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Eirika attacking an enemyGargoyle inThe Sacred Stones. The Gargoyle currently has its maximum HP, which is 25, and it will decrease by 51 due to Eirika's attack, enough to instantlykill it.

HP orhit points (Japanese: HP) is a stat that determines how much damage a unit can take. Some units on average have more health than others, such asknights. Weapons likeNosferatu andRuneswords can take HP from an opponent and give it back to the wielder.

Maximum HP (Japanese:最大HPMaximum HP) is the maximum amount of HP that a unit can have at once. It can be increased byLeveling up or using aSeraph Robe or similar item.

Overview

In most games, if all hit points are gone, the unit will thendie, and not return to battle. If a main or special character has run out of hit points, it will result in a "Game Over." In other games that haveCasual Mode, units return on the next map, however the defeat of main or important characters still triggers a Game Over.

InFire Emblem Gaiden and its remakeEchoes: Shadows of Valentia, any HP above 52 will be displayed as ??/??. Similarly, inThe Blazing Blade andThe Sacred Stones, any HP above 80 will be displayed as ?? during combat and as --/-- in menus.

Restoring HP

Items such asvulneraries andelixirs can restore health, while manystaves also restore health. Units that are standing on certain structures (such as fortresses and gates) recover a small amount of health at the start of their turn.

Casting spells with HP

In twoFire Emblem series games,Fire Emblem Gaiden and its remakeEchoes: Shadows of Valentia,mages and other magic-usingclasses use their HP to castblack magic andwhite magic. More powerful spells cost more HP to cast and mages become unable to use most spells when their HP is low.

Multiple health bars

InFire Emblem: Three Houses,monster units have multipleHP reserves, or health bars; most monsters have 2, but stronger ones may have 3 or 4. If a monster unit runs out of hit points, then instead of dying, the unit will move on to their next HP reserve; monster units will only die once all of their HP reserves have run out of hit points. A new HP reserve will always start at its maximum value, and excess or overkill damage from a previous HP reserve will not carry over into a new one. Depleting single enemy HP reserve will award as muchexperience as defeating the enemy normally would.

HP reserves can also have varying amounts of hit points per reserve. Typically, the second reserve will have as much as the first, and if the unit has even more than just two reserves, then the third will have roughly 1.5× as much as the first, and the fourth will have roughly double the first reserve's amount of HP.

Units possessing multiple health bars return inEngage asRevival Stones (Japanese:復活の石Resurrection Stones). In this game, they can be held by non-monster enemies, typically bosses. Unlike inThree Houses, the amount of HP in each health bar is exactly the same as the unit's first. Both red and purple variants exist. If a unit's revival stones are colored red, they merely function normally. If they are colored purple, however, it indicates that some event will activate upon that unit losing a revival stone from damage; for most bosses, this triggers an event that grants them additional engageweapons orskills. A single Revival Stone can also be given to a player unit using EmblemTiki's specialDivine Blessing skill.

