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Forever Yours

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Forever Yours


Icon of the Forever Yours skill inHeroes.

Type(s)

Passive (Type C)

First game

Heroes

Forever Yours (Japanese:あなたのシャロンYours, Sharon) is a passive type Cskill which debuted inFire Emblem Heroes; Forever Yours comes in only one tier. Forever Yours allows its user to move after most actions based on how many spaces they moved before; if its user initiates combat or is near an ally, it boosts their stats, reduces the damage the foe deals, and neutralizes effects increasing the foe's or reduce the user's special cooldown charge; and grants another action to one ally that enters combat near the user.

Data

GameIconTypeEffectSP costPrerequisitesUnusable byInheritableOther effects and notes
Heroes
CEnables Canto (Dist. +1; Max 4) (Unit can move (number of spaces spaces moved from starting position + 1; maximum: 4) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g.Wings of Mercy) to warp a distance greater than granted by Canto).
If user initiates combat or is within 3 spaces of an ally, grants +4 each toattack,speed,defense, andresistance to user, foe deals −40% damage, and neutralizes effects that increase foe's special cooldown charge or decrease user's special cooldown charge during combat.
After user acts, if ally within 3 spaces of user enters combat, grants another action to ally after combat, and if Canto has been triggered, re-enables canto (once per turn).
300------

Availability

Heroes

MethodData
Unit (★★★★★)Sharena: Pillars of Peace

Flavor text

GameText
(English)
Text
(Japanese)
Heroes
Enables【Canto (Dist. +1; Max 4)】.

If unit initiates combat or is within 3 spaces of
an ally, grants Atk/Spd/Def/Res+4 to unit,
reduces damage from attacks during combat
by 40% (excluding area-of-effect Specials), and
neutralizes effects that grant "Special cooldown
charge +X" to foe or inflict "Special cooldown
charge -X" on unit during combat.

After unit acts, if an ally within 3 spaces of unit
enters into combat, grants another action to
unit after ally's combat, and if Canto has
already been triggered, re-enables Canto
(once per turn; if another effect that grants
action to unit has been activated at the same
time, this effect is also considered to have
been triggered).

【Canto (Dist. +1; Max 4)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = number
of spaces from start position to end position
of unit before the above, +1. (Max 4.)

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)
【再移動(マス間の距離+1、最大4)】を発動可能

自分から攻撃した時、または、
周囲3マス以内に味方がいる時、
戦闘中、攻撃、速さ、守備、魔防+4、
攻撃を受けた時のダメージを40%軽減
(範囲奥義を除く)、
敵の奥義発動カウント変動量+を無効、かつ
自身の奥義発動カウント変動量-を無効

自分が行動済みで、
周囲3マス以内で味方が戦闘した時、
味方の戦闘後、自分を行動可能な状態にし、
再移動を発動済みなら再発動可能にする
(同じタイミングで
 自分を行動可能な状態にする他の効果が発動した場合、
 この効果も発動したものとする)
(1ターンに1回のみ)

【再移動(マス間の距離+1、最大4)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる

移動できる距離は、
上記の行動前の移動前と移動後のマスの距離+1
(最大4)

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(再移動の距離の上限を超えたワープ移動はできない)

