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Forge

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Jill wields a forgedSteel Lance named "Gae Bolg". Forging this lance has allowed the player to give it betterpower andcritical hit potential than a regular Steel Lance, as well as a unique deep blue color.

Theforge (Japanese:武器の練成weapon refinery) is ashop service introduced inFire Emblem: Path of Radiance, which allows players to customize and improve their weapons. Although they are often very expensive, forging a weapon provides it with substantial increases to its stats, tailored to the player's needs and tastes, and makes it even more dangerous than it was before. Forged weapons can be given a unique name by the player.

Overview

FromShadow Dragon onward, it is common for forged weapons to appear in the hands of enemies in higher difficulties. In the highest difficulties, their forged weapons have even higher stat increases than what the player is allowed to do with their own weapons. The player cannot get their hands on the forged weapons of enemies at all. If the enemy weapon that is forged is given as a drop to the player, then they will carry two copies of that weapon: the forged one they use to fight, and an unforged one which is what the player receives when they are defeated.

Fire Emblem: Path of Radiance

Forging aSlim Sword inPath of Radiance.

InFire Emblem: Path of Radiance, forging involves creating new weapons from scratch using one of several stock weapon varieties as a template. The player does not need to provide pre-existing weapons of their own. The forge service is available at thebase, as one of four shops available in the Outfit menu, and is operated by the merchant caravan memberDaniel. Only one forged weapon can be created per visit to the base at the beginning of the chapter; due to this limitation, only up to 22 forged weapons can be created per playthrough.

Uniquely in this game and its sequel, the player is allowed to choose a new color for forged physical weapons, which is reflected in its battle model. There are 7 colors to choose from (white, yellow, green, blue, purple, red, and pink), in addition to just leaving the weapon in its original colors (the "black" option). Because tomes have no battle models inPath of Radiance, they do not have a color option. Colors can only be applied if the player chooses to give the weapon a name.

Forged weapons have their name listed ingreen.

Mechanics


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The Japanese version has an unusual error where, if a weapon with five basecrit (Slim Sword,Slim Lance, orThunder) is forged to have 0 crit, the value wraps around and gives the weapon 255 crit, effectively giving its user a perfectcritical hit chance in battle. All localizations ofPath of Radiance correct this error. Additionally, in the Japanese version, forging costs are double those in the localized version.

Forgeable weapons

The player can create forged weapons based on these twenty basic weapons.

Forge templates inPath of Radiance

Easy/Normal ModesDifficult ModeManiac Mode

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Fire Emblem: Radiant Dawn

Forging aLight inRadiant Dawn.

The forging system ofFire Emblem: Radiant Dawn is mostly the same as that ofPath of Radiance, again revolving around the creation of new weapons based on one of several stock weapon varieties. The player does not need to provide pre-existing weapons of their own. The forge service is available at the base, as one of four shops available in the Shop menu, and as inPath of Radiance it is operated byDaniel. Unlike inPath of Radiance, there are no limits on how many weapons can be forged at a time, as long as the player has the funds for them.

As inPath of Radiance, the player is allowed to choose a new color for the weapon, which is reflected in its battle model. There are 11 colors to choose from (black, white, purple, blue, teal, green, lime, yellow, orange, red, and pink), in addition to just leaving the weapon in its original colors (the "gray" option).

Forged weapons have their name listed ingreen.

Mechanics

When forging a weapon, stats can be both increased and decreased in increments (1might, 1weight, 5hit, 3crit), with both the maximum increase and minimum decrease being 5 increments per stat. The forge price is increased with every increment added, regardless of whether the increments are increases or decreases. The minimum forge cost is the weapon'sworth at fulldurability.

The minimum forgeable might and weight is 1, and the minimum forgeable crit is 0.

Forge stat alterations and prices inRadiant Dawn
Cost addedStat alteration
MightWeightHitCrit
+10%±1±1±5±3
+40%±2±2±10±6
+90%±3±3±15±9
+160%±4±4±20±12
+250%±5±5±25±15
For example: The player creates a forgedJavelin (worth 600G) with +4 might, −5 weight, and +15 hit. The base forging fee is 600G, the might increase costs (600 × 160%) = 960G, the weight decrease costs (600 × 250%) = 1,500G, and the hit increase costs (600 × 90%) = 540G. The total cost for forging this weapon is (600 + 960 + 1,500 + 540) = 3,600G.

Coin bonus

If the player currently has at least oneCoin in their possession (either in a unit's inventory or in storage), Daniel asks if they wish to use one in this forging. If the player chooses to use one, they are prompted to draw one of five random face-down cards, with the drawn card potentially adding even more stat bonuses to the weapon.

Forge card chances inRadiant Dawn
ChanceCardChanceCard
25%Arrow
+10 hit
20%Vine
"That doesn't help you... Sorry."
(No bonus)
15%Sword
+1 might
10%Axe
+2 might
10%Wings
+5 crit
5%Raven
No bonus
Player receives 4 Coins
4%Three Arrows
+20 hit
3%Knight
+1 might, +5 crit
3%Soldier
+1 might, +10 hit
2%Twin Swords
+3 might
2%Six Wings
+10 crit
1%Goddess
+1 might, +10 hit, +4 crit

Forgeable weapons and availability

The player can create forged weapons based on these 21 basic weapons.

Forge templates inRadiant Dawn
Available fromWeapons
Part I, Chapter 4Iron SwordIron LanceIron AxeIron BowIron KnifeThunderLight*
Part I, Chapter 8Fire*
Part I, Chapter 9Steel Axe
Part I, EndgameSteel SwordSteel LanceSteel Bow
Part III, Chapter 2Steel KnifeWind
Part III, Chapter 7Javelin
Part III, Chapter 8Hand Axe
Part IV, Chapter 2Silver SwordSilver LanceSilver AxeSilver BowSilver Knife

Additionally, there are numerous points in the game where the forge is not available at all, usually when Daniel is not present with the current party.

  • All of Part II, because the merchant caravan is not present
  • Part III'sprologue andChapter 1, which are set before the merchant caravan rejoinsIke
  • All ofMicaiah's chapters in Part III (Chapters6,12 and13), because the merchant caravan is not traveling with Micaiah's party
  • Part III, Chapter 9, because the merchant caravan is not with theCrimean army
  • Ike and Micaiah's chapters in Part IV (Prologue and Chapters1,3, and4), because the merchant caravan split up with the three parties and Daniel is traveling withTibarn andElincia

Forging points


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In the Japanese version ofRadiant Dawn, forging weapons revolves around the collection offorge points, which are obtained by selling weapons toJorge. This system wasremoved in international versions of the game (though the international versions still allude to this system in certain base conversations such as "More Merchants"). Weapons give a certain number of forge points depending on their level; the number of points gained does not change with durability loss. TheFire Emblem: Radiant Dawn Prima Strategy Guide erroneously refers to the forging point system by stating that selling high-level weapons makes more weapon types available for forging sooner.[1]

Weapon levelPoints gained
E1
D5
C10
B25
A50
S100
SS200

Fire Emblem: Shadow Dragon andNew Mystery of the Emblem

Forging aSilver Bow inShadow Dragon.

The forging system ofFire Emblem: Shadow Dragon andNew Mystery of the Emblem allows players to modify almost any weapon which they already possess, rather than just being locked to a smaller pool of pre-selected forgeable weapons. The forge is made available to the player inChapter 4 ofShadow Dragon, and inChapter 1 ofNew Mystery, and can be accessed both in thepreparationsarmory and in the in-chapter armories. Only one weapon can be forged per chapter.

Forged weapons have their name listed inlight blue.

Mechanics

When forging a weapon, stats can be both increased and decreased in increments of one point of each stat. The forge price is increased with every increment added, regardless of whether the increments are increases or decreases. The minimum forge cost is 50% of the weapon'sworth at fulldurability, which must be paid even if no stats are altered at all.