Items and skills affecting HP

Weapons, items, and skills providing equipping bonus
ItemHP increaseGames
HP +5+5 when active.Awakening,Fates,Three Houses
Spear (Vaida's "Uberspear")+17 when equipped.The Blazing Blade
Items providing a permanent increase
ItemHP increaseGames
Seraph RobePermanent+9/+7/+5 increase when used.All titles exceptGaiden,Genealogy of the Holy War,Thracia 776 andEchoes: Shadows of Valentia
Life RingPermanent +7 increase when used.Thracia 776
Naga's TearPermanent +5 increase when used.Awakening
Fruit of LifePermanent +2/1 increase when used.Echoes: Shadows of Valentia,Three Houses
Items and skills modifying the growth rate
ItemHP increaseGames
Taurus Shard+5 to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Libra Shard−10 to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Sagittarius Shard−10 to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Capricorn Shard+20 to growth rate when in inventory.
Bonus not applied inMystery of the Emblem due to a glitch.
Mystery of the Emblem,Echoes: Shadows of Valentia
Pisces Shard+10 to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Starsphere+30 to growth rate when in inventory.Mystery of the Emblem
Baldr Scroll+5 to growth rate when in inventory.Thracia 776
Nál Scroll+10 to growth rate when in inventory.Thracia 776
Thrud Scroll+5 to growth rate when in inventory.Thracia 776
Ced Scroll−10 to growth rate when in inventory.Thracia 776
Hoðr Scroll+30 to growth rate when in inventory.Thracia 776
Afa's DropsPermanent +5 to growth rate when used.Fire Emblem: The Blazing Blade
Metis's TomePermanent +5 to growth rate when used.The Sacred Stones
Growth DropPermanent +20 to growth rate when used.New Mystery of the Emblem
Soldier Band+5 to growth rate when equipped.Path of Radiance
Fighter Band+5 to growth rate when equipped.Path of Radiance
Paladin Band+5 to growth rate when equipped.Path of Radiance
Star Jacinth+30 to growth rate when in inventory.Echoes: Shadows of Valentia
Aptitude+20/+10 to growth rate when active.Awakening,Fates,Three Houses
Weapons, items, and skills restoring HP
ItemHP restoredGames
HealRestores an adjacent ally's HP.
(see article for detailed calculations)
All titles exceptGaiden andEchoes: Shadows of Valentia
MendRestores an adjacent ally's HP.
(see article for detailed calculations)
All titles exceptGaiden,Echoes: Shadows of Valentia andThree Houses
RecoverRestoresall/user's magic/35 + user's magic / 3)/8 + user's magic HP to an adjacent ally.All titles
PhysicRestores a distant ally's HP.
(see article for detailed calculations)
All titles
FortifyRestores HP to all allies in range.
(see article for detailed calculations)
All titles
GradivusRestores all HP to user when used as an item.Shadow Dragon & the Blade of Light,Shadow Dragon,New Mystery of the Emblem,Awakening
FalchionRestores 10 HP to user when used as an item.Shadow Dragon & the Blade of Light,Mystery of the Emblem,Shadow Dragon,New Mystery of the Emblem,Fates
NosferatuRestoresdamage dealt/half of damage dealt as HP to user.All titles exceptShadow Dragon & the Blade of Light andShadow Dragon
Blessed LanceIf equipped, user recovers5 HP/10 HP/10% of the user's Max HP at start of turn. GrantsRecovery inShadows of Valentia.Gaiden,Awakening,Fates,Echoes: Shadows of Valentia,Three Houses
Blessed BowIf equipped, user recovers5 HP/10% of the user's Max HP at start of turn. GrantsRecovery inShadows of Valentia.Gaiden,Awakening,Fates,Echoes: Shadows of Valentia,Three Houses
Lands SwordRestores damage dealt as HP to user.Genealogy of the Holy War,Thracia 776
Tina's StaffRestores 15 + user'smagic HP to an adjacent ally.The Binding Blade
RuneswordRestores damage dealt as HP to user.The Binding Blade,The Blazing Blade,The Sacred Stones,Path of Radiance
Staff of the SaintRestores all HP to all allies.The Binding Blade
Binding BladeRestores 30 HP to user when used as an item.The Binding Blade
LatonaRestores all HP to all allies.The Sacred Stones
Goddess StaffRestores all HP to all allies*.Path of Radiance,Radiant Dawn,Awakening
MatronaRestores all HP to a distant ally.Radiant Dawn
Ordinary StaffRestores 1 + (user'smagic / 2) to an adjacent ally.New Mystery of the Emblem
