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Gradivus
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Gradivus (Japanese:グラディウスGladius) is aregalia lance introduced inFire Emblem: Shadow Dragon & the Blade of Light. It is one of the Three Regalia of theHoly Kingdom of Archanea, known by the epithet "the lance that pierces stone",[1] and is the sister weapon ofMercurius andParthia.
History
Gradivus was stolen from its unidentified origin by the thiefAdrah, and in conjunction with Mercurius and Parthia was a valuable asset in his conquering of the land, allowing him to ultimately establish the Kingdom of Archanea. Upon the kingdom's foundation and Adrah's appointment as its first king, Gradivus was named one of its three Regalia, and was passed down through the generations of Archanean royalty; with the other Regalia, it took on a mythical status in Archanean culture, claimed by some to be usable only by those blessed by the gods.[1]
In Archanea's fall toDolhr at the beginning of theWar of Shadows, Gradivus was stolen from the capital in its fall and was adopted byCamus of theSable Order, who continued to wield it throughout the war until his "death" at the hands of PrinceMarth's army. After the War of Shadows, Gradivus somehow ended up in Valentia in the possession of the Duma Faithful, where it was taken byAlm and used in the battle againstDuma. Afterwards, Gradivus was returned to the possession of the kingdom and adopted byHardin himself for use against theAltean army in theWar of Heroes. The lance was taken from Hardin following his death.
On the continent ofFódlan, a rusted lance bearing the name Gradivus and noted to have been used in the defense of Fódlan's Throat could be found in the clutches of roaming monsters, taken into the possession of the mercenaryByleth, and used in the war plaguing the continent. What connection this Gradivus bears to the Archanean regalia, if one exists, is unclear.
Stats
In the mainFire Emblem series
| Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Shadow Dragon & the Blade of Light | -- | Lance: 14 | 20 | 4 | 100 | 0 | 1–2 | 17 | Cannot be sold | -- | Can be used as an item to fully restore user'sHP. |
| Gaiden | ![]() | Lance | 15 | 0 | 100 | 0 | 1–2 | -- | -- | -- | Restores 5HP to the user at the start of theirphase. Cannot be equipped bySoldiers. |
| Mystery of the Emblem | ![]() | Lance: 12 | 20 | 8 | 100 | 0 | 1–2 | 17 | 17,000 | -- | When equipped, it doubles the amount ofexperience gained. |
| Archanea Saga | ![]() | Lance: 12 | 20 | 8 | 100 | 0 | 1–2 | 17 | 17,000 | -- | When equipped, it doubles the amount ofexperience gained. |
| Shadow Dragon | ![]() | A | 19 | 8 | 90 | 0 | 1–2 | 20 | 0 | 2 | Can be used as an item to fully restore user'sHP. |
| New Mystery of the Emblem | ![]() | A | 19 | -- | 90 | 0 | 1–2 | 20 | 0 | 2 | Can be used as an item to fully restore user'sHP. |
| Awakening | ![]() | A | 19 | -- | 85 | 5 | 1–2 | 25 | 0 | 2 | Can be used as an item to fully restore user'sHP. Cannot beforged. |
| Echoes: Shadows of Valentia | ![]() | ![]() | 12 | 5 | 100 | 0 | 1–2 | -- | 2 | -- | GrantsRecovery when equipped. |
| Three Houses | 17 | 8 | 90 | 10 | 1–2 | 30 | 5,000 | 2 | -- |
Forged stats
| Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Echoes: Shadows of Valentia (★) | ![]() | ![]() | 13 | 4 | 110 | 0 | 1–2 | -- | 4 | -- | GrantsRecovery when equipped. |
In otherFire Emblem series titles
GradivusMoon GradivusHoly Gradivus
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (Gradivus; refine: Unrefined) | 16 | 1 | 400 | -- | Silver Lance | -- | ✗ | User can counterattack regardless ofrange. | ||
