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Fang of Finality
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Fang of Finality (Japanese:旧年を閉ざす爪牙Claws and fangs to close the last year) is a weaponskill in thebeast category which debuted inFire Emblem Heroes; it is apersonal weapon of the New Year's variation ofElm. When its user initiates combat or is not adjacent to any allies, Fang of Finality boosts theirattack andspeed, boosts their damage based on the number of enemies near the target, and neutralizes effects preventing the user from making a follow-up strike; it also reduces the target's damage based on the number of enemies near them when its user is not adjacent to any allies.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
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Heroes | ![]() | ![]() | 14 | 1 | 400 | -- | Adult (Flier) | ![]() | ✗ | Grants −1 special cooldown count. If user initiates combat or is not adjacent to an ally, grants +6 each to user'sattack andspeed, neutralizes effects that prevent user'sfollow-up attacks, user deals +([number of enemies within 3 spaces of foe (including foe] × 10; maximum: 30)% damage (except with area-of-effect specials), and user takes −([number of enemies within 3 spaces of foe (including foe] × 20; maximum: 60)% damage (except from Røkkr specials). If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, user can move 1 extra space (that turn only). If user transforms, grants +2 attack. |
Availability
Heroes
Method | Data |
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Unit (★★★★★) | Elm: Resolute Grouch |
Flavor text
Game | Text (English) | Text (Japanese) |
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Heroes | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit, neutralizes effects that prevent unit's follow-up attacks, deals damage = X% of unit's Spd (X = the number of foes within 3 spaces of target, including target, × 10) during combat (Excluding area-of-effect Specials; max 30%.), and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = the number of foes within 3 spaces of target, including target, × 20 (max 60%). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. | 奥義が発動しやすい(発動カウント-1) 自分から攻撃した時、または、 周囲1マス以内に味方がいない時、 戦闘中、攻撃、速さ+6、自分の追撃不可を無効、 かつ、攻撃で与えるダメージが、速さの (敵の周囲3マスの敵の数+1)×10%だけ増加 (敵の数から戦闘相手は除く) (最大30%、範囲奥義除く)、 かつ、 受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを (敵の周囲3マスの敵の数+1)×20%軽減 (敵の数から戦闘相手は除く) (最大60%、巨影の範囲奥義を除く) ターン開始時、竜、獣以外の味方と隣接していない場合 化身状態になり、移動+1(1ターン、重複しない) (そうでない場合、化身状態を解除) 化身状態なら、攻撃+2 |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English | Fang of Finality | -- |
Japanese | 旧年を閉ざす爪牙 | Claws and fangs to close the last year |
Spanish | Colmillo decisivo | Decisive fang |
French | Dents de clôture | Teeth of closing |
German | Pfote der Finalität | Paw of Finality; abbreviated asPfote d. Finalität. |
Italian | Zanna del finale | Tooth of the ending |
Portuguese | Presa decisiva | Decisive fang |
Traditional Chinese | 關閉舊年的爪牙 | Claws and teeth to close the last year |