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| From Pain, Awakening |
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| “ | The seal...on the medallion... is about to break... It can't be controlled anymore... My song won't work anymore... We're running...out of time... | ” | — Mist |
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From Pain, Awakening (Japanese:目覚めの刻Waking Moment) is the endgame of Part III ofFire Emblem: Radiant Dawn. In this chapter,Ike andMicaiah clash one last time in a chaotic battle that fans the flames of theFire Emblem.
Plot
- Main articles:From Pain, Awakening/Script andFrom Pain, Awakening/Conversations
Nailah andRafiel meet withMicaiah, when they learn from her that she is being held toBegnion by ablood pact. She is trapped in a dilemma: if she does not letSanaki throughDaein, the uprising in Begnion will result in more and more casualties, but if she does, the blood pact's curse will be invoked and destroy Daein. Seeking answers, Micaiah speaks toAlmedha, who initially refuses to divulge on the details of the blood pact.
IfPelleas was sacrificed, Almedha breaks down in despair over her lost son, only forKurthnaga to arrive and attempt to calm her down, asking her not to let Pelleas's death be in vain. Almedha calms down, and then tells a story of Daein in the year 626. In that time, a disease that spread through Daein, killing everyone butAshnard. In truth, that disease was the result of another blood pact, used by Ashnard to let him usurp the throne. She explains that there are two conditions for the nullification of a blood pact: the pact-maker must die, and the parchment itself must be destroyed. When Ashnard destroyed the former king's pact, the king's mark disappeared, and the curse was no more. Kurthnaga continues to console Almedha, and asks her to keep Daein safe, as Pelleas wished.
If Pelleas was not sacrificed, he urges Almedha to help, and, when he threatens to let himself die again, she tells the story of the blood pact in 626. Almedha then pleads Pelleas not to let himself die, but to little avail. When she threatens to take her own life in response, Kurthnaga arrives and calms her down. He then clarifies that, when destroying a blood pact, there are technically two pact-makers—in this case Pelleas andLekain—and that the death of either of them would satisfy the pact's conditions. Almedha then urges Kurthnaga to help her protect Daein, and begins to weep.
In the apostle's army's camp,Ena delivers news toIke that Kurthnaga has decided to fight with Daein instead of against it. Ike is left flabbergasted by his decision, and Ena further exposits that his father, KingDheginsea, knows nothing about Kurthnaga's leave. After Ike becomes curious of her communication with him, she explains that dragons can use sending stones to speak to others telepathically. With dawn close to breaking, Ike urges her to convince Kurthnaga not to fight.
With no other options, Micaiah orders her army to prepare to fightSanaki's army. Suddenly, Nailah and Rafiel arrive, and announce their intentions to fight alongside Micaiah. Nailah then casually tells her that Kurthnaga is the prince ofGoldoa, and ablack dragon. Knowing that he and Almedha are brothers, Micaiah then deduces that Almedha, too, is a black dragon.Skrimir arrives on the other side withGallian troops, and rallies them to fight.Janaff andUlki also arrive, with the former noticing that Rafiel is fighting for the other side.Tibarn andReyson arrive, and remark on how Rafiel's presence as an enemy complicates matters. With Reyson on the battlefield, however, this leaves onlyLeanne to watch overthe medallion. Ike and Ena soon arrive, and Ena states that, due to Goldoa's neutrality, she cannot fight and can only speak to Kurthnaga to aid Ike.Elincia andLucia then arrive, but Ike urges the former to stay out of combat in case the chance for a peace talk arises, and the two leave. The armies then begin their chaotic, violent showdown.
As the battle rages on, the chaotic energy grows ever stronger, and the laguz continue to slowly lose their control. As Sanaki has yet to receive word of the battle,Naesala appears near her, and she demands him to take her into the battlefield. With the chaotic energy growing too strong, Leanne eventually fails to maintain the medallion and collapses. Micaiah later hears a voice from seemingly nowhere, then leaves the battlefield alongside Sothe to find it. Eventually,Mist begins feeling dizzy, and tells Ike that the medallion is calling her. EitherTitania orBoyd will clear a path for Ike to bring Mist there.
The medallion shines brighter than ever before, and Tibarn notes that those with the spirit of order within them must be affected by it. Tibarn and Nailah then explain that Reyson and Rafiel had collapsed in the battle as well. Before they can understand the cause, Mist begins chanting what seems to be agaldr, though with little effect. She then urges Ike to bring Sanaki to sing thegaldr of release to release the dark god within; the seal will not hold it for long, and it would otherwise break free from the spirit of war. Sanaki then arrives alongside Naesala, who unsuccessfully attempts to make amends with Tibarn for his past transgressions. Sanaki then chants the galdr, but it has no effect, as she only knows the melody and not the lyrics. Micaiah then walks in along with Sothe and her bird, which perches on the medallion. Having been guided by the voice within for so long, Micaiah sings the full galdr, having remembered it after hearing Sanaki sing.