| Heroes (Gradivus; refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | User can counterattack regardless ofrange. Grants +3 HP. If foe initiates combat or foe's HP = 100% at start of combat, grants +4 each toattack,speed,defense, andresistance to user during combat, and if user deals damage to foe during combat (including 0 damage), restores 7 HP to user. | ||
| Heroes (Gradivus; refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | User can counterattack regardless ofrange. Grants +5 HP. | ||
| Heroes (Gradivus; refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | User can counterattack regardless ofrange. Grants +5 HP and +3 speed. | ||
| Heroes (Gradivus; refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | User can counterattack regardless ofrange. Grants +5 HP and +4 defense. | ||
| Heroes (Gradivus; refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | User can counterattack regardless ofrange. Grants +5 HP and +4 resistance. |
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (Moon Gradivus; refine: Unrefined) | 16 | 1 | 400 | -- | Silver Lance | -- | ✗ | User can counterattack regardless ofrange. Grants +1 special cooldown charge per foe's attack (even if it deals 0 damage) during combat. | ||
| Heroes (Moon Gradivus; refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | User can counterattack regardless ofrange. Grants +1 special cooldown charge per foe's attack (even if it deals 0 damage) during combat. Grants +3 HP. If user is within 3 spaces of an ally, grants +5 each tospeed,defense, andresistance to user during combat, user deals +(user's defense × 20%) damage, foe deals −(user's defense × 20%) damage (except with area-of-effect specials), inflicts −5 defense on foe during combat, and neutralizes foes bonuses toattack and defense. | ||
| Heroes (Moon Gradivus; refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | User can counterattack regardless ofrange. Grants +1 special cooldown charge per foe's attack (even if it deals 0 damage) during combat. Grants +5 HP. | ||
| Heroes (Moon Gradivus; refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | User can counterattack regardless ofrange. Grants +1 special cooldown charge per foe's attack (even if it deals 0 damage) during combat. Grants +5 HP and +3 speed. | ||
| Heroes (Moon Gradivus; refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | User can counterattack regardless ofrange. Grants +1 special cooldown charge per foe's attack (even if it deals 0 damage) during combat. Grants +5 HP and +4 defense. | ||
| Heroes (Moon Gradivus; refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | User can counterattack regardless ofrange. Grants +1 special cooldown charge per foe's attack (even if it deals 0 damage) during combat. Grants +5 HP and +4 resistance. |
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (Holy Gradivus; refine: Unrefined) | 16 | 1 | 400 | -- | Silver Lance | -- | ✗ | User can counterattack regardless ofrange. If user'sHP ≥ 25% at start of combat, user makes guaranteedfollow-up attack. | ||
| Heroes (Holy Gradivus; refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (Rem. +1; Min 2).[effect 1] User can counterattack regardless ofrange. If user'sHP ≥ 25% at start of combat or user is within 3 spaces of an ally, inflicts −6 each toattack anddefense on foe, foe deals −(user's defense × 20%) damage, and user makes guaranteedfollow-up attack during combat. User can use Range: 2 Style.[effect 2] Grants +3 HP. If user is within 2 spaces of an ally at start of either phase, grants +6 each to attack and defense, Treachery,[effect 3] and "neutralizes penalties on unit during combat" to user and allies within 2 spaces of user for 1 turn. If user's HP ≥ 25% at start of combat or user is within 3 spaces of an ally, inflicts −([user's defense at start of combat × 10%] + 6) each to attack and defense on foe and user deals +(user's defense × 20%) damage during combat. | ||
