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Infantry Null Follow
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Infantry Null Follow (Japanese:歩行の見切り追撃Infantry abandon pursuit) is a four-tiered passive type Cskill which debuted inFire Emblem Heroes; the individual tiers of the skill areInf. Null Follow 1,Inf. Null Follow 2,Inf. Null Follow 3, andInf. Null Follow 4 in order from lowest to highest. Infantry Null Follow grants its wielder's nearby allies a status that neutralizes effects guaranteeing their foe or denying themfollow-up attacks; the second tier requires lessHP to activate, the third affects a wider area, and the fourth additionally affects the user.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Inf. Null Follow 1) | C | If user'sHP ≥ 50% at start of turn, grants Null Follow-Up (If unit'sspeed > foe's speed during combat, neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks for 1 turn) to adjacent infantry allies. | 60 | -- | ✓ | -- | ||
| Heroes (Inf. Null Follow 2) | C | At start of turn, grants Null Follow-Up (If unit'sspeed > foe's speed during combat, neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks for 1 turn) to adjacent infantry allies. | 120 | Inf. Null Follow 1 | ✓ | -- | ||
| Heroes (Inf. Null Follow 3) | C | At start of turn, grants Null Follow-Up (If unit'sspeed > foe's speed during combat, neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks for 1 turn) to infantry allies within 2 spaces of user. | 240 | Inf. Null Follow 2 | ✓ | -- | ||
| Heroes (Inf. Null Follow 4) | C | If user is within 2 spaces of an ally at start of turn, grants Null Follow-Up (If unit'sspeed > foe's speed during combat, neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks for 1 turn) and "Unit can warp to space adjacent to any ally within 2 spaces of unit" to user for 1 turn. At start of turn, grants Null Follow-Up to infantry allies within 2 spaces of user. | 300 | Inf. Null Follow 3 | ✓ | -- |
Availability
Heroes
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Inf. Null Follow 1) | At start of turn, if unit's HP ≥ 50%, grants 【Null Follow-Up】to adjacent infantry allies. 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. | ターン開始時、自身のHPが50%以上なら、 周囲1マス以内の歩行の味方に 【見切り・追撃効果】を付与 【見切り・追撃効果】 戦闘中、速さが敵より1以上高い時、 敵の絶対追撃を無効、かつ、 自分の追撃不可を無効 (1ターン) |
| Heroes (Inf. Null Follow 2) | At start of turn, grants【Null Follow-Up】 to adjacent infantry allies. 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. | ターン開始時、周囲1マス以内の歩行の味方に 【見切り・追撃効果】を付与 【見切り・追撃効果】 戦闘中、速さが敵より1以上高い時、 敵の絶対追撃を無効、かつ、 自分の追撃不可を無効 (1ターン) |
| Heroes (Inf. Null Follow 3) | At start of turn, grants【Null Follow-Up】 to infantry allies within 2 spaces of unit. 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. | ターン開始時、周囲2マス以内の歩行の味方に 【見切り・追撃効果】を付与 【見切り・追撃効果】 戦闘中、速さが敵より1以上高い時、 敵の絶対追撃を無効、かつ、 自分の追撃不可を無効 (1ターン) |
| Heroes (Inf. Null Follow 4) | At start of turn, if unit is within 2 spaces of an ally, grants【Null Follow-Up】and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." At start of turn, grants【Null Follow-Up】 to infantry allies within 2 spaces of unit. 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. | ターン開始時、周囲2マス以内に味方がいる時、 自分に【見切り・追撃効果】、 「周囲2マス以内の味方の隣接マスに移動可能」を付与 (1ターン) ターン開始時、周囲2マス以内の歩行の味方に 【見切り・追撃効果】を付与 【見切り・追撃効果】 戦闘中、速さが敵より1以上高い時、 敵の絶対追撃を無効、かつ、 自分の追撃不可を無効 (1ターン) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Infantry Null Follow | -- |
| Japanese | 歩行の見切り追撃 | Infantry abandon pursuit |
| Spanish | Ataque doble nulo infantería | Infantry null double attack; abbreviated asAt. doble nulo I. |
| French | Anti-double infanterie | Infantry anti-double; abbreviated asAnti-double inf. |
| German | Infanterie-Folge-Negation | Infantry Consequence Negation; abbreviated asInf.-Folge-Neg. |
| Italian | Nega doppi Fanteria | Infantry negate double; abbreviated asNega doppi Fa. |
| Portuguese | Ataque duplo nulo infantaria | Infantry null double attack; abbreviated asAtq. duplo nulo I. |
| Traditional Chinese | 步行識破追擊 | Infantry abandon pursuit |
See also
| Sacred Seal skills inHeroes | ||||||||||||||||||||
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