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Fell Flambeau
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Fell Flambeau (Japanese:仄暗き邪竜の松明Gloomy Fell Dragon Torch) is a weaponskill in theblue tome category which debuted inFire Emblem Heroes; it is apersonal weapon of the desert-themed variation ofKatarina. When its user is not adjacent to any allies, Fell Flambeau magnifies any penalties on each the foe's stats.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (refine: Unrefined) | 14 | 2 | 400 | -- | Thoron orShine | -- | ✗ | Grants −1 special cooldown count. If user is not adjacent to an ally, inflicts −(5 + current penalty on foe's stat; calculated independently) each toattack,speed,defense, andresistance on foe during combat. | ||
| Heroes (refine: +Effect) | 14 | 2 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (Rem.; Min 1).[effect 1] Grants −1 special cooldown count. If user's HP ≥ 25% or user is not adjacent to more than one ally at start of combat, inflicts −(highest penalty on stat between foe and foes within 2 spaces of foe; calculated independently) each toattack,speed,defense, andresistance on foe and user deals +(user's speed × 20%) damage during combat. If user's HP ≥ 25% at start of turn, inflicts −7 each to speed and resistance, Panic,[effect 2] and Share Spoils+[effect 3] on closest foes and foes within 2 spaces of those foes through their next actions. If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user, foe's first attack deals −7 daamge, and neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks during combat. | ||
| Heroes (refine: +Atk) | 15 | 2 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (Rem.; Min 1).[effect 1] Grants −1 special cooldown count. If user's HP ≥ 25% or user is not adjacent to more than one ally at start of combat, inflicts −(highest penalty on stat between foe and foes within 2 spaces of foe; calculated independently) each toattack,speed,defense, andresistance on foe and user deals +(user's speed × 20%) damage during combat. Grants +2 HP. | ||
| Heroes (refine: +Spd) | 14 | 2 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (Rem.; Min 1).[effect 1] Grants −1 special cooldown count. If user's HP ≥ 25% or user is not adjacent to more than one ally at start of combat, inflicts −(highest penalty on stat between foe and foes within 2 spaces of foe; calculated independently) each toattack,speed,defense, andresistance on foe and user deals +(user's speed × 20%) damage during combat. Grants +2 HP and +2 speed. | ||
| Heroes (refine: +Def) | 14 | 2 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (Rem.; Min 1).[effect 1] Grants −1 special cooldown count. If user's HP ≥ 25% or user is not adjacent to more than one ally at start of combat, inflicts −(highest penalty on stat between foe and foes within 2 spaces of foe; calculated independently) each toattack,speed,defense, andresistance on foe and user deals +(user's speed × 20%) damage during combat. Grants +2 HP and +3 defense. | ||
| Heroes (refine: +Res) | 14 | 2 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (Rem.; Min 1).[effect 1] Grants −1 special cooldown count. If user's HP ≥ 25% or user is not adjacent to more than one ally at start of combat, inflicts −(highest penalty on stat between foe and foes within 2 spaces of foe; calculated independently) each toattack,speed,defense, andresistance on foe and user deals +(user's speed × 20%) damage during combat. Grants +2 HP and +3 resistance. |
- ↑1.01.11.21.31.4Unit can move (remaining movement (0 if warped); minimum: 1) spaces after using an attack or assist skill or destroying an Aether Raids structure; cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g.Wings of Mercy) to warp a distance greater than granted by Canto.
- ↑Converts bonuses on unit into penalties through their next action.
- ↑Inflicts −5 each toattack,speed,defense, andresistance on unit during combat and neutralizes unit's non-special "reduces damage by X%" skills. If foe initiates combat and unit is defeated in combat, grants another action to foe after combat (once per turn, map-wide; this effect and Share Spoils both trigger if both are active; this effect has priority over other similar effects).