In a faraway place, the goddessAshera awakens from her slumber, and a man greets her, saying that beorc and laguz have not held their promise to cease fighting for a thousand years. She then declares that she will pass judgment on all people. Back in the previous room, Mist and Reyson awaken. Naesala once again attempts to make amends for his betrayal, still not changing Tibarn's mind at all. When Nailah begins to worry about Rafiel and Leanne, Micaiah walks forward, but someone else is speaking through her. Back on the battlefield, a strange light rains down, creating a massive explosion, only to be followed with a deafening silence. "Micaiah" then asks everyone to exit, where they find that almost everyone has been turned to stone.
Beginning log
Queen Elincia and the dragons of Goldoa persuade both armies to accept a temporary truce. The blue light that burns within the medallion grows more fierce with each passing day. To prevent the awakening of the evil trapped within, the fighting must be stopped. However, the apostle and her army refuse to abandon Sephiran's forces in Begnion. Though they hoped that Daein would cease fighting, they knew battle was inevitable. The bloodshed begins anew.
Chapter data
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| Victory:80 units of any affiliation are defeated | Player | Partner | Other | Enemy | Third |
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| Defeat:Ike,Ranulf, orSigrun dies | 3–15+1/2 | {{{partner}}} | 17+1 | 67*+32−2 | {{{third}}} |
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| Victory:80 units of any affiliation are defeated | Player | Partner | Other | Enemy | Third |
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| Defeat:Ike,Ranulf, orSigrun dies | 3–15+1/2 | {{{partner}}} | 17+11 | 84*+32−2 | {{{third}}} |
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| Bonus EXP |
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| Requirement | Easy | Normal | Hard |
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| Clear the chapter | 10,000 | 10,000 | 5,000 | | Clear the chapter in 10/15 turns or less | 5,000/2,500 | 5,000/2,500 | 2,500/1,250 | | Experience gained by other units | Varies | Varies | Varies |
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This map's elemental affinity isWater.
In this chapter, a flashing blue number is shown in the top-right corner of the screen. This number counts how many units of any affiliation (player, enemy, NPC) have been defeated so far. Various events occur when the count reaches 10, 15, 20, 25, and 30. The chapter ends when it reaches 80.
Character data
- Note:Jill andZihark are only available if they defected in a previous chapter, or if they defect in this chapter. SeeRivals Collide § Character data for more information on their defection.
Item data
Shop data
Armory and vendor
SwordsLancesAxesBowsKnivesTomesStavesItemsBargains
Enemy data
| This section is missingstats, calculations, orgrowth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively. For movement stats, the figures instead represent the unit's movement in their first-tier and second-tier classes respectively.
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| Name | Class | Lv | # | HP | Str | Mag | Skill | Spd | Lck | Prf | Wlv | Def | Res | Cha | Lck | Con | Mov | Inventory and Skills |
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 | Daein | Halberdier | 17 | 3 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Lance
Critical +5 • Shove | | Immediately begins moving unprovoked. |  | Daein | Warrior | 16 | 3 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Axe
Shove | | Immediately begins moving unprovoked. |  | Daein | Warrior | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Hand Axe
Shove | | Immediately begins moving unprovoked. |  | Daein | Swordmaster | 16 | 3 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Sword
Critical +10 • Shove | | Immediately begins moving unprovoked. |  | Daein | Swordmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Wind Edge
Critical +10 • Shove | | Immediately begins moving unprovoked. |  | Daein | Swordmaster | 17 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Blade • Coin
Critical +10 • Shove | | Immediately begins moving unprovoked. |  | Daein | Swordmaster | 17 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Sword
Critical +10 • Shove | | Immediately begins moving unprovoked. |  | Daein | Thunder Sage | 17 | 3 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Elthunder
Shove | | -- |  | Daein | Sniper | 17 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Bow
Critical +10 • Shove | | -- |  | Daein | Lance General | 17 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Spear
Shove | | Does not move. |  | Daein | Lance General | 17 | 4 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Short Spear
Shove | | Does not move. |  | Daein | Halberdier | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Horseslayer
Critical +5 • Shove | | -- |  | Daein | Warrior | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Short Axe
Shove | | -- |  | Daein | Warrior | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Silver Axe
Shove | | -- |  | Daein | Swordmaster | 18 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Silver Sword
Critical +10 • Shove | | -- |  | Daein | Blade Paladin | 17 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Wind Edge
Canto | | Immediately begins moving unprovoked. |  | Daein | Blade Paladin | 17 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Sword
Canto | | Immediately begins moving unprovoked. |  | Daein | Axe Paladin | 16 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Short Axe
