and Sylvain to follow, show by her breaking Bernadetta's door down so she doesn't skip training.

Ingrid is childhood friends with Sylvain, Felix and Dimitri, however her loyalty to Byleth is far greater than to her friends, family and country.

Supports

Main articles:Ingrid/Supports andIngrid/Supports (Warriors: Three Hopes)

Endings

Silver Snow, Verdant Wind, and Crimson Flower

Ingrid, Stalwart Knight (single ending)
When Galatea territory was seized, Ingrid argued strongly for the preservation of its borders. Her request was granted, and she was appointed to rule. From her new position, she gave her all to ensure that the people of Galatea lived peaceful lives and put in years of hard work to reform its farming practices. Her efforts bore fruit, to the people's delight, and Galatea became a land of plenty.

Byleth, Wandering Flame/Ruler of Dawn & Ingrid, Stalwart Knight (Silver Snow, Verdant Wind)
Byleth announced his marriage to Ingrid shortly after becoming leader of the United Kingdom of Fódlan. Together they made great strides toward restoring Fódlan to its former glory and beyond. Though Ingrid contributed to the court in her position as queen, she also famously guarded her king in a physical capacity. Most well-known is how the "Warrior Queen" drew her own weapon to repel an assassin's blade meant for her husband, a tale which lived on in chivalric storybooks for generations.

Byleth, Wings of the Hegemon & Ingrid, Stalwart Knight (Crimson Flower)
When the war at last came to an end, Byleth and his wife, Ingrid, relocated to her hometown. Galatea territory had been seized by the Empire, but the emperor granted Ingrid's request to retain governance of it. She and her husband were initially received with skepticism, but together they worked hard to reform the territory and address its food shortages. Through hard work, pure grit, and a truly knightly dedication to the people, they were able to transform the barren landscape into what would, decades later, become known as the most fertile grounds in all of Fódlan.

Claude, King of Unification & Ingrid, Stalwart Knight
Entrusting the future of Fódlan to his friends, Claude left for Almyra with Ingrid, whom he intended to marry. He announced this fact to his father, the king of Almyra, who approved of Claude's strength and Ingrid's virtue and resolved to entrust the monarchy to them. Even after they ascended the throne, Claude and Ingrid argued frequently. But while the queen chasing the fleeing king through the palace was a common occurrence, the couple must have loved one another deeply, for they happily raised many children together.

Felix, Meandering Sword & Ingrid, Stalwart Knight
Even after the war's end, skirmishes continued to break out across Fódlan. Learning that there were still places where he could fight, Felix abandoned his noble title and chose to make a living with his sword. Unwilling to leave him to travel alone, Ingrid, too, relinquished her claim to nobility, and they both became wandering mercenaries. They skirted the line between life and death countless times in their dangerous work, but once they had a child, they settled down in a small farming village far from their homeland. With all but each other left behind, they began a warm and tranquil life as a family.

Ashe, Arrow of Justice & Ingrid, Stalwart Knight
When Galatea territory was seized, Ingrid argued strongly for the preservation of its borders. Her request was granted and she was appointed to rule, but because she had previously abandoned her noble house, she was not well accepted by the people at first. It was thanks to the help of Ashe, who arrived to serve House Galatea, that she was able to soften the view the people had toward her by restoring the territory and improving its agriculture. As Galatea's prosperity grew, so too did the love between Ingrid and Ashe. Their wedding ceremony was intended to be a simple one, but lavish blessings from the citizenry made it a lively event.

Sylvain, Sincerest of Knights & Ingrid, Stalwart Knight
As Margrave Gautier, Sylvain devoted his life to improving relations with the people of Sreng. Under his leadership, nobles were persuaded that Relics and Crests were not necessary as they'd previously thought. Though he went down in history as an extraordinary lord, he could not have done so without the constant support and counsel of his wife, Ingrid, whose wisdom and tenacity ensured that the people would prosper. Sylvain was ever loyal to his beloved wife. The couple had many children, and while not one of them bore a Crest, they were all equally and wholeheartedly loved.

Ingrid, Stalwart Knight & Raphael, Beast of Leicester
When Galatea territory was seized, Ingrid argued strongly for the preservation of its borders. Her request was granted, and she was appointed to rule. Soon after, Raphael traveled there to pledge his service to Ingrid. He initially signed on as a knight, but quickly discovered that his services were even more desperately needed by the land's farmers, and instead focused his efforts on helping Galatea improve its agriculture. Seeing him work side by side with the commonfolk, Ingrid became enamored with Raphael's character, and eventually asked for his hand in marriage. They held a modest but lively wedding, and the people happily gave their blessing to the union.

Ingrid, Stalwart Knight & Ignatz, Worldly Artist
When Galatea territory was seized, Ingrid argued strongly for the preservation of its borders. Her request was granted, and she was appointed to rule, but because she had previously abandoned her noble house, she was not well accepted by the people. It was thanks to Ignatz that the mood of the people finally softened. He showed them, through his artwork, a side of Ingrid that they had not yet seen: her valor and bravery, fighting in defense of Fódlan. The people were moved, first by the artwork itself, and later by the woman who had inspired it. As time passed, and the region prospered, Ingrid and Ignatz bonded over their reunion. They fell in love and eventually were wed.

