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Flow Near Trace

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Flow Near Trace


Icon of the Flow N Trace 1 skill inHeroes.

Type(s)

Passive (Type B)

First game

Heroes

Flow Near Trace (Japanese:怒涛・近影Surging waves · near image) is a three-tiered passive type Bskill which debuted inFire Emblem Heroes; the individual tiers of the skill areFlow N Trace 1,Flow N Trace 2, andFlow N Trace 3 in order from lowest to highest. Flow Near Trace neutralizes effects that prevent its user from making follow-up strikes when initiating combat, and also allows its user to make an additional movement after certain actions based on how many squares remained in their movement beforehand.

Data

GameIconTypeEffectSP costPrerequisitesUsable byInheritableOther effects and notes
Heroes
(Flow N Trace 1)
BAllows user to move (remaining movement + 1) spaces after attacking, using an assist skill, or destroying anAether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g.Wings of Mercy) to warp a distance greater than (remaining movement + 1) spaces; if user teleported, they are considered to have 0 remaining movement.
If user'sHP = 100% at start of combat and user initiates combat, neutralizes effects that prevent user'sfollow-up attacks.
60--CavalryFlying
SwordsLancesAxes
--
Heroes
(Flow N Trace 2)
BAllows user to move (remaining movement + 1) spaces after attacking, using an assist skill, or destroying anAether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g.Wings of Mercy) to warp a distance greater than (remaining movement + 1) spaces; if user teleported, they are considered to have 0 remaining movement.
If user'sHP ≥ 50% at start of combat and user initiates combat, neutralizes effects that prevent user'sfollow-up attacks.
120Flow N Trace 1CavalryFlying
SwordsLancesAxes
--
Heroes
(Flow N Trace 3)
BAllows user to move (remaining movement + 1) spaces after attacking, using an assist skill, or destroying anAether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g.Wings of Mercy) to warp a distance greater than (remaining movement + 1) spaces; if user teleported, they are considered to have 0 remaining movement.
If user initiates combat, neutralizes effects that prevent user'sfollow-up attacks.
240Flow N Trace 2CavalryFlying
SwordsLancesAxes
--

Availability

Heroes

MethodData
Flow N Trace 1Flow N Trace 2Flow N Trace 3
Unit (★★★★★)Alfred: Floral ProtectorKarla: Spring ReveriesAlfred: Floral ProtectorKarla: Spring ReveriesAlfred: Floral ProtectorKarla: Spring Reveries

Flavor text

GameText
(English)
Text
(Japanese)
Heroes
(Flow N Trace 1)
Enables【Canto (Rem. +1)】.

At the start of combat, if unit's HP = 100% and
unit initiates combat, neutralizes effects that
prevent unit's follow-up attacks.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move again.

The distance of the movement is the remaining
movement the unit had before the actions listed
above+1 (If unit used a movement skill that warps
them, the remainder is 0).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)
【再移動(残り+1)】を発動可能

戦闘開始時、自身のHPが100%で
自分から攻撃した時、
戦闘中、自分の追撃不可を無効

【再移動(残り+1)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる

移動できる距離は、上記の行動前に移動した分の
残り+1(ワープ移動時は残りは0として扱う)

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(再移動の距離の上限を超えたワープ移動はできない)
Heroes
(Flow N Trace 2)
Enables【Canto (Rem. +1)】.

At the start of combat, if unit's HP ≥ 50% and
unit initiates combat, neutralizes effects that
prevent unit's follow-up attacks.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move again.

The distance of the movement is the remaining
movement the unit had before the actions listed
above+1 (If unit used a movement skill that warps
them, the remainder is 0).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)
【再移動(残り+1)】を発動可能

戦闘開始時、自身のHPが50%以上で
自分から攻撃した時、
戦闘中、自分の追撃不可を無効

【再移動(残り+1)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる

移動できる距離は、上記の行動前に移動した分の
残り+1(ワープ移動時は残りは0として扱う)

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(再移動の距離の上限を超えたワープ移動はできない)
Heroes
(Flow N Trace 3)
Enables【Canto (Rem. +1)】.

If unit initiates combat, neutralizes effects
that prevent unit's follow-up attacks.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move again.

