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Full Disarm
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Full Disarm (Japanese:罠解除・周到Trap cancelation · thorough) is a single-tier passive type Bskill which debuted inFire Emblem Heroes. When a unit with Full Disarm is attacking inAether Raids, they can nullify the effects of any Bolt Traps and Heavy Traps and reduce the trigger of conditions of any Hex Traps they move to; additionally, it reduces their stats and neutralizes effects that reduce their special cooldown count.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes | B | Inflicts −([(number of bonus effects active on user + number of penalty effects active on foe; excluding stat bonuses or penalties) × 2] + 4; maximum: 12) each tospeed anddefense on foe and neutralizes effects that reduce user's special cooldown charge during combat. While attacking inAether Raids, if user ends movement on space with a Bolt Trap or Heavy Trap, cancels trap's effect; if user ends movement on space with a Hex Trap, reduces trap's trigger condition by 10 HP. | 300 | Disarm Trap 3 | ✓ | -- |
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Shez: Covert Mercenary •Shez: Snowfield Envoy •Yunaka: Hidden Mask •Yuri: Tropical Wolf |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes | Inflicts Spd/Def-X on foe (X = total number of【Bonus】effects active on unit, excluding stat bonuses, and【Penalty】effects active on foe, excluding stat penalties, × 2, + 4; max 12), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect; if unit ends movement on a space with a Hex Trap, reduces trap's trigger condition by 10 HP. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 戦闘中、敵の速さ、守備が 自身の強化を除いた【有利な状態】の数と 敵の弱化を除いた【不利な状態異常】の数の 合計値×2+4だけ減少(最大12)、 自身の奥義発動カウント変動量-を無効 飛空城で攻撃時、 落雷の罠、重圧の罠が設置されたマスで 移動終了すると、罠を解除する 飛空城で攻撃時、 停止の魔法罠で移動終了する時、 停止の魔法罠が発動するHPの条件を-10した状態で判定 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Full Disarm | -- |
| Japanese | 罠解除・周到 | Trap cancelation · thorough |
| Spanish | Quitar absoluto | Absolute remove |
| French | Désarmement total | Total disarmament; abbreviated asDésarm. total. |
| German | Vollentschärfung | Full defusing |
| Italian | Disinnesca totale | Total defuse; abbreviated asDisinn. totale. |
| Portuguese | Desarme absoluto | Absolute disarm |
| Traditional Chinese | 解除陷阱・周到 | Remove traps · thorough |