| Heroes (Holy Gradivus; refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (Rem. +1; Min 2).[effect 1] User can counterattack regardless ofrange. If user'sHP ≥ 25% at start of combat or user is within 3 spaces of an ally, inflicts −6 each toattack anddefense on foe, foe deals −(user's defense × 20%) damage, and user makes guaranteedfollow-up attack during combat. User can use Range: 2 Style.[effect 2] Grants +5 HP. | ||
| Heroes (Holy Gradivus; refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (Rem. +1; Min 2).[effect 1] User can counterattack regardless ofrange. If user'sHP ≥ 25% at start of combat or user is within 3 spaces of an ally, inflicts −6 each toattack anddefense on foe, foe deals −(user's defense × 20%) damage, and user makes guaranteedfollow-up attack during combat. User can use Range: 2 Style.[effect 2] Grants +5 HP and +3 speed. | ||
| Heroes (Holy Gradivus; refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (Rem. +1; Min 2).[effect 1] User can counterattack regardless ofrange. If user'sHP ≥ 25% at start of combat or user is within 3 spaces of an ally, inflicts −6 each toattack anddefense on foe, foe deals −(user's defense × 20%) damage, and user makes guaranteedfollow-up attack during combat. User can use Range: 2 Style.[effect 2] Grants +5 HP and +4 defense. | ||
| Heroes (Holy Gradivus; refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (Rem. +1; Min 2).[effect 1] User can counterattack regardless ofrange. If user'sHP ≥ 25% at start of combat or user is within 3 spaces of an ally, inflicts −6 each toattack anddefense on foe, foe deals −(user's defense × 20%) damage, and user makes guaranteedfollow-up attack during combat. User can use Range: 2 Style.[effect 2] Grants +5 HP and +4 resistance. |
- ↑1.01.11.21.31.4Unit can move (remaining movement (0 if warped) + 1; minimum: 2) spaces after using an attack or assist skill or destroying an Aether Raids structure; cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g.Wings of Mercy) to warp a distance greater than granted by Canto.
- ↑2.02.12.22.32.4Unit can attack foes exactly 2 spaces away. Foe cancounterattack if foe is armored with 1-range (or if standard counterattack criteria are met). After-combat movement effects do not occur; unit's range is treated as 1 for effects likeAegis. Style can only be used once per turn.
- ↑Unit deals +(total bonuses on unit) damage for 1 turn.
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| Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Warriors: Three Hopes | 120 | -- | -- | -- | -- | 130 | 2,500 | -- | May have up to two randomweapon attributes at random. |
| Click "Expand" to viewTokyo Mirage Sessions ♯FE information | |
|---|---|
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Locations
Shadow Dragon & the Blade of Light
| Dropped by | Chapter 20, enemyCamus |
Gaiden
| Treasure | Chapter 5,Duma Tower,chest in the second basement |
Mystery of the Emblem
| Dropped by | Book 1:Chapter 16, enemyCamus Book 2:Chapter 20, enemyHardin |
Shadow Dragon
| Dropped by | Chapter 20, enemyCamus |
New Mystery of the Emblem
| Dropped by | Chapter 20, enemyHardin |
Awakening
| Treasure | Infinite Regalia, chosen at random from a pool of other items. |
| Renown bonus | 10,000 Renown points; only one copy can be obtained through this means per save file. |
Echoes: Shadows of Valentia
| Chest | inDuma Temple, in the first teleporter room take the teleporter with Mila'sBrand instead of Duma's Brand. |