Ingrid, Stalwart Knight & Yuri, Underground Lord
When Galatea territory was seized, Ingrid argued strongly for the preservation of its borders. Her request was granted, and she was appointed to rule. Though, since she had previously abandoned her noble house, she was not well accepted by the people. Despite this, she found that the commonfolk carried out her policies with unexpected enthusiasm and efficiency. She soon discovered that it was Yuri who had convinced them of her wisdom. The two were reunited and eventually married, and under their stewardship, Galatea territory flourished. It is said that, after a busy day of governance, Ingrid yearned for nothing more than a home-cooked meal prepared by her husband.

Azure Moon

Ingrid, Stalwart Knight (single ending)
Ingrid declined to rule House Galatea, choosing instead to serve House Blaiddyd as a knight. After achieving widespread renown, she formed an elite order of pegasus knights who served as personal bodyguards to the nobility. She never took a husband.

Byleth, Guardian of Order & Ingrid, Stalwart Knight
Byleth announced his marriage to Ingrid shortly after succeeding Rhea as the new archbishop. Together they made great strides in helping to restore the Kingdom of Fódlan to its former glory and beyond. Though Ingrid provided counsel to the archbishop as his wife, she also earned renown as a Holy Knight of Seiros. Most famously, she parried an insurgent's blade with her own weapon just before it struck the archbishop's neck. Tales of the archbishop who ended the long war, and his valiant wife Ingrid, lived on in storybooks for generations.

Dimitri, Savior King & Ingrid, Stalwart Knight
After his coronation, Dimitri assumed the throne of the Holy Kingdom of Faerghus and spent his life ruling justly over Fódlan. At his side every step of the way was Ingrid, who left House Galatea to serve House Blaiddyd as a knight. As they worked together to restore the Kingdom, the pair fell in love and were eventually married. But while Ingrid was happy to play the role of queen, and to support her husband in public and in private, she insisted on taking up a weapon and serving on the front lines in battle.

Dedue, Taciturn Devotee & Ingrid, Stalwart Knight
After the war, Dedue and Ingrid both served as protectors to the newly crowned King Dimitri: the former as his loyal vassal, and the latter as a knight sworn to House Blaiddyd. The pair fought side by side on countless occasions, and were known to be inseparable on the battlefield. Tales of the taciturn vassal and the steadfast lady knight were told by bards all throughout Fódlan, and it is said that their friendship helped spark the reconciliation between the peoples of Faerghus and Duscur.

Felix, The Shield's Successor & Ingrid, Stalwart Knight
After the war, Felix inherited the title of Duke Fraldarius from his late father, Rodrigue. He married Ingrid, the daughter of Count Galatea, and the couple spared no expense in restoring both their territories, paying special attention to Galatea's desperate need for food and funds. Some years later, there was an attack on the castle town, and the duke lost the use of his sword arm from an injury sustained protecting his wife. It is said that he never regretted it, as he was only fulfilling a promise that he made to his beloved wife a long time ago.

Ashe, Arrow of Justice & Ingrid, Stalwart Knight
When the new king was crowned in Faerghus, both Ashe and Ingrid left their homes to travel to Fhirdiad and pledge themselves to the royal family as knights. They each swore to defend the king, come what may, no matter the cost, and to that end they fought side by side in many battles together. They were both praised for their endless devotion and boundless courage, and their names went down in history as peerless knights. Many tales were told of their valor, and how they became indispensable to each other over the years. A handful of those stories went so far as to suggest that they fell in love and became husband and wife, but this may have been an embellishment.

Sylvain, Sincerest of Knights & Ingrid, Stalwart Knight
As Margrave Gautier, Sylvain devoted his life to improving relations with the people of Sreng. Under his leadership, nobles were persuaded that Relics and Crests were not necessary as they'd previously thought. Though he went down in history as an extraordinary lord, he could not have done so without the constant support and counsel of his wife, Ingrid, whose wisdom and tenacity ensured that the people would prosper. Sylvain was ever loyal to his beloved wife. The couple had many children, and while not one of them bore a Crest, they were all equally and wholeheartedly loved.

Ingrid, Stalwart Knight & Raphael, Beast of Leicester
Raphael returned to his home town to serve his liege lord as a knight, and spent his spare time helping out at the inn that his grandfather and sister had opened during his time away. One day, Ingrid, who had abandoned her claim to House Galatea to serve as a knight to the royal family, arrived to persuade Raphael to join her. It did not take much convincing. From that day forward, they served together as partners, fighting together side by side to make their mark on the history of Faerghus.

Ingrid, Stalwart Knight & Ignatz, Worldly Artist
Ingrid declined to rule House Galatea, choosing instead to serve House Blaiddyd as a knight. Some years later, she was reunited by chance with Ignatz, who had persuaded his family that he should become a painter and traveled all through Fódlan painting beautiful landscapes. Ignatz decided to paint Ingrid that day, and spent much of the rest of his career working to get her likeness just right. There were many depictions of her bravery in battle, of course, but later generations would most fondly remember the way he captured her smile, which was widely believed to be that of a loving wife.

