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Forgotten Hero

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Forgotten Hero


Location

Forest

Weather

Fog of war

Boss(es)

Wandering Beast

It's said there were once 12 heroes who saved Fódlan. There was the King of Liberation, Nemesis...the 10 Elites, and finally...Maurice.
— Marianne

Forgotten Hero (Japanese:抹消された英雄Erased hero) is aparalogue chapter inFire Emblem: Three Houses. It is available fromChapter 15 toChapter 21Silver Snow/Chapter 21Azure Moon/Chapter 22Verdant Wind/Chapter 17Crimson Flower. In order to attempt this paralogue, the player must have recruitedMarianne, she must not have fallen in battle previously, and she andByleth must have unlocked at least their C support. In this chapter, Marianne sets out to defeat a Demonic Beast killing innocents in Edmund territory.

Plot

Main article:Forgotten Hero/Script

Marianne is accosted by a Crest scholar accusing her of transforming into a Wandering Beast at night and eating innocent civilians. AfterByleth drives him off, Marianne explains that her previously unidentified Crest is the Crest ofMaurice, also known as the Crest of the Beast. Maurice was a hero who fought alongsideNemesis and the 10 Elites, only to turn into a Demonic Beast in a manner similar toMiklan's fate five years prior; he had to be put down by his former comrades, and his name was erased from history and his bloodline nearly wiped out. Ever since, the Crest of Maurice has become known as a cursed Crest that turns any bearer into a Wandering Beast, explaining her extremely mild-mannered demeanor and self-loathing. Byleth, Marianne, and their comrades set out to kill the Beast and clear her name.

The group ventures into the forest and mortally wounds the Wandering Beast, who thanks them for ending its thousand-year nightmare and bequeaths the Heroes' RelicBlutgang before perishing. The scholar from before returns, recognizes Blutgang, realizes that the Wandering Beast was Maurice himself the entire time, apologizes, and departs. Now at peace with herself, Marianne thanks Byleth for their aid.

Beginning log

Something is attacking people in the forests of Margrave Edmund's territory, and a Crest scholar blames Marianne.

Chapter data

NormalHardMaddening

Chapter Data
Conditions
Unit Data
Victory: Defeat theWandering BeastPlayerPartnerOtherEnemyThird
Defeat:Byleth orEdelgardCrimson Flower/DimitriAzure Moon/ClaudeVerdant Wind dies*, the player's army is routed*, orMarianne dies2–10{{{partner}}}{{{other}}}14+2{{{third}}}

InitialNo fog

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Map dimensions:
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Chapter Data
Conditions
Unit Data
Victory: Defeat theWandering BeastPlayerPartnerOtherEnemyThird
Defeat:Byleth orEdelgardCrimson Flower/DimitriAzure Moon/ClaudeVerdant Wind dies*, the player's army is routed*, orMarianne dies2–10{{{partner}}}{{{other}}}16+3{{{third}}}

InitialNo fog

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Map dimensions:
21 columns by 21 rows
Chapter Data
Conditions
Unit Data
Victory: Defeat theWandering BeastPlayerPartnerOtherEnemyThird
Defeat:Byleth orEdelgardCrimson Flower/DimitriAzure Moon/ClaudeVerdant Wind dies*, the player's army is routed*, orMarianne dies2–10{{{partner}}}{{{other}}}19+3{{{third}}}

InitialNo fog

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Character data

Silver SnowSilver SnowAzure MoonAzure MoonVerdant WindVerdant WindCrimson FlowerCrimson Flower

Characters
New units

None

Forcibly deployed characters
Byleth m 02 ​Marianne 02 ​
Available characters
Ferdinand 02 ​Linhardt 02 ​Caspar 02 ​Bernadetta 02 ​Dorothea 02 ​Petra 02 ​Felix 02 ​Sylvain 02 ​Mercedes 02 ​Annette 02 ​Ingrid 02 ​Raphael 02 ​Ignatz 02 ​Lysithea 02 ​Leonie 02 ​Constance 03 ​Balthus 02 ​Hapi 02 ​Yuri 02 ​Anna ​Shamir ​Hanneman ​Manuela ​Alois ​Flayn ​Seteth ​Catherine ​Cyril 02 ​Hilda 02 ​
Characters
New units

