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Herbal Remedy

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Herbal Remedy


Location

Divine Dragon's Forest

New units

Midori

Boss(es)

Candace

Oh, yes! But it's time that's going by so fast in the Deeprealms. I'm an adult now—or at least more one than that brute was. Anyway, Father, I found the rare herbs you wanted! See? I've got them right here! Er, hold on. They were right here. I had them just a moment ago!
— Midori, searching for the herbs she gathered

Herbal Remedy (Japanese:願いの薬草Herb of Wishes) is the sixth paralogue chapter inFire Emblem Fates. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In theBirthright campaign, the chapter is unlocked after clearingchapter 15 inBirthright, havingKaze surivive the events of that chapter, and have himmarried; this chapter will not unlock prior to the completion of chapter 15 at the earliest despite the player potentially being able to marry Kaze off after completingchapter 6. In theConquest andRevelation campaigns, the chapter's unlock criteria is simpler: clearingchapter 11 inConquest orchapter 8 inRevelation, and have Kaze married, more along the lines of the criteria of other child paralogues.

In this chapter, anotorious treasure hunter has made off with somerare herbsKaze asked his daughter,Midori, to bring him. It is up toCorrin and his/her army to recover the herbs before the treasure hunter gets away.

Plot

Main article:Herbal Remedy/Script

This article or section does not meet Fire Emblem Wiki'squality standards. Pleaseimprove it as you see fit.Editing help is available.


This article has been flagged sincethis is too long for what it is; this should be a summary, not a play-by-play.

We witnessMidori marching along within a forest, stating that she doesn't want to keep her father waiting and that she's found the rare herb that he wanted tucked away in her bag; as Midori states that she's marched all the way from herDeeprealm to meet up with her father, she then sees a scene ahead of her, to which a boy cries out for help as he's attacked by a ruffian who demands he open up his pockets or risk having them cut open--with the ruffian stating that he's not too careful with hisknife, after which the boy tells the ruffian to leave him alone. Midori tells the ruffian to pick on someone his own size, distracting the ruffian's attention toward her; Midori attempts to convince the ruffian to put down his weapons, after which the ruffian attempts to attack Midori, only to himself be downed by an attack as Midori's father,Kaze, arrives on the scene and tells Midori that she's safe. As the ruffian runs away from the scene claiming he has bigger pockets to empty, Midori thanks Kaze for his help and asks him if he was worried about her, in return stating she wasn't worried about him; Kaze asks Midori to be on time the next time as he always worries about her, then asks her if she's gotten taller again and likens her growth to bamboo, to which Midori states it's due to how time passes in the Deeprealms--she states that she's now more of an adult than the ruffian. Midori then states that she found the rare herbs Kaze wanted and that she has them in her bag--then looks in her bag to find the herbs aren't there; after the two affirm that Midori didn't drop the herbs, Kaze suggests that they retrace her steps, deducing that they must have slipped through her fingers, before Midori deduces that the ruffian took the herbs. Midori vows to find the ruffian and get the herbs back, leaving the scene; as Midori runs off, Kaze tells her to wait.

Midori catches the eye of the person who pilfered the herbs, then calls the person out on it; the person holding the herbs,Candace, notices Midori's sharp eyes and states that people usually don't notice her when she's tiptoeing around, after which Midori states Candace to be running around with some pretty bad guys--to which Candace replies she is not with the ruffians, she merely travels among them as a distraction for her own work. As Candace states that nobody notices her walk among the barbarians, she introduces herself as one who locates legendary riches, a genius, an explorer, and a notorious treasure hunter; as Midori again confronts Candace about her herbs, Candace states that she's in the area looking for rareDragon Herbs, and duly pilfered them from Midori, after which Midori calls out Candace on her theft, with Candace returning the accusation saying Midori stole the herbs from the forest in the first place. Candace states that she is about to leave the area and dares Midori to get the Dragon Herbs back, to which Midori states that she needs them to give to Kaze;preparations take place at this point, after which the battle begins.