The distance of the movement is the remaining
movement the unit had before the actions listed
above+1 (If unit used a movement skill that warps
them, the remainder is 0).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)
【再移動(残り+1)】を発動可能

自分から攻撃した時、
戦闘中、自分の追撃不可を無効

【再移動(残り+1)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる

移動できる距離は、上記の行動前に移動した分の
残り+1(ワープ移動時は残りは0として扱う)

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(再移動の距離の上限を超えたワープ移動はできない)

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Flow Near Trace

Abbreviated asFlow N Trace.

Japanese

怒涛・近影

Surging waves · near image

Spanish

Corriente afín

Related flow

French

Trace près # (Flots)

Near trace # (Waves); abbreviated asTrace pr. # (Flots).

German

Fließender Spur nah

Flow near Trace; abbreviated asFließ. Spur nah.

Italian

Scia vicina fluida

Fluid near trace; abbreviated asScia vic. fluida.

Portuguese

Onda rastro perto

Wave near trace; abbreviated asOnda rastro p.

Traditional Chinese

怒濤・近影

Raging waves · near image

Type B passive skills inHeroes
Debuffing skillsArc-Fort BreathArmored WallAtrocityAtk CantripAtk FeintAtk/Def BulwarkA/D CantripAtk/Def DiscordA/D Far TraceA/D Near TraceAtk/Def RuseAtk/Def SnagA/D Spiked WallAtk/Def TempoA/R CantripAtk/Res DetectA/R Detect AerialAtk/Res DiscordA/R Far TraceA/R Far ResoundAtk/Res HavocA/R Lull FinishA/R Near TraceAtk/Res RuseAtk/Res SnagAtk/Res TempoAtk/Spd BulwarkA/S Far TraceA/S Near TraceAtk/Spd RuseAtk/Spd SnagA/S Spiked WallBarbarityBeast N TraceBelief in LoveCalled to ServeChill AtkChill Atk/DefChill Atk/ResChill Atk/SpdChill DefChill Def/ResChill ResChill SpdChill Spd/DefChill Spd/ResChilling SealCounter FighterCrafty FighterDazzle Far TraceDeadly BalanceDef CantripDef FeintD/R CantripDef/Res DiscordDef/Res RuseDef/Res ShackleDef/Res SmokeDef/Res SnagDivine RecreationDull CloseDull RangedFallen StarFreezing SealFruit of LifeGold UnwindingGuardIce Prince's SealKilling IntentLight and DarkLull Atk/DefLull Atk/ResLull Atk/SpdLull Spd/DefLull Spd/ResMoon-Twin WingNew DivinityPegasus FlightPegasus RiftPrescienceRejuvenateReopeningRes CantripRes FeintSabotage AtkSabotage A/DSabotage A/RSabotage DefSabotage ResSabotage SpdSabotage S/RSavvy FighterScowling FighterSeal AtkSeal Atk/DefSeal Atk/SpdSeal Atk/ResSeal DefSeal Def/ResSeal ResSeal SpdSeal Spd/DefSeal Spd/ResSpecial FighterSpd/Def BulwarkSpd/Def DetectS/D Far TraceSpd/Def HavocS/D Lull FinishS/D Near TraceSpd/Def RuseSpd/Def SnagS/D Spiked WallSpd/Def TempoSpd CantripSpd FeintSpd/Res BulwarkSpd/Res DetectS/R Detect AerialSpd/Res DiscordS/R Far ResoundS/R Far TraceSpd/Res HavocS/R Lull FinishS/R Near TraceS/R Spiked WallSpd/Res TempoSpd PreemptSpd/Res RuseSpd/Res ShackleSpd/Res SnagSpoil RottenSun-Twin WingTwin-Sky WingVengeful FighterWyvern FlightWyvern RiftYune's ProtectionYune's Whispers
