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Reunion at Dawn

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(Redirected fromHunting by Daybreak)
Reunion at Dawn
Hunting by Daybreak

Cg fe16 chapter 13 mural.png
Mural used to introduce Reunion at Dawn.

Location

Garreg Mach Monastery Outskirts

New units

GilbertAzure Moon

Boss(es)

Pallardó

Previous chapter(s)

To War

Next chapter(s)
You... How long do you intend to sleep? Your body is awake. Your eyes must open now, and you must find the strength to stand upon those legs of yours.
— Sothis

Reunion at Dawn (Japanese:再会の夜明けDawn of Reunion) is the thirteenth chapter ofFire Emblem: Three Houses on the Silver Snow, Azure Moon, and Verdant Wind routes. It consists solely of a mission,Hunting by Daybreak (Japanese:夜明けの追討戦Pursuit Battle at Dawn).

Plot

Main articles:Reunion at Dawn/Script (Silver Snow),Reunion at Dawn/Script (Azure Moon), andReunion at Dawn/Script (Verdant Wind)

Five years have passed since the Battle of Garreg Mach. TheAdrestian Empire has captured the capital ofFaerghus, Fhirdiad, theLeicester Alliance has fallen into civil disarray between an anti-Imperial faction and a pro-Imperial faction, andRhea has vanished.Byleth hearsSothis's voice demanding that they wake up, and wakes to find that five years have passed,Garreg Mach Monastery has been abandoned, and thieves are roaming the area.

Silver Snow

Byleth heads to the monastery and discoversEdelgard, who kept her promise to return to Garreg Mach despite her war. She asks Byleth to return with her to the Empire, but Byleth refuses. The two have a brief sword fight, and Edelgard declares that one of them will have to die the next time they meet before departing. Byleth makes their way to the chapel and reunites withSeteth, who asks them to lead the remnants of theChurch of Seiros against the Empire. A soldier reports that thieves have broken into the monastery and stolen weapons, and Byleth and Seteth set out to rout them; they are reinforced by most of the formerBlack Eagles.

After the battle, Seteth recounts the state of the war up to this point. He and the Black Eagles decide the time has come to launch their counterattack against the Empire. Seteth takes Byleth to the Holy Mausoleum, where they reunite withFlayn; she explains that she and Seteth returned to Garreg Mach to reclaim something she had forgotten in the Mausoleum.

Azure Moon

Byleth heads to the monastery and discoversDimitri, now a haggard, broken, and vengeance-obsessed vagrant. The two set out to rout the thieves holed up in the monastery outskirts, and are reinforced by most of the formerBlue Lions andGilbert.

After the battle, Gilbert reveals that Dimitri was presumed dead. Dimitri explains that he escaped execution whenDedue sacrificed himself and was executed in his place. Gilbert further explains that the western half of Faerghus led by the traitorCornelia has pledged loyalty to the Empire and is now being called the Faerghus Dukedom. Houses Gautier and Fraldarius lead the resistance in the eastern half of the Kingdom. Gilbert begs Dimitri to reclaim Fhirdiad and become a beacon of hope for his people, and Dimitri declares his intention to slaughter every last Imperial. Afterwards, in the monastery, Gilbert reveals thatRhea has vanished and that theKnights of Seiros have been searching for both her and Byleth. He recounts howRufus, Dimitri's uncle and the king regent, was murdered, and Dimitri was falsely accused of the crime and apparently executed. Three years ago, Gilbert heard rumors of Imperial generals and troops being brutally slaughtered, and came to believe that Dimitri had somehow survived. Realizing how far Dimitri has fallen, Gilbert asks Byleth to guide him back to sanity.

Verdant Wind

Byleth heads to the monastery and discoversClaude, who never lost hope that they would reunite. Claude recounts the state of the war up to this point and briefly questions whether Rhea should return to her role as archbishop. The two set out to rout the thieves holed up in the monastery outskirts, and are reinforced by the formerGolden Deer.

After the battle, the group heads back to the monastery. Claude decides to make use of the monastery as a base of operations for their upcoming battle with the Empire. He decides to allow House Gloucester to continue to maintain its Imperial ties until they can raise an army and revolt. Claude asks Byleth to aid him in his quest, hoping to use them to bring theChurch of Seiros over to their side. The formerKnights of Seiros arrive and agree to work with the Alliance forces.

Beginning log

Five years after the Battle of Garreg Mach, the ruins of the town and monastery have been taken over by thieves. Unable to leave things as they are, you and an old friend team up to get rid of them.

Chapter data

NormalHardMaddening

Chapter Data
Conditions
Unit Data
Victory: DefeatPallardóPlayerPartnerOtherEnemyThird
Defeat:Byleth orDimitriAzure Moon/ClaudeVerdant Wind dies*, the player's army is routed*, orPallardó escapes2+6/7{{{partner}}}{{{other}}}31+3{{{third}}}

InitialSSAMVWEscape routes

Cm fe16 13.png
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Cm fe16 13 vw reinforcements.png
Cm fe16 13 escapes.png

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Map dimensions:
26 columns by 17 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatPallardóPlayerPartnerOtherEnemyThird
Defeat:Byleth orDimitriAzure Moon/ClaudeVerdant Wind dies*, the player's army is routed*, orPallardó escapes2+6/7{{{partner}}}{{{other}}}36+3{{{third}}}

InitialSSAMVWEscape routes

Cm fe16 13 h.png
Cm fe16 13 ss reinforcements.png
Cm fe16 13 am reinforcements.png
Cm fe16 13 vw reinforcements.png
Cm fe16 13 h escapes.png

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Map dimensions:
26 columns by 17 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatPallardóPlayerPartnerOtherEnemyThird
Defeat:Byleth orDimitriAzure Moon/ClaudeVerdant Wind dies*, the player's army is routed*, orPallardó escapes2+6/7{{{partner}}}{{{other}}}39+3{{{third}}}

