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Helping Dagger

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Helping Dagger

Is feh helping dagger.png
The Helping Dagger as it appears inHeroes.

Type

Dagger

First game

Heroes

Helping Dagger (Japanese:合力の暗器Assisting hidden weapon) is a weaponskill in thedagger category which debuted inFire Emblem Heroes. When its user'sHP is not low, Helping Dagger boosts their stats based on the number of allies within highattack orspeed and increase their special cooldown charge.

Stats

GameIconTypeMightRangeSP costRefine costPrerequisitesUnusable byInheritableOther effects and notes
Heroes
(Helping Dagger)
Is feh skill weapon.pngDaggers82200--Steel Dagger--If user'sHP ≥ 25% at start of combat, grants +5 each toattack andspeed to user, grants +⁠([number of allies with (attack ≥ 55) within 1 row or column of user + number of allies with (speed ≥ 40) within 1 row or column of user; maximum: 3] × 5) each to attack and speed, and grants +1 special cooldown charge to user per attack during combat.
Enables Dagger 5.[effect 1]
Heroes
(Helping Dagger+; refine: Unrefined)
Is feh skill weapon.pngDaggers122300--Helping Dagger--If user'sHP ≥ 25% at start of combat, grants +5 each toattack andspeed to user, grants +⁠([number of allies with (attack ≥ 55) within 1 row or column of user + number of allies with (speed ≥ 40) within 1 row or column of user; maximum: 3] × 5) each to attack and speed, and grants +1 special cooldown charge to user per attack during combat.
Enables Dagger 7.[effect 2]
Heroes
(Helping Dagger+; refine: +Atk)
Is feh wpn atk refined.pngDaggers132350500Arena Medal
50Refining Stone
----If user'sHP ≥ 25% at start of combat, grants +5 each toattack andspeed to user, grants +⁠([number of allies with (attack ≥ 55) within 1 row or column of user + number of allies with (speed ≥ 40) within 1 row or column of user; maximum: 3] × 5) each to attack and speed, and grants +1 special cooldown charge to user per attack during combat.
Enables Dagger 7.[effect 2]
Grants +2 HP.
Heroes
(Helping Dagger+; refine: +Spd)
Is feh wpn spd refined.pngDaggers122350500Arena Medal
50Refining Stone
----If user'sHP ≥ 25% at start of combat, grants +5 each toattack andspeed to user, grants +⁠([number of allies with (attack ≥ 55) within 1 row or column of user + number of allies with (speed ≥ 40) within 1 row or column of user; maximum: 3] × 5) each to attack and speed, and grants +1 special cooldown charge to user per attack during combat.
Enables Dagger 7.[effect 2]
Grants +2 HP and +2 speed.
Heroes
(Helping Dagger+; refine: +Def)
Is feh wpn def refined.pngDaggers122350500Arena Medal
50Refining Stone
----If user'sHP ≥ 25% at start of combat, grants +5 each toattack andspeed to user, grants +⁠([number of allies with (attack ≥ 55) within 1 row or column of user + number of allies with (speed ≥ 40) within 1 row or column of user; maximum: 3] × 5) each to attack and speed, and grants +1 special cooldown charge to user per attack during combat.
Enables Dagger 7.[effect 2]
Grants +2 HP and +3 defense.
Heroes
(Helping Dagger+; refine: +Res)
Is feh wpn res refined.pngDaggers122350500Arena Medal
50Refining Stone
----If user'sHP ≥ 25% at start of combat, grants +5 each toattack andspeed to user, grants +⁠([number of allies with (attack ≥ 55) within 1 row or column of user + number of allies with (speed ≥ 40) within 1 row or column of user; maximum: 3] × 5) each to attack and speed, and grants +1 special cooldown charge to user per attack during combat.
Enables Dagger 7.[effect 2]
Grants +2 HP and +3 resistance.
  1. If unit attacked in combat, after combat, inflicts −5 each todefense andresistance of foe and enemies within 2 spaces of foe through their next actions.
  2. 2.02.12.22.32.4If unit attacked in combat, after combat, inflicts −7 each todefense andresistance of foe and enemies within 2 spaces of foe through their next actions.