Glass StaffRestores all HP to an adjacent ally.New Mystery of the Emblem
Wrys's StaffRestores 10 + (user'smagic / 2) HP to an adjacent ally.New Mystery of the Emblem
Soothing SwordIf equipped, user recovers 10 HP at start of turn.Awakening
KneaderRestores 1 + user'smagic to an adjacent ally.Awakening
Balmwood StaffRestores 15 + user'smagic to an adjacent ally. Can be used an item to restores 20 HP to user.Awakening
Parallel FalchionRestores 20 HP to user when used as an item.Awakening
Exalted FalchionRestores 20 HP to user when used as an item.Awakening
Aversa's NightRestores half of damage dealt as HP to user.Awakening
Bloom FestalRestores 7 + (user'smagic / 3) HP to an ally within two spaces.Fates
Sun FestalRestores 14 + (user'smagic / 3) HP to an ally within two spaces.Fates
Wane FestalRestores 2 + (user'smagic / 3) HP to a distant ally.Fates
Moon FestalRestores 25 + (user'smagic / 3) HP to an ally within two spaces.Fates
Great FestalRestores 2 + (user'smagic / 3) HP to all allies within range.Fates
LanternRestores 7 HP to an ally within three spaces.Fates
Dumpling RodRestores 10 HP to an ally within two spaces. Can be used as an item to restore 10 HP to user.Fates
Bamboo BranchRestores 15 HP to an ally within two spaces.Fates
Sakura's RodRestores 7 HP to an ally within two spaces.Fates
Purification RodRestores 30 HP to an ally within two spaces.Fates
Astral BlessingRestores 7 + (user'smagic / 3) to a distant ally.Fates
Candy CaneRestores 10 HP to an adjacent ally and 5 HP to user.Fates
Mushroom StaffRestores 15 HP to an adjacent ally.Fates
Bouquet StaffRestores 25 HP to an adjacent ally.Fates
Elise's StaffRestores 10 HP to a distant ally.Fates
Lilith's StaffRestores 7 HP to all allies in range.Fates
Spirit KatanaIf equipped, user recovers 10 HP at start of turn.Fates
Cupid BowIf enemy survives combat, restores 20% of maximum HP to enemy after battle.Fates
Kris KnifeIf equipped, user recovers 10 HP at start of turn.Fates
MoonlightIf user initiated combat, user recovers 20% of maximum HP after battle.Fates
Allsacred weaponsIf equipped, user recovers11.85%/20%/33% of the user's Max HP at start of turn.Three Houses
Sword of SeirosIf equipped, user recovers11.85%/20%/33% of the user's Max HP at start of turn. Restores half of damage dealt as HP to the user.Three Houses
VulneraryRestores10/all/20/15 HP to user.All titles exceptGaiden,Genealogy of the Holy War andEchoes: Shadows of Valentia
ElixirRestoresall/40/99/30 HP to user.The Binding Blade,The Blazing Blade,The Sacred Stones,Path of Radiance,Radiant Dawn,New Mystery of the Emblem,Awakening,Fates,Three Houses,Engage
HerbRestores 10 HP to user.Radiant Dawn
ConcoctionRestores40/20 HP to user.Radiant Dawn,Awakening,Fates,Three Houses
Used PotionRestores 5 HP to user.New Mystery of the Emblem
Energy DrinkRestores 20 HP to user.New Mystery of the Emblem
Sweet TinctureRestores 5 HP to user.Awakening
Asugi's ConfectRestores 10 HP to user.Fates
Azura's SalveRestores 10 HP to an adjacent ally.Fates
Gunter's PotionRestores 25 HP to user.Fates
AntitoxinRestores 15 HP to user and cures poison.Engage
RenewalUser recovers5–10 HP/5–10% of maximum HP/10% of maximum HP/30% of maximum HP/20% of maximum HP at start of each turn.Genealogy of the Holy War,Thracia 776,Path of Radiance,Radiant Dawn,Awakening,Fates,Three Houses
SolRestoresdamage dealt/half of damage dealt as HP to user.Genealogy of the Holy War,Thracia 776,Path of Radiance,Radiant Dawn,Awakening,Fates
AetherRestoresdamage dealt/half of damage dealt as HP to user with the first strike.Path of Radiance,Radiant Dawn,Awakening,Fates
BlessingRestores user'smagic as HP to adjacent allies at start of turn.Path of Radiance,Radiant Dawn
SacrificeDrops user to 1 HP and restores difference in HP to an adjacent ally.Radiant Dawn
FlareRestores damage dealt as HP to user.Radiant Dawn
ReliefIf there are no units within a three-tile radius of user, user recovers 20% of maximum HP at start of turn.Awakening,Fates
LifetakerIf unit initiates combat and defeats an enemy, user recovers50% of maximum HP/50% of the damage dealt.Awakening,Fates,Echoes: Shadows of Valentia,Three Houses