Once the battle ends, Midori notes that the ordeal has ended, stating that she wasn't sure that they were going to get the Dragon Herbs back; Kaze asks Midori not to scare him again, noting that the whole ordeal was over herbs, with Kaze stating that they could have simply gone out and gathered more, and that the ordeal wasn't worth risking losing Midori over. Midori states that the Dragon Herbs only grow in this area once per year, and reveals that they can make wishes come true--specifically Midori's wish to prove her usefulness to Kaze and thus leave her Deeprealm; Kaze states that they could have just waited for the Dragon Herbs to grow back and that what Midori did was risky, to which Midori states that a year in this world would be practically forever in her Deeprealm, and she doesn't want to wait that long to prove her usefulness to Kaze. Kaze apologizes to Midori for all he put her through, stating it was for her own safety, before realizing Midori is now old enough to make her own choices and apologizes for putting her through a lot of loneliness and decides it's now time for her to leave her Deeprealm; Kaze and Midori then start to catch up on just what has happened to each of them during her time in the Deeprealm.

Summary

Kaze asks his daughter Midori to bring him dragon herbs, but they are stolen by an adventurer named Candace. Kaze and company pursue her to recover the herbs.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: DefeatCandacePlayerPartnerOtherEnemyThird
Defeat:Corrin dies*, the player's army is routed*, orCandace escapes3–13{{{partner}}}{{{other}}}30+10{{{third}}}

InitialDVs active

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Map dimensions:
20 columns by 25 rows

Character data

BirthrightConquestRevelation

Characters
New units
Midori
Apothecary
HP
Varies
Inventory
Iron Yumi
Offspring Seal*
Level
17+
Automatically from turn 1
Candace
Adventurer
HP
29+
Inventory
--
Level
5+
Capture and persuade in thePrison
Forcibly deployed characters
Corrin f ​Kaze ​Midori ​
Available characters
Rinkah ​Sakura ​Azura ​Jakob ​Hana ​Subaki ​Saizo ​Orochi ​Silas ​Hinoka ​Azama ​Setsuna ​Hayato ​Hinata ​Oboro ​Takumi ​Kagero ​Reina ​Kaden ​Ryoma ​Scarlet ​Felicia ​
Characters
New units
Midori
Apothecary
HP
Varies
Inventory
Iron Yumi
Offspring Seal*
Level
11+
Automatically from turn 1
Candace
Adventurer
HP
29+
Inventory
--
Level
3+
Capture and persuade in thePrison
Forcibly deployed characters
Corrin f ​Kaze ​Midori ​
Available characters
Jakob ​Silas ​Elise ​Arthur ​Effie ​Odin ​Niles ​Azura ​Nyx ​Camilla ​Selena ​Beruka ​
Characters
New units
Midori
Apothecary
HP
Varies
Inventory
Iron Yumi
Offspring Seal*
Level
10+
Automatically from turn 1
Candace
Adventurer
HP
29+
Inventory
--
Level
3+
Capture and persuade in thePrison
Forcibly deployed characters
Corrin f ​Kaze ​Midori ​
Available characters
Azura ​Jakob ​Gunter ​Sakura ​Hana ​Subaki ​

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Note: The returning characters list only those recruited by the time this chapter can first be unlocked (after completing chapter 15 inBirthright, after completing chapter 11 inConquest, or after completing chapter 8 inRevelation). InConquest andRevelation, Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female; inBirthright, both Felicia and Jakob are available regardless of Corrin's gender. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.