InitialSSAMVWEscape routes

Cm fe16 13 m.png
Cm fe16 13 ss reinforcements.png
Cm fe16 13 am reinforcements.png
Cm fe16 13 vw reinforcements.png
Cm fe16 13 m escapes.png

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Map dimensions:
26 columns by 17 rows

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Character data

Silver SnowSilver SnowAzure MoonAzure MoonVerdant WindVerdant Wind

Characters
New units

None

Required characters
Byleth m 02 ​Seteth ​Dorothea 02 ​Caspar 02 ​Petra 02 ​Bernadetta 02 ​Linhardt 02 ​Ferdinand 02 ​
Available characters
None

At the beginning of the battle, onlyByleth andSeteth are available.Dorothea,Caspar, andPetra arrive as friendly reinforcements on turn 3.Bernadetta,Linhardt, andFerdinand arrive as friendly reinforcements after a unit reaches column 9 on turn 5 or later.

Characters
New units
Gilbert
Small portrait gilbert fe16.png
Fortress Knight
HP
61
Inventory
Steel Axe
Intermediate Seal
Level
26
Automatically from turn 3
Required characters
Byleth m 02 ​Dimitri 04 ​Ashe 02 ​Mercedes 02 ​Annette 02 ​Sylvain 02 ​Ingrid 02 ​Felix 02 ​
Available characters
None
Note: At the start of the chapter,Dimitri willclass change toHigh Lord and have theKing of Lions Corps equipped to him automatically; if Dimitri has less than Cauthority, his authority will be set to C.

At the beginning of the battle, onlyByleth andDimitri are available.Gilbert,Ashe,Mercedes, andAnnette arrive as friendly reinforcements on turn 3, whileSylvain,Ingrid, andFelix arrive as friendly reinforcements after a unit reaches column 9 on turn 5 or later.

Characters
New units

None

Required characters
Byleth m 02 ​Claude 02 ​Lorenz 02 ​Ignatz 02 ​Hilda 02 ​Leonie 02 ​Raphael 02 ​Lysithea 02 ​Marianne 02 ​
Available characters
None
Note: At the start of the chapter,Claude willclass change toWyvern Master and have theImmortal Corps equipped to him automatically; if Claude has less than Cauthority, his authority will be set to C.

At the beginning of the battle, onlyByleth andClaude are available.Lorenz,Ignatz,Hilda, andLeonie arrive as friendly reinforcements on turn 3, whileRaphael,Lysithea, andMarianne arrive as friendly reinforcements after a unit reaches column 9 on turn 5 or later.

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Item data

Items
NameObtainment Method
Is ns01 bow relic.pngFailnaughtAutomatically inClaude's inventoryVerdant Wind
Is ns01 battalion infantry silver.pngKing of Lions CorpsAutomatically assigned toDimitriAzure Moon
Is ns01 battalion flying silver.pngImmortal CorpsAutomatically assigned toClaudeVerdant Wind
Is ns01 potion.pngConcoctionDropped by enemyThief
Is ns01 potion.pngConcoctionDropped by enemyThief
Is ns01 sword.pngSilver SwordDropped by enemyMercenary
Is ns01 bow.pngBlessed BowDropped by enemyArcher
Is ns01 key.pngDoor KeyDropped by enemyThief
Is ns01 shield.pngHexlock ShieldDropped by enemyAssassin
Is ns01 key.pngChest KeyDropped by enemyThief
Is ns01 shield.pngLeather ShieldDropped by enemyAssassin
Is ns01 potion.pngAntitoxinDropped by enemyMercenary
Is ns01 bullion.pngBullionDropped by enemyBrawler
Is ns01 bullion.pngBullionDropped by enemyAssassin
Is ns01 key.pngChest KeyDropped by enemyArcher
Is ns01 bullion.pngBullionDropped by enemySniper
Is ns01 key.pngChest KeyDropped by enemyArcher
Is ns01 potion.pngConcoctionDropped by enemyMercenary
Is ns01 potion.pngConcoctionDropped by enemyMercenary
Is ns01 potion.pngAntitoxinDropped by enemyBrawler
Is ns01 bullion.pngBullionDropped by enemyThief
Is ns01 key.pngDoor KeyDropped by enemyBrawler
Is ns01 key.pngDoor KeyDropped by enemyAssassin
Is ns01 bullion.pngBullionDropped by enemyArcher
Is ns01 bow.pngSilver BowDropped by enemySniper
(Hard/Maddening only)
Is ns01 ring.pngSpeed RingDropped byPallardó (reinforcement)
Is ns01 ring.pngEvasion RingDropped by enemyMercenary (reinforcement; if Pallardó appears from the north door)
Is ns01 bullion.pngBullionDropped by enemyThief (reinforcement; if Pallardó appears from the north door)
Is ns01 sword.pngArmorslayerOpen westernmostchest
Is ns01 lance.pngSilver LanceOpen middlechest
Is ns01 sword.pngCursed Ashiya SwordOpen northeastchest
Is ns01 axe silver.pngAxe of UkonvasaraOpen southeastchest