The minimum forgeable might, hit and crit is 0, while the minimum forgeable weight is 1. Crit is the only stat with a maximum forgeable limit, as it can never be increased beyond the maximum of 50. A total of 10 points inmight, 10 inweight, 50 inhit, and 30 incrit can be added to or removed from a weapon.

In terms of cost, 1 point of might is equal to 1 point of weight, 5 points of hit, and 3 points of crit. The below table is available in two forms: a simplified form which charts the stat/cost increases for hit and crit in increments of 5 and 3 respectively, and a full one which deals entirely in increments of 1.

SimplifiedFull

Forge stat alterations and prices inShadow Dragon andNew Mystery of the Emblem
Cost addedStat alteration
MightWeight*HitCrit
+50%±1±1±5±3
+150%±2±2±10±6
+300%±3±3±15±9
+500%±4±4±20±12
+750%±5±5±25±15
+1050%±6±6±30±18
+1400%±7±7±35±21
+1800%±8±8±40±24
+2250%±9±9±45±27
+2750%±10±10±50±30
For example: AWing Spear (worth 1,120G) is forged to add +15 crit and +2 might. The base forging fee is 560G, the crit increase costs (1,120 × 750%) = 8,400G, and the might increase costs (1,120 × 150%) = 1,680G. The total cost for forging this weapon is (560 + 8,400 + 1,680) = 10,640G.
Forge stat alterations and prices inShadow Dragon andNew Mystery of the Emblem
Stat alterationCost added
MightWeight*HitCrit
±1+50%+50%+10%+16.5%
±2+150%+150%+20%+33.25%
±3+300%+300%+30%+50%
±4+500%+500%+40%+83.25%
±5+750%+750%+50%+116.5%
±6+1050%+1050%+70%+150%
±7+1400%+1400%+90%+200%
±8+1800%+1800%+110%+250%
±9+2250%+2250%+130%+300%
±10+2750%+2750%+150%+366.5%
±11----+180%+433.25%
±12----+210%+500%
±13----+240%+583.25%
±14----+270%+666.5%
±15----+300%+750%
±16----+340%+850%
±17----+380%+950%
±18----+420%+1050%
±19----+460%+1166.5%
±20----+500%+1283.25%
±21----+550%+1400%
±22----+600%+1533.25%
±23----+650%+1666.5%
±24----+700%+1800%
±25----+750%+1950%
±26----+810%+2100%
±27----+870%+2250%
±28----+930%+2416.5%
±29----+990%+2583.25%
±30----+1050%+2750%
±31----+1120%--
±32----+1190%--
±33----+1260%--
±34----+1330%--
±35----+1400%--
±36----+1480%--
±37----+1560%--
±38----+1640%--
±39----+1720%--
±40----+1800%--
±41----+1890%--
±42----+1980%--
±43----+2070%--
±44----+2160%--
±45----+2250%--
±46----+2350%--
±47----+2450%--
±48----+2550%--
±49----+2650%--
±50----+2750%--
For example: ABolganone tome (worth 1,690G) is forged to add +6 might, −3 weight, +19 hit, and +11 crit. The base forging fee is 845G. The might increase costs (1,690G × 1050%) = 17,745G. The weight decrease costs (1,690G × 300%) = 5,070G. The hit increase costs (1,690G × 460%) = 7,774G. The crit increase costs (1,690G × 433.25%) = 7,323G. The total cost for forging this weapon is (845G + 17,745 + 5,070 + 7,774 + 7,323) = 38,757G.

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Unforgeable weapons

There are weapons which cannot be forged. As a general rule, weapons which either cannot be sold or which sell for 0 gold are never allowed to be forged. These weapons are:

Fire Emblem Awakening

Forging aBlessed Lance inAwakening.

The forging system inFire Emblem Awakening is similar to that of the Nintendo DS era, allowing the customization of any pre-existing weapon which the player already owns. The forge service is available at any armory on theworld map, and there are no limits on how many weapons can be forged at a time, as long as the player has the funds for them.

Forged weapons have their name listed inlight blue.

Mechanics

When beginning a forge, the player is given a bar of 8 points and chooses which stats they wish to allocate these points to. Each stat increases by a certain amount per point added (1might, 5hit, 3crit), and only a maximum of five points may be spent on a single stat. The more points are allocated, the more expensive the forge will be. The player is not forced to spend all eight points and is allowed to spend fewer than eight.

Forge stat alterations and prices inAwakening
Cost addedStat alteration
MightHitCrit
+50%+1+5+3
+150%+2+10+6
+300%+3+15+9
+500%+4+20+12
+750%+5+25+15
For example: ASteel Sword (worth 840G) is forged to add +2 might, +15 hit, and +3 crit. The might increase costs (840 × 150%) = 1,260G, the hit increase costs (840 × 300%) = 2,520G, and the crit increase costs (840 × 50%) = 420G. The total cost for forging this weapon is (1,260 + 2,520 + 420) = 4,200G.

Unforgeable weapons

Like in the Nintendo DS games, there are weapons which cannot be forged. As a general rule, weapons which either cannot be sold or which sell for 0 gold are never allowed to be forged. These weapons are:

Fire Emblem Fates

Forging was completely revised inFire Emblem Fates. Instead of specifically modifying a single weapon's stats, forging now revolves around combining multiples of the same weapon, along withresources, to produce a weapon with all-around enhanced stats. Forging is now performed at the dedicated Smithy building inMy Castle, rather than in an ordinary armory.

The weapons that are able to be forged in My Castle differ depending on what campaign is being played. When playing theBirthright campaign, the player can only forgeHoshidan weapon types (katana, naginata, clubs, yumi, shuriken, scrolls), and when playing theConquest campaign, onlyNohrian weapons (swords, lances, axes, bows, daggers, tomes) can be forged. Weapons from both nations can be forged in theRevelation campaign.

Mechanics

To forge a weapon, the player requires two things: a second copy of that weapon, andore matching that weapon's type. Once these have been provided, the forged weapon is produced. Forged weapons are marked with a rank indicating its level of forging and how much its stats have been increased compared to the base weapon; forging basic weapons together will produce a +1 rank weapon, forging two +1 weapons together will produce a +2 rank weapon, and so on. The highest forge rank a weapon can reach is +7.

All twelve weapon types are associated with an ore resource, and to forge a weapon, the player requires a number of the matching ore which is equal to the resulting forge rank; e.g. forging a +1 weapon requires one matching ore, and forging a +4 weapon requires four of the ore. It is possible to get a discount on the ore required depending on which of the player's army is currently running the Smithy: the unit in charge will reduce the number of ore required to forge a weapon matching their class's specialist weapon type (ex. aSongstress discountslances andnaginata), although a minimum of one piece of ore will always be required.

As higher-rank forged weapons can only be created from other forged weapons, the number of materials needed to forge exponentially increases as the rank increases, to the point that reaching a +7 rank will ultimately require 128 of the original weapon and a maximum of 247 minerals.[2]

All stat gains are pre-set with each forge rank and cannot be customized, outside of forging the weapon again. There are two sets of stat bonuses: the standard set for the majority of weapons, and a second set for weapons which cannot inflictcritical hits/sword skills which take their absence ofcrit into account. The stat gains added with each forge rank are as follows:

Normal weaponsNo-critical weapons

Forge ranks and stat increases inFates
RankRequirementsMightHitCrit
Smithy LVOre
+1Lv1×1+2+0+0
+2Lv1×2+2+2+0
+3Lv2×3+2+2+1
+4Lv2×4+2+2+2
+5Lv3×5+1+4+3
+6Lv3×6+1+5+4
+7Lv3×7+1+5+5
Every rank retains all the stat gains of all the preceding ranks, plus their own gains.
Forge ranks and stat increases inFates
RankRequirementsMightHitCrit
Smithy LVOre
+1Lv1×1+2+0--
+2Lv1×2+2+2--
+3Lv2×3+2+3--
+4Lv2×4+2+4--
+5Lv3×5+1+6--
+6Lv3×6+1+7--
+7Lv3×7+1+8--
Every rank retains all the stat gains of all the preceding ranks, plus their own gains.