Canto | | Immediately begins moving unprovoked. |  | Daein | Axe Paladin | 16 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Hand Axe
Canto | | Immediately begins moving unprovoked. |  | Daein | Lance Paladin | 17 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Greatlance
Canto | | Immediately begins moving unprovoked. |  | Daein | Lance Paladin | 17 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Short Spear • Coin
Canto | | Immediately begins moving unprovoked. |  | Daein | Lance Paladin | 17 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Short Spear
Canto | | Immediately begins moving unprovoked. |  | Daein | Sniper | 17 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Silver Bow
Critical +10 • Shove | | -- |  | Daein | Fire Sage | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Meteor • Elfire
Shove | | Does not move. |  | Daein | Wind Sage | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Blizzard • Elwind
Shove | | Does not move. |  | Daein | Lance General | 18 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Silver Lance
Shove | | -- |  | Daein | Dragonmaster | 18 | 4 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Axe
Canto | | -- |  | Daein | Bishop | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Sleep
Shove | | -- |  | Pelleas | Dark Sage | 12 | 1 | 33 | 13 | 24 | 20 | 21 | 14 | 14 | 19 | 6 | Carreau • Verrine • Fenrir
Miracle • Shove | Authority: ★ • Does not move. • Not present if he was sacrificed inPart III, Chapter 13. • Cannot be attacked or counterattacked byZihark orJill. |  | Zihark | Swordmaster | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackLethe,Mordecai,Ranulf,Reyson,Ilyana, orJill. • Does not attackBrom, but cannot be attacked by him either. • Immediately begins moving unprovoked. • Replaced by a DaeinSwordmaster if he died as a playable unit or defected. |  | Daein | Swordmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Sword
Critical +10 • Shove | • Immediately begins moving unprovoked. • Replaces Zihark if he died as a playable unit or defected. |  | Jill | Dracoknight | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 8~9 | Varies
Canto • Varies | • Retains her class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackReyson orIlyana. • Does not attackHaar orMist, but cannot be attacked by them either. • Replaced by a DaeinDragonmaster with a if she died as a playable unit or defected. |  | Daein | Dragonmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Poleax
Canto | | Replaces Jill if she died as a playable unit or defected. |  | Sothe | Rogue | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 7 | Varies
Steal • Shove • Varies | • Retains his level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackReyson. • Leaves the map when a total of 30 units of any affiliation have been defeated. |  | Edward | Myrmidon | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6~7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinSwordmaster if he died as a playable unit. |  | Daein | Swordmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Wind Edge
Critical +10 • Shove | | Replaces Edward if he died as a playable unit. |  | Leonardo | Archer | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6~7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinSniper if he died as a playable unit. |  | Daein | Sniper | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Longbow
Critical +10 • Shove | | Replaces Leonardo if he died as a playable unit. |  | Nolan | Fighter | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6~7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinWarrior if he died as a playable unit. |  | Daein | Warrior | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Poleax
Shove | | Replaces Nolan if he died as a playable unit. |  | Laura | Priest | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 5~6 | Varies
Shove • Varies | • Retains her class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinBishop if she died as a playable unit. |  | Daein | Bishop | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Mend
Shove | | Replaces Laura if she died as a playable unit. |  | Aran | Soldier | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6~7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Immediately begins moving unprovoked. • Replaced by a DaeinHalberdier if he died as a playable unit or was not recruited. |  | Daein | Halberdier | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Short Spear
Critical +5 • Shove | | Replaces Aran if he died as a playable unit or was not recruited. |  | Meg | Armored Sword | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 5~6 | Varies
Shove • Varies | • Retains her class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackReyson. • Does not attackBrom,Zihark,Jill, orNephenee, but cannot be attacked by them either. • Replaced by a DaeinSword General if she died as a playable unit or was not recruited. |  | Daein | Sword General | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Blade
Shove | | Replaces Meg if she died as a playable unit or was not recruited. |  | Fiona | Lance Knight | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 8~9 | Varies
Canto • Varies | • Retains her class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Immediately begins moving unprovoked. • Replaced by a DaeinLance Paladin if she died as a playable unit. |  | Daein | Lance Paladin | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Short Spear
Canto | | Replaces Fiona if she died as a playable unit. |  | Tauroneo | Lance General | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Cannot be attacked or counterattacked byZihark orJill. |  | Nailah | Wolf Queen | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 7»9 | Great Fang • Varies