Availability

Heroes

MethodData
Helping DaggerHelping Dagger+
Unit (★★★)Dew: Benevolent Thief
Unit (★★★★★)Dew: Benevolent Thief

Flavor text

GameText
(English)
Text
(Japanese)
Heroes
(Helping Dagger)
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd+5 to unit, grants Atk/Spd+X × 5 to unit
(X = the number of allies with Atk ≥ 55 within
3 rows or 3 columns centered on unit + the
number of allies with Spd ≥ 40 in the same
area; max 3), and grants Special cooldown
charge +1 to unit per attack during combat
(only highest value applied; does not stack).

Effect:【Dagger 5】

【Dagger 5】
After combat, if unit attacked, inflicts
Def/Res-5 on target and foes within
2 spaces of target through their next actions.
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ+5、
さらに、攻撃、速さが○×5(最大15)だけ増加、
自身の奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)

(○は、自身を中心とした縦3列と横3列にいる
 「攻撃が55以上の味方の数」と
 「速さが40以上の味方の数」の合計値)

【暗器(5)】効果

【暗器(5)】
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-5(敵の次回行動終了まで)
Heroes
(Helping Dagger+)
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd+5 to unit, grants Atk/Spd+X × 5 to unit
(X = the number of allies with Atk ≥ 55 within
3 rows or 3 columns centered on unit + the
number of allies with Spd ≥ 40 in the same
area; max 3), and grants Special cooldown
charge +1 to unit per attack during combat
(only highest value applied; does not stack).

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ+5、
さらに、攻撃、速さが○×5(最大15)だけ増加、
自身の奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)

(○は、自身を中心とした縦3列と横3列にいる
 「攻撃が55以上の味方の数」と
 「速さが40以上の味方の数」の合計値)

【暗器(7)】効果

【暗器(7)】
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-7(敵の次回行動終了まで)

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Helping Dagger

--

Japanese

合力の暗器

Assisting hidden weapon

Spanish

Daga auxiliar

Aid dagger

French

Dague d'aide

Support dagger

German

Beistandsdolch

Support dagger

Italian

Pugnale rovente

Burning dagger

Portuguese

Adaga assistente

Helper dagger

Traditional Chinese

合力暗器

Assisting hidden weapon

Gallery

  • The Helping Dagger as it appears in Heroes.

    The Helping Dagger as it appears inHeroes.

Dagger skills inHeroes
Basic dagger skillsIron DaggerSilver DaggerSteel Dagger
Dagger skills with secondary effectsArcane Sly KnifeArcane TempestArcane VoidArmorpin DaggerBarb ShurikenBone CarverBottled JuiceBroadleaf FanBunny's EggCaltrop DaggerThe CleanerClever DaggerCloud MaiougiCourtly FanCourtly MaskDancer's FanDragonslasherDusk UchiwaFlorid KnifeGainful DaggerGiant ShurikenGoodie BootHelping DaggerHidden ThornsIce DaggerJehanna DaggerKagami MochiKitty PaddleLethal CarrotMiasma DaggerMinty CaneOuch PouchPegasus CarrotPoison DaggerPumpkin-a-BoxQuick DaggerRed-Hot DucksRogue DaggerScallop BladeSeashellSky MaiougiSmall SpadeSmoke DaggerSplashy BucketStarfishTemariTropical TreatsUmbra BurstVicious Dagger
Regalia and personal dagger skillsAbyssal BladeAsura BladesAthameBlade of JehannaBlade RoyaleBrightwind FansCandied DaggerConstant DaggerConvoy DaggerDeathly DaggerDreamflakeDual SwordFelicia's PlateFireman's HookFrozen DelightGöndulHidden BladeHoarfrost KnifeHonorable BladeHunting BladeHurricane DaggerJakob's TrayKagero's DartKaze's NeedleKindling TaikoLevin DaggerLyfjabergNabata KunaiNiðavellir SprigPerspicaciousPeshkatzPlayful PinwheelRed-Fist BladesSæhrímnirSaizo's StarShadowy QuillSilent Yule KnifeSpy's DaggerSpy's ShurikenSummer StrikersSylgrTailwind ShurikenThief's HonestyWildcat DaggerYmir, Everliving