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Holy-Knight Aura

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Holy-Knight Aura


Icon used by Holy-Knight Aura inHeroes.

Type(s)

Special

First game

Heroes

Holy-Knight Aura (Japanese:グランベルの聖騎士Holy Knight of Grandbell) is a specialskill which debuted inFire Emblem Heroes. Holy-Knight Aura grants its user an additional space of movement; upon triggering, it boosts its user's damage based on theirattack, and boosts the attack movement of the user's team after combat.

Data

GameIconEffectCooldownSP costPrerequisitesUnusable byInheritableOther effects and notes
Heroes
(Holy-Knight Aura)
At start of turn, user can move 1 extra space (that turn only).
User deals +⁠(user'sattack × 25%) damage.
If user's special triggered during combat, after combat, grants +6 attack to user and all allies for 1 turn and user and all allies can move 1 extra space (that turn only; does not stack; granted even if user'sHP reaches 0).
2500Draconic Aura----
Heroes
(Holy-Knight II)
At start of turn, grants "unit can move 1 extra space (that turn only)" and "if unit initiates combat, foe's next attack deals −40% damage" to user for 1 turn.
User deals +⁠(user'sattack × 30%) damage when special activates.
If user's special triggered during combat, after combat, grants +6 each to attack anddefense, "unit can move 1 extra space (that turn only)", and "if unit initiates combat, foe's next attack deals −40% damage" to user and all allies for 1 turn (granted even if user'sHP reaches 0).
2500Holy-Knight Aura----

Availability

Heroes

MethodData
Holy-Knight AuraHoly-Knight II
Unit (★★★★★)Sigurd: Fated Holy KnightSigurd: Fated Holy Knight

Flavor text

GameText
(English)
Text
(Japanese)
Heroes
(Holy-Knight Aura)
At start of turn, unit can move 1 extra space.
(That turn only. Does not stack.) Boosts Special
damage by 25% of unit's Atk. After combat, if
unit's Special triggered, grants Atk+6 to unit
and all allies for 1 turn, and unit and all allies
can move 1 extra space. (That turn only. Does
not stack. Bonus granted to allies even if unit's
HP reaches 0.)
ターン開始時、
自身の移動+1(1ターン、重複しない)

攻撃の25%を奥義ダメージに加算

奥義を発動した戦闘後、自分と全味方の
攻撃+6、移動+1
(1ターン、重複しない)
(その戦闘で自分のHPが0になっても効果は発動)
Heroes
(Holy-Knight II)
At start of turn, grants "unit can move 1 extra
space (that turn only; does not stack)" and
"if unit initiates combat, reduces damage from
foe's first attack during combat by 40%" to unit
for 1 turn. Boosts Special damage by 30% of
unit's Atk.

After combat, if unit's Special triggered,
grants Atk/Def+6, "unit can move 1 extra
space (that turn only; does not stack)," and
"if unit initiates combat, reduces damage from
foe's first attack during combat by 40%" to
unit and all allies for 1 turn (bonus granted
to allies even if unit's HP reaches 0).
ターン開始時、自分に「移動+1」(重複しない)、
「自分から攻撃した時、
 最初に受けた攻撃のダメージを40%軽減」を付与
(1ターン)

攻撃の30%を奥義ダメージに加算

奥義を発動した戦闘後、自分と全味方の
攻撃、守備+6、「移動+1」(重複しない)、
「自分から攻撃した時、
 最初に受けた攻撃のダメージを40%軽減」を付与
(1ターン)
(その戦闘で自分のHPが0になっても効果は発動)

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Holy-Knight Aura

--

Japanese

グランベルの聖騎士

Holy Knight of Grandbell

Spanish
(Spain)

Aura sacrosanta

Sacrosanct aura

Spanish
(Latin America)

Aura de caballero

Knight's aura

French

Aura sacrée

Sacred aura

German

Heilige Aura

Holy Aura

Italian

Aura sacra

Sacred aura

Portuguese

Aura sagrada

Sacred aura

Traditional Chinese

格蘭貝魯的聖騎士

Holy Knight of Grandbell

Special skills inHeroes
Area-of-effect skillsBlazing FlameBlazing LightBlazing ThunderBlazing WindGift for MagicGifted MagicGrowing FlameGrowing LightGrowing ThunderGrowing WindOverrideRising FlameRising LightRising ThunderRising Wind
Defensive skillsAegisBucklerCirclet of BalanceDual Ice MirrorsEscutcheonFrostbite MirrorFrozen MirrorGodlike ReflexesHoly PanicHoly VestmentsIce MirrorInvincible SisterLife UnendingMiracleNegating FangPaviseSacred Cowl
Healing skillsAetherAether's CourseAether's PathDaylightHeavenly LightImbueMayhem AetherNoontimeOpen the FutureRadiant AetherRighteous WindSol
Offensive skillsAetherAether's CourseAether's PathArchrivalArms of the ThreeArmored BeaconArmored BlazeArmored FlareArmored FloeArmored GlacierAscendant KingAstraAstra StormBaneBlack LunaBlue FlameBond BlastBonfireBoulderBrutal ShellCelestial FormChilling WindChivalric AuraCirclet of BalanceCometCrusader's AstraCurved ShotDeadeyeDivine PulseDraconic AuraDragon BlastDragon FangDragon Fang FireDragon Fang ShotDragon FlameDragon GazeDragon IceDragon's RoarEnclosureFell BlastFierce BeastFire EmblemThe Fire EmblemFlame WallFlareFrost MoonFuture and PastGlaciesGlimmerGlitter of LightGlowing EmberGodlike ReflexesGreat AetherGreat SacrificeGustHaze SliceHero's BloodHoly PressureHoly-Knight AuraIce WallIcebergIgnisImmurementImperial AstraLethalityLight Is TimeLight's RestraintLightless LunaLodestar RushLogicLunaLunar FlashMagic LightMakings of a KingMayhem AetherMighty RoarMoonbowNew MoonNight SkyNimble BeastNo QuarterOpen the FuturePitch-Dark LunaRadiant AetherRegnal AstraReprisalRequiem PrayerRetributionRighteous WindRuptured SkySacred WindSandstormSeiðr BurstSeiðr ShellShining EmblemSiriusSturdy BeastSublime HeavenSupreme AstraSupreme HeavenTime and LightTime Is LightTorrential RoarTrue Lunar FlashThe True NjörunTwin BladesTwin StrikeUnited StormVengeanceVital AstraWaning ShotWarp Ragnarok
Staff specialsDeluge BalmDeluge CharmEarthfire BalmEarthwater BalmEarthwind BalmFireflood BalmHeavenly LightImbueKindled-Fire BalmSolid-Earth BalmStill-Water BalmSwift-Winds BalmWindfire BalmWindfire Charm
Miscellaneous skillsGaleforceGaleforce MistGoddess DanceNjörun's ZealRequiem DanceUmbra BlastUmbra CalamityUmbra Eruption