None

Forcibly deployed characters
Byleth m 02 ​Marianne 02 ​
Available characters
Dimitri 04 ​Felix 02 ​Ashe 02 ​Sylvain 02 ​Mercedes 02 ​Annette 02 ​Ingrid 02 ​Ferdinand 02 ​Linhardt 02 ​Caspar 02 ​Bernadetta 02 ​Dorothea 02 ​Petra 02 ​Raphael 02 ​Ignatz 02 ​Lysithea 02 ​Hilda 02 ​Leonie 02 ​Constance 03 ​Balthus 02 ​Hapi 02 ​Yuri 02 ​Anna ​Catherine ​Shamir ​Cyril 02 ​Flayn ​Hanneman ​Manuela ​Alois ​Seteth ​Gilbert ​
Characters
New units

None

Forcibly deployed characters
Byleth m 02 ​Marianne 02 ​
Available characters
Claude 02 ​Lorenz 02 ​Raphael 02 ​Ignatz 02 ​Lysithea 02 ​Hilda 02 ​Leonie 02 ​Ferdinand 02 ​Linhardt 02 ​Caspar 02 ​Bernadetta 02 ​Dorothea 02 ​Petra 02 ​Felix 02 ​Sylvain 02 ​Mercedes 02 ​Annette 02 ​Ingrid 02 ​Constance 03 ​Balthus 02 ​Hapi 02 ​Yuri 02 ​Anna ​Catherine ​Shamir ​Cyril 02 ​Flayn ​Hanneman ​Manuela ​Alois ​Seteth ​
Characters
New units

None

Forcibly deployed characters
Byleth m 02 ​Marianne 02 ​
Available characters
Edelgard 02 ​Hubert 02 ​Ferdinand 02 ​Linhardt 02 ​Caspar 02 ​Bernadetta 02 ​Dorothea 02 ​Petra 02 ​Felix 02 ​Ashe 02 ​Sylvain 02 ​Mercedes 02 ​Annette 02 ​Ingrid 02 ​Lorenz 02 ​Raphael 02 ​Ignatz 02 ​Lysithea 02 ​Leonie 02 ​Constance 03 ​Balthus 02 ​Hapi 02 ​Yuri 02 ​Anna ​Shamir ​Hanneman ​Manuela ​Alois ​Jeritza 02 ​

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Other characters may be available if the paralogue is attempted later.

Item data

Items
NameObtainment Method
Giant ShellDropped by enemyWild Demonic Beast
AntitoxinDropped by enemySniper
(Hard/Maddening only)
AntitoxinDropped by enemyDark Bishop
(Hard/Maddening only)
Hexlock ShieldDropped by enemyBishop
Edmund TroopsAutomatically at the end of the chapter
BlutgangAutomatically at the end of the chapter

Enemy data

On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 15, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 16 and later, at which point the enemies gain three levels.

