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Heartbeat Lance
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Heartbeat Lance (Japanese:鎧好きの堅槍Fond armor's firm lance) is a weaponskill in thelance category which debuted inFire Emblem Heroes; it is apersonal weapon ofKjelle. Heartbeat Lance reduces theattack anddefense of the foe and prevents theirfollow-up attacks during combat if the user's HP is not low.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (refine: Unrefined) | 16 | 1 | 400 | -- | -- | -- | ✗ | If user'sHP ≥ 25% at start of combat, inflicts −5 each toattack anddefense on foe during combat and foe cannot makefollow-up attacks. | ||
| Heroes (refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | If user'sHP ≥ 25% at start of combat, inflicts −5 each toattack anddefense on foe during combat and foe cannot makefollow-up attacks. Grants +3 HP. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts −5 each to attack and defense on foe during combat and inflicts −([([number of user's base HP, attack, speed, defense, and resistance > foe's stat; calculated independently] × 5) + 10] × foe's attack)% attack on foe at start of combat. | ||
| Heroes (refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | If user'sHP ≥ 25% at start of combat, inflicts −5 each toattack anddefense on foe during combat and foe cannot makefollow-up attacks. Grants +5 HP. | ||
| Heroes (refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | If user'sHP ≥ 25% at start of combat, inflicts −5 each toattack anddefense on foe during combat and foe cannot makefollow-up attacks. Grants +5 HP and +3 speed. | ||
| Heroes (refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | If user'sHP ≥ 25% at start of combat, inflicts −5 each toattack anddefense on foe during combat and foe cannot makefollow-up attacks. Grants +5 HP and +4 defense. | ||
| Heroes (refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | If user'sHP ≥ 25% at start of combat, inflicts −5 each toattack anddefense on foe during combat and foe cannot makefollow-up attacks. Grants +5 HP and +4 resistance. |
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Kjelle: Fair Fighter |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes | At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. | 戦闘開始時、自身のHPが25%以上なら、 戦闘中、敵の攻撃、守備-5、敵は追撃不可 |
| Heroes (Refined: +effect) | If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe during combat and reduces foe's Atk during combat by X% of foe's Atk at start of combat (X = number of unit's base HP/Atk/Spd/Def/Res stats that are greater than foe's stats at start of combat × 5, + 10). | 敵から攻撃された時、または、 戦闘開始時、敵のHPが75%以上の時、 戦闘中、敵の攻撃、守備-5、かつ 戦闘中、敵の攻撃が、戦闘開始時の敵の攻撃×○%減少 ○の値は、戦闘開始時の 最大HP、攻撃、速さ、守備、魔防のうち、 自分が敵より1以上高い種類数×5+10 |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Heartbeat Lance | -- |
| Japanese | 鎧好きの堅槍 | Fond armor's firm lance |
| Spanish | Lanza latido | Throbbing lance |
| French | Lance pulsation | Pulsation lance |
| German | Herzschlaglanze | Heartbeat Lance |
| Italian | Lancia focosa | Passionate lance |
| Portuguese | Lança idólatra | Idolatrous lance |
| Traditional Chinese | 喜歡鎧甲的堅槍 | Fond armor's firm lance |
Gallery
- The Heartbeat Lance as it appears inHeroes.



