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Hel Scythe
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Hel Scythe (Japanese:ヘルHel) is a weaponskill in theaxe category which debuted inFire Emblem Heroes. It is apersonal weapon ofHel; it is only used by her as an enemy, and is thus unavailable to players. As a playable unit, Hel uses theHel's Reaper (Japanese:死鎌ヘルDeath sickle Hel), an enhanced version with a stronger effect.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (Hel Scythe) | 16 | 1 | 400 | -- | Silver Axe | -- | ✗ | Grants −1 special cooldown count. If foe does not usered,blue,green, orcolorless tome orstaff, user targets foe'sresistance, and if user'sHP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). | ||
| Heroes (Hel's Reaper; refine: Unrefined) | 16 | 1 | 400 | -- | Silver Axe | -- | ✗ | Grants −1 special cooldown count. Negatesbonus damage targeting If foe does not usered,blue,green, orcolorless tome orstaff, user targets foe'sresistance, and if user'sHP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). | ||
| Heroes (Hel's Reaper; refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Negatesbonus damage targeting If foe does not usered,blue,green, orcolorless tome orstaff, user targets foe'sresistance, and if user'sHP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user'sattack,speed,defense, andresistance during combat and restores 7 HP to user after combat. Grants +3 HP. If user's HP ≥ 25% or penalty is active on foe at start of combat, grants +4 each to user's attack, speed, defense, and resistance, user deals +(user's speed × 20%) damage, and foe's first attack deals −40% damage during combat. | ||
| Heroes (Hel's Reaper; refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Negatesbonus damage targeting If foe does not usered,blue,green, orcolorless tome orstaff, user targets foe'sresistance, and if user'sHP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user'sattack,speed,defense, andresistance during combat and restores 7 HP to user after combat. Grants +5 HP. | ||
| Heroes (Hel's Reaper; refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Negatesbonus damage targeting If foe does not usered,blue,green, orcolorless tome orstaff, user targets foe'sresistance, and if user'sHP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user'sattack,speed,defense, andresistance during combat and restores 7 HP to user after combat. Grants +5 HP and +3 speed. | ||
| Heroes (Hel's Reaper; refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Negatesbonus damage targeting If foe does not usered,blue,green, orcolorless tome orstaff, user targets foe'sresistance, and if user'sHP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user'sattack,speed,defense, andresistance during combat and restores 7 HP to user after combat. Grants +5 HP and +4 defense. | ||
| Heroes (Hel's Reaper; refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Negatesbonus damage targeting If foe does not usered,blue,green, orcolorless tome orstaff, user targets foe'sresistance, and if user'sHP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user'sattack,speed,defense, andresistance during combat and restores 7 HP to user after combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
Hel Scythe
| Unobtainable | Wielded only byHel: Death Sovereign when encountered as an enemy in pre-July 2020 story maps. |
Hel's Reaper
| Method | Data |
|---|---|
| Unit (★★★★★) | Hel: Death Sovereign |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Hel Scythe) | Accelerates Special trigger (cooldown count-1). If foe does not use magic or staff, calculates damage using foe's Res, and if unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.) | 奥義が発動しやすい(発動カウント-1) 敵が魔法、杖以外の時、敵の魔防でダメージ計算、かつ 自分のHPが2以上で敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減 (1戦闘1回のみ、重複しない) |
| Heroes (Hel's Reaper; unrefined) | Accelerates Special trigger (cooldown count-1). Neutralizes "effective against flying" bonuses. If foe does not use magic or staff, calculates damage using foe's Res, and if unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.) | 飛行特効無効 奥義が発動しやすい(発動カウント-1) 敵が魔法、杖以外の時、敵の魔防でダメージ計算 敵が魔法、杖以外の時、戦闘中、 自分のHPが2以上で敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減 (1戦闘1回のみ、重複しない) |
| Heroes (Hel's Reaper; refined) | Accelerates Special trigger (cooldown count-1). Neutralizes "effective against flying" bonuses. If foe does not use magic or staff, calculates damage using foe's Res, and also, if unit's HP > 1 and foe would reduce unit's HP to 0 during combat, unit survives with 1 HP (once per combat; does not stack). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and restores 7 HP to unit after combat. | 飛行特効無効 奥義が発動しやすい(発動カウント-1) 敵が魔法、杖以外の時、敵の魔防でダメージ計算 敵が魔法、杖以外の時、戦闘中、 自分のHPが2以上で敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減 (1戦闘1回のみ、重複しない) 敵から攻撃された時、または、 戦闘開始時、敵のHPが50%以上の時、 戦闘中、攻撃、速さ、守備、魔防+4、 戦闘後、7回復 |
| Heroes (Hel's Reaper; refined: +effect) | At start of combat, if unit's HP ≥ 25% or 【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack by 40% during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 戦闘開始時、自身のHPが25%以上の時、または、 敵が【不利な状態異常】を受けている時、 戦闘中、攻撃、速さ、守備、魔防+4、 ダメージ+速さの20%(戦闘前奥義も含む)、 最初に受けた攻撃のダメージを40%軽減 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Trivia
- Hel Scythe is the first personal weapon skill of a former enemy-exclusive unit that was not retained in that unit's skill set as a playable unit.
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Hel Scythe | -- |
| Japanese | ヘル | Hel; shares its name with the characterHel. |
| Spanish | Guadaña Hel | Hel scythe |
| French | Faux de la mort | Scythe of the dead |
| German | Hels Sense | Hel's Scythe |
| Italian | Falcianime | Soul scythe |
| Portuguese | Foice Hel | Hel scythe |
| Traditional Chinese | 赫爾 | Hel; shares it's name with the character Hel. |
Hel's Reaper
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Hel's Reaper | -- |
| Japanese | 死鎌ヘル | Death sickle Hel |
| Spanish | Guadaña de Hel | Hel's scythe |
| French | Faux de Hel | Hel's scythe |
| German | Hels Schnitter | Hel's Reaper |
| Italian | Falce di Hel | Hel's scythe |
| Portuguese | Foice de Hel | Hel's scythe |
| Traditional Chinese | 死鐮赫爾 | Death scythe Hel |
Gallery
- The Hel Scythe as it appears inHeroes.