Glare • Formshift • Shove • Savage • Varies | Authority: ★★★ Retains her level, stats, inventory, and skills from the end ofPart I, Endgame. |  | Volug | Wolf | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 7»9 | Fang • Varies
Shove • Varies | • Retains his level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Not present if he died as a playable unit. |  | Rafiel | Heron | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 5»5 | Varies
Galdrar • Shove • Varies | | Retains his level, stats, inventory, and skills from the end ofPart I, Endgame. |  | Kurthnaga | Dragon Prince | 20 | 1 | 55 | 15»30 | 7»14 | 8»16 | 10»20 | 21 | 15»30 | 15»30 | 6»5 | Breath
Night Tide • Shove | Authority: ★★ Does not move. |  | Micaiah | Light Sage | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6 | Varies
Sacrifice • Shove • Varies | • Retains her level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackIlyana orReyson. • Does not attackJill orZihark, but cannot be attacked by them either. • Leaves the map when a total of 30 units of any affiliation have been defeated. |
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| Name | Class | Lv | # | HP | Str | Mag | Skill | Spd | Lck | Prf | Wlv | Def | Res | Cha | Lck | Con | Mov | Inventory and Skills |
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 | Daein | Halberdier | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Lance
Critical +5 • Shove | | -- |  | Daein | Halberdier | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Short Spear
Critical +5 • Shove | | -- |  | Daein | Halberdier | 10 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Lance
Critical +5 • Shove | | -- |  | Daein | Warrior | 11 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Axe
Shove | | Immediately begins moving unprovoked. |  | Daein | Warrior | 12 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Hand Axe • Vulnerary
Shove | | Immediately begins moving unprovoked. |  | Daein | Warrior | 10 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Axe
Shove | | Immediately begins moving unprovoked. |  | Daein | Warrior | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Axe
Shove | | Immediately begins moving unprovoked. |  | Daein | Swordmaster | 11 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Sword
Critical +10 • Shove | | Immediately begins moving unprovoked. |  | Daein | Swordmaster | 13 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Sword
Critical +10 • Shove | | Immediately begins moving unprovoked. |  | Daein | Swordmaster | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Wind Edge
Critical +10 • Shove | | Immediately begins moving unprovoked. |  | Daein | Swordmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Blade
Critical +10 • Shove | | -- |  | Daein | Swordmaster | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Sword
Critical +10 • Shove | | -- |  | Daein | Thunder Sage | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Elthunder
Shove | | -- |  | Daein | Thunder Sage | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Elthunder
Shove | | -- |  | Daein | Thunder Sage | 12 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Elthunder
Shove | | -- |  | Daein | Sniper | 13 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Bow
Critical +10 • Shove | | Immediately begins moving unprovoked. |  | Daein | Lance General | 13 | 3 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Greatlance
Shove | • The southwestern two immediately begin moving unprovoked. • The northeastern one does not move. |  | Daein | Lance General | 10 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Greatlance
Shove | | Does not move. |  | Daein | Halberdier | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Horseslayer
Critical +5 • Shove | | -- |  | Daein | Warrior | 16 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Short Axe
Shove | | -- |  | Daein | Swordmaster | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Wyrmslayer
Critical +10 • Shove | | -- |  | Daein | Swordmaster | 9 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Storm Sword • Coin
Critical +10 • Shove | | -- |  | Daein | Blade Paladin | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Wind Edge
Canto | | Immediately begins moving unprovoked. |  | Daein | Blade Paladin | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Sword
Canto | | Immediately begins moving unprovoked. |  | Daein | Blade Paladin | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Wind Edge
Canto | | Immediately begins moving unprovoked. |  | Daein | Blade Paladin | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Sword
Canto | | Immediately begins moving unprovoked. |  | Daein | Axe Paladin | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Short Axe
Canto | | Immediately begins moving unprovoked. |  | Daein | Axe Paladin | 13 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Poleax
Canto | | Immediately begins moving unprovoked. |  | Daein | Axe Paladin | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Short Axe
Canto | | Immediately begins moving unprovoked. |  | Daein | Lance Paladin | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Lance
Canto | | -- |  | Daein | Lance Paladin | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Greatlance
Canto | | -- |  | Daein | Sniper | 12 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Bow
Critical +10 • Shove | | -- |  | Daein | Sniper | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Bow
Critical +10 • Shove | | -- |  | Daein | Thunder Sage | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Bolting • Elthunder