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Unforgeable weapons

Unlike previous games, there are only ten weapons which are specifically barred from forging. Technically speaking, every other weapon could be forged, but there are some weapons such as the S-rank weapons which cannot be forged in practice because the game only provides one of them per playthrough. The unforgeable weapons are:

Fire Emblem Echoes: Shadows of Valentia

The forging system inFire Emblem Echoes: Shadows of Valentia revolves around taking pre-existing weapons and applying pre-determined sets of enhanced stats to them, similar toFates. However, this no longer requires collecting and merging multiples of the same weapon into one, and only currency is needed to forge.

Forging is performed at smithies, which are found in five locations on theworld map: theForest Village andRigelian Village on Alm's route, theMountain Village andSage's Hamlet on Celica's route, andFuria Harbor inAct 6. The Rigelian Village smithy is also the location of the side quest "The Unbreakable Shield", where the player can trade fourDragon Scales to the other blacksmith to receive aDracoshield.

Currency

SinceShadows of Valentia does not have the usualFire Emblemgold currency, the player pays for forging with commonSilver Marks and rareGold Marks. These coins are found in various places throughout the games, both dropped by enemies and found indungeons andchests, and have no other purpose than to be spent on forging.

If necessary, smithies offer two services to earn more marks. The player can sell any item they possess (excluding theRoyal Sword,Beloved Zofia,Falchion,Cell Keys,Mila's Turnwheels,Memory Prisms, andCogs) to receive a pre-set sum of marks (usually Silver Marks) in exchange. If a forged weapon is sold (not counting evolved weapons), its forging status is taken into account and the player receives (Total forge cost / 2) marks for it in addition to the weapon's basic worth in marks.

Smithies also allow the player toconvert the currency they possess, swapping one to get more of the other. The conversion rates are:

  • Convert 500 Silver Marks into 1 Gold Mark
  • Convert 1 Gold Mark into 100 Silver Marks

Mechanics

Forged weapons are marked with a rank measured in stars (★) displayed under the weapon's name, which indicates its current level of forging. The resulting stat modifications from each rank of forging are predetermined for each weapon, as are the number of ranks that it can be forged through.

SwordsLancesBows

Forge stat alterations and prices inEchoes: Shadows of Valentia
WeaponRankRequirementsMightWeightHitCrit
Iron Sword10--+1------
★★15--+2--+5--
★★★25--+3--+5--
★★★★50--+4--+10--
★★★★★100--+6--+20--
Steel Sword15--+1------
★★20--+2--+5--
★★★40--+4--+5--
★★★★75--+5--+10+5
★★★★★150--+7--+10+10
Silver Sword20--+1------
★★30--+1--+5--
★★★50--+2--+5--
★★★★100--+2--+5+5
★★★★★200--+4−1+10+5
Brave Sword50--+1------
★★100--+2----+5
★★★200--+4----+10
Shadow Sword50--+1------
★★80--+1--+5--
★★★--1+1−2+10--
Lightning Sword--1+1------
★★301+2−1+5--
★★★501+4−1+10--
Blessed Sword30------+5+5
★★--1+1--+5+5
★★★--1+2--+5+5
Royal Sword--1+1------
★★501+2--+5--
★★★1501+4--+10+5
Falchion--2+2--+20--
Golden Dagger5--+1--+5--
★★5--+2--+5+5
★★★10--+3--+10+10
Zweihänder50--+1--+5--
★★--1+3--+5+5
★★★1501+5−1+15+5
Ladyblade50--+1--+5--
★★--1+2--+5+5
★★★1501+4−1+10+5
Mercurius--2+1−1+10--
Beloved Zofia--3+4−1+10+5
Ilwoon50--+1------
★★1001+2−1----
★★★1501+3−2--+10
Rapier80--+1--+5--
★★501+2−1+5+5
★★★1001+3−1+10+10
Seven Sword30--+1------
★★--1+2−1+20--
Warrior's Sword30--+1------
★★70--+1--+5--
★★★120--+2--+5--
★★★★--2+4--+20--
Forge stat alterations and prices inEchoes: Shadows of Valentia
WeaponRankRequirementsMightWeightHitCrit
Iron Lance10--+1------
★★15--+2--+5--
★★★25--+3--+5--
★★★★50--+4--+10--
★★★★★100--+6--+20--
Steel Lance15--+1------
★★20--+2--+5--
★★★40--+4--+5--
★★★★75--+5--+10+5
★★★★★150--+7--+10+10
Silver Lance20--+1------
★★30--+1--+5--
★★★50--+2--+5--
★★★★100--+2--+5+5
★★★★★200--+4−1+10+5
Javelin40--+1--+5--
★★100--+3--+10--
★★★501+5−1+15+5
Ridersbane50--+1--+5--
★★--1+3--+5+5
★★★801+5−1+5+10
Blessed Lance30------+5+5
★★--1+1--+5+5
★★★--1+2--+5+5
Gradivus--2+1−1+10--
Duma's Lance50--+1--+5--
★★--1+2−1+5--
★★★1001+4−2+15+5
Emperor Lance50--+1--+5--
★★--1+2−1+5--
★★★1001+5−1+5+10
Rhomphaia50--+1--+5--
★★501+3−1+5--
★★★1002+6−1+10+10
Saunion100--+1--+5--
★★501+2−1+5--
★★★1501+4−1+10+5
Fernand's Lance30--+1------
★★70--+2------
★★★120--+2----+5
★★★★--1+3----+5
★★★★★--2+6----+15
Clair's Lance--1+1------
★★--1+2------
★★★--1+3------
★★★★--2+5−1+10--
Clive's Lance50--+1------
★★120--+2------
★★★200--+3------
★★★★--1+4----+5
★★★★★--2+5--+5--
★★★★★★--3+8--+10--
Trainee's Lance20--+1------
★★50--+2------
★★★90--+2--+10--
★★★★140--+3--+10--
★★★★★--1+6--+20--
Wayward Lance30--+1------
★★70--+2------
★★★120--+3------
★★★★180--+4------
★★★★★--2+7−1--+10
Forge stat alterations and prices inEchoes: Shadows of Valentia
WeaponRankRequirementsMightWeightHitCrit
Iron Bow10--+1------
★★15--+2--+5--
★★★25--+3--+10--
★★★★50--+4--+10--
★★★★★100--+5--+20--
Steel Bow15--+1--+5--
★★20--+2--+5--
★★★40--+3--+5+5
★★★★75--+4--+5+5
★★★★★150--+5--+10+10
Silver Bow15--+1------
★★20--+1--+5--
★★★40--+2--+5--
★★★★75--+2--+5+5
★★★★★150--+3−1+10+5
Blessed Bow30------+5+5
★★--1+1--+5+5
★★★--1+2--+5+5
Parthia--3+1−2+10--
Mila's Bow50------+10--
★★--1+2--+10--
★★★1001+4−1+15+5
Longbow100--+1--+5--
★★501+2−1+10--
★★★1501+4−1+20--
Killer Bow100--+1--+5--
★★501+3−1+5+5
★★★1501+5−2+10+10
Radiant Bow501+1--+5--
★★801+3−1+5+5
★★★2001+5−2+10+10
Python's Bow40--+1------
★★90--+2------
★★★150--+3----+5
★★★★--2+5----+10
★★★★★--2+7----+20

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Note: "Requirements" columns show the amounts needed to be promoted for one rank. Stat alterations are applied on the unforged weapon stats.

