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Fruit of Life (skill)
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Fruit of Life (Japanese:地に生まれ地に還るBorn to earth, return to earth) is a two-tiered passive type Bskill which debuted inFire Emblem Heroes; Fruit of Life is the personal skill ofNerþuz. When its user does not have lowHP, Fruit of Life reduces its foe'sspeed,defense, and damage; boosts the user's damage based on the damage reduced; and neutralizes penalties to special cooldown charge and reduces enemy movement when its user is not next to many allies.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Fruit of Life) | B | If user'sHP ≥ 25% at start of combat, inflicts −5 each on foe'sspeed anddefense, foe's first deals −40% damage, and user's next attack deals +(total damage reduced from foe's first attack) damage during combat, and if allies adjacent to user ≤ 1, neutralizes effects that reduce special cooldown charge during combat, and inflicts Gravity[effect 1] on foe and enemies adjacent to foe after combat. | 300 | -- | -- | ✗ | -- | |
| Heroes (Fruit of Life+) | B | If user can transform, user transforms if within 2 spaces of a non-human ally (i.e. one withbreath orbeast weapons) or number of adjacent human allies ≤ 2. If defending inAether Raids, user can transform at start of enemy turn 1. At start of turn and after user acts (after Canto, if triggered), inflicts −7 each tospeed anddefense, Exposure[effect 2], and Sabotage,[effect 3] on closest foes and foes within 2 spaces of those foes through their next actions. Inflicts −5 each on foe'sattack,speed anddefense, user deals +(user's speed × 20%) damage, foe deals −(40% of damage + [user's speed × 20%]) damage, user's next attack deals +(total damage reduced from foe's first attack) damage, and neutralizes effects that increase foe's special cooldown charge or reduce unit's special cooldown charge during combat. After combat, inflicts Gravity[effect 1] on foe and enemies adjacent to foe. | 300 | -- | -- | ✗ | -- |
Availability
Heroes
| Method | Data | |
|---|---|---|
| Fruit of Life | Fruit of Life+ | |
| Unit (★★★★★) | Nerþuz: God of the Land •Nerþuz: New-Year Doter | Nerþuz: God of the Land |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Fruit of Life) | At start of combat, if unit's HP ≥ 25%, inflicts Spd/Def-5 on foe during combat, reduces damage from foe's first attack by 40% during combat, and unit's next attack deals damage = total damage reduced (by any source, including other skills; resets at end of combat), and also, if number of allies adjacent to unit ≤ 1, neutralizes effects that inflict "Special cooldown charge -X" on unit during combat and inflicts 【Gravity】on target and foes adjacent to target after combat. 【Gravity】 Restricts target's movement to 1 space through its next action. | 戦闘開始時、自身のHPが25%以上なら、 戦闘中、敵の速さ、守備-5、 最初に受けた攻撃のダメージを40%軽減し、 軽減した値を、自身の次の攻撃のダメージに+ (その戦闘中のみ。 軽減値はスキルによる軽減効果も含む)、 かつ、周囲1マス以内の味方が1体以下の時、 戦闘中、自身の奥義発動カウント変動量-を無効、 戦闘後、敵とその周囲1マス以内の敵に 【グラビティ】を付与 【グラビティ】 移動を最大1マスに制限する状態異常 (敵の次回行動終了まで) |
| Heroes (Fruit of Life+) | If unit can transform, transformation effects gain "if unit is within 2 spaces of a beast or dragon ally, or if number of adjacent allies other than beast or dragon allies ≤ 2" as a trigger condition (in addition to existing conditions). If defending in Aether Raids, at the start of enemy turn 1, if conditions for transforming are met, unit transforms. At start of turn and after unit acts (if Canto triggers, after Canto), inflicts Spd/Def-7, 【Exposure】, and【Sabotage】on closest foes and foes within 2 spaces of those foes through their next actions. Inflicts Atk/Spd/Def-5 on foe, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's attacks by 40% (excluding area-of-effect Specials), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills; resets at end of combat), and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. After combat, inflicts【Gravity】on target and foes within 1 space of target. 【Exposure】 Foe's attacks deal +10 damage. 【Sabotage】 Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit. Calculates each stat penalty independently. 【Gravity】 Restricts target's movement to 1 space through its next action. | 化身状態になる能力を持っていれば、 下記の条件を満たした場合でも化身状態になる (条件:「周囲2マス以内に竜、獣の味方がいる場合」、 または、「周囲1マス以内の竜、獣以外の 味方が2体以下の場合」) 飛空城防衛時の敵軍1ターン目開始時、 化身状態になる条件を満たしていれば、化身状態になる ターン開始時、および、 行動後(再移動が発動した時は再移動後)、 最も近い敵とその周囲2マス以内の敵の速さ、守備-7、 【弱点露呈】、【混乱】を付与(敵の次回行動終了まで) 戦闘中、敵の攻撃、速さ、守備-5、 自分は、 与えるダメージ+速さの20%(範囲奥義を除く)、 受けた攻撃のダメージを40%軽減(範囲奥義を除く)、 受けるダメージ-速さの20%(範囲奥義を除く)、 最初に受けた攻撃で軽減した値を、 自身の次の攻撃のダメージに+ (その戦闘中のみ。 軽減値はスキルによる軽減効果も含む)、 敵の奥義発動カウント変動量+を無効、かつ 自身の奥義発動カウント変動量-を無効 戦闘後、敵とその周囲1マスの敵に【グラビティ】を付与 【弱点露呈】 敵から受けた攻撃のダメージ+10 【混乱】 戦闘中、攻撃、速さ、守備、魔防が 自分と周囲2マス以内にいる味方のうち 弱化が最も高い値だけ減少(能力値ごとに計算) 【グラビティ】 移動を最大1マスに制限する状態異常 (敵の次回行動終了まで) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Fruit of Life | -- |
| Japanese | 地に生まれ地に還る | Born to earth, return to earth |
| Spanish | Fruto vital | Vital fruit |
| French | Fruit vital | Vital fruit |
| German | Lebensfrucht | Life Fruit |
| Italian | Frutto della vita | Fruit of life |
| Portuguese | Fruto vital | Vital fruit |
| Traditional Chinese | 生於大地,歸於大地 | Born to earth, return to earth |