BondRestores 10 HP to allies within a three-tile radius at start of turn.Awakening
Healing DescantRestores 10% of maximum HP to allies within two-tile radius at start of turn.Fates
ForagerIf the user stands in mountain, forest, wasteland, or fieldterrain, user recovers 20% of maximum HP at start of turn.Fates
Morbid CelebrationIf user initiates combat and defeats an enemy, user recovers 20% of maximum HP after battle.Fates
Draconic HeirIf user is equipped with adragonstone, user recovers 15% of maximum HP at start of turn.Fates
Perfect PitchUsing "Rally" command, restores 10% of maximum HP to allies within two spaces with lower HP than user.Fates
Sweet ToothRestores 4 HP to user when using "Wait" command.Fates
HaikuIf there is an ally directly above and directly below user, restores 7 HP to user and 5 HP to respective allies at start of turn.Fates
Goody Basket(Luck%) of restoring 10% of maximum HP to user start of turn.Fates,Three Houses
CamaraderieIf there are allies within a two-tile radius of user, user recovers 10% of maximum HP at start of turn.Fates
AmaterasuRestores 20% of maximum HP to allies within two-tile radius at start of turn.Fates
Even BetterRestores 40% of maximum HP to user at start of even-numbered turns.Fates
Good Fortune(Luck%) of restoring 20% of maximum HP to user at start of turn.Fates
Live to ServeWhen healing an ally, user recovers the same amount of HP.Fates,Three Houses
PlenitudeRestores damage dealt as HP to user.Echoes: Shadows of Valentia
Soothing LightRestores 5 HP to adjacent allies at start of turn.Echoes: Shadows of Valentia
RecoveryUser recovers 5 HP at start of turn.Echoes: Shadows of Valentia
IncarnationUser recovers 5 HP at start of turn.Echoes: Shadows of Valentia
Battalion RenewalRestores 30% of Max HP at start of turn if battalion equipped and endurance ≤ 33%.Three Houses
Animal FriendRestores 20% of Max HP at start of turn if adjacent to cavalry or flying ally.Three Houses
CatnapRestores 10% Max HP when using "Wait" command.Three Houses
SongstressRestores 10% Max HP to adjacent allies at start of turn.Three Houses
Items and skills providing a temporary boost to max HP
ItemHP changeGames
HP Tonic+5 for the duration of one mission when used.Awakening,Fates,Engage
Kris's Confect+5 for the duration of one mission when used.Awakening
Tiki's Tear+5 for the duration of one mission when used.Awakening
Items and skills inflicting damage or providing a temporary decrease after use
ItemHP changeGames
Allblack magic andwhite magic except forNosferatuUser expends a certain amount of HP to cast a spell (amount varies).Gaiden,Echoes: Shadows of Valentia
Ganglari
(upgraded)
User takes 20% of their maximum HP as damage after battle.Fates
Berserker's AxeUser takes 30% of their maximum HP as damage after battle.Fates
Sacrificial KnifeUser takes 30% of their maximum HP as damage after battle.Fates
Hexing RodReduces target's maximum HP by 1/2 for the remainder of the mission.Fates
AllHeroes' Relics andAymr except for theSword of the Creator if the user does not have aCrestUser takes 10 HP as damage after battle.Three Houses
Cursed Ashiya SwordUser takes 10 HP as damage after battle.Three Houses
Devil SwordUser takes 10 HP as damage after battle.Three Houses
Devil AxeUser takes 10 HP as damage after battle.Three Houses
Fearsome BlowIf user initiates combat and defeats an enemy, all enemies within a two-tile radius take 20% of their maximum HP as damage after battle.Fates
PyrotechnicsIf user initiates combat while under half maximum HP, user and all enemies within a two-tile radius take 20% of their maximum HP as damage after battle.Fates
Poison StrikeIf user initiates combatand lands a hit, enemy takes 20% of their maximum HP as damage after battle.Fates,Three Houses
Savage BlowIf user initiates combat, enemies within a two-tile radius of user take 20% of their maximum HP as damage after battle.Fates
Grisly WoundEnemy takes 20% of their maximum HP as damage after battle.Fates
Allcombat arts exceptPlenitudeUser expends a certain amount of HP to perform combat art (amount varies).Echoes: Shadows of Valentia