Shove | | Does not move. |  | Daein | Wind Sage | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Blizzard • Elwind
Shove | | Does not move. |  | Daein | Lance General | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Lance
Shove | | Immediately begins moving unprovoked. |  | Daein | Lance General | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Silver Lance
Shove | | -- |  | Daein | Lance General | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Greatlance
Shove | | Immediately begins moving unprovoked. |  | Daein | Dragonmaster | 15 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Axe
Canto | | Begins moving unprovoked on turn 4. |  | Daein | Dragonmaster | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Axe
Canto | | Begins moving unprovoked on turn 4. |  | Daein | Dragonmaster | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Axe
Canto | | Begins moving unprovoked on turn 4. |  | Daein | Bishop | 17 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Ellight • Sleep
Shove | | -- |  | Daein | Fighter | 20 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Axe
Shove | | Immediately begins moving unprovoked. |  | Daein | Fighter | 19 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Axe
Shove | | Immediately begins moving unprovoked. |  | Daein | Bishop | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Ellight • Mend
Shove | | -- |  | Daein | Soldier | 20 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Lance
Shove | | -- |  | Daein | Soldier | 20 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Javelin
Shove | | -- |  | Daein | Axe General | 12 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Axe
Shove | | Does not move. |  | Daein | Axe General | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Axe
Shove | | Does not move. |  | Daein | Myrmidon | 20 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Sword • Vulnerary
Critical +5 • Shove | | -- |  | Daein | Myrmidon | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Sword
Critical +5 • Shove | | -- |  | Daein | Fighter | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Axe
Shove | | -- |  | Daein | Fighter | 19 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Hand Axe • Coin
Shove | | -- |  | Daein | Lance General | 17 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Silver Lance
Shove | | -- |  | Daein | Halberdier | 12 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Lance
Critical +5 • Shove | | -- |  | Daein | Halberdier | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Lance
Critical +5 • Shove | | -- |  | Daein | Axe Paladin | 14 | 3 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Poleax
Canto | | -- |  | Pelleas | Dark Sage | 12 | 1 | 33 | 13 | 24 | 20 | 21 | 14 | 14 | 19 | 6 | Carreau • Verrine • Fenrir
Miracle • Shove | Authority: ★ • Does not move. • Not present if he was sacrificed inPart III, Chapter 13. • Cannot be attacked or counterattacked byZihark orJill. |  | Zihark | Swordmaster | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackLethe,Mordecai,Ranulf,Reyson,Ilyana, orJill. • Does not attackBrom, but cannot be attacked by him either. • Replaced by a DaeinSwordmaster if he died as a playable unit or defected. |  | Daein | Swordmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Sword
Critical +10 • Shove | | Replaces Zihark if he died as a playable unit or defected. |  | Jill | Dracoknight | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 8~9 | Varies
Canto • Varies | • Retains her class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackReyson orIlyana. • Does not attackHaar orMist, but cannot be attacked by them either. • Begins moving unprovoked on turn 4. • Replaced by a DaeinDragonmaster if she died as a playable unit or defected. |  | Daein | Dragonmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Poleax
Canto | • Begins moving unprovoked on turn 4. • Replaces Jill if she died as a playable unit or defected. |  | Sothe | Rogue | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 7 | Varies
Steal • Shove • Varies | • Retains his level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackReyson. • Leaves the map when a total of 30 units of any affiliation have been defeated. |  | Edward | Myrmidon | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6~7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinSwordmaster if he died as a playable unit. |  | Daein | Swordmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Wind Edge
Critical +10 • Shove | | Replaces Edward if he died as a playable unit. |  | Leonardo | Archer | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6~7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinSniper if he died as a playable unit. |  | Daein | Sniper | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Longbow
Critical +5 • Shove | | Replaces Leonardo if he died as a playable unit. |  | Nolan | Fighter | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6~7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinWarrior if he died as a playable unit. |  | Daein | Warrior | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Poleax
Shove | | Replaces Nolan if he died as a playable unit. |  | Laura | Priest | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 5~6 | Varies
Shove • Varies | • Retains her class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinBishop if she died as a playable unit. |  | Daein | Bishop | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Mend
Shove | | Replaces Laura if she died as a playable unit. |  | Aran | Soldier | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6~7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinHalberdier if he died as a playable unit or was not recruited. |  | Daein | Halberdier | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Short Spear