Evolution

In addition to conventional forging, the smithy can also evolve certain weapons into completely different weapons. This usually requires that a weapon has previously been forged the regular way at least once, depending on the evolved weapon. Once a weapon is evolved, the forge rank of its previous form is reset to 0.

Weapon evolution inEchoes: Shadows of Valentia
Initial weaponRequirementsEvolved weapon
Rank
Iron Sword50--Steel Sword
Steel Sword100--Silver Sword
--1★★Zweihänder
Silver Sword50--Brave Sword
Shadow Sword50----Brave Sword
--1Ilwoon
Brave Sword50----Shadow Sword
--1Rapier
Blessed Sword--5★★★Mercurius
Golden Dagger--1★★Beloved Zofia
Iron Lance50--Steel Lance
Steel Lance100--Silver Lance
100--★★Javelin
Javelin--1Saunion
Ridersbane--1Rhomphaia
Blessed Lance--5★★★Gradivus
Iron Bow50--Steel Bow
Steel Bow100--Silver Bow
--1★★Longbow
Silver Bow100--Killer Bow
--1★★Radiant Bow
Blessed Bow--5★★★Parthia

Rusted items

The forge can restore rusted items to a functional state. Each instance of a rusted item can only be evolved into one specific weapon, which is pre-determined when the player receives the item.

Rusted weapon evolution inEchoes: Shadows of Valentia
Initial weaponRequirementsEvolved weapon
Rank
Rusted Sword10----Iron Sword
10----Steel Sword
100----Shadow Sword
50----Brave Sword
--1--Astra
20----Venin Sword
Rusted Lance10----Iron Lance
10----Steel Lance
--1--Sol
20----Venin Lance
Rusted Axe100----Devil Axe
Rusted Bow10----Iron Bow
10----Steel Bow
--1--Luna
20----Venin Bow
Rusted Shield10----Iron Shield
10----Steel Shield
--1--Dracoshield
Rusted Ring50----Angel Ring
50----Demon Ring
50----Mage Ring

Unforgeable weapons

Like in previous games, there are weapons which cannot be forged. Unlike previous games however, someRegalias can be forged such as theRoyal Sword. As a general rule, with the exception of theRusted Axe, axes are never allowed to be forged. These weapons are:

Fire Emblem: Three Houses

The forging system inFire Emblem: Three Houses revolves around taking pre-existing weapons and evolving them into new weapons. All of them, with the exception of theRegalia, have at least one evolution being an enhanced version of the weapon receiving pre-determined sets of enhanced stats to them, similar toFates. Those enhanced weapons are noted with a '+' sign next to their name and cannot be reforged again. As opposed to other titles, the forge price is fixed for each weapon and their possible evolutions.

Forging is performed at the Blacksmith, which is accessible during Day-Off preparations menu through the Market, insideGarreg Mach Monastery and duringpreparations after the completion of the "Forge the Way" quest fromChapter 5.

Mechanics


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To forge a weapon, the player requires three things: a copy of a weapon,Gold and resources varying with the weapon. Once these have been provided, the forged weapon is produced.

Evolution

LikeEchoes, weapons can evolve into completely different weapons depending on the resources and theGold spent.

Weapon evolution inThree Houses
Initial weaponRequirementsEvolved weapon
MaterialsCostProfessor Level
Iron SwordSmithing Stone (×6)310E+Iron Sword+
Smithing Stone (×6)360D+Steel Sword
Black-Sand Steel (×2)590C+Killing Edge
Venomstone (×2)2,000C+Venin Edge
Steel SwordSmithing Stone (×10)550D+Steel Sword+
Smithing Stone (×10)560B+Silver Sword
Arcane Crystal (×2)640C+Levin Sword
Silver SwordSmithing Stone (×16)850B+Silver Sword+
Wootz Steel (×4)840B+Brave Sword
Brave SwordWootz Steel (×6)1.260B+Brave Sword+
Killing EdgeBlack-Sand Steel (×4)880C+Killing Edge+
Black-Sand Steel (×6)1,080B+Wo Dao
Training SwordSmithing Stone (×4)160E+Training Sword+
Levin SwordArcane Crystal (×4)960C+Levin Sword+
ArmorslayerSmithing Stone (×10)870D+Armorslayer+
RapierSmithing Stone (×10)880E+Rapier+
Devil SwordAgarthium (×4)780D+Devil Sword+
Wo DaoBlack-Sand Steel (×10)1,620B+Wo Dao+
Cursed Ashiya SwordBlack-Sand Steel (×16)3,000B+Cursed Ashiya Sword+
Sword of ZoltanWootz Steel(×12)3,000A+Sword of Zoltan+
Venin EdgeVenomstone(×4)3,000C+Venin Edge+
Iron LanceSmithing Stone (×6)340E+Iron Lance+
Smithing Stone (×6)360D+Steel Lance
Black-Sand Steel (×2)670C+Killer Lance
Venomstone (×2)2,000C+Venin Lance
Steel LanceSmithing Stone (×10)550D+Steel Lance+
Smithing Stone (×10)620B+Silver Lance
Silver LanceSmithing Stone (×16)940B+Silver Lance+
Wootz Steel (×4)890B+Brave Lance
Brave LanceWootz Steel (×6)1,330B+Brave Lance+
Killer LanceBlack-Sand Steel (×4)1,010C+Killer Lance+
Training LanceSmithing Stone (×4)170E+Training Lance+
JavelinSmithing Stone (×6)420D+Javelin+
Wootz Steel (×2)640C+Short Spear
Short SpearWootz Steel (×4)960C+Short Spear+
Wootz Steel (×4)960B+Spear
SpearWootz Steel (×4)1,440C+Spear+
HorseslayerSmithing Stone (×10)990D+Horseslayer+
Blessed LanceMythril (×4)920C+Blessed Lance+
Crescent SickleAgarthium (×6)3,000B+Crescent Sickle+
Lance of ZoltanWootz Steel (×12)3,000A+Lance of Zoltan+
Arrow of IndraArcane Crystal (×6)3,000C+Arrow of Indra+
Venin LanceVenomstone (×4)3,000C+Venin Lance+
Iron AxeSmithing Stone (×6)360E+Iron Axe+
Smithing Stone (×6)390D+Steel Axe
Black-Sand Steel (×2)740C+Killer Axe
Venomstone (×2)2,000C+Venin Axe
Steel AxeSmithing Stone (×10)590D+Steel Axe+
Smithing Stone (×10)700B+Silver Axe
Arcane Crystal (×2)770B+Bolt Axe
Silver AxeSmithing Stone (×16)1.040B+Silver Axe+
Wootz Steel (×4)960B+Brave Axe
Brave AxeWootz Steel (×6)1,440B+Brave Axe+
Killer AxeBlack-Sand Steel (×4)1,120C+Killer Axe+
Training AxeSmithing Stone (×4)180E+Training Axe+
Bolt AxeArcane Crystal (×4)1,150B+Bolt Axe+
Hand AxeSmithing Stone (×6)450D+Hand Axe+
Wootz Steel (×2)700C+Short Axe
Short AxeWootz Steel (×4)1,050C+Short Axe+
Wootz Steel (×4)1,020B+Tomahawk
TomahawkWootz Steel (×4)1,530C+Tomahawk+
HammerSmithing Stone (×10)1,110D+Hammer+
Devil AxeAgarthium (×4)780D+Devil Axe+
Axe of ZoltanWootz Steel (×12)3,000A+Axe of Zoltan+
MaceSmithing Stone (×6)430E+Mace+
Venin AxeVenomstone (×4)3,000C+Venin Axe+
Iron BowSmithing Stone (×6)340E+Iron Bow+
Smithing Stone (×6)360D+Steel Bow
Black-Sand Steel (×2)670C+Killer Bow
Venomstone (×2)2,000C+Venin Bow
Steel BowSmithing Stone (×10)550D+Steel Bow+
Smithing Stone (×10)620B+Silver Bow
Arcane Crystal (×2)800B+Magic Bow
Wootz Steel (×6)860C+Longbow
Silver BowSmithing Stone (×16)940B+Silver Bow+
Wootz Steel (×4)890B+Brave Bow
Brave BowWootz Steel (×6)1,330B+Brave Bow+
Killer BowBlack-Sand Steel (×4)1,010C+Killer Bow+
Training BowSmithing Stone (×4)210E+Training Bow+
Magic BowArcane Crystal (×4)1,200B+Magic Bow+
LongbowWootz Steel (×4)1,290C+Longbow+
Mini BowSmithing Stone (×10)410D+Mini Bow+
Blessed BowMythril (×4)920C+Blessed Bow+
Bow of ZoltanWootz Steel (×12)3,000A+Bow of Zoltan+
Venin BowVenomstone (×4)3,000C+Venin Bow+
Iron GauntletsSmithing Stone (×6)310E+Iron Gauntlets+
Smithing Stone (×6)360D+Steel Gauntlets
Black-Sand Steel (×2)590C+Killer Knuckles
Steel GauntletsSmithing Stone (×10)380D+Steel Gauntlets+
Smithing Stone (×10)520B+Silver Gauntlets
Arcane Crystal (×4)2,000A+Aura Knuckles
Silver GauntletsSmithing Stone (×16)770B+Silver Gauntlets+
Wootz Steel (×20)2,000A+Dragon Claws
Training GauntletsSmithing Stone (×4)140E+Training Gauntlets+
Killer KnucklesBlack-Sand Steel (×10)3,000B+Killer Knuckles+
Dragon ClawsWootz Steel (×10)3,000A+Dragon Claws+
Aura KnucklesArcane Crystal (×6)3,000A+Aura Knuckles+