Item data

Items
NameObtainment Method
Dragon HerbsDropped byCandace

Event tile data

There are no event tiles during the events of the chapter. When returning to the area forskirmishes inBirthright andRevelation, the following event tiles appear:

  • Column 8, row 20: Two squares south, two squares west of afort
  • Column 17, row 12: Two squares south, one square west of a fort

Dragon Vein data

Dragon Veins in this chapter are stated to have the effect "Burn the thick wood to make it passable". All are adjacent tothick wood tiles. They are located as follows:

  • Column 5, row 12: Adjacent to aFighter
  • Column 12, row 17: One square north, one square east of aKnight
  • Column 16, row 17: One square north, one square west of aDark Mage

Level scaling data

This chapter's enemy and new player units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level −20) unless otherwise stated.

Initial unpromotedInitial promoted

Chapter9101112131415161718192021222324252627
Levels from previous chapter000+1+1+2+1+2+1+2+2+2+2+2+2+2+2+2+2
Total levels gained000+1+2+4+5+7+8+10+12+14+16+18+20+22+24+26+28
Additional notes:Midori stops visibly scaling upon hitting level 20 unpromoted at the chapter 18 position; from the chapter 19 position onward, Midori will have anOffspring Seal in her inventory. The initial level 15 Dark Mage becomes promoted at the chapter 16 position, and reaches level 20 promoted at the chapter 26 position and stops scaling from this point. All other enemy units on this schedule become promoted at the chapter 19 position.
Chapter9101112131415161718192021222324252627
Levels from previous chapter0000000+2+1+2+2+2+2+2+2+2+2+2+2
Total levels gained0000000+2+3+5+7+9+11+13+15+17+19+21+23
Additional notes:Candace reaches level 20 at the chapter 24 position and stops scaling from this point. All other enemy units on this schedule reach level 20 at the chapter 25 position and stop scaling from this point.

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When enemies become promoted, they become the following classes:

Enemy data

Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 9 playthrough, the earliest possible point where this chapter may be undertaken in theRevelation campaign; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.