Ingrid, Stalwart Knight & Seteth, Ally of the Archbishop
Ingrid declined to rule House Galatea, choosing instead to serve House Blaiddyd as a knight. As Faerghus worked with the Church of Seiros to advance policy, Ingrid served as an envoy between the two. In this capacity, she met routinely with Seteth, whose complete trust in Ingrid resulted in fruitful negotiations. Together, Faerghus and the church coordinated extensive relief efforts to return prosperity to Fódlan. After they had accomplished what they set out to do, it is said that Ingrid and Seteth settled down together in a small village, where they spent their days in peace, farming and fishing.

Ingrid, Stalwart Knight & Yuri, Underground Lord
Yuri disappeared into the underworld of the western Kingdom and faded away into obscurity. The only account of him after that comes from a Kingdom knight's journal, uncovered many decades later, which tells of Yuri's efforts to win the king's support for an orphanage and medical clinic to be built in the slums of the castle town. It is believed that the journal belonged to Ingrid, who had declined to rule House Galatea in order to serve House Blaiddyd as a knight. According to a local rumor, Ingrid eventually retired from knighthood to become the owner of an inn. There, it is said she and the man she wrote about cooked dishes loved by rich and poor alike.

Quotes

Battle quotes

I will protect Arianrhod to the bitter end. This I have promised to my ancestors, to His Majesty, and to myself!
— Ingrid, as an enemy inCrimson Flower Chapter 16.
You have chosen to assist the Empire, even while knowing of their deeds. I am truly disappointed in you, Professor. Prepare yourself, heel of the Empire! A wretch like you will never be qualified to rule over Fódlan!
— Ingrid, as an enemy fightingByleth inCrimson Flower Chapter 16.
Ingrid: Felix, why?
Felix: Urrgh...
Ingrid: You've betrayed His Majesty, Glenn, and Lord Rodrigue. You've betrayed just about everyone!
Felix: You couldn't possibly understand. If you're going to stand in my way, I'll have to kill you.

— Ingrid, as an enemy fightingFelix inCrimson Flower Chapter 16.
Felix: All that talk about chivalry and loyalty, only to turn against your homeland.
Ingrid: Maybe I'm not a knight after all. Not in the traditional sense, anyway. I've betrayed lord and family alike. And I've done so because I believe in the professor. I fight for that which I believe in!
Felix: So, you won't step aside. Then I'll have to kill you.

— Ingrid, as an ally fighting an enemyFelix inCrimson Flower Chapter 16.
Ingrid: Sylvain. This isn't funny. What are you doing?
Sylvain: I'm sorry, Ingrid. I believe in what the professor is trying to do more than I do in my own country.
Ingrid: Perhaps my blade will cut away the scales from your eyes!

— Ingrid, as an enemy fightingSylvain inCrimson Flower Chapter 16.
Sylvain: Stand down, Ingrid. I know you don't want to die here.
Ingrid: I will not. I'll never ally myself with the likes of you.
Sylvain: Stubborn as ever. I always did like that about you.
Ingrid: And you never cease to amaze me with your false flattery. Don't waste your breath.

— Ingrid, fightingSylvain inCrimson Flower Chapter 17.
We all choose our paths and I've chosen mine. I fight for my lord, to the death!
— Ingrid, as an enemy inVerdant Wind Chapter 17.
Ingrid: Felix! Get a grip! We don't need to fight!
Felix: Out of my way, Ingrid. I must defeathim.
Ingrid: And then? What will become of you? You never have listened to reason!

— Unused dialogue between Ingrid and an enemyFelix inAzure Moon Chapter 18.

Critical quotes

You're finished!
— Ingrid in Part I
Defenseless, are we?
— Ingrid in Part I
This should do the trick!
— Ingrid in Part I
Try this on for size!
— Ingrid in Part I
I could do no less!
— Ingrid in Part II
Prepare yourself!
— Ingrid in Part II
I've got you figured out.
— Ingrid in Part II
I'll end this quickly!
— Ingrid in Part II

Defeat quotes

Forgive me. Inexperience got the best of me.
— Ingrid's retreat quote as a playable character in Part I.
Glenn...I'll see you soon. Death isn't sad, not...really.
— Ingrid's death quote in classic mode as a playable character in Part II.
I must retreat. I wish you luck with the battle ahead.
— Ingrid's retreat quote in casual mode as a playable character in Part II.
Maybe...I've become like him...
— Ingrid's death quote as an enemy
Your Highness... I... failed you...
— Ingrid's death quote as an enemy inVerdant Wind Chapter 17.

Other quotes

Main article:Ingrid/Quotes

Heroes quotes

Main article:Ingrid/Quotes (Heroes)

Other appearances

Fire Emblem Cipher

Ingrid is featured on four cards inFire Emblem Cipher.