Rusted items

Much likeEchoes, the forge can restore rusted items to a functional state. Each instance of a rusted item can only be evolved into one specific weapon, which is pre-determined when the player receives the item.

Rusted weapon evolution inThree Houses
Initial weaponRequirementsEvolved weapon
MaterialsCostProfessor Level
Rusted SwordSmithing Stone (×2)210E+Iron Sword
Smithing Stone (×3)360D+Steel Sword
Smithing Stone (×5)560B+Silver Sword
Wootz Steel (×2)840B+Brave Sword
Mythril (×10)2,000A+Mercurius
Rusted LanceSmithing Stone (×2)220E+Iron Lance
Smithing Stone (×3)360D+Steel Lance
Smithing Stone (×5)620B+Silver Lance
Wootz Steel (×2)890B+Brave Lance
Mythril (×10)2,000A+Gradivus
Rusted AxeSmithing Stone (×2)240E+Iron Axe
Smithing Stone (×3)390D+Steel Axe
Smithing Stone (×5)700B+Silver Axe
Wootz Steel (×2)960B+Brave Axe
Mythril (×10)2,000A+Hauteclere
Rusted BowSmithing Stone (×2)220E+Iron Bow
Smithing Stone (×3)360D+Steel Bow
Smithing Stone (×5)620B+Silver Bow
Wootz Steel (×2)890B+Brave Bow
Mythril (×10)2,000A+Parthia
Rusted GauntletsSmithing Stone (×2)190E+Iron Gauntlets
Smithing Stone (×3)260D+Steel Gauntlets
Smithing Stone (×5)520B+Silver Gauntlets
Wootz Steel (×3)2.000A+Dragon Claws
Unforgeable weapons

Certains weapons cannot be forged at all. As a general rule, weapons which are reinforced form of a weapon or weapons that cannot be sold are never allowed to be forged. The unforgeable weapons are:

Repair

Weapons can also be repaired using the forge by spendinggold and resources similarly to the Weapon repair inGenealogy of the Holy WarCastle. The cost of repairing a weapon is always half itsshop value regardless of the number of remaining uses.