| Dungeon drops | The Inner Sanctum: Large pots (0.13%) |
| Forging | Blessed Lance (5 , ★★★) |
Three Houses
| Forging | Rusted Lance* (10Mythrils, 2,000G, A+ Professor Level) |
Archanea Saga
| Inventory | Camus |
Heroes
Gradivus
| Method | Data |
|---|---|
| Unit (★★★★★) | Camus: Sable Knight •Hardin: Dark Emperor |
Moon Gradivus
| Method | Data |
|---|---|
| Unit (★★★★★) | Dimitri: King of Faerghus |
Holy Gradivus
| Method | Data |
|---|---|
| Unit (★★★★★) | Zeke: Past Unknown |
Warriors: Three Hopes
| Forging | Rusted Lance (10Mythrils, 7,500G) |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Shadow Dragon | A mighty lance, and regalia of House Archanea. | アカネイア王家に伝わる『三種の武器』。強力な威力をもつ槍 |
| New Mystery of the Emblem | A mighty lance, regalia of House Archanea.* | アカネイア王家に伝わる『三種の武器』。強力な威力をもつ槍 |
| Awakening | One of the Three Regalia. Use it to fully restore HP. | 伝説の三神器 使うとHP全回復 |
| Echoes: Shadows of Valentia | A lance that pierces rock. One of the three Regalia. | 三種の神器の一つ 岩をも貫く威力を持つ |
| Three Houses | A lance wielded by a brave defender of Fódlan's Throat boasting high hit rate and might. | 喉元を守り切った勇士の使った槍 高い命中と威力を誇る |
| Heroes (Gradivus) | Unit can counterattack regardless of foe's range. | 敵から攻撃された時、距離に関係なく反撃する |
| Heroes (Gradivus; refined: +effect) | If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | 敵から攻撃された時、または 敵のHPが100%で戦闘開始時、戦闘中、 自分の攻撃、速さ、守備、魔防+4、かつ 戦闘中、自分の攻撃でダメージを与えた時、 自分のHP7回復 (与えたダメージが0でも効果は発動) |
| Heroes (Moon Gradivus) | Unit can counterattack regardless of foe's range. Grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) | 戦闘中、敵の攻撃によりダメージを受けた時、 奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) (この効果は受けたダメージが0の場合も発動する) 敵から攻撃された時、距離に関係なく反撃する |
| Heroes (Moon Gradivus; refined: +effect) | If unit is within 3 spaces of an ally, grants Spd/Def/Res+5 to unit during combat, deals damage = 20% of unit's Def, reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials), inflicts Def-5 on foe during combat, and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.). | 周囲3マス以内に味方がいる時、 戦闘中、自身の速さ、守備、魔防+5、 与えるダメージ+自分の守備の20%、 受けるダメージ-自分の守備の20% (範囲奥義を除く)、かつ 戦闘中、敵の守備-5、 敵の攻撃、守備の強化の+を無効 (無効になるのは、鼓舞や応援等の+効果) |
| Heroes (Holy Gradivus; unrefined) | Unit can counterattack regardless of foe's range. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack. | 敵から攻撃された時、距離に関係なく反撃する 戦闘開始時、自身のHPが25%以上なら、 戦闘中、絶対追撃 |
| Heroes (Holy Gradivus; refined) | Enables【Canto (Rem. +1; Min 2)】. Unit can counterattack regardless of foe's range. At start of combat, if unit's HP ≥ 25% or unit is within 3 spaces of an ally, inflicts Atk/Def-6 on foe, reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials), and unit makes a guaranteed follow-up attack during combat. Unit can use the following【Style】: ――――― Range: 2 Style ――――― Unit can attack foes 2 spaces away (unit cannot attack adjacent foes). Cannot move through spaces within 2 spaces of foe that has triggered the Bulwark effect (does not apply if unit has a Pass skill). Unit suffers a counterattack if any of the following conditions are met: foe is armored with Range = 1, foe can counterattack regardless of unit's range, or foe's Range is the same as the distance between unit and foe. After-combat movement effects do not occur. Skill effect's Range is treated as 1. This Style can be used only once per turn. ―――――――――――――――――――――――― 【Canto (Rem. +1; Min 2)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)). (Once per turn. Only highest value applied. Does not stack.) 【Style】 Change Style using the Style button at the bottom of the screen. A unit's Style is only active when that unit is taking an action. Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style. | 【再移動(残り+1、最低2)】を発動可能 敵から攻撃された時、距離に関係なく反撃する 戦闘開始時、自身のHPが25%以上の時、または、 周囲3マス以内に味方がいる時、 戦闘中、敵の攻撃、守備-6、 自分は、受けるダメージ-守備の20% (範囲奥義を除く)、絶対追撃 下記の【スタイル】を使用可能 ―――――【スタイル】:射程2――――― 2マス離れた敵を攻撃可能(隣の敵は攻撃不可) 【防壁】の効果を発動している敵の周囲2マス以内を 通過できない(すり抜けを持つ場合は無効) 下記のいずれかの条件を満たしている時、反撃を受ける (条件A:敵が射程1の重装の時 条件B:敵が「距離に関係なく反撃」を持つ時 条件C:敵の射程が自分と敵の距離と同じ時) 戦闘後移動スキルは無効 スキル効果の射程の判定は、射程1として扱う このスタイルは1ターン1回のみ使用可能 ―――――――――――――――――――― 【再移動(残り+1、最低2)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り+1(最低2、ワープ移動時も2) (同系統効果重複時、最大値適用)(1ターンに1回のみ) 【スタイル】 画面下の「スタイルボタン」で、スタイルを使用可能 スタイルの状態は、スキル所有者の行動時にのみ有効 自分がダブル状態の時、または スタイルを持つスキルを複数装備している時、 スタイルは無効となる |
| Heroes (Holy Gradivus; refined: +effect) | At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Atk/Def+6,【Treachery】, and "neutralizes penalties on unit during combat" to unit and allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25% or unit is within 3 spaces of an ally, inflicts penalty on foe's Atk/Def = 10% of unit's Def at start of combat, + 6, and deals damage = 20% of unit's Def during combat (excluding area-of-effect Specials). 【Treachery】 Unit deals additional damage = total bonuses on unit. | 自軍ターン開始時、および、敵軍ターン開始時、 周囲2マス以内に味方がいる時、 自分と周囲2マス以内の味方の攻撃、守備+6、 【強化ダメージ+】、「弱化を無効」を付与(1ターン) 戦闘開始時、自身のHPが25%以上の時、または、 周囲3マス以内に味方がいる時、 戦闘中、敵の攻撃、守備が 戦闘開始時の自分の守備の10%+6だけ減少、 自分は、ダメージ+守備の20%(範囲奥義を除く) 【強化ダメージ+】 ダメージ+自分が受けている強化の合計値 |
| Warriors: Three Hopes | A lance wielded by a brave defender of Fódlan's Throat boasting great might. | フォドラの喉元を守り切った勇士の使った槍 高い威力を誇る |
Trivia
- InShadow Dragon, Gradivus has the highestmight of any weapon in the game. InNew Mystery of the Emblem, however, it is surpassed byHauteclere. In bothShadow Dragon & the Blade of Light andMystery of the Emblem it has the highest might of all lances and ties with several other weapons for having the highest might of any overall weapon; in the former it is in a four-way tie with theDevil Axe,Aura and theEarthstone, and in the latter is in a six-way tie withMercurius, the Devil Axe,Parthia,Pachyderm and Aura.
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Gradivus | FromMars Gradivus, a form of the Roman war godMars whose worship was part of Roman military preparation rituals. |
| Japanese | グラディウス | Officially romanized asGladius. FromGladius, a simple sword used by Roman soldiers.グラディウス is also a way to write "Gradivus" in Japanese. |
| Spanish | Gradivus | -- |
| French | Gradivus | -- |
| German | Gradivus | -- |
| Italian | Gradivus | -- |
| Dutch | Gradivus | -- |
| Portuguese | Gradivus | -- |
| Korean | 그라디우스 | Gradius |
| Simplified Chinese | 古拉迪乌斯 | Gradivus |
| Traditional Chinese | 古拉迪烏斯 | Gradivus |
Moon Gradivus
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Moon Gradivus | Used for the version wielded byDimitri: King of Faerghus inHeroes. "Moon" refers to "Azure Moon", the route ofThree Houses focused on Dimitri. |
| Japanese | 蒼月グラディウス | Azure Moon Gladius |
| Spanish | Gradivus lunar | Lunar Gradivus |
| French | Lune Gradivus | Moon Gradivus |
| German | Mond-Gradivus | Moon Gradivus |
| Italian | Gradivus luna | Moon Gradivus |
| Portuguese | Gradivus lunar | Lunar Gradivus |
| Traditional Chinese | 蒼月古拉迪烏斯 | Blue moon Gradivus |
Holy Gradivus
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Holy Gradivus | -- |
| Japanese | 聖槍グラディウス | Holy lance Gradivus |
| Spanish | Gradivus sagrada | Sacred Gradivus |
| French | Gradivus sacrée | Sacred Gradivus |
| German | Heilige Gradivus | Holy Gradivus |
| Italian | Gradivus sacra | Sacred Gradivus |
| Portuguese | Gradivus sagrado | Sacred Gradivus |
| Traditional Chinese | 聖槍古拉迪烏斯 | Holy lance Gradivus |
Gallery
Official artwork
- Artwork of Gradivus from theMystery of the Emblem: Book of Strategy Secrets.