Fire Emblem Cipher data for Ingrid
Aiming for Ideal Knight, Ingrid
Fódlan

Female

Lance

FlightMounted
"It's my duty to get stronger, to fight with all I have in defense of the Kingdom and its people."
Attack: 60Support: 30Range: 1Deploy Cost: 4
Class: Pegasus KnightTier:AdvancedClass Change Cost: 3
Noble-Protecting Flier:[Always] If this unit is in the same area as your Main Character, this unit may attack enemies in the Back Line regardless of range.
A Command to Charge:[Activate][Once per turn] [Flip two bond cards] Choose 1 card with a Deployment Cost of 3 or lower from your hand, and deploy it.
Sincere Lanceplay:[Always] If this unit's attack has destroyed an enemy in this turn, you may activate this unit's "A Command to Charge" without paying the cost.
Card #B18-030SR • Artist:Might O
The Hope of House Galatea, Ingrid
Fódlan

Female

Lance
"Now that you're all the way over here, Professor, care to join me in some training? After training, I love tending to the horses or burying myself in a good pile of books. Ahhh, there's truly nothing better!"
Attack: 30Support: 30Range: 1Deploy Cost: 1
Class: NobleTier:BaseClass Change Cost: --
The Makings of a Knight:[Activate] [Tap this unit] Choose 1 otherFódlan ally, and move them.
Attack SupportCommand Emblem:[Support] Choose 1 ally, other than the attacking unit. You may move that ally.
Card #B18-031N, B18-031ST • Artist:Might O
Stalwart Knight, Ingrid
Fódlan

Female

Lance

FlightMounted
"There's a bitter fight ahead—that much is certain. You have my lance."
Attack: 60Support: 30Range: 1Deploy Cost: 5
Class: Falcon KnightTier:AdvancedClass Change Cost: 3
Class Change SkillLúin, the Magic Lance:[Always] During your turn, this unit gains +20 attack, and this unit's attacks are unable to be evaded by non-Main Character enemies. (Class Change Skill is only active if this unit is Class Changed.)
Together, we will prevail!:[Activate][Once per turn] [Flip one bond card] Choose 1Fódlan card with a Deployment Cost of 1 from your Retreat Area, and deploy it.
Card #B21-014R • Artist:Mayo
Well-behaved Female Soldier, Ingrid
Fódlan

Female

Lance
"I must continue to work hard."
Attack: 40Support: 10Range: 1Deploy Cost: 1
Class: SoldierTier:BaseClass Change Cost: --
Authority Training:[Trigger] At the start of your turn, choose up to 2 other allies, and move them.
Attack SupportAttack Emblem:[Support] Until the end of this combat, your attacking unit gains +20 attack.
Card #B21-015N • Artist:Mayo
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, seetheir TCG wiki article on Ingrid .

Super Smash Bros. Ultimate

Ingrid appears as a Novice supportspirit inSuper Smash Bros. Ultimate using her art fromFire Emblem: Three Houses. When equipped to a player character, she decreases vulnerability when landing.

#1392
Fire Emblem Series
Ingrid
Rank:
Cost:
Trait: Landing Lag ↓
Reduces vulnerability when landing, making movement possible sooner.

Additionally, Ingrid appears as a background character in theGarreg Mach Monastery stage, seen in the marketplace alongsideDedue,Dimitri, and theGatekeeper.

Flavor text


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GameText
(English)
Text
(Japanese)
Three Houses
(White Clouds, Azure Moon)
Heir to House Galatea
ガラテア伯爵家の嫡子
Three Houses
(Non-Azure Moon Part II)
Former heir to House Galatea
ガラテア伯爵家を出奔した元嫡子
Engage
Hero from beyond Elyos and the only
daughter of House Galatea.

A serious and level-headed Blue Lion
student.

She admires noble knights and
dreams of becoming one.

Appears in Three Houses.
異界の英雄で、ガラテア伯爵家の息女。

青獅子の学級に所属する、
真面目でしっかりとした性格の生徒。

高潔な騎士に憧れを持ち
いつか自分もそうなることを夢見ている。

「風花雪月」
Warriors: Three Hopes
Heir to House Galatea
??

Trivia

  • As an enemy, Ingrid has access to thePass ability, which she cannot obtain as a playable unit.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Ingrid Brandl Galatea

Full name, known by justIngrid in most menus.Ingrid is a Scandinavian, German, and Dutch given name meaning "beloved" or "beautiful".[2]Brandl may be derived fromBrandr, an Old Norse nickname meaning "sword".[3]

Japanese

イングリット=ブランドル=ガラテア

Ingrid Brandl Galatea

Spanish

Ingrid Brandl Galatea

--

French

Ingrid Brandl Galatea

--

German

Ingrid Brandl Galatea

--

Italian

Ingrid Brandl Galatea

--

Dutch

Ingrid

Used inSuper Smash Bros. Ultimate.

Portuguese
(Brazil)

Ingrid Brandl Galatea

As above.[4]

Russian

Ингрид

Ingrid; used inSuper Smash Bros. Ultimate.

Korean

잉그리트 브란들 갈라테아

Ingrid Brandl Galatea

Simplified Chinese

英谷莉特·布兰多尔·贾拉提雅

Ingrid Brandl Galatea

Traditional Chinese

英谷莉特‧布蘭多爾‧賈拉提雅

Ingrid Brandl Galatea

Gallery

Sprite Gallery
Three Houses

Noble

Cavalier

Pegasus Knight

Falcon Knight
Warriors: Three Hopes

Soldier

Pegasus Knight

Official artwork

  • Artwork of Ingrid from Three Houses.
    Artwork of Ingrid fromThree Houses.
  • Artwork of Ingrid with Byleth and the other students from Three Houses.
    Artwork of Ingrid withByleth and the other students fromThree Houses.