Enemy data

NormalHardMaddening

Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma ns01 thief enemy.gifPallardó
(Decoy)
Thief271361461520911315+1-Silver Sword
StealLocktouchSword Prowess Lv 3
Pallardó Bodyguards Lv 3:Poison Tactic
Stands on aheal tile +.
Ma ns01 thief enemy.gifBanditThief252331461322811295Steel SwordConcoctionThis item is dropped upon this unit's defeat.
StealLocktouch
The eastern one begins moving if the nearbyMercenary,Archer, orBrawler is provoked.
Ma ns01 mercenary enemy.gifBanditMercenary251341561020811295Silver SwordThis item is dropped upon this unit's defeat.
Begins moving if the nearbyThief,Archer orBrawler is provoked.
Ma ns01 archer enemy.gifBanditArcher251311461117108295Blessed BowThis item is dropped upon this unit's defeat.
Bowrange +1
Begins moving if the nearbyMercenary is provoked.
Ma ns01 mercenary enemy.gifBanditMercenary251341561020811295Steel Sword
--
Ma ns01 thief female enemy.gifBanditThief251331461322811295Steel SwordDoor KeyThis item is dropped upon this unit's defeat.
StealLocktouch
Begins moving if the adjacentAssassin is provoked.
Ma ns01 assassin female enemy.gifBanditAssassin251361781529111488+16Silver SwordHexlock ShieldThis item is dropped upon this unit's defeat.
SwordfaireLocktouchStealth
Bandits Lv 3:Disturbance
Begins moving if the adjacentThief is provoked.
Ma ns01 brawler enemy.gifBanditBrawler251371461123811195Steel GauntletsUnarmed
Unarmed Combat
--
Ma ns01 thief female enemy.gifBanditThief251331461322811295Steel SwordChest KeyThis item is dropped upon this unit's defeat.
StealLocktouch
Begins moving if the adjacentAssassin is provoked.
Ma ns01 assassin enemy.gifBanditAssassin251361781529111488+16Silver SwordLeather ShieldThis item is dropped upon this unit's defeat.
SwordfaireLocktouchStealth
Bandits Lv 3:Disturbance
Begins moving if the adjacentThief is provoked.
Ma ns01 mercenary enemy.gifBanditMercenary251341561020811295Steel SwordAntitoxinThis item is dropped upon this unit's defeat.
Begins moving if a nearbyThief,Brawler, orArcher is provoked.
Ma ns01 thief enemy.gifBanditThief253331461322811295Steel Sword
StealLocktouch
The eastern one begins moving if a nearbyMercenary,Brawler, orArcher is provoked.
Ma ns01 brawler enemy.gifBanditBrawler25137146112381119+15Steel GauntletsBullionThis item is dropped upon this unit's defeat.Unarmed
Unarmed Combat
Bandits Lv 3:Disturbance
Begins moving if a nearbyMercenary,Thief,Brawler, orArcher is provoked.
Ma ns01 assassin enemy.gifBanditAssassin2513617815291114886Venin EdgeBullionThis item is dropped upon this unit's defeat.
SwordfaireLocktouchStealth
--
Ma ns01 archer female enemy.gifBanditArcher251311461117108295Venin BowChest KeyThis item is dropped upon this unit's defeat.
Bowrange +1
--
Ma ns01 archer enemy.gifBanditArcher25131146111710829+15Venin Bow
Bowrange +1
Bandits Lv 3:Disturbance
Begins moving if a nearbyMercenary,Thief, orBrawler is provoked.
Ma ns01 assassin enemy.gifBanditAssassin2533617815291114886Silver Sword
SwordfaireLocktouchStealth
The eastern one begins moving if the nearbySniper orArcher is provoked, or one turn after the squad west of him—theMercenary, theThief, theBrawlers, and the Archer—is provoked.
Ma ns01 sniper enemy.gifBanditSniper2513618818171313895Silver Bow
BowfaireBowrange +1
Begins moving if the nearbyAssassin orArcher is provoked, or one turn after the squad west of him—theMercenary, theThief, theBrawlers, and the Archer—is provoked.
Ma ns01 archer enemy.gifBanditArcher251311461117108295Steel BowChest KeyThis item is dropped upon this unit's defeat.
Bowrange +1
Begins moving if the nearbyAssassin orSniper is provoked, or one turn after the squad west of him—theMercenary, theThief, theBrawlers, and the Archer—is provoked.
Ma ns01 mercenary enemy.gifBanditMercenary251341561020811295Steel SwordConcoctionThis item is dropped upon this unit's defeat.
--
Ma ns01 mercenary female enemy.gifBanditMercenary251341561020811295Steel SwordConcoctionThis item is dropped upon this unit's defeat.
--
Ma ns01 brawler enemy.gifBanditBrawler251371461123811195Steel GauntletsAntitoxinThis item is dropped upon this unit's defeat.Unarmed
Unarmed Combat
--
Ma ns01 thief enemy.gifBanditThief25133146132281129+15Steel SwordBullionThis item is dropped upon this unit's defeat.
StealLocktouch
Bandits Lv 3:Disturbance
--
Ma ns01 brawler enemy.gifBanditBrawler25137146112381119+15Steel GauntletsDoor KeyThis item is dropped upon this unit's defeat.Unarmed
Unarmed Combat
Bandits Lv 3:Disturbance
Begins moving if a nearbyMercenary,Thief,Archer, orBrawler is provoked.
Ma ns01 assassin enemy.gifBanditAssassin251361781529111488+16Venin EdgeDoor KeyThis item is dropped upon this unit's defeat.
SwordfaireLocktouchStealth
Bandits Lv 3:Disturbance
--
Ma ns01 archer female enemy.gifBanditArcher251311461117108295Steel BowBullionThis item is dropped upon this unit's defeat.
Bowrange +1
--
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma ns01 thief enemy.gifPallardóThief2713614+261520+2911315+15Silver SwordSpeed RingThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 4PassAvo +10Strength +2Vantage
Grounder
Pallardó Bodyguards Lv 5:Poison Tactic
Attempts to escape via the northwest or northeast, fighting any player units along the way.
Ma ns01 mercenary enemy.gifBanditMercenary251341561020811295Venin EdgeEvasion RingThis item is dropped upon this unit's defeat.
--
Ma ns01 thief enemy.gifBanditThief251331461322811295Steel SwordBullionThis item is dropped upon this unit's defeat.
StealLocktouch
--
Ma ns01 thief enemy.gifBanditThief251331461322811295Steel Sword