Weapon repair inThree Houses
WeaponMaterialsCost
Iron SwordSmithing Stone (×2)260
Steel SwordSmithing Stone (×3)455
Silver SwordSmithing Stone (×5)705
Brave SwordWootz Steel (×2)1,050
Killing EdgeBlack-Sand Steel (×1)775
Training SwordSmithing Stone (×1)130
Levin SwordArcane Crystal (×1)800
ArmorslayerSmithing Stone (×3)725
RapierSmithing Stone (×3)735
Devil SwordAgarthium (×1)650
Wo DaoBlack-Sand Steel (×3)1,350
Cursed Ashiya SwordBlack-Sand Steel (×5)2,500
Sword of ZoltanWootz Steel (×4)2,500
Venin EdgeVenomstone (×1)2,500
ThunderbrandUmbral Steel (×3)2,500
BlutgangUmbral Steel (×3)2,500
Sword of the CreatorUmbral Steel (×2)2,500
Sword of SeirosMythril (×3)2,500
Sword of BegaltaMythril (×3)2,500
Sword of MoraltaMythril (×3)2,500
MercuriusMythril (×10)2,500
Iron Sword+Smithing Stone (×3)390
Steel Sword+Smithing Stone (×5)682
Silver Sword+Smithing Stone (×8)1,057
Brave Sword+Wootz Steel (×3)1,575
Killing Edge+Black-Sand Steel (×2)1,102
Training Sword+Smithing Stone (×2)195
Levin Sword+Arcane Crystal (×2)1,200
Armorslayer+Smithing Stone (×5)1,087
Rapier+Smithing Stone (×5)1,102
Devil Sword+Agarthium (×2)975
Wo Dao+Black-Sand Steel (×3)2,025
Cursed Ashiya Sword+Black-Sand Steel (×5)3,750
Sword of Zoltan+Wootz Steel (×6)3,750
Venin Edge+Venomstone (×2)3,750
Sublime Creator SwordUmbral Steel (×3)3,750
AthameAgarthium (×3)2,500
RidillAgarthium (×3)2,500
Dark Creator SwordAgarthium (×5)2,500
Iron LanceSmithing Stone (×2)280
Steel LanceSmithing Stone (×3)455
Silver LanceSmithing Stone (×5)780
Brave LanceWootz Steel (×2)1,110
Killer LanceBlack-Sand Steel (×1)840
Training LanceSmithing Stone (×1)140
JavelinSmithing Stone (×2)350
Short SpearWootz Steel (×1)800
SpearWootz Steel (×2)1,200
HorseslayerSmithing Stone (×3)825
Blessed LanceMythril (×1)770
Crescent SickleAgarthium (×2)2,500
Lance of ZoltanWootz Steel (×4)2,500
Arrow of IndraArcane Crystal (×2)2,500
Venin LanceVenomstone (×1)2,500
Lance of RuinUmbral Steel (×3)2,500
LúinUmbral Steel (×3)2,500
AreadbharUmbral Steel (×2)2,500
Spear of AssalMythril (×3)2,500
Scythe of SarielAgarthium (×3)2,500
GradivusMythril (×10)2,500
Iron Lance+Smithing Stone (×3)420
Steel Lance+Smithing Stone (×5)682
Silver Lance+Smithing Stone (×8)1,170
Brave Lance+Wootz Steel (×3)1,665
Killer Lance+Black-Sand Steel (×2)1,260
Training Lance+Smithing Stone (×2)210
Javelin+Smithing Stone (×3)525
Short Spear+Wootz Steel (×2)1.200
Spear+Wootz Steel (×3)1,800
Horseslayer+Smithing Stone (×5)1,237
Blessed Lance+Mythril (×2)1,150
Crescent Sickle+Agarthium (×3)3,750
Lance of Zoltan+Wootz Steel (×6)3,750
Arrow of Indra+Arcane Crystal (×3)3,750
Venin Lance+Venomstone (×2)3.750
Iron AxeSmithing Stone (×2)300
Steel AxeSmithing Stone (×3)490
Silver AxeSmithing Stone (×5)870
Brave AxeWootz Steel (×2)1,200
Killer AxeBlack-Sand Steel (×1)930
Training AxeSmithing Stone (×1)150
Bolt AxeArcane Crystal (×1)960
Hand AxeSmithing Stone (×2)375
Short AxeWootz Steel (×1)875
TomahawkWootz Steel (×2)1,270
HammerSmithing Stone (×3)925
MaceSmithing Stone (×2)360
Devil AxeAgarthium (×1)650
Axe of ZoltanWootz Steel (×4)2,500
Venin AxeVenomstone (×1)2,500
FreikugelUmbral Steel (×3)2,500
CrusherUmbral Steel (×3)2,500
Axe of UkonvasaraMythril (×3)2,500
AymrAgarthium (×3)2,500
HauteclereMythril (×10)2,500
Iron Axe+Smithing Stone (×3)450
Steel Axe+Smithing Stone (×5)735
Silver Axe+Smithing Stone (×8)1,305
Brave Axe+Wootz Steel (×3)1,800
Killer Axe+Black-Sand Steel (×2)1,395
Training Axe+Smithing Stone (×2)225
Bolt Axe+Arcane Crystal (×2)1,440
Hand Axe+Smithing Stone (×3)562
Short Axe+Wootz Steel (×2)1,312
Tomahawk+Wootz Steel (×3)1,912
Hammer+Smithing Stone (×5)1,387
Mace+Smithing Stone (×3)540
Devil Axe+Agarthium (×2)975
Axe of Zoltan+Wootz Steel (×6)3,750
Venin Axe+Venomstone (×2)3,750
Iron BowSmithing Stone (×2)280
Steel BowSmithing Stone (×3)455
Silver BowSmithing Stone (×5)780
Brave BowWootz Steel (×2)1,170
Killer BowBlack-Sand Steel (×1)840
Training BowSmithing Stone (×1)175
Magic BowArcane Crystal (×1)1,000
LongbowWootz Steel (×1)1,075
Mini BowSmithing Stone (×3)340
Blessed BowMythril (×1)770
Bow of ZoltanWootz Steel (×4)2,500
Venin BowVenomstone (×1)2,500
FailnaughtUmbral Steel (×3)2,500
Tathlum BowMythril (×3)2,500
The InexhaustibleMythril (×3)2,500
ParthiaMythril (×10)2,500
Iron Bow+Smithing Stone (×3)420
Steel Bow+Smithing Stone (×5)682
Silver Bow+Smithing Stone (×8)1,170
Brave Bow+Wootz Steel (×3)1,665
Killer Bow+Black-Sand Steel (×2)1,260
Training Bow+Smithing Stone (×2)262
Magic Bow+Arcane Crystal (×2)1,500
Longbow+Wootz Steel (×2)1,612
Mini Bow+Smithing Stone (×5)510
Blessed Bow+Mythril (×2)1,150
Bow of Zoltan+Wootz Steel (×6)3,750
Venin Bow+Venomstone (×2)3,750
Iron GauntletsSmithing Stone (×2)240
Steel GauntletsSmithing Stone (×3)360
Silver GauntletsSmithing Stone (×5)645
Training GauntletsSmithing Stone (×1)120
Killer KnucklesBlack-Sand Steel (×3)2,500
Dragon ClawsWootz Steel (×3)2,500
Aura KnucklesArcane Crystal (×2)2,500
Vajra-MushtiUmbral Steel (×3)3,750
Iron Gauntlets+Smithing Stone (×3)360
Steel Gauntlets+Smithing Stone (×5)480
Silver Gauntlets+Smithing Stone (×8)967
Training Gauntlets+Smithing Stone (×2)180
Killer Knuckles+Black-Sand Steel (×5)3,750
Dragon Claws+Wootz Steel (×5)3,750
Aura Knuckles+Arcane Crystal (×5)3,750

Fire Emblem Engage

The forging system inFire Emblem Engage revolves around taking pre-existing weapons and applying pre-determined sets of enhanced stats to them, similar toEchoes: Shadows of Valentia.

Forging is performed at the Smithy inSomniel run byCalney, available after completingChapter 5.