CG images

Portraits

  • High quality portrait artwork of Ingrid from Three Houses.
    High quality portrait artwork of Ingrid fromThree Houses.
  • Portrait of Ingrid in Three Houses.
    Portrait of Ingrid inThree Houses.
  • Portrait of Ingrid in Three Houses.
    Portrait of Ingrid inThree Houses.
  • Portrait of Ingrid in Warriors: Three Hopes.
    Portrait of Ingrid inWarriors: Three Hopes.

Concept artwork

Heroes artwork

Character artwork

  • Artwork of Ingrid: Solstice Knight.
    Artwork of Ingrid: Solstice Knight.
  • Artwork of Ingrid: Solstice Knight.
    Artwork of Ingrid: Solstice Knight.
  • Artwork of Ingrid: Solstice Knight.
    Artwork of Ingrid: Solstice Knight.
  • Artwork of Ingrid: Solstice Knight.
    Artwork of Ingrid: Solstice Knight.
  • Artwork of Ingrid: Galatea's Heir.
    Artwork of Ingrid: Galatea's Heir.
  • Artwork of Ingrid: Galatea's Heir.
    Artwork of Ingrid: Galatea's Heir.
  • Artwork of Ingrid: Galatea's Heir.
    Artwork of Ingrid: Galatea's Heir.
  • Artwork of Ingrid: Galatea's Heir.
    Artwork of Ingrid: Galatea's Heir.
  • Artwork of Ingrid: Beacon of Honor.
    Artwork of Ingrid: Beacon of Honor.
  • Artwork of Ingrid: Beacon of Honor.
    Artwork of Ingrid: Beacon of Honor.
  • Artwork of Ingrid: Beacon of Honor.
    Artwork of Ingrid: Beacon of Honor.
  • Artwork of Ingrid: Beacon of Honor.
    Artwork of Ingrid: Beacon of Honor.
  • Artwork of Ingrid: Cordial Teatime.
    Artwork of Ingrid: Cordial Teatime.
  • Artwork of Ingrid: Cordial Teatime.
    Artwork of Ingrid: Cordial Teatime.
  • Artwork of Ingrid: Cordial Teatime.
    Artwork of Ingrid: Cordial Teatime.
  • Artwork of Ingrid: Cordial Teatime.
    Artwork of Ingrid: Cordial Teatime.

Meet some of the Heroes artwork

  • Artwork of Ingrid: Solstice Knight.
    Artwork of Ingrid: Solstice Knight.
  • Artwork of Ingrid: Solstice Knight.
    Artwork of Ingrid: Solstice Knight.
  • Artwork of Ingrid: Solstice Knight.
    Artwork of Ingrid: Solstice Knight.
  • Artwork of Ingrid: Solstice Knight.
    Artwork of Ingrid: Solstice Knight.
  • Artwork of Ingrid: Galatea's Heir.
    Artwork of Ingrid: Galatea's Heir.
  • Artwork of Ingrid: Galatea's Heir.
    Artwork of Ingrid: Galatea's Heir.
  • Artwork of Ingrid: Galatea's Heir.
    Artwork of Ingrid: Galatea's Heir.
  • Artwork of Ingrid: Galatea's Heir.
    Artwork of Ingrid: Galatea's Heir.
  • Artwork of Ingrid: Beacon of Honor.
    Artwork of Ingrid: Beacon of Honor.
  • Artwork of Ingrid: Beacon of Honor.
    Artwork of Ingrid: Beacon of Honor.
  • Artwork of Ingrid: Beacon of Honor.
    Artwork of Ingrid: Beacon of Honor.
  • Artwork of Ingrid: Beacon of Honor.
    Artwork of Ingrid: Beacon of Honor.
  • Artwork of Ingrid: Cordial Teatime.
    Artwork of Ingrid: Cordial Teatime.
  • Artwork of Ingrid: Cordial Teatime.
    Artwork of Ingrid: Cordial Teatime.
  • Artwork of Ingrid: Cordial Teatime.
    Artwork of Ingrid: Cordial Teatime.

Wallpapers

Cipher artwork

  • Artwork of Ingrid.
    Artwork of Ingrid.
  • Artwork of Ingrid.
    Artwork of Ingrid.
  • Artwork of Ingrid.
    Artwork of Ingrid.
  • Artwork of Ingrid.
    Artwork of Ingrid.
  • Ingrid in artwork of Caeda.
    Ingrid in artwork ofCaeda.
  • Bonus artwork featuring Ingrid and Hubert.
    Bonus artwork featuring Ingrid andHubert.
  • Bonus artwork featuring Ingrid.
    Bonus artwork featuring Ingrid.

