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Father & Liege
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| “ | Hmm... So THIS is the world that has been kept a secret from me? Pretty dull if you ask me. Maybe if I can find this Hoshido place, then it'll all make sense. From what I overheard back home, my dad is a bigger deal here than I thought. What's he called again? Big Cheese of Hoshido? Which would make me... I dunno. Little Cheese? I must be some kind of royalty though. I always knew Dad was a major deal. But, royalty?! I still can't believe it. | ” | — Shiro |
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Father & Liege (Japanese:父の背を追ってChasing After Father's Back) is the seventh paralogue chapter ofFire Emblem Fates. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after eitherchapter 13 inBirthright orchapter 17 inRevelation is cleared, andRyoma ismarried.
In this chapter,Shiro, tired of his fatherRyoma's neglect, flees hisDeeprealm and runs into trouble with a group of wandering bandits.
Plot
- Main article:
Father & Liege/Script
The Hoshidan princesRyoma andTakumi discover that Ryoma's sonShiro has gone missing from hisDeeprealm. The two incredibly worried brothers immediately form a search party to locate him. Meanwhile, Shiro arrives in Ryoma's world. He resolves to seek out Hoshido and find out if his father truly is the crown prince. However, he is accosted by bandits led byTarba, who demand his weapons and armor or his life. Shiro prepares to fight them just as Ryoma and Takumi arrive to rescue him.
When Ryoma reaches Shiro, he demands that Shiro flee and leave the bandits to him. However, Shiro remains confident that he can take them on, although he agrees to follow his commands. After a fierce battle, Ryoma rebukes Shiro, stating that he has not been maturing into the role of a prince of Hoshido. However, Shiro calls Ryoma out for his failure to spend time with him and be his father and points out that if he had simply been honest with him, he would have taken himself more seriously. He admits to being shaken by the battle, and Ryoma explains that the power they wield comes with great responsibility. Realizing Shiro cannot continue his development in the Deeprealms, Ryoma allows Shiro to leave and travel with their group.
Summary
Ryoma's son, Shiro, disappears from his Deeprealm, having doubts about his bloodline. After Ryoma receives word, he takes a group out in search of Shiro.
Chapter data
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| Victory: Rout the enemy | Player | Partner | Other | Enemy | Third | |
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| Defeat:Corrin dies* or the player's army is routed* | 2–12+1 | {{{partner}}} | 1−1 | 33 | {{{third}}} | |
| Map dimensions: 25 columns by 20 rows | ||||||
Character data
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Note: The returning characters list only those recruited by the time this chapter can first be unlocked (after completing chapter 13 inBirthright or after completing chapter 17 inRevelation). InBirthright, Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female; inRevelation, both Felicia and Jakob are available regardless of Corrin's gender. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.
Event tile data
There are no event tiles during the events of the chapter. When returning to the area forskirmishes, the following event tiles appear:
- Column 4, row 7: Three squares east, six squares south of the northwestern corner of the map
- Column 18, row 15: Adjacent to the southwest corner of a group ofrubble tiles
Dragon Vein data
Dragon Veins in this chapter are stated to have the effect "Turn desert spaces into plains." They are located as follows:
- Column 6, row 18: Adjacent toRyoma's initial deployment position inpreparations
- Column 8, row 19: Two squares east of the deployment position southeast of Ryoma's initial position
- Column 16, row 18: AFighter is on this tile initially
- Column 22, row 16: AnArcher is on this tile initially
- Column 22, row 8: Adjacent to anOutlaw
- Column 16, row 4: Adjacent to the northwest corner of a group ofrubble tiles
- Column 11, row 7: Adjacent to aNinja
- Column 5, row 6: Adjacent to anOni Savage
- Column 7, row 12: One square north, one square west of anArcher
- Column 11, row 13: ANinja is on this tile initially
- Column 15, row 11: One square south, one square east ofShiro's initial position
Level scaling data
This chapter's enemy and NPC units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level −20) unless otherwise stated.
| Chapter | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 |
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| Levels from previous chapter | 0 | +1 | +2 | +1 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
| Total levels gained | 0 | +1 | +3 | +4 | +6 | +8 | +10 | +12 | +14 | +16 | +18 | +20 | +22 | +24 |
- Additional notes:Shiro stops visibly scaling upon hitting level 20 unpromoted at the chapter 18 position; from the chapter 19 position onward, Shiro will have anOffspring Seal in his inventory. Initial unpromoted enemy units become promoted at the chapter 19 position.Tarba reaches level 20 at the chapter 22 position and stops scaling from this point.
When enemies become promoted, they become the following classes:
- Mercenary →Hero
- Outlaw →Adventurer
- Dark Mage →Sorcerer
- Ninja →Master Ninja
- Diviner →Onmyoji
- Archer →Sniper
- Fighter →Berserker
- Oni Savage →Oni Chieftain
Enemy data
Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 14 playthrough, the earliest possible point where this chapter may be undertaken in theBirthright campaign; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.
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NPC data
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Boss data
- Main article:
Tarba - Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 14 playthrough, the earliest possible point where this chapter may be undertaken in theBirthright campaign; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.
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Strategy
| This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Being a desert map, a majority of the player's army will be slowed down by the sand, meaning flying and magical units will be your friends. Keep in mind that some base magical classes can lose their desert crossing ability when promoting, such asDiviner promoting toBasara, orDark Mage promoting toDark Knight. Getting toShiro can also be too much of a time-sensitive objective to advance slow and use theDragon Veins, as they also speed up the enemies from reaching you, further complicating a rescue. As a precaution, be sure to bring aRescue rod, as Shiro has a decent chance to die before you reach him. If played late, he can die in two to three rounds of combat to the nearbyHero. Once Shiro is recruited, try to keep your units together and take on the foes together gradually as to minimize unit death/retreat.Tarba is quite a scary boss, as he can easily have thirty or more crit against many units. Weaken him with powerful ranged units, and finish him off with a strong sword unit.Ryoma is an ideal choice since he is force-deployed in this chapter anyway.
Etymology and other languages
| Names, etymology, and in other regions | ||
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| Language | Name | Definition, etymology, and notes |
| English | Father & Liege | -- |
| Japanese | 父の背を追って | Chasing After Father's Back |
| Spanish | Padre y señor | Father and lord |
| French | Père et seigneur | Father and lord |
| German | Vater und Herr | Father and Lord |
| Italian | Padre padrone | Master father |
| Korean | 아버지를 따라 | Following father |
Gallery
| ← Herbal Remedy • | Father & Liege | • A Great Hunt → |
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