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For the True King

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For the True King


Icon of the For the True King skill inHeroes.

Type(s)

Passive (Type C)

First game

Heroes

For the True King (Japanese:おれの、ただ一人のI alone) is a single-tiered passive type Cskill which debuted inFire Emblem Heroes. For the True King allows its user to trigger Savior for nearby allies; to warp to nearby allies; and if the user is transformed or the foe initiates combat, it boosts its user's stats, boosts the damage they deal and reduces that of the foe, reduces the user's special cooldown count, and mitigates the foe's damage-reducing skills.

Data

GameIconTypeEffectSP costPrerequisitesUnusable byInheritableOther effects and notes
Heroes
CIf foe initiates combat against ally within 2 spaces of user and foe'srange = 2, or for initiates combat against target ally (target ally is any support partner, if any are present; otherwise, target ally is ally with highest attack) within 4 spaces of user, triggers Savior[effect 1] on user.
User can warp to space within 2 spaces of target ally.
If user is transformed or foe initiates combat, grants +5 each toattack,defense, andresistance to user, user deals +7 damage, foe deals −7 damage, and grants −1 special cooldown count to user before user's first attack during combat, and any "reduces damage by X%" effects that can trigger only once per combat by user's special can instead be triggered twice per combat (excluding specials boosted by engaging).
300------
  1. Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Will not trigger if unit cannot traverse ally's space, or multiple units can trigger Savior for same combat. If triggered, after-combat movement effects do not occur.

Availability

Heroes

MethodData
Unit (★★★★★)Dedue: Dauntless Beast

Flavor text

GameText
(English)
Text
(Japanese)
Heroes
If foe with Range = 2 initiates combat against
an ally within 2 spaces of unit, triggers
【Savior】on unit.

If foe initiates combat against target ally
within 4 spaces of unit, triggers【Savior】
on unit. (If support partner is on player team,
target ally is any support partner; otherwise,
target ally is the ally with the highest Atk on
player team, excluding unit.)

Unit can move to a space within 2 spaces
of target ally.

If unit is transformed or if foe initiates combat,
grants Atk/Def/Res+5 to unit, unit deals +7
damage (excluding area-of-effect Specials),
reduces damage from foe's attacks by 7
(excluding area-of-effect Specials), and grants
Special cooldown count-1 to unit before unit's
first attack during combat, and any "reduces
damage by X%" effect that can be triggered
only once per combat by unit's equipped
Special skill can be triggered up to twice per
combat (excludes boosted Special effects
from engaging; only highest value applied;
does not stack).

【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
周囲2マス以内の味方が、
射程2の敵から攻撃された時、
スキル所持者は【護り手】を発動

周囲4マス以内の後述の対象が、
敵から攻撃された時、
スキル所持者は【護り手】を発動

後述の対象の周囲2マス以内に移動可能

(対象は、
 自軍内に支援を結んでいる相手がいる時は、支援相手、
 自軍内に支援を結んでいる相手がいない時は、
 自軍内で最も攻撃が高い味方(自分を除く))

自分が化身時、または、敵から攻撃された時、
戦闘中、攻撃、守備、魔防+5、
与えるダメージ+7(範囲奥義を除く)、
受けるダメージ-7(範囲奥義を除く)、
自分の最初の攻撃前に奥義発動カウント-1、
奥義スキルが持つ
1戦闘1回のみの「ダメージを◯◯%軽減」の効果を
1戦闘2回まで可能にする
(エンゲージで付与された奥義効果は除く。
 同系統効果複数時、最大値適用)

【護り手】
攻撃された味方の代わりに、味方のマスで戦闘を行い、
戦闘後の効果を受ける。

下記の場合、「護り手」は発動しない
・味方がいる場所が自分が進入できない地形の時
・その戦闘で「護り手」を発動可能な味方が複数いる時
(「護り手」発動時、戦闘後移動スキルは無効)

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

For the True King

--

Japanese

おれの、ただ一人の

I alone

Spanish

Por el rey

For the king

French

Pour le roi

For the king

German

Für den König

For the king

Italian

Per il vero re

For the true king

Portuguese

Pelo rei legítimo

For the true king

Traditional Chinese

是我、唯一的……

I alone...

