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Hit Rate +
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Hit Rate + (Japanese:命中+Hit +) is a series ofskills which debuted inFire Emblem Awakening. As the name suggests, they increase a unit'shit rate by a set amount, and are typically associated with theArcher andSniper classes. It originally only featured two levels inAwakening; Hit Rate +10 and Hit Rate +20, with the former being an enemy-exclusive skill, used only inAwakening's Lunatic and Lunatic+ difficulties. InEngage, new levels were introduced and all of them became available to the player.
While the skill was introduced inAwakening,Shadow Dragon andNew Mystery of the Emblem had previously given hit rate bonuses to theSniper andSwordmaster classes in the former and to the Sniper and enemies in Lunatic mode in the latter.
Data
| Game | Icon | Effect | Activation | Capacity | Notes |
|---|---|---|---|---|---|
| Awakening (Hit Rate +10) | ![]() | Grants +10 tohit rate. | -- | -- | -- |
| Awakening (Hit Rate +20) | ![]() | Grants +20 tohit rate. | -- | -- | -- |
| Three Houses (Hit +20) | Grants +20 tohit rate. | -- | -- | -- | |
| Engage (Hit +10) | Grants +10 tohit rate. | -- | -- | Cost: 500SP | |
| Engage (Hit +15) | Grants +15 tohit rate. | -- | -- | Cost: 1,000SP | |
| Engage (Hit +20) | Grants +20 tohit rate. | -- | -- | Cost: 1,500SP | |
| Engage (Hit +25) | Grants +25 tohit rate. | -- | -- | Cost: 2,000SP | |
| Engage (Hit +30) | Grants +30 tohit rate. | -- | -- | Cost: 2,500SP |
Availability
Awakening
Hit Rate +10
| Unobtainable | Exclusively used by enemies in Lunatic and Lunatic+ |
Hit Rate +20
| Units | Innes |
| Classes | Sniper(Learned atlevel 5) |
Three Houses
| Class mastery | Archer(100 class Exp required) |
Engage
Hit +10
| Emblem Rings | Sigurd(bond level 1) |
Hit +15
| Emblem Rings | Sigurd(bond level 4) |
Hit +20
| Emblem Rings | Sigurd(bond level 12) |
Hit +25
| Emblem Rings | Sigurd(bond level 16) |
Hit +30
| Emblem Rings | Sigurd(bond level 19) |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Awakening (Hit +10) | Grants Hit +10. | ユニットの命中+10 |
| Awakening (Hit +20) | Grants Hit +20. | ユニットの命中+20 |
| Three Houses (Hit +20) | Increases Hit by 20. | 命中が20上がる |
| Engage | Grants Hit+#. | 常に命中が#アップする |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Hit Rate +# | Abbreviated toHit + inThree Houses andEngage. |
| Japanese | 命中+# | Hit +# |
| Spanish | • Acierto + # | • Success +#; used in all games exceptEngage. |
| French | Précision +# | Accuracy +# |
| German | Trefferchance +# | Hit chance +#; abbreviated asTreffer +#. |
| Italian | • Probabilità Colpire +# | • Probability to hit +#. Used inAwakening; abbreviated toProb. Clp in-game for space reasons. |
| Korean | 명중 +# | Hit +# |
| Simplified Chinese | 命中+# | Hit +# |
| Traditional Chinese | 命中+# | Hit +# |
See also
| Abilities inFire Emblem: Three Houses | ||||||||||||||||||||||||||||||||||||||||||||||||
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| Skills inFire Emblem Engage | ||||||||||||||||
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