NormalHardLunatic

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
CandaceAdventurer3~20129~4215~237~1612~1813~2311~149~1413~246Silver BowDragon HerbsThis item is dropped upon this unit's defeat.
Prioritizes escaping via the northeast corner of the map; her escape results in aGame Over.
RuffianDark Mage15~20124~42011~317~168~213~79~2211~275~6Thunder*/Fimbulvetr*
EscortsCandace to her escape point, fighting any player units along the way.
RuffianFighter10~18826~568~3209~268~253~58~194~105~6Steel Axe*/Silver Axe*
• The two nearCandace escort her to her escape point, fighting any player units along the way.
• The furthest northeastern one immediately begins moving unprovoked.
• The southeastern two both begin moving if either of them or the nearbyBerserker is provoked.
• The northeastern two both begin moving if either of them or the northeasternBerserker orOutlaw is provoked.
RuffianDark Mage10~18521~4108~296~166~202~67~219~265~6Thunder*/Fimbulvetr*
• The one nearCandace escorts her to her escape point, fighting any player units along the way.
• The southeastern two both begin moving if either is provoked.
RuffianOutlaw10~18321~416~191~158~2013~313~95~149~295~6Steel Bow*/Silver Bow*
• The one nearCandace escorts her to her escape point, fighting any player units along the way.
• The eastern one begins moving if a northeasternBerserker orFighter is provoked.
RuffianTroubadour10~18120~3907~2812~239~247~164~148~247~8MendPhysic
EscortsCandace to her escape point.
RuffianGeneral1~20235~5315~27015~258~1310~1618~319~18-Steel LanceJavelin
Stands on afort.
RuffianBerserker1~20233~5211~24012~2212~223~612~195~106Steel AxeHand Axe
• The southern one begins moving if a nearbyFighter is provoked.
• The northern one begins moving if a northeasternOutlaw orFighter is provoked.
RuffianWyvern Rider10~18223~4610~27010~288~224~1012~311~97~8Steel Axe*/Silver Axe*
Both begin moving if either is provoked.
RuffianKnight10~18226~5311~3109~255~126~1513~344~174~5Steel Lance*/Silver Lance*
Both begin moving if either is provoked.
RuffianMalig Knight1~20132~4617~2714~2411~197~133~617~2615~248Steel Axe
Begins moving unprovoked on turn 3.
RuffianCavalier10~18223~4610~260~19~239~236~1510~267~237~8Steel Lance*/Silver Lance*Iron Sword*/Steel Sword*
Begins moving unprovoked on turn 3.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
RuffianBerserker1~20133~5211~24012~2212~223~612~195~106Steel Axe
--
RuffianFighter10~18326~568~3209~268~253~58~194~105~6Steel Axe*/Silver Axe*
--
RuffianPaladin1~20132~4813~23116~2516~2510~1613~2314~248Steel LanceSteel SwordJavelin
--
RuffianDark Mage10~18321~4108~296~166~202~67~219~265~6Thunder*/Fimbulvetr*
--
RuffianOutlaw10~18121~416~191~158~2013~313~95~149~295~6Steel Bow*/Silver Bow*
--
RuffianSorcerer1~20127~41016~2911~1812~217~1011~20~25156Fimbulvetr
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
CandaceAdventurer3~20129~4216~246~1516~2213~2311~1411~1613~246Silver BowDragon HerbsThis item is dropped upon this unit's defeat.
Prioritizes escaping via the northeast corner of the map; her escape results in aGame Over.
RuffianDark Mage15~20124~42015~357~168~213~79~2211~275~6Thunder*/Fimbulvetr*
EscortsCandace to her escape point, fighting any player units along the way.
RuffianFighter10~18826~5613~37011~2810~273~58~194~105~6Steel Axe*/Silver Axe*
• The two nearCandace escort her to her escape point, fighting any player units along the way.
• The furthest northeastern one immediately begins moving unprovoked.
• The southeastern two both begin moving if either of them or the nearbyBerserker is provoked.
• The northeastern two both begin moving if either of them or the northeasternBerserker orOutlaw is provoked.
RuffianDark Mage10~18521~41012~336~166~202~67~219~265~6Thunder*/Fimbulvetr*
• The one nearCandace escorts her to her escape point, fighting any player units along the way.
• The southeastern two both begin moving if either is provoked.
RuffianOutlaw10~18321~419~221~158~2013~313~95~149~295~6Steel Bow*/Silver Bow*
• The one nearCandace escorts her to her escape point, fighting any player units along the way.
• The eastern one begins moving if a northeasternBerserker orFighter is provoked.
RuffianTroubadour10~18120~3908~2912~239~247~164~148~247~8MendPhysic
EscortsCandace to her escape point.