StealLocktouch
--
Ma ns01 brawler enemy.gifBanditBrawler251371461123811195Silver GauntletsUnarmed
Unarmed Combat
--
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma ns01 thief enemy.gifPallardó
(Decoy)
Thief2814118719241315719+1-Silver Sword
StealLocktouchSword Prowess Lv 3
Pallardó Bodyguards Lv 3:Poison Tactic
Stands on aheal tile +.
Ma ns01 thief enemy.gifBanditThief26237189152781555135Silver SwordConcoctionThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 2
The eastern one begins moving if the nearbyMercenary,Archer, orBrawler is provoked.
Ma ns01 mercenary enemy.gifBanditMercenary2613819910248152135Silver SwordThis item is dropped upon this unit's defeat.
Sword Prowess Lv 2
Begins moving if the nearbyThief,Archer orBrawler is provoked.
Ma ns01 archer enemy.gifBanditArcher26135189152112125135Blessed BowThis item is dropped upon this unit's defeat.
Bowrange +1Bow Prowess Lv 2
Begins moving if the nearbyThief,Mercenary, orBrawler is provoked.
Ma ns01 mercenary enemy.gifBanditMercenary2613819910248152135Silver Sword
Sword Prowess Lv 2
Begins moving if the nearby Mercenary orSniper is provoked.
Ma ns01 thief female enemy.gifBanditThief26137189152781555135Silver SwordDoor KeyThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 2
Begins moving if the adjacentAssassin is provoked.
Ma ns01 assassin female enemy.gifBanditAssassin2614019918331119812+15Silver SwordHexlock ShieldThis item is dropped upon this unit's defeat.
SwordfaireLocktouchStealthSword Prowess Lv 3
Bandits Lv 3:Disturbance
--
Ma ns01 brawler enemy.gifBanditBrawler2614118615288151135Silver GauntletsUnarmed
Unarmed CombatBrawling Prowess Lv 2
--
Ma ns01 thief female enemy.gifBanditThief26137189152781555135Silver SwordChest KeyThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 2
Begins moving if the nearbyAssassin orSniper is provoked.
Ma ns01 assassin enemy.gifBanditAssassin2614019918331119812+15Silver SwordLeather ShieldThis item is dropped upon this unit's defeat.
SwordfaireLocktouchStealthSword Prowess Lv 3
Bandits Lv 3:Disturbance
Begins moving if the nearbyThief orSniper is provoked.
Ma ns01 mercenary enemy.gifBanditMercenary2613819910248152135Silver SwordAntitoxinThis item is dropped upon this unit's defeat.
Sword Prowess Lv 2
Begins moving if a nearbyThief,Brawler, orArcher is provoked.
Ma ns01 thief enemy.gifBanditThief26337189152781555135Silver Sword
StealLocktouchSword Prowess Lv 2
The eastern one begins moving if a nearbyMercenary,Brawler, orArcher is provoked.
Ma ns01 brawler enemy.gifBanditBrawler261411861528815113+15Silver GauntletsBullionThis item is dropped upon this unit's defeat.Unarmed
Unarmed CombatBrawling Prowess Lv 2
Bandits Lv 3:Disturbance
Begins moving if a nearbyMercenary,Thief,Brawler, orArcher is provoked.
Ma ns01 assassin enemy.gifBanditAssassin26140199183311198125Venin EdgeBullionThis item is dropped upon this unit's defeat.
SwordfaireLocktouchStealthSword Prowess Lv 3
--
Ma ns01 archer female enemy.gifBanditArcher26135189152112125135Venin BowChest KeyThis item is dropped upon this unit's defeat.
Bowrange +1Bow Prowess Lv 2
--
Ma ns01 archer enemy.gifBanditArcher2613518915211212513+15Venin Bow
Bowrange +1Bow Prowess Lv 2
Bandits Lv 3:Disturbance
--
Ma ns01 assassin enemy.gifBanditAssassin26140199183311198125Venin Edge
SwordfaireLocktouchStealthSword Prowess Lv 3
Begins moving if a nearbySniper orArcher is provoked, or one turn after the squad west of him—theMercenary, theThief, theBrawlers, and the Archer—is provoked.
Ma ns01 sniper enemy.gifBanditSniper26140199232113178135Silver BowBullionThis item is dropped upon this unit's defeat.
BowfaireBowrange +1Bow Prowess Lv 3
Begins moving if a nearbyAssassin, Sniper, orArcher is provoked, or one turn after the squad west—theMercenary, theThief, theBrawlers, and the Archer—of him is provoked.
Ma ns01 archer enemy.gifBanditArcher26135189152112125135Silver BowChest KeyThis item is dropped upon this unit's defeat.
Bowrange +1Bow Prowess Lv 2
Begins moving if a nearbyAssassin orSniper is provoked, or one turn after the squad west of him—theMercenary, theThief, theBrawlers, and the Archer—is provoked.
Ma ns01 mercenary enemy.gifBanditMercenary2613819910248152135Silver SwordConcoctionThis item is dropped upon this unit's defeat.
Sword Prowess Lv 2
--
Ma ns01 mercenary female enemy.gifBanditMercenary2613819910248152135Silver SwordConcoctionThis item is dropped upon this unit's defeat.
Sword Prowess Lv 2
Begins moving if the nearby Mercenary orSniper is provoked.
Ma ns01 brawler enemy.gifBanditBrawler2614118615288151135Silver GauntletsAntitoxinThis item is dropped upon this unit's defeat.Unarmed
Unarmed CombatBrawling Prowess Lv 2
Begins moving if the nearbySniper is provoked.
Ma ns01 thief enemy.gifBanditThief2613718915278155513+15Silver SwordBullionThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 2
Bandits Lv 3:Disturbance
Begins moving if the nearbySniper is provoked.
Ma ns01 brawler enemy.gifBanditBrawler261411861528815113+15Silver GauntletsDoor KeyThis item is dropped upon this unit's defeat.Unarmed
Unarmed CombatBrawling Prowess Lv 2
Bandits Lv 3:Disturbance
Begins moving if a nearbyMercenary,Thief,Brawler, orArcher is provoked.
Ma ns01 assassin enemy.gifBanditAssassin2614019918331119812+15Venin EdgeDoor KeyThis item is dropped upon this unit's defeat.
SwordfaireLocktouchStealthSword Prowess Lv 3
Bandits Lv 3:Disturbance
--
Ma ns01 archer female enemy.gifBanditArcher26135189152112125135Silver BowBullionThis item is dropped upon this unit's defeat.
Bowrange +1Bow Prowess Lv 2
--