Mechanics

SwordsLancesAxesBowsKnivesTomesArts

Forge stat alterations and prices inEngage
WeaponRankRequirementsMtWtHitCrit
Slim Sword+15----100+1------
+210----100+1--+5--
+315----300+2--+10--
+420----300+2--+15+5
+5100----1,000+4--+15+5
Iron Sword+110----300+2------
+230----300+2--+5--
+3605--500+4--+5--
+410010--500+4--+10--
+52001511,400+6--+10--
Steel Sword+1501--500+2------
+2602--500+2--+5--
+37031800+4−1+5--
+480411,000+4−1+10+5
+53404032,200+6−2+10+5
Silver Sword+150511,000+2------
+21001011,000+2--+5--
+31501531,500+4−1+5--
+45002051,500+4−1+10--
+5--50105,000+6−2+10--
Armorslayer+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Killing Edge+130----500+1------
+2503--1,000+2----+5
+3705--1,500+3----+5
+4--722,000+4----+5
+5--3532,500+5----+10
Levin Sword+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Wo Dao+130----500+1----+5
+2503--1,000+2----+5
+3705--1,500+3----+10
+4--722,000+4----+10
+5--3532,500+5----+15
Wyrmslayer+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Brave Sword+1----11,000+1------
+2----31,000+2------
+3----61,500+3--+5--
+4----101,500+4--+5--
+5----155,000+5--+10--
Libération+130----300+2------
+2401--500+3--+5--
+35021800+4--+5--
+460311,200+5--+10--
+570411,500+6--+15+5
Wille Glanz+1----11,000+1------
+2----31,000+2------
+3----61,500+3--+5--
+4----101,500+4--+5--
+5----155,000+5--+10--
Caladbolg+1----33,000+1--+5--
+2----54,000+2--+5--
+3----75,000+3--+5+5
+4----156,000+4--+5+5
+5----207,000+5--+10+10
Iron Blade+110----300+2------
+230----300+2--+5--
+3605--500+4−1+5--
+410010--500+4−1+10--
+52001511,400+6−2+10--
Steel Blade+1501--500+2------
+2602--500+2--+5--
+37031800+4−1+5--
+480411,000+4−1+10+5
+53404032,200+6−2+10+5
Silver Blade+150511,000+2------
+21001011,000+2--+5--
+31501531,500+4−1+5--
+45002051,500+4−1+10--
+5--50105,000+6−2+10--
Georgios+1----33,000+1--+5--
+2----54,000+2--+5--
+3----75,000+3--+5+5
+4----156,000+4--+5+5
+5----207,000+5--+10+10
Fólkvangr+1--5--300+2------
+2--31500+3--+5--
+3--72800+4−1+5--
+4--651,000+5−1+10+5
+5----81,700+6−2+10+10
Forge stat alterations and prices inEngage
WeaponRankRequirementsMtWtHitCrit
Slim Lance+15----100+1------
+210----100+1--+5--
+315----300+2--+10--
+420----300+2--+15+5
+5100----1,000+4--+15+5
Iron Lance+110----300+2------
+230----300+2--+5--
+3605--500+4--+5--
+410010--500+4--+10--
+52001511,400+6--+10--
Steel Lance+1501--500+2------
+2602--500+2--+5--
+37031800+4−1+5--
+480411,000+4−1+10+5
+53404032,200+6−2+10+5
Silver Lance+150511,000+2------
+21001011,000+2--+5--
+31501531,500+4−1+5--
+45002051,500+4−1+10--
+5--50105,000+6−2+10--
Javelin+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Ridersbane+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Killer Lance+130----500+1------
+2503--1,000+2----+5
+3705--1,500+3----+5
+4--722,000+4----+5
+5--3532,500+5----+10
Flame Lance+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Spear+1----11,000+1--+5--
+2----31,000+2--+5--
+3----51,500+3--+5--
+4----71,500+4--+5--
+5----105,000+5--+10--
Brave Lance+1----11,000+1--+5--
+2----21,000+2--+5--
+3----31,500+3--+5--
+4----41,500+4--+5--
+5----55,000+5--+10--
Brionac+1----33,000+1--+5--
+2----54,000+2--+5--
+3----75,000+3--+5+5
+4----156,000+4--+5+5
+5----207,000+5--+10+10
Iron Greatlance+110----300+2------
+230----300+2--+5--
+3605--500+4−1+5--
+410010--500+4−1+10--
+52001511,400+6−2+10--
Steel Greatlance+1501--500+2------
+2602--500+2--+5--
+37031800+4−1+5--
+480411,000+4−1+10+5
+53404032,200+6−2+10+5
Silver Greatlance+150511,000+2------
+21001011,000+2--+5--
+31501531,500+4−1+5--
+45002051,500+4−1+10--
+5--50105,000+6−2+10--
Venomous+1----33,000+1--+5--
+2----54,000+2--+5--
+3----75,000+3--+5+5
+4----156,000+4--+5+5
+5----207,000+5--+10+10
Fensalir+1--5--300+1------
+2--31500+2------
+3--72800+3−2+5--
+4--651,000+4−3+10--
+5----81,700+5−4+15--
Représailles+1----1300+1--+5--
+230--3500+2--+5--
+350--51,000+3−1+10--
+4----153,000+5−2+10--
+5----205,000+7−3+15--
Forge stat alterations and prices inEngage
WeaponRankRequirementsMtWtHitCrit
Compact Axe+15----100+1------
+210----100+1--+5--
+315----300+2--+10--
+420----300+2--+15+5
+5100----1,000+4--+15+5
Iron Axe+110----300+2------
+230----300+2--+5--
+3605--500+4--+5--
+410010--500+4--+10--
+52001511,400+6--+10--
Steel Axe+1501--500+2------
+2602--500+2--+5--
+37031800+4−1+5--
+480411,000+4−1+10+5
+53404032,200+6−2+10+5
Silver Axe+150511,000+2------
+21001011,000+2--+5--
+31501531,500+4−1+5--
+45002051,500+4−1+10--
+5--50105,000+6−2+10--
Hand Axe+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Hammer+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Poleaxe+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Killer Axe+130----500+1------
+2503--1,000+2----+5
+3705--1,500+3----+5
+4--722,000+4----+5
+5--3532,500+5----+10
Tomahawk+1----11,000+1--+5--
+2----31,000+2--+5--
+3----51,500+3--+5--
+4----71,500+4--+5--
+5----105,000+5--+10--
Brave Axe+1----11,000+1--+5--
+2----31,000+2--+5--
+3----51,500+3--+5--
+4----71,500+4--+5--
+5----105,000+5--+10--
Fragarach+1----33,000+1--+5--
+2----54,000+2--+5--
+3----75,000+3--+5+5
+4----156,000+4--+5+5
+5----207,000+5--+10+10
Iron Greataxe+110----300+2------
+230----300+2--+5--
+3605--500+4−1+5--
+410010--500+4−1+10--
+52001511,400+6−2+10--
Steel Greataxe+1501--500+2------
+2602--500+2--+5--
+37031800+4−1+5--
+480411,000+4−1+10+5
+53404032,200+6−2+10+5
Silver Greataxe+150511,000+2------
+21001011,000+2--+5--
+31501531,500+4−1+5--
+45002051,500+4−1+10--
+5--50105,000+6−2+10--
Hurricane Axe+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Ukonvasara+1----33,000+1--+5--
+2----54,000+2--+5--
+3----75,000+3--+5+5
+4----156,000+4--+5+5
+5----207,000+5--+10+10
Nóatún+1--5--300+1------
+2--31500+2------
+3--72800+3−1----
+4--651,000+5−2+5--
+5----81,700+7−2+10--
Revanche+1----1300+2----+5
+230--3500+4----+5
+350--51,000+6----+10
+4----153,000+10−1--+10
+5----205,000+14−2--+15
Forge stat alterations and prices inEngage
WeaponRankRequirementsMtWtHitCrit
Mini Bow+15----100+1------
+210----100+1--+5--
+315----300+2--+10--
+420----300+2--+15+5
+5100----1,000+4--+15+5
Iron Bow+110----300+2------
+230----300+2--+5--
+3605--500+4--+5--
+410010--500+4--+10--
+52001511,400+6--+10--
Steel Bow+1501--500+2------
+2602--500+2--+5--
+37031800+4−1+5--
+480411,000+4−1+10+5
+53404032,200+6−2+10+5
Silver Bow+150511,000+2------
+21001011,000+2--+5--
+31501531,500+4−1+5--
+45002051,500+4−1+10--
+5--50105,000+6−2+10--
Longbow+1--1011,000+1--+5--
+2--2011,000+2--+5--
+3--1531,500+3--+5--
+4--2051,500+4--+5--
+5--50105,000+5--+10--
Killer Bow+130----500+1------
+2503--1,000+2----+5
+3705--1,500+3----+5
+4--722,000+4----+5
+5--3532,500+5----+10
Radiant Bow+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Brave Bow+1----11,000+1--+5--
+2----31,000+2--+5--
+3----51,500+3--+5--
+4----71,500+4--+5--
+5----105,000+5--+10--
Lendabair+1----33,000+1--+5--
+2----54,000+2--+5--
+3----75,000+3--+5+5
+4----156,000+4--+5+5
+5----207,000+5--+10+10
Forge stat alterations and prices inEngage
WeaponRankRequirementsMtWtHitCrit
Short Knife+15----100+2------
+210----100+3--+5--
+315----300+4--+10--
+420----300+5--+15+5
+5100----1,000+6--+15+5
Iron Dagger+110----300+2------
+230----300+4--+5--
+3605--500+6--+5--
+410010--500+8--+10--
+52001511,400+9--+10--
Steel Dagger+1501--500+2------
+2602--500+4--+5--
+37031800+6−1+5--
+480411,000+8−1+10+5
+53404032,200+9−2+10+5
Silver Dagger+150511,000+2------
+21001011,000+4--+5--
+31501531,500+6−1+5--
+45002051,500+8−1+10--
+5--50105,000+9−2+10--
Kard+110----300+2------
+230----300+4--+5--
+3605--500+6--+5--
+410010--500+8--+10+5
+52001511,400+9--+10+10
Stiletto+1501--500+2------
+2602--500+4--+5--
+3703--800+6−1+5--
+480431,000+8−1+10+5
+53404052,200+9−2+10+10
Peshkatz+150511,000+2------
+21001011,000+4--+5--
+31501531,500+6−1+5--
+45002051,500+8−1+10+5
+5--50105,000+9−2+10+10
Misericorde+1--5--1,000+2--+5--
+2--10--1,000+4--+5--
+3--1531,500+6--+5--
+4--2051,500+8--+5--
+5--50105,000+9--+10--
Cinquedea+1----33,000+2--+5--
+2----54,000+4--+5--
+3----75,000+6--+5+5
+4----156,000+8--+5+5
+5----207,000+9--+10+10
Carnwenhan+1----33,000+2--+5--
+2----54,000+4--+5--
+3----75,000+6--+5+5
+4----156,000+8--+5+5
+5----207,000+9--+10+10
Forge stat alterations and prices inEngage
WeaponRankRequirementsMtWtHitCrit
Surge+130----500+1------
+2503--1,000+2------
+3705--1,500+3−1----
+4--722,000+4-1----
+5--3532,500+5−2----
Fire+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Thunder+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Wind+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Elsurge+150511,000+1------
+21001011,000+2------
+31501531,500+3−1----
+45002051,500+4−1----
+5--50105,000+5−2----
Elfire+150511,000+1------
+21001011,000+2--+5--
+31501531,500+3−1+5--
+45002051,500+4−1+10--
+5--50105,000+5−2+10--
Elthunder+150511,000+1------
+21001011,000+2--+5--
+31501531,500+3−1+5--
+45002051,500+4−1+10--
+5--50105,000+5−2+10--
Elwind+150511,000+1------
+21001011,000+2--+5--
+31501531,500+3−1+5--
+45002051,500+4−1+10--
+5--50105,000+5−2+10--
Bolganone+1----11,000+1--+5--
+2----31,000+2--+5--
+3----51,500+3--+5--
+4----71,500+4--+5--
+5----105,000+5--+10--
Thoron+1----11,000+1--+5--
+2----31,000+2--+5--
+3----51,500+3--+5--
+4----71,500+4--+5--
+5----105,000+5--+10--
Excalibur+1----11,000+1--+5--
+2----31,000+2--+5--
+3----51,500+3--+5--
+4----71,500+4--+5--
+5----105,000+5--+10--
Obscurité+1----11,000+1--+5--
+2----31,000+2--+5--
+3----51,500+3--+5--
+4----71,500+4--+5--
+5----105,000+5--+10--
Nova+1----33,000+1--+5--
+2----54,000+2--+5--
+3----75,000+3--+5+5
+4----156,000+4--+5+5
+5----207,000+5--+10+10
Forge stat alterations and prices inEngage
WeaponRankRequirementsMtWtHitCrit
Initiate Art+15----100+1------
+210----100+1--+5--
+315----300+2--+10--
+420----300+2--+15+5
+5100----1,000+4--+15+5
Iron-Body Art+110----300+2------
+230----300+2--+5--
+3605--500+4--+5--
+410010--500+4--+10--
+52001511,400+6--+10--
Steel-Hand Art+1501--500+2------
+2602--500+2--+5--
+37031800+4−1+5--
+480411,000+4−1+10+5
+53404032,200+6−2+10+5
Silver-Spirit Art+150511,000+2------
+21001011,000+2--+5--
+31501531,500+4−1+5--
+45002051,500+4−1+10--
+5--50105,000+6−2+10--
Shielding Art+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Flashing Fist Art+130----500+1--+5--
+2503--1,000+2--+5--
+3705--1,500+3--+5--
+4--722,000+4--+5--
+5--3532,500+5--+10--
Divine Fist Art+1----33,000+1--+5--
+2----54,000+2--+5--
+3----75,000+3--+5+5
+4----156,000+4--+5+5
+5----207,000+5--+10+10