RuffianGeneral1~20237~5519~31017~278~1310~1621~3412~21-Steel LanceJavelin
Stands on afort.
RuffianBerserker1~20238~5718~31015~2516~263~612~195~106Steel AxeHand Axe
• The southern one begins moving if a nearbyFighter is provoked.
• The northern one begins moving if a northeasternOutlaw orFighter is provoked.
RuffianWyvern Rider10~18223~4611~28010~288~224~1012~311~97~8Steel Axe*/Silver Axe*
Both begin moving if either is provoked.
RuffianKnight10~18226~5313~3309~255~126~1513~344~174~5Steel Lance*/Silver Lance*
Both begin moving if either is provoked.
RuffianMalig Knight1~20132~4617~2716~2614~2211~173~617~2615~248Steel Axe
Begins moving unprovoked on turn 3.
RuffianCavalier10~18223~4611~270~19~239~236~1510~267~237~8Steel Lance*/Silver Lance*Iron Sword*/Steel Sword*
Begins moving unprovoked on turn 3.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
RuffianBerserker1~20138~5718~31015~2516~263~612~195~106Steel Axe
--
RuffianFighter10~18326~5613~37011~2810~273~58~194~105~6Steel Axe*/Silver Axe*
--
RuffianPaladin1~20134~5016~26116~2516~2510~1615~2516~268Steel LanceSteel SwordJavelin
--
RuffianDark Mage10~18321~41012~336~166~202~67~219~265~6Thunder*/Fimbulvetr*
--
RuffianOutlaw10~18121~419~221~158~2013~313~95~149~295~6Steel Bow*/Silver Bow*
--
RuffianSorcerer1~20129~43019~3211~1814~237~1013~2217~276Fimbulvetr
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
CandaceAdventurer3~20132~4519~279~1816~2213~2311~1413~1815~266Silver BowDragon HerbsThis item is dropped upon this unit's defeat.
Prioritizes escaping via the northeast corner of the map; her escape results in aGame Over.
RuffianDark Mage15~20126~44018~3510~1911~243~710~2314~305~6Thunder*/Fimbulvetr*
EscortsCandace to her escape point, fighting any player units along the way.
RuffianFighter10~18828~5816~40011~2810~273~510~214~105~6Steel Axe*/Silver Axe*
• The two nearCandace escort her to her escape point, fighting any player units along the way.
• The furthest northeastern one immediately begins moving unprovoked.
• The southeastern two both begin moving if either of them or the nearbyBerserker is provoked.
• The northeastern two both begin moving if either of them or the northeasternBerserker orOutlaw is provoked.
RuffianDark Mage10~18523~43015~359~199~232~68~2212~295~6Thunder*/Fimbulvetr*
• The one nearCandace escorts her to her escape point, fighting any player units along the way.
• The southeastern two both begin moving if either is provoked.
RuffianOutlaw10~18323~4314~271~158~2013~313~97~169~295~6Steel Bow*/Silver Bow*
• The one nearCandace escorts her to her escape point, fighting any player units along the way.
• The eastern one begins moving if a northeasternBerserker orFighter is provoked.
RuffianTroubadour10~18123~42011~3212~239~247~166~168~247~8MendPhysic
EscortsCandace to her escape point.
RuffianGeneral1~20239~5721~33017~278~1310~1621~34+212~21-Steel LanceJavelin
Defense +2Natural Cover
Stands on afort.
RuffianBerserker1~20238~57+520~33015~2517~273~614~215~106Steel AxeHand Axe
HP +5Gamble
• The southern one begins moving if a nearbyFighter is provoked.
• The northern one begins moving if a northeasternOutlaw orFighter is provoked.
RuffianWyvern Rider10~18226~4914~31010~288~224~1014~331~97~8Steel Axe*/Silver Axe*
Both begin moving if either is provoked.
RuffianKnight10~18229~5616~3609~255~126~1515~364~174~5Steel Lance*/Silver Lance*
Both begin moving if either is provoked.
RuffianMalig Knight1~20135~4920~30+219~2914~2211~173~619~2817~268Steel Axe
Strength +2Lunge
Begins moving unprovoked on turn 3.
RuffianCavalier10~18226~4914~300~19~239~236~1512~287~237~8Steel Lance*/Silver Lance*Iron Sword*/Steel Sword*
Begins moving unprovoked on turn 3.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
RuffianBerserker1~20138~57+520~33015~2517~273~614~215~106Steel Axe
HP +5Gamble
--
RuffianFighter10~18328~5816~40011~2810~273~510~214~105~6Steel Axe*/Silver Axe*
--
RuffianPaladin1~20136~5218~28116~2516~2510~1615~2516~268Steel LanceSteel SwordJavelin
Elbow Room
--
RuffianDark Mage10~18323~43015~359~199~232~68~2212~295~6Thunder*/Fimbulvetr*
--
RuffianOutlaw10~18123~4314~271~158~2013~313~97~169~295~6Steel Bow*/Silver Bow*
--
RuffianSorcerer1~20130~44020~3311~1814~2310~1314~2318~286Fimbulvetr
Malefic AuraHeartseeker
--