Ma ns01 assassin enemy.gifBanditAssassin26240199183311198125Silver Sword
SwordfaireLocktouchStealthSword Prowess Lv 3
--
Ma ns01 sniper enemy.gifBanditSniper2614019923211317813+15Silver BowThis item is dropped upon this unit's defeat.
BowfaireBowrange +1Bow Prowess Lv 3
Bandits Lv 3:Disturbance
Begins moving if a nearbyMercenary is provoked.
Ma ns01 sniper enemy.gifBanditSniper2644019923211317813+15Silver Bow
BowfaireBowrange +1Bow Prowess Lv 3
Bandits Lv 3:Disturbance
• The southwestern one begins moving if the nearbyBrawler is provoked.
• The northwestern one begins moving if the nearbyThief orAssassin is provoked.
• The northeastern one begins moving if the nearby Thief is provoked.
• The far eastern one begins moving if the nearby Assassin, Sniper, orArcher is provoked, or one turn after the squad west ofPallardó—theMercenary, the Thief, the Brawlers, and the Archer—is provoked.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma ns01 thief enemy.gifPallardóThief2814118+271924+21315719+15Silver SwordSpeed RingThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 4PassAvo +10Strength +2Vantage
Grounder
Pallardó Bodyguards Lv 5:Poison Tactic
Attempts to escape via the northwest or northeast, fighting any player units along the way.
Ma ns01 mercenary enemy.gifBanditMercenary2613819910248152135Venin EdgeEvasion RingThis item is dropped upon this unit's defeat.
Sword Prowess Lv 2
--
Ma ns01 thief enemy.gifBanditThief26137189152781555135Silver SwordBullionThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 2
--
Ma ns01 thief enemy.gifBanditThief26137189152781555135Silver Sword
StealLocktouchSword Prowess Lv 2
--
Ma ns01 brawler enemy.gifBanditBrawler2614118615288151135Silver GauntletsUnarmed
Unarmed CombatBrawling Prowess Lv 2
--
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma ns01 thief enemy.gifPallardó
(Decoy)
Thief331482513263219221326+1-Silver Sword
StealLocktouchSword Prowess Lv 3
Pallardó Bodyguards Lv 3:Poison Tactic
Stands on aheal tile +.
Ma ns01 thief enemy.gifBanditThief3124425142135132110195Silver SwordConcoctionThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 4Pass
The eastern one begins moving if the nearbyMercenary,Archer, orBrawler is provoked.
Ma ns01 mercenary enemy.gifBanditMercenary311452614163213217195Silver SwordThis item is dropped upon this unit's defeat.
Sword Prowess Lv 4Axebreaker+
Begins moving if the nearbyThief,Archer orBrawler is provoked.
Ma ns01 archer enemy.gifBanditArcher3114125142128181810195Blessed BowThis item is dropped upon this unit's defeat.
Bowrange +1Sword Prowess Lv 4Poison Strike
Begins moving if the nearbyThief,Mercenary, orBrawler is provoked.
Ma ns01 mercenary enemy.gifBanditMercenary311452614163213217195Silver Sword
Sword Prowess Lv 4Axebreaker+
Begins moving if the nearby Mercenary,Sniper, orGrappler is provoked, or one turn after the far southern squad—theThief, theAssassin, theBrawler, the Sniper, and the Grappler—is provoked.
Ma ns01 thief female enemy.gifBanditThief3114425142135132110195Silver SwordDoor KeyThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 4Pass
Begins moving if the nearbyAssassin orSniper is provoked, or one turn after the squad west of her—theMercenaries, the Sniper, and theGrappler—is provoked.
Ma ns01 assassin female enemy.gifBanditAssassin311472614254214241018+16Silver SwordHexlock ShieldThis item is dropped upon this unit's defeat.
SwordfaireLocktouchStealthSword Prowess Lv 5PassPoison
Bandits Lv 3:Disturbance
Begins moving if the nearbyThief orSniper is provoked, or one turn after the squad west of her—theMercenaries, the Sniper, and theGrappler—is provoked.
Ma ns01 brawler enemy.gifBanditBrawler311482511213613216195Silver GauntletsUnarmed
Unarmed CombatBrawling Prowess Lv 4Tomebreaker
--
Ma ns01 thief female enemy.gifBanditThief3114425142135132110195Silver SwordChest KeyThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 4Pass
Begins moving if the nearbyAssassin,Brawler,Sniper, orGrappler is provoked, or one turn after the far northern squad—theMercenaries, the Sniper, and the Grappler—is provoked.
Ma ns01 assassin enemy.gifBanditAssassin311472614254214241018+16Silver SwordLeather ShieldThis item is dropped upon this unit's defeat.
SwordfaireLocktouchStealthSword Prowess Lv 5PassPoison
Bandits Lv 3:Disturbance
Begins moving if the nearbyThief,Brawler,Sniper, orGrappler is provoked, or one turn after the far northern squad—theMercenaries, the Sniper, and the Grappler—is provoked.
Ma ns01 mercenary enemy.gifBanditMercenary311452614163213217195Silver SwordAntitoxinThis item is dropped upon this unit's defeat.
Sword Prowess Lv 4Axebreaker+
Begins moving if a nearbyThief,Brawler, orArcher is provoked.
Ma ns01 thief enemy.gifBanditThief3134425142135132110195Silver Sword
StealLocktouchSword Prowess Lv 4Pass
The eastern one begins moving if a nearbyMercenary,Brawler, orArcher is provoked.
Ma ns01 brawler enemy.gifBanditBrawler31148251121361321619+15Silver GauntletsBullionThis item is dropped upon this unit's defeat.Unarmed
Unarmed CombatBrawling Prowess Lv 4Tomebreaker
Bandits Lv 3:Disturbance
Begins moving if a nearbyMercenary,Thief,Brawler, orArcher is provoked.
Ma ns01 assassin enemy.gifBanditAssassin3114726142542142410186Venin EdgeBullionThis item is dropped upon this unit's defeat.
SwordfaireLocktouchStealthSword Prowess Lv 5PassPoison
--
Ma ns01 archer female enemy.gifBanditArcher3114125142128181810195Venin BowChest KeyThis item is dropped upon this unit's defeat.
Bowrange +1Bow Prowess Lv 4Poison Strike
--
Ma ns01 archer enemy.gifBanditArcher311412514212818181019+15Venin Bow