Flavor text

GameText
(English)
Text
(Japanese)
The Binding Blade
Unit hit points. The unit loses
consciousness if this reaches 0.*
ユニットの現在のHPです
0になると力つきます
The Blazing Blade
Unit hit points. The unit loses
consciousness if this reaches 0.
ユニットの現在のHPです
0になると力つきます
The Sacred Stones
Unit hit points. The unit loses
consciousness if this reaches 0.
ユニットの現在のHPです
0になると力つきます
Path of Radiance
The unit's current hit points.
If a unit loses all of its hit points,
it is out of the game.
ユニットの現在のHPです
0になるとゲームから除かれます
Radiant Dawn
The unit's current and maximum hit
points. If a unit loses all of its
hit points, it is out of the game.
現在のHP/最大HP
現在のHPが0になると戦闘不能
Awakening
Current/max health. The unit is
defeated when this reaches 0.
生命力 現在値/上限値
0になると戦闘不能になる
Fates
Current/max health. The unit is
defeated when this reaches 0.
生命力 現在値/上限値
0になると戦闘不能になる
Echoes: Shadows of Valentia
Current/max health. The unit is
defeated when this reaches 0.
生命力 現在値/上限値
0になると戦闘不能になる
Three Houses
(HP)
Current/max health. The unit retires from
battle when current HP drops to 0.
生命力。現在値/上限値。
0になると戦闘不能になる。
Three Houses
(HP reserves)
Number of times the monster's health will
replenish during battle.
ユニットの持っている
HPストックの数。
Engage
(HP)
Overall health. The unit is
defeated if this reaches 0.
ユニットの生命力
0になると戦闘不能になる
Engage
(Revival Stone)
Revival Stones
Consumed to recover all HP once
unit's HP reaches 0.
復活の石
HPが0になったとき
砕け散ってHPを全回復させる

Etymology and other languages

HP

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

HP
Hit points

--

Japanese

HP

As above.

Spanish

PV

HP

French

PV
Points de vie

Life points

German

KP
Kraftpunkte

Power points

Italian

PS

Dutch

HP

--

Korean

HP

--

Simplified Chinese

HP

--

Traditional Chinese

HP

--

Maximum HP

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Maximum HP

Often abbreviated to "Max HP".

Japanese

最大HP

Maximum HP

Korean

최대 HP

Maximum HP

Simplified Chinese

HP上限

HP maximum

Traditional Chinese

HP上限

HP maximum

Gallery

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References

Game mechanics
Out-of-battle managementBase (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) •My CastleSomniel) •Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) •GoldLessonsMila ShrinesPeddlerPeer trainingPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) •Supply convoyWorld map
Battles and chaptersArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) •ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) •Trial MapTurn (Turn rewind) •Weather (Fog of war) •Village
StatsUnitsActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) •Class bonusConstitution (Aid) •DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMoraleMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
WeaponsBrave weaponCritical rateDurabilityElementHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commandsAdjutantAttack (Counterattack) •Auto-BattleBattalion (Gambit) •CantoChain attackChain GuardClass change (Reclass) •Combat artCrestsDance (GaldrarPlaySing) •Death (Decoy) •DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) •Pair UpRallyRecruitmentRescue (Capture) •Skills (Offensive skill) •SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitBonus unitEinherjarLoan unitPrisonerReplacement unit) •Visit
CalculationsAttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) •Hit rate (True hit) •Random number generatorWeapon triangle (Trinity of magic)
ConnectivityamiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
OtherBarrierBirthdayClass rollGlitchesMovieMultiple endingsRankingsSound RoomTactician bonus