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Reinforcements

  • Turn 7
  • Turn 10
  • Turn 12
  • Turn 15
    • 1Sorcerer from the northeast corner of the map
    • 2Dark Mages from the northeast corner of the map

Boss data

Main article:Candace
Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 9 playthrough, the earliest possible point where this chapter may be undertaken in theRevelation campaign; the figures to the right of the ~ are taken from a chapter 24 playthrough, the point where this boss hits level 20 and stops scaling from there.

NormalHardLunatic

Adventurer
Level3~20
Movement6
Stats
Max HP29~42Speed13~23
Strength15~23Luck11~14
Magic7~16Defense9~14
Skill12~18Resistance13~24
InventorySkills
Silver Bow
Dragon HerbsThis item is dropped upon this unit's defeat.
--
Weapon Levels
Swords/Katanas--Lances/Naginata--Axes/Clubs--Bows/YumiB
Tomes/Scrolls--Staves/RodsEDaggers/Shuriken--Dragonstones--
Adventurer
Level3~20
Movement6
Stats
Max HP29~42Speed13~23
Strength16~24Luck11~14
Magic6~15Defense11~16
Skill16~22Resistance13~24
InventorySkills
Silver Bow
Dragon HerbsThis item is dropped upon this unit's defeat.
--
Weapon Levels
Swords/Katanas--Lances/Naginata--Axes/Clubs--Bows/YumiB
Tomes/Scrolls--Staves/RodsCDaggers/Shuriken--Dragonstones--
Adventurer
Level3~20
Movement6
Stats
Max HP32~45Speed13~23
Strength19~27Luck11~14
Magic9~18Defense13~18
Skill16~22Resistance15~26
InventorySkills
Silver Bow
Dragon HerbsThis item is dropped upon this unit's defeat.
--
Weapon Levels
Swords/Katanas--Lances/Naginata--Axes/Clubs--Bows/YumiA
Tomes/Scrolls--Staves/RodsBDaggers/Shuriken--Dragonstones--

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Bring several flying units, as they can bypass the massive trees that force the player to go the intended path. Pair them up with bulky units, likeRinkah,Hinoka,Oboro,Benny, or units reclassed to bulky classes, likeGeneral orGreat Knight so they can faceCandace's squad. Additionally, theGuard Naginata works wonders with providing extra bulk. Bulky fliers likeScarlet andBeruka also work, so long as they avoid theOutlaw* and theDark Mage*, since the they'll face effective damage from the former, and they have low resistance stats facing the latter. This way, the player can intercept Candace, take out her surrounding lackeys, and finish the chapter quite quickly, though it comes at the cost of losing a lots of exp, and this paralogue is much easier to farm exp from than some others. If the player doesn't have enough flying units to spare, bring units with as much movement as possible, and pair them up with units capable of using Dragon Veins so that they can activate them quickly to keep pace with Candace.

Trivia

  • This chapter is one of two child paralogues inFates where the chapter recruitment criteria comes the earliest in theRevelation campaign than in any other campaign (chapter 8, compared to chapter 11 forConquest and chapter 15 forBirthright), the other beingparalogue 18. In the case of this chapter, this is due to aBirthright-specific additional condition that prevents the paralogue from unlocking unless Kaze survives the events of a specific chapter; had that condition not been in place,Birthright players would have been able to unlock this paralogueeight chapters sooner (and one chapter earlier in comparison to inRevelation).
    • Also due to saidBirthright-specific additional condition, it is the only child paralogue available to all three campaigns which is unlocked sooner inConquest compared to inBirthright.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Herbal Remedy