- Artwork of Gradivus fromAPE'sMystery of the Emblem guide.
- Artwork of Gradivus fromThe Complete.
- Artwork of Gradivus from theTrading Card Game.
- Artwork ofCamus with Gradivus from theTrading Card Game.
- Artwork of Camus with Gradivus fromShadow Dragon.
- Artwork ofHardin with Gradivus fromNew Mystery of the Emblem.
- Artwork ofNyna tied to Gradivus, with Hardin and Camus from theMemorial Book Akaneia Chronicle.
- Concept art of Gradivus fromShadows of Valentia.
- Artwork ofZeke with Gradivus fromShadows of Valentia.
- Artwork of Gradivus fromWarriors: Three Hopes.
Screenshots
- Draug wielding Gradivus inMystery of the Emblem.
- Kliff wielding Gradivus inShadows of Valentia.
- Lorenz wielding Gradivus inThree Houses.
Heroes artwork
- Gradivus as it appears inHeroes.
- Moon Gradivus as it appears inHeroes.
- Holy Gradivus as it appears inHeroes.
- Artwork ofHardin: Dark Emperor with Gradivus.
- Artwork ofDimitri: King of Faerghus with the Moon Gradivus.
- Artwork ofZeke: Past Unknown with the Holy Gradivus.
Cipher artwork
- Artwork ofCamus with Gradivus.
- Artwork ofZeke with Gradivus.
- Artwork of Zeke with Gradivus.
- Artwork ofHardin with Gradivus.
- Artwork of Hardin with Gradivus forHeroes's sixth anniversary, drawn byDaisuke Izuka.
References
- ↑1.01.1"Three ancient weapons known as the Regalia have been passed down through the generations of House Archanea: Parthia, the bow of flame; Gradivus, the lance that pierces stone; and Mercurius, the spectral sword. Only those blessed by the gods may lay hands on them—or so it goes." — A villager in Knorda,Fire Emblem: Shadow Dragon
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| Fire Emblem Gaiden | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Weapons inFire Emblem Gaiden | ||||||||||||
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| Fire Emblem: Mystery of the Emblem | ||||||||||||||||||||||||||||||||||||||
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| Weapons inFire Emblem: Mystery of the Emblem | ||||||||||||||||
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| Fire Emblem: Shadow Dragon | ||||||||||||||||||||
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| Weapons inFire Emblem: Shadow Dragon | ||||||||||||||||
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| Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow | ||||||||||||||||||||||||||||||||||
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| Weapons inFire Emblem: New Mystery of the Emblem | ||||||||||||||||||
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| Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Weapons inFire Emblem Awakening | ||||||||||||||
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| Fire Emblem Echoes: Shadows of Valentia | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Weapons inFire Emblem Echoes: Shadows of Valentia | ||||||||||||||
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| Weapons inFire Emblem: Three Houses | ||||||||||||||||||||||
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| Fire Emblem: Archanea Saga | |||||||||||||||||||||||||||||||||
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| Lance skills inHeroes | ||||||
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| Weapons inFire Emblem Warriors: Three Hopes | ||||||||||||||
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