Critical +5 • Shove | | Replaces Aran if he died as a playable unit or was not recruited. |  | Meg | Armored Sword | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 5~6 | Varies
Shove • Varies | • Retains her class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackReyson. • Does not attackBrom,Zihark,Jill, orNephenee, but cannot be attacked by them either. • Replaced by a DaeinSword General if she died as a playable unit or was not recruited. |  | Daein | Sword General | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Blade
Shove | | Replaces Meg if she died as a playable unit or was not recruited. |  | Fiona | Lance Knight | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 8~9 | Varies
Canto • Varies | • Retains her class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinLance Paladin if she died as a playable unit. |  | Daein | Lance Paladin | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Short Spear
Canto | | Replaces Fiona if she died as a playable unit. |  | Tauroneo | Lance General | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Cannot be attacked or counterattacked byZihark orJill. |  | Nailah | Wolf Queen | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 7»9 | Great Fang • Varies
Glare • Formshift • Shove • Savage • Varies | Authority: ★★★ Retains her level, stats, inventory, and skills from the end ofPart I, Endgame. |  | Volug | Wolf | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 7»9 | Fang • Varies
Shove • Varies | • Retains his level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Not present if he died as a playable unit. |  | Rafiel | Heron | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 5»5 | Varies
Galdrar • Shove • Varies | | Retains his level, stats, inventory, and skills from the end ofPart I, Endgame. |  | Kurthnaga | Dragon Prince | 20 | 1 | 55 | 15»30 | 7»14 | 8»16 | 10»20 | 21 | 15»30 | 15»30 | 6»5 | Breath
Night Tide • Shove | Authority: ★★ Does not move. |  | Micaiah | Light Sage | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6 | Varies
Sacrifice • Shove • Varies | • Retains her level, stats, inventory, and skills from the end ofPart III, Chapter 6. • Does not attack or counterattackIlyana orReyson. • Does not attackJill orZihark, but cannot be attacked by them either. • Leaves the map when a total of 30 units of any affiliation have been defeated. |
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| Name | Class | Lv | # | HP | Str | Mag | Skill | Spd | Lck | Prf | Wlv | Def | Res | Cha | Lck | Con | Mov | Inventory and Skills |
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 | Daein | Halberdier | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Lance
Critical +5 • Shove | | -- |  | Daein | Halberdier | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Short Spear
Critical +5 • Shove | | -- |  | Daein | Halberdier | 12 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Lance
Critical +5 • Shove | | -- |  | Daein | Warrior | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Axe
Shove | | Immediately begins moving unprovoked. |  | Daein | Warrior | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Hand Axe • Vulnerary
Shove | | Immediately begins moving unprovoked. |  | Daein | Warrior | 12 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Axe
Shove | | Immediately begins moving unprovoked. |  | Daein | Warrior | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Axe
Shove | | Immediately begins moving unprovoked. |  | Daein | Swordmaster | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Sword
Critical +10 • Shove | | Immediately begins moving unprovoked. |  | Daein | Swordmaster | 15 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Sword
Critical +10 • Shove | | Immediately begins moving unprovoked. |  | Daein | Swordmaster | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Wind Edge
Critical +10 • Shove | | Immediately begins moving unprovoked. |  | Daein | Swordmaster | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Blade
Critical +10 • Shove | | -- |  | Daein | Swordmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Sword
Critical +10 • Shove | | -- |  | Daein | Thunder Sage | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Elthunder
Shove | | -- |  | Daein | Thunder Sage | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Elthunder
Shove | | -- |  | Daein | Thunder Sage | 14 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Elthunder
Shove | | -- |  | Daein | Sniper | 15 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Bow
Critical +10 • Shove | | Immediately begins moving unprovoked. |  | Daein | Lance General | 15 | 3 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Greatlance
Shove | • The southwestern two immediately begin moving unprovoked. • The northeastern one does not move. |  | Daein | Lance General | 12 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Greatlance
Shove | | Does not move. |  | Daein | Halberdier | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Horseslayer
Critical +5 • Shove | | -- |  | Daein | Warrior | 18 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Short Axe
Shove | | -- |  | Daein | Swordmaster | 17 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Wyrmslayer
Critical +10 • Shove | | -- |  | Daein | Swordmaster | 11 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Storm Sword • Coin
Critical +10 • Shove | | -- |  | Daein | Blade Paladin | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Wind Edge
Canto | | Immediately begins moving unprovoked. |  | Daein | Blade Paladin | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Sword
