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Higher Ground

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Higher Ground


Icon of the Higher Ground skill inHeroes.

Type(s)

Passive (Type C)

First game

Heroes

Higher Ground (Japanese:縄張り・護り手・遠Territory · guardian · distant) is a one-tiered passive type-Cskill which debuted inFire Emblem Heroes. Higher Ground prevents foes from warping into spaces near the user, and activates Savior when a 2-range foe initiates combat against a nearby ally.

Data

GameIconTypeEffectSP costPrerequisitesUsable byInheritableOther effects and notes
Heroes
CFoes cannot warp into spaces within (foe'srange + 2) spaces of user (does not affect warp effects from structures or foes withPass).
If foe's range = 2 and foe initiates combat against ally within 2 spaces of user, triggers Savior[effect 1] on user.
If foe's range = 2, grants +4 each todefense andresistance to user during combat.
300Close Guard 3
Distant Guard 3
Armor
BreathsBeast weapons
--
  1. Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Will not trigger if unit cannot traverse ally's space, or multiple units can trigger Savior for same combat. If triggered, after-combat movement effects do not occur.

Availability

Heroes

MethodData
Unit (★★★★★)Alear: Red Days PastNíðhöggr: Daze of Healing

Flavor text

GameText
(English)
Text
(Japanese)
Heroes
Foes with Range = 1 cannot warp into spaces
within 3 spaces of unit and foes with Range = 2
cannot warp into spaces within 4 spaces of unit
(does not affect foes with Pass skills or warp
effects from structures, like camps and
fortresses in Rival Domains).

If foe with Range = 2 initiates combat against
an ally within 2 spaces of unit, triggers
【Savior】on unit.

If foe's Range = 2, grants Def/Res+4 to unit
during combat.

【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
射程1の敵は自分の周囲3マス以内への
スキル効果によるワープ移動不可
射程2の敵は自分の周囲4マス以内への
スキル効果によるワープ移動不可
(いずれも、すり抜けを持つ敵には無効、
 制圧戦の拠点等の地形効果によるワープ移動は可)

周囲2マス以内の味方が、
射程2の敵から攻撃された時、
スキル所持者は【護り手】を発動

敵が射程2の時、
戦闘中、守備、魔防+4

【護り手】
攻撃された味方の代わりに、味方のマスで戦闘を行い、
戦闘後の効果を受ける。

下記の場合、「護り手」は発動しない
・味方がいる場所が自分が進入できない地形の時
・その戦闘で「護り手」を発動可能な味方が複数いる時
(「護り手」発動時、戦闘後移動スキルは無効)