Bowrange +1Bow Prowess Lv 4Poison Strike
Bandits Lv 3:Disturbance
--
Ma ns01 assassin enemy.gifBanditAssassin3114726142542142410186Venin Edge
SwordfaireLocktouchStealthSword Prowess Lv 5PassPoison
Begins moving one turn after the squad west of him—theMercenary, theThief, theBrawlers, and theArcher—is provoked, or if a nearbySniper or Archer is provoked.
Ma ns01 sniper enemy.gifBanditSniper3114726143028162410195Silver BowBullionThis item is dropped upon this unit's defeat.
BowfaireBowrange +1Bow Prowess Lv 5Poison StrikeVantage
Begins moving if a nearbyAssassin, Sniper, orArcher is provoked, or one turn after the squad west of him—theMercenary, theThief, theBrawlers, and the Archer—is provoked.
Ma ns01 archer enemy.gifBanditArcher3114125142128181810195Silver BowChest KeyThis item is dropped upon this unit's defeat.
Bowrange +1Bow Prowess Lv 4Poison Strike
Begins moving if a nearbyAssassin orSniper is provoked, or one turn after the squad west of him—theMercenary, theThief, theBrawlers, and the Archer—is provoked.
Ma ns01 mercenary enemy.gifBanditMercenary311452614163213217195Silver SwordConcoctionThis item is dropped upon this unit's defeat.
Sword Prowess Lv 4Axebreaker+
--
Ma ns01 mercenary female enemy.gifBanditMercenary311452614163213217195Silver SwordConcoctionThis item is dropped upon this unit's defeat.
Sword Prowess Lv 4Axebreaker+
Begins moving if the nearby Mercenary,Sniper, orGrappler is provoked, or one turn after the far southern squad—theThief, theAssassin, theBrawler, the Sniper, and the Grappler—is provoked.
Ma ns01 brawler enemy.gifBanditBrawler311482511213613216195Silver GauntletsAntitoxinThis item is dropped upon this unit's defeat.Unarmed
Unarmed CombatBrawling Prowess Lv 4Tomebreaker
Begins moving if the nearbyThief,Assassin,Sniper, orGrappler is provoked, or one turn after the far northern squad—theMercenaries, the Sniper, and the Grappler—is provoked.
Ma ns01 thief enemy.gifBanditThief311442514213513211019+15Silver SwordBullionThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 4Pass
Bandits Lv 3:Disturbance
Begins moving if the nearbySniper is provoked.
Ma ns01 brawler enemy.gifBanditBrawler31148251121361321619+15Silver GauntletsDoor KeyThis item is dropped upon this unit's defeat.Unarmed
Unarmed CombatBrawling Prowess Lv 4Tomebreaker
Bandits Lv 3:Disturbance
Begins moving if a nearbyMercenary,Thief, Brawler, orArcher is provoked.
Ma ns01 assassin enemy.gifBanditAssassin311472614254214241018+16Venin EdgeDoor KeyThis item is dropped upon this unit's defeat.
SwordfaireLocktouchStealthSword Prowess Lv 5PassPoison
Bandits Lv 3:Disturbance
--
Ma ns01 archer female enemy.gifBanditArcher3114125142128181810195Silver BowBullionThis item is dropped upon this unit's defeat.
Bowrange +1Bow Prowess Lv 4Poison Strike
--
Ma ns01 assassin enemy.gifBanditAssassin3124726142542142410186Silver Sword
SwordfaireLocktouchStealthSword Prowess Lv 5PassPoison
--
Ma ns01 sniper enemy.gifBanditSniper311472614302816241019+15Silver BowThis item is dropped upon this unit's defeat.
BowfaireBowrange +1Bow Prowess Lv 5Poison StrikeVantage
Bandits Lv 3:Disturbance
Begins moving if a nearbyMercenary orGrappler is provoked, or one turn after the far southern squad—theThief, theAssassin, theBrawler, the Sniper, and the Grappler—is provoked.
Ma ns01 sniper enemy.gifBanditSniper314472614302816241019+15Silver Bow
BowfaireBowrange +1Bow Prowess Lv 5Poison StrikeVantage
Bandits Lv 3:Disturbance
• The southwestern one begins moving if the nearbyThief,Assassin,Brawler, orGrappler is provoked, or one turn after the far northern squad—theMercenaries, the Sniper, and the Grappler—is provoked.
• The northwestern one begins moving if the nearby Thief or Assassin is provoked, or one turn after the squad west of him—the Mercenaries, the Sniper, and the Grappler—is provoked.
• The northeastern one begins moving if the nearby Thief is provoked.
• The far eastern one begins moving if the nearby Assassin, Sniper, orArcher is provoked, or one turn after the squad west ofPallardó—theMercenary, the Thief, the Brawlers, and the Archer—is provoked.
Ma ns01 grappler enemy.gifBanditGrappler313552714193113259196Silver GauntletsUnarmed
FistfaireUnarmed CombatBrawling Prowess Lv 5TomebreakerDefiant Spd
• The northwestern one begins moving if a nearbyMercenary orSniper is provoked, or one turn after the far southern squad—theThief, theAssassin, theBrawler, the Sniper, and the Grappler—is provoked.
• The southwestern one begins moving if the nearby Thief, Assassin, Sniper, or Brawler is provoked, or one turn after the far northern squad—theMercenaries, the Sniper, and the Grappler—is provoked.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma ns01 thief enemy.gifPallardóThief3314825+2132632+219221326+15Silver SwordSpeed RingThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 4PassAvo +10Strength +2Vantage
Grounder
Pallardó Bodyguards Lv 5:Poison Tactic
Attempts to escape via the northwest or northeast, fighting any player units along the way.
Ma ns01 mercenary enemy.gifBanditMercenary311452614163213217195Venin EdgeEvasion RingThis item is dropped upon this unit's defeat.
Sword Prowess Lv 4Axebreaker+
--
Ma ns01 thief enemy.gifBanditThief3114425142135132110195Silver SwordBullionThis item is dropped upon this unit's defeat.
StealLocktouchSword Prowess Lv 4Pass
--
Ma ns01 thief enemy.gifBanditThief3114425142135132110195Silver Sword
StealLocktouchSword Prowess Lv 4Pass
--
Ma ns01 brawler enemy.gifBanditBrawler311482511213613216195Silver GauntletsUnarmed
Unarmed CombatBrawling Prowess Lv 4Tomebreaker
--