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Note: "Requirements" columns show the amounts needed to be promoted for one rank. Stat alterations are applied on the unforged weapon stats.

Evolution

LikeEchoes: Shadows of Valentia, weapons can evolve into completely different weapons.

Weapon evolution inEngage
Initial weaponRequirementsEvolved weapon
Slim Sword50----300Iron Sword
Iron Sword10010--1,000Steel Sword
10010--1,000Armorslayer
10010--1,000Killing Edge
Steel Sword1001012,000Silver Sword
10010--1,000Levin Sword
10010--1,000Wo Dao
Silver Sword1001012,000Brave Sword
1001012,000Wyrmslayer
Iron Blade10010--1,000Steel Blade
Steel Blade1001012,000Silver Blade
Biting Blade----21,000Iron Blade
Slim Lance50----300Iron Lance
Iron Lance10010--1,000Steel Lance
10010--1,000Ridersbane
10010--1,000Killer Lance
Steel Lance1001012,000Silver Lance
10010--1,000Flame Lance
Silver Lance1001012,000Brave Lance
Javelin1001012,000Spear
Iron Greatlance10010--1,000Steel Greatlance
Steel Greatlance1001012,000Silver Greatlance
Swirlance----11,000Javelin
----21,000Iron Greatlance
Compact Axe50----300Iron Axe
Iron Axe10010--1,000Steel Axe
10010--1,000Hammer
10010--1,000Killer Axe
Steel Axe1001012,000Silver Axe
10010--1,000Poleaxe
Silver Axe1001012,000Brave Axe
10010--1,000Hurricane Axe
Hand Axe1001012,000Tomahawk
Iron Greataxe10010--1,000Steel Greataxe
Steel Greataxe1001012,000Silver Greataxe
Lollichop----11,000Hand Axe
----21,000Iron Greataxe
Mini Bow50----300Iron Bow
Iron Bow10010--1,000Steel Bow
10010--1,000Killer Bow
Steel Bow1001012,000Silver Bow
10010--1,000Longbow
Silver Bow1001012,000Brave Bow
10010--1,000Radiant Bow
Short Knife50----300Iron Dagger
Iron Dagger10010--1,000Steel Dagger
Steel Dagger1001012,000Silver Dagger
Kard10010--1,000Stiletto
Stiletto1001012,000Peshkatz
Surge10010--1,000Elsurge
Fire10010--1,000Elfire
Thunder10010--1,000Elthunder
Wind10010--1,000Elwind
Elfire1001012,000Bolganone
Elthunder1001012,000Thoron
Elwind1001012,000Excalibur
Initiate Art50----300Iron-Body Art
Iron-Body Art10010--1,000Steel-Hand Art
Steel-Hand Art1001012,000Silver-Spirit Art
10010--1,000Shielding Art
Silver-Spirit Art10010--2,000Flashing Fist Art
Fell Stone--512,000Fell Ruinstone
Fell Ruinstone20----100Fell Stone
Fell Magicstone20----500Fell Slaystone
Fell Slaystone20----500Fell Weightstone
Fell Weightstone20----500Fell Magicstone

Fire Emblem Heroes

The forge was added toFire Emblem Heroes in version 2.0.0, known under the nameWeapon Refinery, and is unlocked by clearing the second Intermission of Book I,The Rite of Blades. Similar toShadows of Valentia, it can be used to upgrade certain weapon skills, increasing their stats, giving them additional effects, and/or evolving them into better forms. The Weapon Refinery can only be used with units that have had their 5★ weapon skill unlocked. To upgrade a weapon requires the specified amount ofSP,Arena Medals, and eitherDivine Dew (used for upgradingpersonal weapons) orRefining Stones (used for generic weapons).

Weapons that have been refined have their name listed ingreen, and have a special icon displayed in the place of the weapon skill icon indicating the chosen upgrade. Refined variations of weapon skills cannot be passed to other units through skill inheritance.

Etymology and other languages


This section has been marked as astub. Please help improve the page by adding information.


Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Forge

Aforge is a workshop where a blacksmith uses the fire of a forge, or specially-designed hearth, to heat metals in order to shape them into weapons, tools, or other objects.

Japanese

武器の練成

Weapon refinery

Spanish

Fragua

Forge

French

Forge

Forge

German

Schmied

Blacksmith

Italian

Fucina

Forge

Weapon Refinery

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Weapon Refinery

Used inHeroes.

Japanese

武器練成

Weapon refinery; minor alteration of the above with no change in meaning.

Spanish

Refinería de armas

Weapons refinery

French

Atelier d'armement

Weapons workshop

German

Waffenveredelung

Weapon refinement

Italian

Officina delle armi

Weapons workshop

Traditional Chinese

武器鍊成

Weapon refinement

Gallery

References

  1. Dan Birlew (Fire Emblem: Radiant Dawn Prima Strategy Guide (Prima Games), pg. 29)
  2. VincentASM,Smithy, Serenes Forest,Retrieved: April 28, 2016
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