NormalHardMaddening

Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Wandering BeastWandering Beast31152
52
78
105
294131112199114Crest Stone (Beast)
RenewalHeartseekerMagic BindBarrierVital DefenseAnti-Magic ArmorArmored BlowLatent; active starting from health bar 2Death BlowLatent; active starting from health bar 2Defiant StrLatent; active starting from health bar 4
Heavy Strike
• Bears theCrest of the Beast.
• Starts on apray stone.
• Immobile and will not attackMarianne until a unit other than her enters the clearing it occupies.
Wild Demonic BeastWild Demonic Beast29248
48
72
2011178010904Cracked Crest Stone
PoisonPoison StrikeBarrierVital DefenseHeartseekerLatent; active starting from health bar 2
Poison Breath
Weak toSwords.
• Begins moving if theWandering Beast is provoked.
Wild Demonic BeastWild Demonic Beast29248
48
72
2011178010904Cracked Crest Stone
PoisonPoison StrikeBarrierVital DefenseHeartseekerLatent; active starting from health bar 2
Poison Breath
Weak toLances.
• Begins moving if theWandering Beast is provoked.
Wild Demonic BeastWild Demonic Beast29348
48
72
2011178010904Cracked Crest Stone
PoisonPoison StrikeBarrierVital DefenseHeartseekerLatent; active starting from health bar 2
Poison Breath
Weak toAxes.
Wild Demonic BeastWild Demonic Beast29148
48
72
2011178010904Cracked Crest StoneGiant ShellThis item is dropped upon this unit's defeat.
PoisonPoison StrikeBarrierVital DefenseHeartseekerLatent; active starting from health bar 2
Poison Breath
Weak toSwords.
Phantom SoldierBishop2913710171314121223154AbraxasHexlock ShieldThis item is dropped upon this unit's defeat.Physic
White Magic Uses x2White Magic Heal +10Terrain Resistance
Begins moving if theWandering Beast is provoked.
Giant WolfGiant Wolf29140
40
1621217128406Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toSwords.
• Immobile until a unit enters within two tiles of its top-left tile.
Giant WolfGiant Wolf29240
40
1621217128406Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toAxes.
• Immobile until a unit enters within two tiles of its top-left tile.
Giant WolfGiant Wolf29140
40
1621217128406Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toLances.
• Immobile until a unit enters within two tiles of its top-left tile.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Giant WolfGiant Wolf29140
40
1621217128406Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toSwords.
Giant WolfGiant Wolf29140
40
1621217128406Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toAxes.
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Wandering BeastWandering Beast32170
70
100
130
3451716172413164Crest Stone (Beast)
RenewalHeartseekerMagic BindBarrierVital DefenseAnti-Magic ArmorArmored BlowLatent; active starting from health bar 2Death BlowLatent; active starting from health bar 3Defiant StrLatent; active starting from health bar 4
Heavy Strike
• Bears theCrest of the Beast.
• Starts on apray stone.
• Immobile and will not attackMarianne until a unit other than her enters the clearing it occupies.
Wild Demonic BeastWild Demonic Beast30264
64
92
251522120151404Cracked Crest Stone
PoisonPoison StrikeBarrierVital DefenseHeartseekerLatent; active starting from health bar 2
Poison Breath
Weak toSwords.
• Begins moving if theWandering Beast is provoked.
Wild Demonic BeastWild Demonic Beast30264
64
92
251522120151404Cracked Crest Stone
PoisonPoison StrikeBarrierVital DefenseHeartseekerLatent; active starting from health bar 2
Poison Breath
Weak toLances.
• Begins moving if theWandering Beast is provoked.
Wild Demonic BeastWild Demonic Beast30364
64
92
251522120151404Cracked Crest Stone
PoisonPoison StrikeBarrierVital DefenseHeartseekerLatent; active starting from health bar 2
Poison Breath
Weak toAxes.
Wild Demonic BeastWild Demonic Beast30164
64
92
251522120151404Cracked Crest StoneGiant ShellThis item is dropped upon this unit's defeat.
PoisonPoison StrikeBarrierVital DefenseHeartseekerLatent; active starting from health bar 2
Poison Breath
Weak toSwords.
Phantom SoldierSniper301412014301917179185Steel BowAntitoxinThis item is dropped upon this unit's defeat.
BowfaireBowrange +1Bow Prowess Lv 3
Begins moving if theWandering Beast is provoked.
Phantom SoldierDark Bishop3014115211819141223174Banshee ΘAntitoxinThis item is dropped upon this unit's defeat.Miasma ΔDeath Γ
Miasma ΔFiendish BlowHeartseekerReason Lv 3
Begins moving if theWandering Beast is provoked.
Phantom SoldierBishop3014215191719171225204AbraxasHexlock ShieldThis item is dropped upon this unit's defeat.Physic
White Magic Uses x2White Magic Heal +10Terrain ResistanceFaith Lv 3
Begins moving if theWandering Beast is provoked.
Giant WolfGiant Wolf30154
54
21417221713906Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toSwords.
• Immobile until a unit enters within two tiles of its top-left tile.
Giant WolfGiant Wolf30254
54