References

  1. 1.01.1Credits
  2. Meaning, origin and history of the name Ingrid - Behind the Name, Behind the Name,Published: April 23, 2024,Retrieved: August 29, 2025
  3. Meaning, origin and history of the name Brandr- Behind the Name, Behind the Name,Published: December 7, 2022,Retrieved: August 29, 2025
  4. "Meu nome é Ingrid Brandl Galatea. E quero me tornar uma cavaleira nobre e galante." — Ingrid: Solstice Knight when being summoned,Fire Emblem Heroes

External links

This article is part ofProject Characters, a project focused on writing articles for every character present in theFire Emblem series.
Fire Emblem: Three Houses
Playable charactersBlack EaglesBernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue LionsAnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden DeerClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
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ChaptersPart I
White Clouds
P:An Inevitable Encounter • 1:Three Houses • 2:Familiar Scenery • 3:Mutiny in the Mist • 4:The Goddess's Rite of Rebirth • 5:Tower of Black Winds • 6:Rumors of a Reaper • 7:Field of the Eagle and Lion • 8:The Flame in the Darkness • 9:The Cause of Sorrow • 10:Where the Goddess Dwells • 11:Throne of Knowledge • 12:To WarBlack Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer /Outset of a Power StruggleBlack Eagles, if Byleth sides with Edelgard
Part IISilver Snow
Silver Snow
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Azure Moon
Azure Moon
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Verdant Wind
Verdant Wind
13:Reunion at Dawn • 14:The Alliance Leader's Ambitions • 15:Valley of Torment • 16:The Rose-Colored River • 17:Blood of the Eagle and Lion • 18:The Golden Scheme • 19:The Chaos of War • 20:Conclusion of the Crossing Roads • 21:The City Without Light • 22:Fódlan's New Dawn
Crimson Flower
Crimson Flower
13:Beyond Escape • 14:The Master Tactician • 15:Tempest of Swords and Shields • 16:Lady of Deceit • 17:Field of Revenge • 18:To the End of a Dream
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Cindered Shadows
Cindered Shadows
1:The Fourth House • 2:What Lies Beneath • 3:The Rite of Rising • 4:Danger in the Dark • 5:Betrayal • 6:Return to Me • 7:Wolf Pack
LocationsFódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) •LeicesterOghma MountainsShambhalaAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) •Blue LionsCalendarChildren of the GoddessChurch of Seiros (Knights of Seiros) •Crests (Crest Stone) •Divine PulseFour ApostlesFour SaintsGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
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Fire Emblem Heroes
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Story MapsBook IPrefaceP:World of Zenith • 1:World of Mystery • 2:World of Conquest • 3:World of Binding • 4:World of Awakening • 5:Back to Mystery • 6:World of Birthright • 7:World of Blazing • 8:Back to Awakening • 9:Heroes Invade • 10:World of Radiance • 11:Rite of Shadows • 12:Bitter Enemies • 13:Diabolical BloodlineI:A Power AwakensI:The Rite of Blades
Book II1:The Flame • 2:Princess of Ice • 3:Guided by a Dream • 4:Fiery Resolve • 5:Blood and Snow • 6:The True Quarry • 7:Snow and Ash • 8:Rite of Frost • 9:Hellfire • 10:The King's Demise • 11:Prince of Ice • 12:Seeping Poison • 13:A Way Home
Book III1:Death • 2:The Dread Gate • 3:Countdown • 4:A King's Worth • 5:A Father's Legacy • 6:Realm of the Dead • 7:A Home Unknown • 8:Truth of a Name • 9:Cohort of the Dead • 10:Omnicidal Witch • 11:Where It Began • 12:Lethal Swordsman • 13:Marvelous Dream
Book IV1:The Dream • 2:Missing You • 3:Gullinkambi • 4:On Dark Wings • 5:Twisted Reality • 6:Dreaming Reality • 7:Steeped in Twilight • 8:Wallowing in Love • 9:Violent Fantasies • 10:Lack • 11:Plumeria's Dream • 12:Triandra's Dream • 13:Reality
Book V1:Machine Dominion • 2:Kingsbrother • 3:Forest of the Sage • 4:The Vital Blade • 5:Night and Day • 6:Treachery • 7:Bound Elsewhere • 8:Serpent's Whispers • 9:Echoes of Truth • 10:Howling Descent • 11:Deceit • 12:What Remains • 13:Specter of Niðavellir
Book VI1:Darkness • 2:Curse Directive • 3:Calling of Blood • 4:Princess Alone • 5:Evil Ways • 6:Revealing Lies • 7:To Be Emperor • 8:Closing In • 9:Opening a Way • 10:God of Openness • 11:One Last Chance • 12:Princess and Prince • 13:Askr and Embla
Book VII13:Time • 5:Divine Foretelling • 6:King of Light • 7:Goddess Reunion • 8:Seeing the Present • 2:World of the Past • 3:Within Wheels • 4:Ouroboros • 9:The Innocent • 10:Light's Fading • 11:Without Limits • 12:Seer of the Past • 1:Golden Seer