Type C passive skills inHeroes
Debuffing skillsAtk PloyAtk/Spd PloyAtk SmokeAtk/Def ReinAtk/Res CruxA/R Hold GuideAtk/Res PloyAtk/Res ReinA/S Hold GuideAtk/Spd ReinA/S Rein SnapChaos NamedDef PloyDef SmokeDef/Res PloyDef/Res ReinGlarePanic PloyRes PloyRes SmokeSpd PloySpd SmokeSpd/Def CruxS/D Crux: PloyS/D Hold GuideSpd/Def ReinS/D Rein SnapSpd/Res CruxS/R Crux: PloySpd/Res PloySpd/Res Rein
Experience-related skillsAxe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skillsBreath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skillsActive LookoutAir OrdersArmor MarchArmored StrideAssault RushAssault TroopA/D Briar F SaveA/D Briar N SaveA/D Briar P SaveA/D Far SaveA/D Near SaveA/D Twin F SaveA/D Twin N SaveA/R Far SaveA/R Near SaveA/R Briar N SaveA/R Twin F SaveA/R Twin M SaveA/R Twin N SaveA/S Far SaveA/S Near SaveCanto ControlD/R Far SaveD/R Near SaveD/R Twin F SaveD/R Twin N SaveEndless TempestEven TempestFanged TiesFetters of DromiFirm Canto CurbFlier GuidanceGround OrdersGuidanceLookoutLookout ForceLookout SmogOdd TempestOpening RetainerPulse Tempest FShadow ShiftShadow ShoveShadow SmiteSoaring GuidanceSolitary DreamStrat AssaultS/D Twin P SaveS/R Briar M SaveTempest BurstThe True Dromi
Proximity skillsAlarm Atk/DefAlarm Atk/SpdAlarm Def/ResAlarm Spd/DefArmor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/D Twin F SaveA/D Twin N SaveA/R Far SaveAtk/Res GapAtk/Res HoldA/R Hone AssaultA/R Incite HoneAtk/Res LiberateAtk/Res MenaceA/R Near SaveA/R Twin F SaveA/R Twin N SaveAtk/Res OathAtk/Res ReinAtk SmokeA/R Twin F SaveA/S BellowAtk/Spd FaithA/S Far SaveAtk/Spd GapAtk/Spd HoldA/S Hone AssaultA/S Incite HoneAtk/Spd MenaceA/S Near SaveAtk/Spd OathA/S Outcry DullAtk/Spd PledgeAtk/Spd ReinA/S Rein SnapBarricadeBeast ThreatenBern's New WayBreath of LifeBudding FlowerChaos NamedClose GuardCross Spur AtkCross Spur SpdCross Spur ResDarkling DragonDarkling GuardianDeadly MiasmaDef TacticD/R Far SaveDef/Res GapDef/Res HoldDef/Res MenaceD/R Near SaveDef/Res OathDef/Res PledgeDef/Res ReinDef SmokeD/R Twin N SaveDistant GuardDivine DeceitDivine FangDomain of FlameDomain of IceDragon MonarchDream DelivererDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGlittering AnimaGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeart of CrimeaHeir to LightHigher GroundHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuge PersonalityHuman VirtueIncite Atk/ResIncite Atk/SpdIncite Spd/DefInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticInstructJoint Close GuardJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdLower GroundNull Uplift A/SOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmogPulse SmokeRallying CryRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSilence WardSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinS/D Rein SnapSpd/Res FaithSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResTruly InspiredUplift Imbue A/SWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat-boosting skillsAll Together!Atk OpeningDef OpeningInborn IdealismRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skillsA/D Far SaveA/D Near SaveA/D Twin F SaveA/D Twin N SaveA/R Far SaveA/R Near SaveA/R Twin F SaveA/S Far SaveA/S Near SaveBreath of LifeBrutal TempestD/R Far SaveD/R Near SaveD/R Twin N SaveEven Atk WaveEven Atk Wave NEven Def WaveEven RecoveryEven Res WaveEven Res Wave DEven Spd WaveEven TempestFatal SmokeFuture-FocusedFuture-GuidedFuture-SightedOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage BlowTip the Scales!
Miscellaneous skillsAbsolute ClosureBlack Fang BondBlood & ThunderBlue FeudCreation PulseC FeudConnected WorldCorrupted DragonCovetous OneDark Beast ForceDivine FangDivine God FangDivine NectarDivine TalonEncouragementEntwined OnrushFell MajestyFell ProtectionFell RefugeFell SuccessorFor the True KingForever YoursGreen FeudThe Heir to LightHeir of OpennessImpenetrable DarkImpenetrable VoidJust like MotherLove for All!Mending HeartNectar's MagicParanoiaPreempt: PloyPreempt ScreechPulse On: BladesPulse Up: BladesPulse Up: PloyQuiet StrengthRed FeudSweet NectarTies of CrimeaTime Pulse ArmsTime Pulse EdgeTime Pulse HelmTime's PulseTruth KeeperTwinkling AnimaUpheavalWorldbreaker