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Forever Yours

--

Japanese

あなたのシャロン

Yours, Sharon

Spanish

Siempre a tu lado

Always at your side

French

Toujours là

Always there

German

Auf ewig

Always open

Italian

Tua per sempre

Forever yours

Portuguese

Sempre contigo

Always with you

Traditional Chinese

你的夏蓉

Yours, Sharon

See also

Type C passive skills inHeroes
Debuffing skillsAtk PloyAtk/Spd PloyAtk SmokeAtk/Def ReinAtk/Res CruxA/R Hold GuideAtk/Res PloyAtk/Res ReinA/S Hold GuideAtk/Spd ReinA/S Rein SnapChaos NamedDef PloyDef SmokeDef/Res PloyDef/Res ReinGlarePanic PloyRes PloyRes SmokeSpd PloySpd SmokeSpd/Def CruxS/D Crux: PloyS/D Hold GuideSpd/Def ReinS/D Rein SnapSpd/Res CruxS/R Crux: PloySpd/Res PloySpd/Res Rein
Experience-related skillsAxe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skillsBreath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skillsActive LookoutAir OrdersArmor MarchArmored StrideAssault RushAssault TroopA/D Briar F SaveA/D Briar N SaveA/D Briar P SaveA/D Far SaveA/D Near SaveA/D Twin F SaveA/D Twin N SaveA/R Far SaveA/R Near SaveA/R Briar N SaveA/R Twin F SaveA/R Twin M SaveA/R Twin N SaveA/S Far SaveA/S Near SaveCanto ControlD/R Far SaveD/R Near SaveD/R Twin F SaveD/R Twin N SaveEndless TempestEven TempestFanged TiesFetters of DromiFirm Canto CurbFlier GuidanceGround OrdersGuidanceLookoutLookout ForceLookout SmogOdd TempestOpening RetainerPulse Tempest FShadow ShiftShadow ShoveShadow SmiteSoaring GuidanceSolitary DreamStrat AssaultS/D Twin P SaveS/R Briar M SaveTempest BurstThe True Dromi
Proximity skillsAlarm Atk/DefAlarm Atk/SpdAlarm Def/ResAlarm Spd/DefArmor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/D Twin F SaveA/D Twin N SaveA/R Far SaveAtk/Res GapAtk/Res HoldA/R Hone AssaultA/R Incite HoneAtk/Res LiberateAtk/Res MenaceA/R Near SaveA/R Twin F SaveA/R Twin N SaveAtk/Res OathAtk/Res ReinAtk SmokeA/R Twin F SaveA/S BellowAtk/Spd FaithA/S Far SaveAtk/Spd GapAtk/Spd HoldA/S Hone AssaultA/S Incite HoneAtk/Spd MenaceA/S Near SaveAtk/Spd OathA/S Outcry DullAtk/Spd PledgeAtk/Spd ReinA/S Rein SnapBarricadeBeast ThreatenBern's New WayBreath of LifeBudding FlowerChaos NamedClose GuardCross Spur AtkCross Spur SpdCross Spur ResDarkling DragonDarkling GuardianDeadly MiasmaDef TacticD/R Far SaveDef/Res GapDef/Res HoldDef/Res MenaceD/R Near SaveDef/Res OathDef/Res PledgeDef/Res ReinDef SmokeD/R Twin N SaveDistant GuardDivine DeceitDivine FangDomain of FlameDomain of IceDragon MonarchDream DelivererDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGlittering AnimaGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeart of CrimeaHeir to LightHigher GroundHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuge PersonalityHuman VirtueIncite Atk/ResIncite Atk/SpdIncite Spd/DefInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticInstructJoint Close GuardJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdLower GroundNull Uplift A/SOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmogPulse SmokeRallying CryRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSilence WardSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinS/D Rein SnapSpd/Res FaithSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResTruly InspiredUplift Imbue A/SWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat-boosting skillsAll Together!Atk OpeningDef OpeningInborn IdealismRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skillsA/D Far SaveA/D Near SaveA/D Twin F SaveA/D Twin N SaveA/R Far SaveA/R Near SaveA/R Twin F SaveA/S Far SaveA/S Near SaveBreath of LifeBrutal TempestD/R Far SaveD/R Near SaveD/R Twin N SaveEven Atk WaveEven Atk Wave NEven Def WaveEven RecoveryEven Res WaveEven Res Wave DEven Spd WaveEven TempestFatal SmokeFuture-FocusedFuture-GuidedFuture-SightedOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage BlowTip the Scales!
Miscellaneous skillsAbsolute ClosureBlack Fang BondBlood & ThunderBlue FeudCreation PulseC FeudConnected WorldCorrupted DragonCovetous OneDark Beast ForceDivine FangDivine God FangDivine NectarDivine TalonEncouragementEntwined OnrushFell MajestyFell ProtectionFell RefugeFell SuccessorFor the True KingForever YoursGreen FeudThe Heir to LightHeir of OpennessImpenetrable DarkImpenetrable VoidJust like MotherLove for All!Mending HeartNectar's MagicParanoiaPreempt: PloyPreempt ScreechPulse On: BladesPulse Up: BladesPulse Up: PloyQuiet StrengthRed FeudSweet NectarTies of CrimeaTime Pulse ArmsTime Pulse EdgeTime Pulse HelmTime's PulseTruth KeeperTwinkling AnimaUpheavalWorldbreaker