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Katarina: Torchlit Wanderer |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Unrefined) | Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Spd/Def/Res during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently. | 奥義が発動しやすい(発動カウント-1) 周囲1マス以内に味方がいない時、 戦闘中、敵の攻撃、速さ、守備、魔防-5、 かつ、敵が攻撃、速さ、守備、魔防の弱化を受けていれば、 戦闘中、敵の攻撃、速さ、守備、魔防が弱化の値だけ減少 (能力値ごとに計算) (例えば、攻撃-7の弱化を受けていれば、 -7-7-5で、戦闘中、攻撃-19となる) |
| Heroes (Refined) | Enables【Canto (Rem.; Min 1)】. Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or if number of allies adjacent to unit ≤ 1, inflicts Atk/Spd/Def/Res-5 on foe, inflicts penalty on foe's Atk/Spd/Def/Res = highest penalty on each stat between target and foes within 2 spaces of target (calculates each stat penalty independently), and deals damage = 20% of unit's Spd during combat (excluding area-of- effect Specials). 【Canto (Rem.; Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min. 1; if unit used a movement skill that warped them, unit can move 1 space(s)). (Once per turn. Only highest value applied. Does not stack.) | 【再移動(残り、最低1)】を発動可能 奥義が発動しやすい(発動カウント-1) 戦闘開始時、自身のHPが25%以上の時、または、 周囲1マス以内の味方が1体以下の時、 戦闘中、敵の攻撃、速さ、守備、魔防-5、 さらに、敵の攻撃、速さ、守備、魔防が 敵とその周囲2マス以内にいる敵のうち 弱化が最も高い値だけ減少(能力値ごとに計算)、 自分が与えるダメージ+自分の速さの20% (範囲奥義を除く) 【再移動(残り、最低1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り(最低1、ワープ移動時も1) (同系統効果重複時、最大値適用)(1ターンに1回のみ) |
| Heroes (Refined: +effect) | At start of turn, if unit's HP ≥ 25%, inflicts Spd/Res-7,【Panic】, and【Share Spoils+】 on closest foes and foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. 【Panic】 Converts bonuses on unit into penalties through its next action. 【Share Spoils+】 Inflicts Atk/Spd/Def/Res-5 on unit during combat and neutralizes "reduces damage by X%" effects from unit's non-Special skills (excluding area-of-effect Specials). Once per turn for the entire map, if foe initiates combat and if unit is defeated in combat, grants another action to that foe after combat (this effect has priority over other similar effects aside from Share Spoils; if this status and Share Spoils are both active at the same time, they are both treated as having been triggered; other similar effects aside from Share Spoils are treated as not having triggered). | ターン開始時、自身のHPが25%以上なら、 最も近い敵とその周囲2マス以内の 敵の速さ、魔防-7、 【パニック】、【戦果移譲・広域】を付与 (敵の次回行動終了まで) 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+5、 最初に受けた攻撃と2回攻撃のダメージ-7、 敵の絶対追撃を無効、かつ、自分の追撃不可を無効 【パニック】 強化を+ではなく-とする状態異常 (敵の次回行動終了まで) 【戦果移譲・広域】 戦闘中、攻撃、速さ、守備、魔防-5となる状態異常 さらに、自分の奥義以外のスキルによる 「ダメージを◯◯%軽減」を無効(範囲奥義を除く) さらに、マップ全体で1ターンに1回のみ、 敵から攻撃された戦闘で撃破された時、 戦闘後、敵を行動可能な状態にする (この効果は【戦果移譲】を除く他の同系統効果より優先、 この状態と【戦果移譲】が同時に付与されている時は 両方発動した扱いとする、【戦果移譲】を除く 他の同系統効果は発動していない扱いとする) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Fell Flambeau | -- |
| Japanese | 仄暗き邪竜の松明 | Gloomy Fell Dragon Torch |
| Spanish | Tea caída | Fallen torch |
| French | Flambeau déchu | Fell flameau |
| German | Dämonenfackel | Demon Torch |
| Italian | Fiaccola maligna | Evil torch |
| Portuguese | Brandão terrível | Terrible torch |
| Traditional Chinese | 幽暗邪龍的火把 | Gloomy demon dragon torch |
Gallery
- The Fell Flambeau as it appears inHeroes.



