| Name | Class | Lv | # | HP | Str | Mag | Skill | Spd | Lck | Prf | Wlv | Def | Res | Cha | Lck | Con | Mov | Inventory and Skills |
|---|
 | Dactyl | General | 7 | 1 | 32 | 11 | 1 | 3 | 6 | 0 | 16 | 3 | -- | Silver Lance • Javelin |
• Stands on athrone, the chapter's seize point. • Will not act until revealed. |
 | Dolhr | Manakete | 5 | 3 | 22 | 10 | 0.4 | 8 | 8.2 | 0 | 12 | 5.6 | 6 | Firestone |
• The southeast one will not act until revealed; attacks units in range if he, the nearbySniper, the east northern-mostKnight, orEtzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. • The northeast one will not act until revealed; he and southwest one move to attack units in range, and return to their starting positions if no one is in range. |
 | Grust | Sniper | 4 | 1 | 28.4 | 8.6 | 1 | 10.9 | 11.9 | 0 | 7.6 | 3.6 | 7 | Silver Bow |
| Will not act until revealed; attacks units in range if they, the nearbyManakete, the east northern-mostKnight, orEtzel were provoked within one turn, and returns to his starting position if no one is in range or they have not been provoked. |
 | Grust | Bishop | 4 | 1 | 25.2 | 1 | 3.9 | 5.9 | 5.9 | 0 | 3.6 | 9.5 | 6 | Elfire |
• Will not act until revealed. • Moves to attack units in range. |
 | Grust | Mage | 10 | 1 | 19.6 | 0 | 6.6 | 3.7 | 5.7 | 0 | 3.8 | 4.8 | 6 | Blizzard |
| Will not act until revealed. |
 | Grust | Cavalier | 8 | 1 | 23.6 | 7.45 | 0 | 4.1 | 7.4 | 0 | 9.1 | 0.7 | 9 | Steel Sword |
| Begins moving if he could attack a unit with twice his movement. |
 | Grust | Cavalier | 8 | 1 | 23.6 | 7.45 | 0 | 4.1 | 7.4 | 0 | 9.1 | 0.7 | 9 | Steel Lance |
| Begins moving if he could attack a unit with twice his movement. |
 | Grust | Bishop | 2 | 1 | 24.4 | 1 | 3.3 | 5.3 | 5.3 | 0 | 3.2 | 8.5 | 6 | Bolganone |
| Moves to attack units in range. |
 | Grust | Archer | 10 | 2 | 21.4 | 6.8 | 0 | 5.7 | 6.7 | 1.8 | 7.8 | 1.8 | 5 | Steel Bow |
| Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. |
 | Grust | Mage | 8 | 1 | 18.8 | 0 | 5.8 | 3.1 | 5.1 | 0 | 3.4 | 4.4 | 6 | Fire |
| Moves to attack units in range; returns to his starting position if no one is in range. |
 | Grust | Mage | 8 | 1 | 18.8 | 0 | 5.8 | 3.1 | 5.1 | 0 | 3.4 | 4.4 | 6 | Thunder |
| Moves to attack units in range; returns to his starting position if no one is in range. |
 | Grust | Hero | 4 | 1 | 26.4 | 6.9 | 1 | 12.6 | 14.6 | 0 | 7.9 | 3.6 | 8 | Steel Axe |
| Moves to attack units in range; returns to his starting position if no one is in range. |
 | Grust | Sniper | 4 | 1 | 28.4 | 8.6 | 1 | 10.9 | 11.9 | 0 | 7.6 | 3.6 | 7 | Killer Bow |
| Moves to attack units in range; returns to his starting position if no one is in range. |
 | Grust | Bishop | 4 | 1 | 25.2 | 1 | 3.9 | 5.9 | 5.9 | 0 | 3.6 | 9.5 | 6 | Fire • Fortify |
• Will not act until revealed. • Moves to attack units in range. |
 | Grust | Bishop | 4 | 1 | 25.2 | 1 | 3.9 | 5.9 | 5.9 | 0 | 3.6 | 9.5 | -- | Swarm |
| Will not act until revealed. |
 | Grust | Knight | 10 | 1 | 26.1 | 8.7 | 0 | 4.7 | 1.8 | 0 | 12.8 | 0.9 | 5 | Javelin |
• Will not act until revealed. • Attacks units in range if he was provoked within one turn, and returns to his starting position if no one is in range or he has not been provoked. |
 | Grust | Mercenary | 10 | 2 | 23.2 | 6.7 | 0 | 9.8 | 11.8 | 0 | 7.7 | 0.9 | 7 | Steel Sword |
• The western one moves to attack units in range; returns to his starting position if no one is in range. • The eastern one will not act until he is revealed; immediately begins moving unprovoked. |
 | Grust | Mercenary | 10 | 2 | 23.2 | 6.7 | 0 | 9.8 | 11.8 | 0 | 7.7 | 0.9 | 7 | Iron Sword |
• The western one moves to attack units in range; returns to his starting position if no one is in range. • The eastern one will not act until he is revealed; immediately begins moving unprovoked. |
 | Grust | Knight | 8 | 2 | 24.3 | 8.1 | 0 | 4.1 | 1.4 | 0 | 12.4 | 0.7 | 5 | Steel Lance |
| Immediately begins moving unprovoked. |
 | Grust | Knight | 8 | 2 | 24.3 | 8.1 | 0 | 4.1 | 1.4 | 0 | 12.4 | 0.7 | 5 | Javelin |
| Immediately begins moving unprovoked. |
 | Grust | Horseman | 4 | 1 | 23.8 | 6.3 | 1 | 7.9 | 10.9 | 0 | 4.3 | 3.3 | 9 | Steel Bow |
| Immediately begins moving unprovoked. |