21417221713906Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toAxes.
• Immobile until a unit enters within two tiles of its top-left tile.
Giant WolfGiant Wolf30154
54
21417221713906Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toLances.
• Immobile until a unit enters within two tiles of its top-left tile.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Giant WolfGiant Wolf30154
54
21417221713906Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toSwords.
Giant WolfGiant Wolf30154
54
21417221713906Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toLances.
Giant WolfGiant Wolf30154
54
21417221713906Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toAxes.
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Wandering BeastWandering Beast37~40194~98
94~98
141~147
188~196
42~4411~1224~2623~2524~2630~3120~2223~254Crest Stone (Beast)
RenewalHeartseekerMagic BindBarrierVital DefenseAnti-Magic ArmorArmored BlowLatent; active starting from health bar 2Death BlowLatent; active starting from health bar 3Defiant StrLatent; active starting from health bar 4
Heavy Strike
• Bears theCrest of the Beast.
• Starts on apray stone.
• Immobile and will not attackMarianne until a unit other than her enters the clearing it occupies.
Wild Demonic BeastWild Demonic Beast35~38288~92
88~92
132~138
32~3422~2429~3119~20021~2320~2204Cracked Crest Stone
PoisonPoison StrikeBarrierVital DefenseHeartseekerLatent; active starting from health bar 2
Poison Breath
Weak toSwords.
• Begins moving if theWandering Beast is provoked.
Wild Demonic BeastWild Demonic Beast35~38288~92
88~92
132~138
32~3422~2429~3119~20021~2320~2204Cracked Crest Stone
PoisonPoison StrikeBarrierVital DefenseHeartseekerLatent; active starting from health bar 2
Poison Breath
Weak toLances.
• Begins moving if theWandering Beast is provoked.
Wild Demonic BeastWild Demonic Beast35~38388~92
88~92
132~138
32~3422~2429~3119~20021~2320~2204Cracked Crest Stone
PoisonPoison StrikeBarrierVital DefenseHeartseekerLatent; active starting from health bar 2
Poison Breath
Weak toAxes.
Wild Demonic BeastWild Demonic Beast35~38188~92
88~92
132~138
32~3422~2429~3119~20021~2320~2204Cracked Crest StoneGiant ShellThis item is dropped upon this unit's defeat.
PoisonPoison StrikeBarrierVital DefenseHeartseekerLatent; active starting from health bar 2
Poison Breath
Weak toSwords.
Phantom SoldierSniper35~38149~5127~2920~2238~4126~2823~2524~2615~1625~275Steel BowAntitoxinThis item is dropped upon this unit's defeat.
BowfaireBowrange +1Bow Prowess Lv 5Poison StrikeVantage
Begins moving if theWandering Beast is provoked.
Phantom SoldierDark Bishop35~38149~5121~2328~29+225~2726~2820~2216~1726~2824~254Banshee ΘAntitoxinThis item is dropped upon this unit's defeat.Miasma ΔDeath Γ
Miasma ΔFiendish BlowHeartseekerReason Lv 5Magic +2Seal Strength
Begins moving if theWandering Beast is provoked.
Phantom SoldierBishop35~38150~5221~2326~2724~2626~2824~2516~1728~3027~294AbraxasHexlock ShieldThis item is dropped upon this unit's defeat.Physic
White Magic Uses x2White Magic Heal +10Terrain ResistanceFaith Lv 5RenewalMiracle
Begins moving if theWandering Beast is provoked.
Giant WolfGiant Wolf35~38176~80
76~80
28~3010~2524~3129~2523~2119~2115~1606Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toSwords.
• Immobile until a unit enters within two tiles of its top-left tile.
Giant WolfGiant Wolf35~38276~80
76~80
28~3010~2524~3129~2523~2119~2115~1606Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toAxes.
• Immobile until a unit enters within two tiles of its top-left tile.
Giant WolfGiant Wolf35~38176~80
76~80
28~3010~2524~3129~2523~2119~2115~1606Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toLances.
• Immobile until a unit enters within two tiles of its top-left tile.
Phantom SoldierBishop35~38150~5221~2326~2724~2626~2824~2516~1728~3027~294AbraxasPhysic
White Magic Uses x2White Magic Heal +10Terrain ResistanceFaith Lv 5RenewalMiracle
Begins moving if theWandering Beast is provoked.
Phantom SoldierDark Bishop35~38149~5121~2328~29+225~2726~2820~2216~1726~2824~254Banshee ΘMiasma ΔDeath Γ
Miasma ΔFiendish BlowHeartseekerReason Lv 5Magic +2Seal Strength
Begins moving if theWandering Beast is provoked.
Phantom SoldierSniper35~38149~5127~2920~2238~4126~2823~2524~2615~1625~275Silver Bow
BowfaireBowrange +1Bow Prowess Lv 5Poison StrikeVantage
Begins moving if theWandering Beast is provoked.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Giant WolfGiant Wolf35~38176~80
76~80
28~3010~2524~3129~2523~2119~2115~1606Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toSwords.
Giant WolfGiant Wolf35~38176~80
76~80
28~3010~2524~3129~2523~2119~2115~1606Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toLances.
Giant WolfGiant Wolf35~38176~80
76~80
28~3010~2524~3129~2523~2119~2115~1606Dark Stone (Wolf)
PassDefiant CritEnclosing WallKeen IntuitionDefiant AvoLatent; active starting from health bar 2
Cyclone
Weak toAxes.