Canto | | Immediately begins moving unprovoked. |  | Daein | Blade Paladin | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Wind Edge
Canto | | Immediately begins moving unprovoked. |  | Daein | Blade Paladin | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Sword
Canto | | Immediately begins moving unprovoked. |  | Daein | Axe Paladin | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Short Axe
Canto | | Immediately begins moving unprovoked. |  | Daein | Axe Paladin | 15 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Poleax
Canto | | Immediately begins moving unprovoked. |  | Daein | Axe Paladin | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Short Axe
Canto | | Immediately begins moving unprovoked. |  | Daein | Lance Paladin | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Lance
Canto | | -- |  | Daein | Lance Paladin | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Greatlance
Canto | | -- |  | Daein | Sniper | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Bow
Critical +10 • Shove | | -- |  | Daein | Sniper | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Bow
Critical +10 • Shove | | -- |  | Daein | Thunder Sage | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Bolting • Elthunder
Shove | | Does not move. |  | Daein | Wind Sage | 17 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Blizzard • Elwind
Shove | | Does not move. |  | Daein | Lance General | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Lance
Shove | | Immediately begins moving unprovoked. |  | Daein | Lance General | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Silver Lance
Shove | | -- |  | Daein | Lance General | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Greatlance
Shove | | Immediately begins moving unprovoked. |  | Daein | Dragonmaster | 17 | 2 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Axe
Canto | | Begins moving unprovoked on turn 4. |  | Daein | Dragonmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Axe
Canto | | Begins moving unprovoked on turn 4. |  | Daein | Dragonmaster | 20 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Axe
Canto | | Begins moving unprovoked on turn 4. |  | Daein | Bishop | 19 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Ellight • Sleep
Shove | | -- |  | Daein | Fighter | 20 | 3 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Axe
Shove | | Two immediately begins moving unprovoked. |  | Daein | Bishop | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Ellight • Mend
Shove | | -- |  | Daein | Soldier | 20 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Lance
Shove | | -- |  | Daein | Soldier | 20 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Javelin
Shove | | -- |  | Daein | Axe General | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Axe
Shove | | Does not move. |  | Daein | Axe General | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Axe
Shove | | Does not move. |  | Daein | Myrmidon | 20 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Sword • Vulnerary
Critical +5 • Shove | | -- |  | Daein | Myrmidon | 20 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Sword
Critical +5 • Shove | | -- |  | Daein | Fighter | 20 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Hand Axe • Coin
Shove | | -- |  | Daein | Lance General | 19 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Silver Lance
Shove | | -- |  | Daein | Halberdier | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Lance
Critical +5 • Shove | | -- |  | Daein | Halberdier | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Lance
Critical +5 • Shove | | -- |  | Daein | Axe Paladin | 16 | 3 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Poleax
Canto | | -- |  | Pelleas | Dark Sage | 12 | 1 | 33 | 13 | 24 | 20 | 21 | 14 | 14 | 19 | 6 | Carreau • Verrine • Fenrir
Miracle • Shove | Authority: ★ • Does not move. • Not present if he was sacrificed inPart III, Chapter 13. • Cannot be attacked or counterattacked byZihark orJill. |  | Zihark | Swordmaster | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackLethe,Mordecai,Ranulf,Reyson,Ilyana, orJill. • Does not attackBrom, but cannot be attacked by him either. • Replaced by a DaeinSwordmaster if he died as a playable unit or defected. |  | Daein | Swordmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Sword
Critical +10 • Shove | | Replaces Zihark if he died as a playable unit or defected. |  | Jill | Dracoknight | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 8~9 | Varies
Canto • Varies | • Retains her class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackReyson orIlyana. • Does not attackHaar orMist, but cannot be attacked by them either. • Begins moving unprovoked on turn 4. • Replaced by a DaeinDragonmaster if she died as a playable unit or defected. |  | Daein | Dragonmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Steel Poleax
Canto | • Begins moving unprovoked on turn 4. • Replaces Jill if she died as a playable unit or defected. |  | Sothe | Rogue | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 7 | Varies
Steal • Shove • Varies | • Retains his level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackReyson. • Leaves the map when a total of 30 units of any affiliation have been defeated. |  | Edward | Myrmidon | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6~7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinSwordmaster if he died as a playable unit. |  | Daein | Swordmaster | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Wind Edge