Book VIII1:Healing • 2:Traitor • 3:Bait • 4:Imperial Blood • 5:A Royal Target • 6:Hand Reveal • 7:Ceremony Day • 8:The World-Tree • 9:Healing Nectar • 10:Trading Lives • 11:Quieting Blade • 12:Quieting Dose • 13:Healing Heart
Book IX1:Heavenly Realm • 2:Mortal Verdict • 3:Celestial Trickery • 4:Misteltán • 5:Jewel in Hand • 6:Aesc in Hand • 7:Fall from Heaven • 8:King of the Gods • 9:God of Vengeance • 10:Truth & Justice • 11:Rite of Heaven • 12:God of Foresight • 13:Celestial King
Book X1:Ragnarök: Stage 1 • 2:Onset of Nifl's Ruin • 3:Expanding Ice • 4:Nifl, God of Ice
ParaloguesX1:Detached Princess • 1:Family Bonds • 2:Sibling Bonds • 3:Blazing Shadows • 4:Spring Festival • 5:World of Shadows • 6:Bridal Blessings • X2:The Brink of Chaos • 7:Echoes of Mystery • 8:Ylissean Summer • 9:Nohrian Summer • 10:The Sacred World • 11:Brave Heroes • 12:Performing Arts • 13:World of Holy War • 14:Trick or Defeat! • 15:Farfetched Heroes • 16:Winter's Envoy • 17:Happy New Year! • X3:The People's Hero • 18:Love Abounds • 19:Hares at the Fair • 20:Bridal Bloom • 21:Summer's Arrival • 22:A Sketchy Summer • 23:Festival in Hoshido • 24:Arrival of the Brave • 25:The Land's Bounty • 26:Brave Redux • 27:Adrift • X4:Whispers of Death • 28:Gifts of Winter • 29:New Year's Wish • 30:Hostile Springs • 31:Greil's Devoted • 32:Regal Rabbits • 33:A Season for Picnics • 34:Bridal Belonging • 35:Summer Returns • 36:Summer Refreshes • 37:Brave Echoes • 38:A Splendid Soiree • 39:Treat Fiends • X5:Heavenly Witness • 40:Glorious Gifts • 41:Renewed Spirit • 42:A Star Is Born • 43:Lovely Gifts • 44:Familial Festivities • 45:The Start of It All • 46:Bridal Beloveds • 47:Summer Passing • 48:Overseas Memories • 49:Pirate's Pride • 50:To Stay Dreaming • 51:Dragons Harvest • 52:In the Moment • 53:A Festival Miracle • 54:Beyond Dreaming • 55:Dark Desert Rituals • 56:Love of a King • 57:Willful Rabbits • 58:Childhood Encounter • 59:Bridal Grace • 60:Summer Vibrance • 61:Summer's Dream • 62:Perilous Seas • 63:Scions of Twelve • 64:Shared Bounty • 65:Ninja Training • 66:Winter Dreamland • 67:Like Clockwork • 68:Of Lost Kingdoms • 69:Here with Me • 70:Hop-and-Go-Seek • 71:Unlikely Friends • 72:Bridal Blossoms • 73:Summer Vacation • 74:Taken by the Tide • 75:Risk and Reward • 76:Bite of Flame • 77:Divine Harvest • 78:Wyvern Ninja • 79:Holiday Handoff • 80:Gods Renewed • 81:Sage of Khadein? • 82:A Special Gift • 83:Spring Eternal • 84:No Matter Where • 85:Bridal Dreams • 86:Summer Longing • 87:Summer Firsts • 88:Invitation to Tea • 89:Winds Offered • 90:Merchant's Harvest • 91:Our Path Ahead • 92:Holiday Lessons • 93:Ring In the Year • 94:Nabata's Shield • 95:May This Last • 96:A Place to Rest • 97:Double Vision • 98:Brides to Be • 99:Flush Summer • 100:Loving Sea • 101:Timidity Trials • 102:Icy Invitation • 103:Festival Guide • 104:Family Ninja Class • 105:Yearning to Give • 106:Greetings to You • 107:Dust Storm Mercs • 108:Seeking and Finding • 109:Past Preconceptions • 110:Precious Siblings • 111:Moment of Joy • 112:Pious Summer • 113:A New Self • 114:Lovely Teatime • 115:Beside Kin • 116:Altered Future • 117:Ninja of Time • 118:Gift I'll Give Again • 119:Mortals' New Year • 120:Cure for Shyness • 121:Floral Royals
LocationsÁsgarðrAskran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasillYmir
Groups, objects, and conceptsBreidablikCurse DirectiveQuieting HandsOrbOrder of HeroesRaritySummoning (summoning events)
Game modesAether Raids (Aether Resort) •Affinity Auto-BattlesBinding WorldsBlessed GardensChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant BattleSummoner Duels) •Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikePawns of LokiRøkkr SiegesSeer's SnareSpecial Maps (Bound Hero BattlesEmblem Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) •Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerUnited WarfrontVoting GauntletYour Time to Shine
Related topicsA Hero RisesAncient LettersAnniversary Illustrations‎Artists (0–9, A–LM–Z) •CalendarsChoose Your LegendsDivine VeinFeh PassEvent calendarsFind & Vote Heroes!A Day in the LifeMini Acrylic Figure CollectionList of status effectsList of version differences (Name chart) •Meet some of the HeroesMinor charactersPre-release information (Unused content) •Voting Jubilee
Fire Emblem Warriors: Three Hopes
Playable charactersScarlet BlazeAsheBalthusBernadettaBylethCasparConstanceDorotheaEdelgardFerdinandHapiHubertIgnatzJeraltJeritzaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaPetraRaphaelShamirShezYuri
Azure GleamAnnetteAsheBalthusBernadettaBylethCatherineConstanceDedueDimitriDorotheaFelixFlaynHapiIgnatzIngridJeraltJeritzaLinhardtLorenzMarianneMercedesPetraRaphaelRodrigueSetethShamirShezSylvainYuri
Golden WildfireAsheBalthusBernadettaBylethClaudeConstanceDorotheaHapiHildaHolstIgnatzJeraltLeonieLinhardtLorenzLysitheaMariannePetraRaphaelShamirShezYuri
OtherArvalGatekeeperRheaSothis
Non-playable charactersAcheronAloisAnnaCount BergliezCaptain BerlingCleobulusFlecheMargrave GautierGetzCount GloucesterGustaveHannemanCount HevringThe Immaculate OneThe ImmovableJudithLadislavaLazleyLonatoMiklanRandolphSeirosSolonThalesCount VarleyThe Wind Caller
BossesAcheronDuke AegirViscount AlbanyAloisAnaximandrosAnnetteLord ArundelAsheBalthusBaron BarnabasViscount BelinusBernadettaCount BergliezBiasViscount BrenniusBylethCasparCatherineCethleannCicholChilonClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDolofonosBaron DominicDorotheaCount DuvalEdelgardViscount ElidureViscount EnidEpimenidesMarquis ErebusViscount EssarFelixViscount FenjaFerdinandFlaynFlecheMargrave GautierCount GeraintDuke GerthViscount GideonBaron GillingrCount GloucesterGustaveGwendalHannemanHapiCount HevringHildaHubertViscount HymirIgnatzIngridJeraltJudithViscount KleimanKostasKronyaLadislavaLeonieLinhardtViscount LochinLonatoLorenzLysitheaManuelaMarianneBaron MartynBaron MateusViscount MateusViscount MenjaMercedesMetodeyMonicaBaron MüllerMysonNaderOdesseBaron OchsPallardóPetraPittacusBaron PryderiRandolphRaphaelRheaRodrigueCount RoweRufusSeirosSetethShahidShamirShezViscount SiwardSolonSylvainThalesCount VarleyYuri
Legendary and personal weaponsAegis ShieldAmaltheaAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherDahakaDark Creator SwordFailnaughtFetters of DromiFreikugelHrottiIchor ScrollThe InexhaustibleJárngreiprLabraundaLance of RuinLúinOchain ShieldRafail GemRidillScroll of TalosScythe of SarielSeiros ShieldShamshirSpear of AssalSuttungr's MysterySword of BegaltaSword of MoraltaSword of SeirosSublime Creator SwordTathlum BowThunderbrandThyrsusVajra-MushtiWind Caller's Genesis
ChaptersPrologue
Prologue
0:Crossed Roads • 1:A Chance Encounter • 2:Three Houses • 3:The Shadows of AdrestiaBlack Eagles /Crisis in FhirdiadBlue Lions /The Battle for the LocketGolden Deer
Scarlet Blaze
Scarlet Blaze
4:The Struggle Commences • 5:Skirmish in the Fog • 6:Bridge of Betrayal • 7:The Triumph of Valor • 8:The Maiden's Peril • 9:Unrest in Enbarr • 10:Shifting History • 11:Heroic Bloodlines • 12:The Rising Darkness • 13:Severing the Past • 14A:A Clash of Ambitions • 14B:Torment of the Eagle and Lion • 15:The Hour of Vengeance • 16:Into the Chasm • Final:A Path Forward
Azure Gleam
Azure Gleam
4:To War! • 5:Skirmish in the Fog • 6:Conspiracy in the Air • 7:The King Awakens • 8:The Blood-Stained Lance • 9:Reunion at the Fortress City • 10:Fanaticism • 11:Reprisal • 12:A Trick of the Goddess • 13:Clash of Torment • 14:The Absent Emperor • 15:The Hour of Vengeance • 16:Into the Chasm • Final:The End of Tragedy
Golden Wildfire
Golden Wildfire
4:To War! • 5:The Golden Guardian • 6:The Leader's Stratagem • 7:A Contest of Beasts • 8:What Makes a King • 9:The End of the Alliance • 10:Love and Loss • 11:The Sword Swings Wide • 12:Two Kings • 13:Darkness Attacks • 14:A Symbol of the Past • 15:The Hour of Vengeance • 16:Into the Chasm • Final:Field of Beginnings
Paralogues
Paralogues
The Ashen Wolves' ReunionComing CleanCycles of NostalgiaEagles, Lions, and DeerEnshrouded MemoriesEvil's Bane and Love's ProtectionA Grand Day for the Opera CompanyAn Incurable Shut-InLike Cats and DogsLove and Hate in WartimeMercenary ComplicationsA Night of WonderA Noble Among NoblesRaiders from the NorthA Reason to FightRight Where They're WantedThe Saints' ForgeThe Seiros SnareUnder the Protection of the Golden DeerUnsettling TruthsWhat Lies WithinWildflowers for the Future
LocationsFódlanAdrestiaBase CampFaerghusGarreg Mach Monastery (Abyss) •LeicesterAlmyraBrigidDagdaSrengZahras
Groups and events10 ElitesAshen WolvesBerling's MercenariesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) •Golden DeerInsurrection of the SevenJeralt's MercenariesThose who slither in the darkTragedy of DuscurWar of Heroes
Concepts and objectsAwakeningCrests (Crest Stone) •Critical RushElementsHeroes' RelicsMonstersPeer trainingSurvey SpotsWarrior SpecialWeapon attributes
Related topicsDocumentsMoviesMusic PlayerMinor charactersName chart • Other games (WarriorsThree Houses) •Pre-release information (Unused content) •TimelineWeapons