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Reinforcements

  • Upon defeatingPallardó's decoy, the real Pallardó appears from the door north or south of the decoy; which door he appears from is determined randomly at the start of the chapter. Depending on which door he comes from, different reinforcements will appear with him.
    • If Pallardó went north
    • If Pallardó went south
      • 1Thief from the door south of the decoy
      • 1Brawler from the door south of the decoy

Boss data

Main article:Pallardó
Decoy

NormalHardMaddening

Small portrait pallardó fe16.png
Ma ns01 thief enemy.gifThief
Level33
Movement-
Crest--
Stats
Max HP48Luck19
Strength25Defense22
Magic13Resistance13
Dexterity26Charm26+1
Speed32
InventoryAbilities
Silver SwordSteal
Locktouch
Sword Prowess Lv 3
Combat artsSpellsBattalion
----Pallardó Bodyguards Lv 3
Poison Tactic
Skill Levels
SwordsLancesAxesBowsBrawlingReasonFaithAuthorityHeavy ArmorRidingFlyingClass mastery
BEEEEEEEEEEFE16ClassMasteryEmpty.png

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Real

NormalHardMaddening

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

At the beginning of this chapter, your entire inventory will be repaired.Dimitri andClaude will automatically be reclassed toHigh Lord andWyvern Master, respectively, both get powerful battalions (with Claude's Immortal Corps being a strong contender for the best offensive battalion in the game), and Claude receives his Relic weapon,Failnaught. You don't get an opportunity to visit the monastery and are instead thrust straight into the battle, so you'll need to survive with what you've got. Most of the difficulty of this map comes at the beginning whenByleth and your lord get bum-rushed by about ten bad guys. Claude andSeteth need to take particular caution, as there are lots of Snipers lurking about hoping to take a chunk or three out of them, and you may need to dismount to keep them alive. Fortunately, Claude's Failnaught has 2-3 range and can counterattack said Snipers. Dimitri and Claude's gambits are very useful in dealing AOE damage to stun several Thieves at a time and ease your burden. On Verdant Wind, neither of your main medics (Marianne or Lysithea) arrive until you reach column 9, so you'll have to use caution. If you didn't train up your in-house units, this map becomes harder, but not impossible; keep your weaklings stuffed in a corner until it's safe to come out. Don't forget to nab all four chests before you leave. On Azure Moon, Gilbert makes a decent replacement for Dedue; he isn't quite as bulky, but he has a much easier time reaching Great Knight. Unfortunately, his performance in this battle is hampered by the overwhelming amount of evasive swordsmen. It's a good idea to have him and Annette repeatedly use their Rally skills on each other after the initial chaos dies down to quickly build up a C-support so you can unlock their paralogue. Before moving in for the boss kill, take care to loot the chests, particularly the two on the right side of the map; theCursed Ashiya Sword has a monstrously high crit rate for boss kill setups, while theAxe of Ukonvasara is an automatic win-button for anyone with A-axes against the manyArmored Knights andFortress Knights to come. When you kill Pallardó, it will be revealed that the man you just killed was a body double and the real Pallardó appears and makes a break for it. By the time you reach him, you should have wiped out all the other enemies, so taking him out before he escapes should be no problem.