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Higher Ground

--

Japanese

縄張り・護り手・遠

Territory · guardian · distant

Spanish

Terreno elevado

Elevated terrain

French

Terrain élevé

Elevated terrain

German

Weites Gelände

Far terrain

Italian

Terreno superiore

Superior terrain

Portuguese

Terreno superior

Superior terrain

Traditional Chinese

地盤・守護人・遠

Territory · guardian · distant

See also

Type C passive skills inHeroes
Debuffing skillsAtk PloyAtk/Spd PloyAtk SmokeAtk/Def ReinAtk/Res CruxA/R Hold GuideAtk/Res PloyAtk/Res ReinA/S Hold GuideAtk/Spd ReinA/S Rein SnapChaos NamedDef PloyDef SmokeDef/Res PloyDef/Res ReinGlarePanic PloyRes PloyRes SmokeSpd PloySpd SmokeSpd/Def CruxS/D Crux: PloyS/D Hold GuideSpd/Def ReinS/D Rein SnapSpd/Res CruxS/R Crux: PloySpd/Res PloySpd/Res Rein
Experience-related skillsAxe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skillsBreath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skillsActive LookoutAir OrdersArmor MarchArmored StrideAssault RushAssault TroopA/D Briar F SaveA/D Briar N SaveA/D Briar P SaveA/D Far SaveA/D Near SaveA/D Twin F SaveA/D Twin N SaveA/R Far SaveA/R Near SaveA/R Briar N SaveA/R Twin F SaveA/R Twin M SaveA/R Twin N SaveA/S Far SaveA/S Near SaveCanto ControlD/R Far SaveD/R Near SaveD/R Twin F SaveD/R Twin N SaveEndless TempestEven TempestFanged TiesFetters of DromiFirm Canto CurbFlier GuidanceGround OrdersGuidanceLookoutLookout ForceLookout SmogOdd TempestOpening RetainerPulse Tempest FShadow ShiftShadow ShoveShadow SmiteSoaring GuidanceSolitary DreamStrat AssaultS/D Twin P SaveS/R Briar M SaveTempest BurstThe True Dromi
Proximity skillsAlarm Atk/DefAlarm Atk/SpdAlarm Def/ResAlarm Spd/DefArmor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/D Twin F SaveA/D Twin N SaveA/R Far SaveAtk/Res GapAtk/Res HoldA/R Hone AssaultA/R Incite HoneAtk/Res LiberateAtk/Res MenaceA/R Near SaveA/R Twin F SaveA/R Twin N SaveAtk/Res OathAtk/Res ReinAtk SmokeA/R Twin F SaveA/S BellowAtk/Spd FaithA/S Far SaveAtk/Spd GapAtk/Spd HoldA/S Hone AssaultA/S Incite HoneAtk/Spd MenaceA/S Near SaveAtk/Spd OathA/S Outcry DullAtk/Spd PledgeAtk/Spd ReinA/S Rein SnapBarricadeBeast ThreatenBern's New WayBreath of LifeBudding FlowerChaos NamedClose GuardCross Spur AtkCross Spur SpdCross Spur ResDarkling DragonDarkling GuardianDeadly MiasmaDef TacticD/R Far SaveDef/Res GapDef/Res HoldDef/Res MenaceD/R Near SaveDef/Res OathDef/Res PledgeDef/Res ReinDef SmokeD/R Twin N SaveDistant GuardDivine DeceitDivine FangDomain of FlameDomain of IceDragon MonarchDream DelivererDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGlittering AnimaGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeart of CrimeaHeir to LightHigher GroundHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuge PersonalityHuman VirtueIncite Atk/ResIncite Atk/SpdIncite Spd/DefInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticInstructJoint Close GuardJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdLower GroundNull Uplift A/SOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmogPulse SmokeRallying CryRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSilence WardSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinS/D Rein SnapSpd/Res FaithSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResTruly InspiredUplift Imbue A/SWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat-boosting skillsAll Together!Atk OpeningDef OpeningInborn IdealismRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skillsA/D Far SaveA/D Near SaveA/D Twin F SaveA/D Twin N SaveA/R Far SaveA/R Near SaveA/R Twin F SaveA/S Far SaveA/S Near SaveBreath of LifeBrutal TempestD/R Far SaveD/R Near SaveD/R Twin N SaveEven Atk WaveEven Atk Wave NEven Def WaveEven RecoveryEven Res WaveEven Res Wave DEven Spd WaveEven TempestFatal SmokeFuture-FocusedFuture-GuidedFuture-SightedOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage BlowTip the Scales!
Miscellaneous skillsAbsolute ClosureBlack Fang BondBlood & ThunderBlue FeudCreation PulseC FeudConnected WorldCorrupted DragonCovetous OneDark Beast ForceDivine FangDivine God FangDivine NectarDivine TalonEncouragementEntwined OnrushFell MajestyFell ProtectionFell RefugeFell SuccessorFor the True KingForever YoursGreen FeudThe Heir to LightHeir of OpennessImpenetrable DarkImpenetrable VoidJust like MotherLove for All!Mending HeartNectar's MagicParanoiaPreempt: PloyPreempt ScreechPulse On: BladesPulse Up: BladesPulse Up: PloyQuiet StrengthRed FeudSweet NectarTies of CrimeaTime Pulse ArmsTime Pulse EdgeTime Pulse HelmTime's PulseTruth KeeperTwinkling AnimaUpheavalWorldbreaker