Follow-up skillsAerial ManeuversAssault FighterAssault ForceAssault ImpetusAssured RebirthAxebreakerBeast AgilityBeast Follow-UpBestial AgilityBestial AssaultBinding ShieldBlack Eagle RuleBlue Lion RuleB TomebreakerBold FighterBowbreakerBeast AssaultBrash AssaultCanny FighterClever FighterCounter FighterCrafty FighterCrusader's WardDaggerbreakerDive-BombDragon's IreDragon's ScalesEven Follow-UpFaithful LoyaltyFlow FeatherFlow FlightFlow ForceFlow GuardFlow N TraceFlow RefreshFollow-Up RingG TomebreakerHardy FighterHoðr's ZealHoly War's EndKilling IntentLancebreakerMag. Null FollowMomentumNull Follow-Up‎Odd Follow-UpPatiencePhys. Null FollowPotentPotent AssaultPotent FinishQuick RiposteRaging StormR TomebreakerShield FighterSlick FighterSoul of ZofiaSun-Twin WingSwordbreakerVengeful FighterWary FighterWatersweepWeaving FighterWily FighterWindsweepWyvern RiftYngvi Ascendant
Healing skillsArmored WallAssault ImpetusFlow RefreshLive to ServeMystic BoostRecover RingRenewalS DrinkSolar Brace
Mobility skillsAccording to PlanAerobaticsAir SuperiorityA/D Far TraceA/D Near TraceA/R Far TraceA/R Near TraceA/S Far TraceA/S Near TraceBeast N TraceChivalryClose CallDeep StarDetailed ReportDrag BackEscape RouteFestive ReportFlier FormationFlow N TraceHarrowing CallHeavenly SoarHit and RunKnock BackLungeMoonlight BangleMoonlit Bangle FMoonlit Bangle QMurderous LionObstructPassRaging StormRaging TempestRepelS/D Far TraceS/D Near TraceS/R Far TraceS/R Near TraceSoaring WingsSunlight BangleSunlit Bangle DUnder the SunWarp PowderWings of Mercy
Proximity skillsBinding NecklaceGet Behind Me!Murderous LionPair UpRuler of NihilitySabotage AtkSabotage A/RSabotage DefSabotage ResSabotage SpdSudden PanicYune's Whispers
Stat-boosting skillsAtk/Def FavorAtk/Def LinkAtk/Res FavorAtk/Res LinkAtk/Spd FavorAtk/Spd LinkBelieve in Love?Blaze DanceBufferCaldera DanceDef/Res LinkDeluge DanceEarth DanceFireflood DanceFirestorm DanceGale DanceGeyser DanceLunar BraceNull C-AvoidPreempt AmplifyRockslide DanceShield PulseSpd/Def LinkSpd/Res LinkSpeedtakerSpurnTorrent DanceVelocityWrath
Turn-related skillsAerial ManeuversAssassin's StrikeBlue Lion RuleBold FighterBrash AssaultClose CallConjuring BreathCounter FighterCrafty FighterDaring FighterDesperationDive-BombDouble LionDragon's IreEven Pulse TieExecution BreathFlow DesperationFlow RefreshFrenzyHardy FighterHoly War's EndKilling IntentLungeOccultist's StrikeOdd Pulse TiePatiencePoison StrikePrescienceQuick RiposteRaging StormRepelSlick FighterSoul of ZofiaSpecial SpiralVantageVengeful FighterWild at HeartYngvi Ascendant
Miscellaneous skillsBeast SenseBeorc's BlessingBrutal FerocityBushidoBushido TenetCancel AffinityCounter RoarDark PerfumeDazzling DiscordDazzling ShiftDazzling StaffDisarm TrapDivine BrawnDivine StrengthDragon WallDragon's WrathEdged ScalesFair FightFont of WisdomFull DisarmFull Light & DarkGambitGlacial SealGuard BearingHaunting ChokerHigh Dragon WallHoly Soul of ZofiaHot-BloodedI Remember...Justice EnforcerLaguz FriendLaguz LoyaltyLive for BountyLive for HonorLone WolfMagic GambitMoon-Twin WingMoonlit SlumberMounting FearNull C-DisruptAn Open BookPoetic JusticePotent DisarmPure AtrocityPure Dragon WallPure StarfallPure StormResonanceSacae's BlessingShadow SlideShield of HopeTrue Dragon WallTrue Lone WolfTut-Tut!Veðrfölnir's WingWrathful StaffWrathful TempoYggdrasill's Alter