Critical +10 • Shove | | Replaces Edward if he died as a playable unit. |  | Leonardo | Archer | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6~7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinSniper if he died as a playable unit. |  | Daein | Sniper | 14 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Longbow
Critical +5 • Shove | | Replaces Leonardo if he died as a playable unit. |  | Nolan | Fighter | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6~7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinWarrior if he died as a playable unit. |  | Daein | Warrior | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Steel Poleax
Shove | | Replaces Nolan if he died as a playable unit. |  | Laura | Priest | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 5~6 | Varies
Shove • Varies | • Retains her class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinBishop if she died as a playable unit. |  | Daein | Bishop | 18 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Mend
Shove | | Replaces Laura if she died as a playable unit. |  | Aran | Soldier | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6~7 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinHalberdier if he died as a playable unit or was not recruited. |  | Daein | Halberdier | 16 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 7 | Short Spear
Critical +5 • Shove | | Replaces Aran if he died as a playable unit or was not recruited. |  | Meg | Armored Sword | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 5~6 | Varies
Shove • Varies | • Retains her class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Does not attack or counterattackReyson. • Does not attackBrom,Zihark,Jill, orNephenee, but cannot be attacked by them either. • Replaced by a DaeinSword General if she died as a playable unit or was not recruited. |  | Daein | Sword General | 15 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 6 | Steel Blade
Shove | | Replaces Meg if she died as a playable unit or was not recruited. |  | Fiona | Lance Knight | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 8~9 | Varies
Canto • Varies | • Retains her class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Replaced by a DaeinLance Paladin if she died as a playable unit. |  | Daein | Lance Paladin | 13 | 1 | ? | ? | ? | ? | ? | ? | ? | ? | 9 | Short Spear
Canto | | Replaces Fiona if she died as a playable unit. |  | Tauroneo | Lance General | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6 | Varies
Shove • Varies | • Retains his class, level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Cannot be attacked or counterattacked byZihark orJill. |  | Nailah | Wolf Queen | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 7»9 | Great Fang • Varies
Glare • Formshift • Shove • Savage • Varies | Authority: ★★★ Retains her level, stats, inventory, and skills from the end ofPart I, Endgame. |  | Volug | Wolf | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 7»9 | Fang • Varies
Shove • Varies | • Retains his level, stats, inventory, and skills from the end ofPart III, Chapter 13. • Not present if he died as a playable unit. |  | Rafiel | Heron | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 5»5 | Varies
Galdrar • Shove • Varies | | Retains his level, stats, inventory, and skills from the end ofPart I, Endgame. |  | Kurthnaga | Dragon Prince | 20 | 1 | 55 | 15»30 | 7»14 | 8»16 | 10»20 | 21 | 15»30 | 15»30 | 6»5 | Breath
Night Tide • Shove | Authority: ★★ Does not move. |  | Micaiah | Light Sage | Varies | 1 | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6 | Varies
Sacrifice • Shove • Varies | • Retains her level, stats, inventory, and skills from the end ofPart III, Chapter 6. • Does not attack or counterattackIlyana orReyson. • Does not attackJill orZihark, but cannot be attacked by them either. • Leaves the map when a total of 30 units of any affiliation have been defeated. |
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Reinforcements
- Turns 3 and 5
- Turns 4, 6, 7, and 9
- 3Axe Paladins withSteel Axes from just northwest of Kurthnaga(Easy)/the northwest corner of the map(Normal/Hard)
- 1Axe Paladin with aShort Axe from just northwest of Kurthnaga(Easy)/the northwest corner of the map(Normal/Hard)
NPC data
| This section is missingstats, calculations, orgrowth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Reinforcements
- Turns 3 and 5(Normal/Hard only)
- 1Cat from the western border of the map
- 1Tiger from the western border of the map
- Turn 4
- Ena from the southwest corner of the map
- Turns 4 and 6(Normal/Hard only)
- 3Hawks from the southern border of the map
Boss data
- Main article:Micaiah
| | | Inventory | Skills |
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| Varies | Sacrifice
Shove Varies | Weapon Levels | -- |  | -- |  | -- |  | -- |  | -- |  | -- |  | -- |  | -- |  | -- |  | Varies |  | -- |  | Varies | |
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- Note: Micaiah retains her level, stats, inventory, and skills from the end of theprevious chapter.
Strategy
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| This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Trivia
- On Normal and Hard modes, this chapter has the highest initial enemy count of any chapter in the entireFire Emblem series, at 84.
Etymology and other languages
| Names, etymology, and in other regions |
|---|
| Language | Name | Definition, etymology, and notes |
|---|
| English | From Pain, Awakening | -- |
| Japanese | 目覚めの刻 | Waking Moment |
| Spanish | Dolorosa lucidez | Painful lucidity |
| French | Fin d'un long sommeil | End of a long slumber |
| German | Erwachen | Awakening |
| Italian | Catarsi | Catharsis |
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Gallery
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