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Reinforcements

  • Either on turn 10, after any unit other than Marianne enters the central clearing, or upon entering the northeast area

Boss data

Main article:Wandering Beast
On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 15, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 16 and later, at which point this boss gains three levels.

NormalHardMaddening

Wandering Beast
Level37~40
Movement4
Crest
Stats
Max HP94/94/141/188~
~98/98/147/196
Luck24~26
Strength42~44Defense30~31
Magic11~12Resistance20~22
Dexterity24~26Charm23~25
Speed23~25
InventoryAbilities
Crest Stone (Beast)Renewal
Heartseeker
Magic Bind
Barrier
Vital Defense
Anti-Magic Armor
Armored BlowLatent; active starting from health bar 2
Death BlowLatent; active starting from health bar 3
Defiant StrLatent; active starting from health bar 4
Staggering BlowSpellsBattalion
Heavy Strike----
Skill Levels
SwordsLancesAxesBowsBrawlingReasonFaithAuthorityHeavy ArmorRidingFlyingClass mastery
EEEEEEEEEEE

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Marianne begins the paralogue in range of theWandering Beast and surrounded by a number ofGiant Wolves, but she will be safe if she does not move; she is out of range of the Giant Wolves—which are initially immobile—and the Wandering Beast will not attack her until another unit enters the clearing. There are other units whose ranges Marianne could move into, but none that can reach her starting position. Marianne will, however, need to move to avoid danger later in the paralogue.

Attempting to destroy every monster'sbarrier can quickly drain the uses from everygambit. A barrier can be completely destroyed by dealingbonus damage to it, such as from a monster's inherent weapon weakness or fromcombat arts likeMonster Blast; alternately, any monsters that are not an immediate threat may simply be ignored, as the only enemy that needs to be defeated is the Wandering Beast.

The area to the north with theBallista is the portion of the map safest from monsters; the one-tile-wide entrance cannot be passed by monsters, and they cannot attack the heal tile + and ballista tiles. Crossing from the northeast may cause the Giant Wolf reinforcements to appear, however.

It is possible to defeat the Wandering Beast on turn 1, but it will require multiple strong units in classes that ignore forest terrain—fliers,Thieves,Assassins,Brawlers andGrapplers—as well asWarp users, theStride gambit, and gambits which move their target.Lure is the gambit which moves its target the most; it is available on each nation's E-authority infantry battalion (theEmpire Infantry,Kingdom Infantry, andAlliance Infantry) and theGalatea Pegasus Co.—the latter is the only flying battalion with Lure, and is obtained by recruiting Ingrid and completing her paralogueRumored Nuptials. Marianne begins close enough to the Wandering Beast to use Lure and bring it closer to the other units' starting location; however, Lure deals damage based onstrength, and while Marianne'scharm is fairly good, her strength is not, and she may fail to deal any damage to—and thus fail to move—the Wandering Beast. Byleth starts 13 tiles away from the Wandering Beast, and can reach it at 1-range with at least 7 move when boosted byStride; theWyvern Rider is the first available class with 7 move that ignores forests—as another class, Byleth will need another boost, such as from Warp orShove.

The Wandering Beast has anAnti-Magic Armor barrier, which negates all magic damage—both from spells and gambits. As such, magic gambits likeResonant Lightning are less effective, as they require that at least one barrier is broken or enemy is nearby to damage the Wandering Beast's barriers; even then, they are less effective than other gambits, as they cannot be used to completely destroy a single barrier, only damage nearby ones. Gambits that can target a square of tiles are useful in breaking the Wandering Beast's barrier; gambits such asBlaze,Line of Lances, or the gambits on the lords' battalions—Raging Flames,Wave Attack, andAshes and Dust.