--

Japanese

願いの薬草

Herb of Wishes

Spanish

Cura natural

Natural cure

French

Plante médicinale

Medicinal plant

German

Heilende Hände

Healing Hands

Italian

Rimedi naturali

Natural remedies

Korean

소원을 이루어 주는 약초

Herbs that fulfill wishes

Gallery


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References

← Bold Approach •Herbal Remedy• Father & Liege →
• Hidden Bravery →
Note: Paralogue 7 is not available to theConquest campaign. The next paralogue in number available to that campaign is paralogue 15.
Fire Emblem Fates
Playable charactersBirthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLCAnna
amiiboIkeLucinaMarthRobin
Non-playable charactersCassitaLaylaLilithRainbow Sage
BossesAnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background charactersCadrosIkonaKaterinaMoroShanty Pete
Legendary andpersonal weaponsAstral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
ChaptersPrologueP:Ties That Bind • 1:Nohr • 2:Gift of Ganglari • 3:Journey Begins • 4:Hoshido • 5:Mother • 6:The Path Is Yours
Birthright
Birthright
6:In the White Light • 7:A Vow Upheld • 8:Fierce Winds • 9:Land of Gods • 10:Ninja Village • 11:To the Sea • 12:Dark Reunion • 13:Another Hope • 14:Light Scatters • 15:Wolfskin Peak • 16:Pleasure Palace • 17:Lost in the Ice • 18:Leo • 19:Rainbow Sage • 20:Fort Dragonfall • 21:Burning Falls • 22:Hidden Capital • 23:Camilla • 24:Tears of a Dragon • 25:Traitor Revealed • 26:Xander • 27:King GaronE:Dawn Breaks
Conquest
Conquest
6:Embrace the Dark • 7:A Dragon's Decree • 8:Cold Reception • 9:Another Trial • 10:Unhappy Reunion • 11:Rainbow Sage • 12:Bitter Intrigue • 13:Uprising • 14:Voice of Paradise • 15:The Black Pillar • 16:Invasion • 17:Den of Betrayal • 18:Black & White • 19:Kitsune Lair • 20:Winds of Change • 21:Eternal Stairway • 22:Sakura • 23:Possessed • 24:Hinoka • 25:Ryoma • 26:Treason • 27:The Empty KingE:Night Breaks Through
Revelation
Revelation
6:Into the Ground • 7:Unspeakable World • 8:Traitor's Brand • 9:Wanderer • 10:Voice of a God • 11:Mutual Enemies • 12:Frozen Sea • 13:A Lost Peace • 14:Orders • 15:Rainbow Sage • 16:White Flames • 17:Black Flames • 18:Veiled Kingdom • 19:Hidden Strings • 20:Seeds of Doubt • 21:Going Forward • 22:Memories • 23:Arete Undone • 24:Days Lost • 25:Blades Drawn • 26:The Vallite King • 27:Hear My CryE:Anankos
Paralogues1:Tragic Start • 2:Dragon Blood • 3:Surprise Duet • 4:Fight or Flight • 5:Bold Approach • 6:Herbal Remedy • 7:Father & Liege • 8:A Great Hunt • 9:Saizo vs. Saizo • 10:Hunter & Prey • 11:A Long Grudge • 12:Sweet Dreams • 13:Truly Talented • 14:After the End • 15:Hidden Bravery • 16:Abducted • 17:Two Defenders • 18:Nutty Family • 19:Great Heroism • 20:Ultimate Power • 21:Bright Smile • 22:Abrupt Clash
InvasionsBirthright:Invasion 1Invasion 2Invasion 3Conquest:Invasion 1Invasion 2Invasion 3Revelation:Invasion 1Invasion 2Invasion 3
DLC chaptersGhostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero BattlesHero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
LocationsDeeprealms (My Castle) •Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) •Nohr (Dragon's GateIce TribeNestra) •Notre SagesseValla (Bottomless Canyon)
Groups, objects, and conceptsAncient TextsBond unitDragon VeinEinherjarMy CastlePrisoner
ListsChaptersCharactersClasses (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topics4koma Comic & Character Guide BookCrown of NibelungDownloadable contentMinor charactersName chart • Other games (Awakening) •Pre-release information (Unused content) •SoundtrackTheaterWorld map