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Flow Force
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Flow Force (Japanese:怒涛・不屈Raging waves · indomitability) is a three-tiered passive type Bskill which debuted inFire Emblem Heroes; the individual tiers of the skill areFlow Force 1,Flow Force 2, andFlow Force 3 in order from lowest to highest. When its user initiates combat, Flow Force neutralizes effects that prevent its user from makingfollow-up attacks and any penalties to the user'sattack orspeed; higher tiers of Flow Force have less stringentHP requirements to activate.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Flow Force 1) | B | If user'sHP = 100% at start of combat and user initiates combat, neutralizes effects that prevent user'sfollow-up attacks and neutralizes user's penalties toattack andspeed during combat. | 60 | -- | ✓ | -- | ||
| Heroes (Flow Force 2) | B | If user'sHP ≥ 50% at start of combat and user initiates combat, neutralizes effects that prevent user'sfollow-up attacks and neutralizes user's penalties toattack andspeed during combat. | 120 | Flow Force 1 | ✓ | -- | ||
| Heroes (Flow Force 3) | B | If user initiates combat, neutralizes effects that prevent user'sfollow-up attacks and neutralizes user's penalties toattack andspeed during combat. | 240 | Flow Force 2 | ✓ | -- |
Availability
Heroes
| Method | Data | ||
|---|---|---|---|
| Flow Force 1 | Flow Force 2 | Flow Force 3 | |
| Unit (★★★) | Gromell: Bolt Axe General | — | — |
| Unit (★★★★) | Roy: Blazing Bachelors | Gromell: Bolt Axe General •Roy: Blazing Bachelors | Roy: Blazing Bachelors |
| Unit (★★★★★) | Eirika: Of the Sacred •Geoffrey: Realm's Protector •Marisa: Willful Blades | Eirika: Of the Sacred •Geoffrey: Realm's Protector •Marisa: Willful Blades | Eirika: Of the Sacred •Geoffrey: Realm's Protector •Gromell: Bolt Axe General •Marisa: Willful Blades |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Flow Force 1) | At the start of combat, if unit's HP = 100% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat. | 戦闘開始時、自身のHPが100%で 自分から攻撃した時、 戦闘中、自分の追撃不可を無効、かつ 自分の攻撃、速さの弱化を無効 |
| Heroes (Flow Force 2) | At start of combat, if unit's HP ≥ 50% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat. | 戦闘開始時、自身のHPが50%以上で 自分から攻撃した時、 戦闘中、自分の追撃不可を無効、かつ 自分の攻撃、速さの弱化を無効 |
| Heroes (Flow Force 3) | If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat. | 自分から攻撃した時、 戦闘中、自分の追撃不可を無効、かつ 自分の攻撃、速さの弱化を無効 |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Flow Force | -- |
| Japanese | 怒涛・不屈 | Raging waves · indomitability |
| Spanish | Corriente fuerte | Strong flow |
| French | Flots puissants | Powerful waves |
| German | Erstarkung | Strengthening |
| Italian | Forza fluida | Fluid force |
| Portuguese | Onda forte | Strong wave |
| Traditional Chinese | 怒濤・不屈 | Ragin waves · unyielding |