The Wandering Beast has four health bars, and a latent ability tied to each bar. It may be worthwhile to inflictarmor break after exhausting the first two health bars so as to avoid being attacked whileDeath Blow is active. Additionally, theWandering Beast class is both a monster and a dragon, and as such is weak to the combat arts of manyHeroes' Relics, such asSublime Heaven andFoudroyant Strike.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Forgotten Hero

--

Japanese

抹消された英雄

Erased hero

Spanish

El héroe olvidado

The forgotten hero

French

Effacé de l'Histoire

Cleared from History

German

Vergessener Held

Forgotten Hero

Italian

Un eroe dimenticato

A forgotten hero

Korean

말소된 영웅

Erased hero

Simplified Chinese

被抹杀的英雄

Erased hero

Traditional Chinese

被抹殺的英雄

Erased hero

Gallery

  • Entering the area outlined in red will trigger the Wandering Beast's movement; entering the area outlined in yellow is a potential trigger of reinforcements.
    Entering the area outlined in red will trigger theWandering Beast's movement; entering the area outlined in yellow is a potential trigger of reinforcements.

References

Forgotten Hero
Fire Emblem: Three Houses
Playable charactersBlack EaglesBernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue LionsAnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden DeerClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
OtherAloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLCBalthusConstanceHapiYuri
Non-playable charactersAbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
BossesAcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background charactersCount BergliezMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTianaCount Varley
Legendary and personal weaponsAegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
ChaptersPart I
White Clouds
P:An Inevitable Encounter • 1:Three Houses • 2:Familiar Scenery • 3:Mutiny in the Mist • 4:The Goddess's Rite of Rebirth • 5:Tower of Black Winds • 6:Rumors of a Reaper • 7:Field of the Eagle and Lion • 8:The Flame in the Darkness • 9:The Cause of Sorrow • 10:Where the Goddess Dwells • 11:Throne of Knowledge • 12:To WarBlack Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer /Outset of a Power StruggleBlack Eagles, if Byleth sides with Edelgard
Part IISilver Snow
Silver Snow
13:Reunion at Dawn • 14:A King Without a Kingdom • 15:Valley of Torment • 16:The Rose-Colored River • 17:The Impregnable Fortress • 18:The Chaos of War • 19:Conclusion of the Crossing Roads • 20:The City Without Light • 21:Following a Dream
Azure Moon
Azure Moon
13:Reunion at Dawn • 14:The Delusional Prince • 15:Valley of Torment • 16:The Rose-Colored River • 17:Blood of the Eagle and Lion • 18:The King's Triumphant Return • 19:The Golden Deer's Plea • 20:The Impregnable Fortress • 21:Our Chosen Paths • 22:Oath of the Dagger
Verdant Wind
Verdant Wind
13:Reunion at Dawn • 14:The Alliance Leader's Ambitions • 15:Valley of Torment • 16:The Rose-Colored River • 17:Blood of the Eagle and Lion • 18:The Golden Scheme • 19:The Chaos of War • 20:Conclusion of the Crossing Roads • 21:The City Without Light • 22:Fódlan's New Dawn
Crimson Flower
Crimson Flower
13:Beyond Escape • 14:The Master Tactician • 15:Tempest of Swords and Shields • 16:Lady of Deceit • 17:Field of Revenge • 18:To the End of a Dream
ParaloguesParaloguesPart IBlack Market SchemeDLCA Cursed RelicDLCDeath TollDividing the WorldBlack Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLCBlue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the WeakBlue Lions
Part IIDarkness Beneath the EarthCrimson FlowerDividing the WorldSilver SnowAzure MoonVerdant WindEternal GuardianSilver SnowAzure MoonVerdant WindThe Face BeneathSilver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountableCrimson FlowerLegend of the LakeRetributionSilver SnowAzure MoonVerdant WindThe Secret MerchantDLCCrimson FlowerThe Silver MaidenAzure MoonThe Sleeping Sand LegendVerdant WindWeathervanes of FódlanAzure Moon
Cindered Shadows
Cindered Shadows
1:The Fourth House • 2:What Lies Beneath • 3:The Rite of Rising • 4:Danger in the Dark • 5:Betrayal • 6:Return to Me • 7:Wolf Pack
LocationsFódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) •LeicesterOghma MountainsShambhalaAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) •Blue LionsCalendarChildren of the GoddessChurch of Seiros (Knights of Seiros) •Crests (Crest Stone) •Divine PulseFour ApostlesFour SaintsGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
ListsAbilitiesChaptersCharactersClasses (Class change) •Hidden treasureItems (Monastery items) •QuestsScriptsSupportsWeapons
Related topicsClass masteryDocumentsDownloadable contentMovie GalleryMusic LibraryMinor charactersName chart • Other games (Warriors: Three Hopes) •Pre-release information (Unused content) •Timeline