Trivia

  • OnNormal difficulty, any returning player units who are still under level 20 by the end of theprevious chapter will have their level increased to 20, with their stats raised accordingly. The same will also apply to all of the students recruited from other houses and any other characters recruited as well.
  • On the Silver Snow version of this chapter, if any Black Eagle student was defeated during Part I onClassic Mode,Edelgard in the Goddess Tower will mention some of them joined her side after the timeskip.[1] In spite of this, none of them make any new appearances for the rest of the route.
  • At the beginning of this chapter, all units in the player's army permanently change their faction to a faction appropriate for the chosen route: the Resistance Army for Silver Snow, the Holy Kingdom of Faerghus for Azure Moon, and the Leicester Alliance for Verdant Wind.
  • On Versions 1.2.0 onward, all of the player units arriving as friendly reinforcements will be set to wear their Monastery appearance instead of their class outfit for the duration of this map, unless their current class prevents them from doing so, such as mounted units.
  • Due to an oversight, if Dimitri and Claude'sauthority is over C rank as of this chapter, they will lose all skill points gathered in it while retaining their current authority rank.

Etymology and other languages

Reunion at Dawn

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Reunion at Dawn

--

Japanese

再会の夜明け

Dawn of Reunion

Spanish

Rencuentro al amanecer

Reunion at dawn

French

Retrouvailles à l'aube

Reunion at dawn

German

Wiedersehen in der Dämmerung

Reunion at Dawn

Italian

Riunione all'alba

Reunion at dawn

Korean

재회의 여명

Dawn of reunion

Simplified Chinese

重逢的黎明

Dawn of reunion

Traditional Chinese

重逢的黎明

Dawn of reunion

Hunting by Daybreak

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Hunting by Daybreak

--

Japanese

夜明けの追討戦

Pursuit Battle at Dawn

Spanish

Cacería al amanecer

Hunting at dawn

French

Expédition à l'aube

Expedition at dawn

German

Jagd bei Tagesanbruch

Hunting at daybreak

Italian

Spedizione all'alba

Expedition at dawn

Korean

새벽녘의 추격전

Hunting at dawn

Simplified Chinese

黎明追讨战

Dawn hunting battle

Traditional Chinese

黎明追討戰

Dawn hunting battle

Gallery


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References

  1. "Before you answer, know that friends from ourBlack Eagle days have chosen to join me in the fight ahead." —Edelgard in Silver Snow's version of Reunion at Dawn,Fire Emblem: Three Houses
← To War •Reunion at Dawn• A King Without a Kingdom (Silver Snow) →
• The Delusional Prince (Azure Moon) →
• The Alliance Leader's Ambitions (Verdant Wind) →
Fire Emblem: Three Houses
Playable charactersBlack EaglesBernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue LionsAnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden DeerClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
OtherAloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLCBalthusConstanceHapiYuri
Non-playable charactersAbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
BossesAcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background charactersLord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regaliaAegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
ChaptersPart I
White Clouds
P:An Inevitable Encounter • 1:Three Houses • 2:Familiar Scenery • 3:Mutiny in the Mist • 4:The Goddess's Rite of Rebirth • 5:Tower of Black Winds • 6:Rumors of a Reaper • 7:Field of the Eagle and Lion • 8:The Flame in the Darkness • 9:The Cause of Sorrow • 10:Where the Goddess Dwells • 11:Throne of Knowledge • 12:To WarBlack Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer /Outset of a Power StruggleBlack Eagles, if Byleth sides with Edelgard
Part IISilver Snow
Silver Snow
13:Reunion at Dawn • 14:A King Without a Kingdom • 15:Valley of Torment • 16:The Rose-Colored River • 17:The Impregnable Fortress • 18:The Chaos of War • 19:Conclusion of the Crossing Roads • 20:The City Without Light • 21:Following a Dream
Azure Moon
Azure Moon
13:Reunion at Dawn • 14:The Delusional Prince • 15:Valley of Torment • 16:The Rose-Colored River • 17:Blood of the Eagle and Lion • 18:The King's Triumphant Return • 19:The Golden Deer's Plea • 20:The Impregnable Fortress • 21:Our Chosen Paths • 22:Oath of the Dagger
Verdant Wind
Verdant Wind
13:Reunion at Dawn • 14:The Alliance Leader's Ambitions • 15:Valley of Torment • 16:The Rose-Colored River • 17:Blood of the Eagle and Lion • 18:The Golden Scheme • 19:The Chaos of War • 20:Conclusion of the Crossing Roads • 21:The City Without Light • 22:Fódlan's New Dawn
Crimson Flower
Crimson Flower
13:Beyond Escape • 14:The Master Tactician • 15:Tempest of Swords and Shields • 16:Lady of Deceit • 17:Field of Revenge • 18:To the End of a Dream
ParaloguesParaloguesPart IBlack Market SchemeDLCA Cursed RelicDLCDeath TollDividing the WorldBlack Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLCBlue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the WeakBlue Lions
Part IIDarkness Beneath the EarthCrimson FlowerDividing the WorldSilver SnowAzure MoonVerdant WindEternal GuardianSilver SnowAzure MoonVerdant WindThe Face BeneathSilver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountableCrimson FlowerLegend of the LakeRetributionSilver SnowAzure MoonVerdant WindThe Secret MerchantDLCCrimson FlowerThe Silver MaidenAzure MoonThe Sleeping Sand LegendVerdant WindWeathervanes of FódlanAzure Moon
Cindered Shadows
Cindered Shadows
1:The Fourth House • 2:What Lies Beneath • 3:The Rite of Rising • 4:Danger in the Dark • 5:Betrayal • 6:Return to Me • 7:Wolf Pack
LocationsFódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) •LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) •Blue LionsCalendarChildren of the GoddessChurch of Seiros (Knights of Seiros) •Crests (Crest Stone) •Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
ListsAbilitiesChaptersCharactersClasses (Class change) •Hidden treasureItems (Monastery items) •QuestsScriptsSupportsWeapons
Related topicsClass masteryDownloadable contentMovie GalleryMusic LibraryName chart • Other games (Warriors: Three Hopes) •Pre-release information (Unused content) •Timeline