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Fanaticism
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Fanaticism is the tenth chapter ofFire Emblem Warriors: Three Hopes on the Azure Gleam route. It is the first chapter of Part II, featuring six side missions and one main mission. Additionally, from this chapter onward, the player gains access toShez andDimitri's unique master classes, newbattalions for them, theMerc Whistle, andbattle suggestions.
Plot
- Main article:
Fanaticism/Script
Six months have passed since the battle at Arianrhod. The war has petered into a stalemate, butAdrestia has changed drastically for the worse; chaos and bloodshed run rampant underDuke Aegir's regency, andEdelgard's most ardent supportersHubert andFerdinand have vanished without a trace.Rhea corroborates Edelgard's accusations againstThales and reveals that shortly before Edelgard departed Garreg Mach two and a half years prior, she explained thatLord Arundel underwent a drastic shift in personality and began collaborating withTomas' impersonator andhis ilk;Dimitri shares his own story aboutCornelia, and the two realize that there is another player in the war with their own separate objectives.Claude arrives and offers to forge a military alliance betweenFaerghus,Leicester, and theChurch of Seiros, an offer Dimitri and Rhea accept. The three plan to lure Adrestia's military out to the eastern and western fronts, then swoop in through Ailell and recaptureGarreg Mach Monastery to boost their morale and clear a path to Enbarr. As they prepare to march, Dimitri worries about the three factions' separate agendas and the stability of their alliance.
As the Kingdom moves southward, they are attacked by the Western Church, who has been infiltrated by Thales' faction. The Kingdom kills the enemy general, the bloodthirsty banditMetodey, and drives off Thales' subordinateMyson.Shez pursues and confronts Myson, who demands to know why they wield the power ofEpimenides before escaping. Shez wonders if this "Epimenides" is connected toArval somehow, but Arval remains focused on defeatingByleth. Claude, aware of Dimitri's progress, elects to harass the Empire along the eastern front in order to pull its forces away from Garreg Mach.
Chapter data
Character data
| Characters | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New units | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Available characters | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Undeployable characters | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
- AlthoughRodrigue's inventory can be managed during this chapter, he cannot be deployed due to the plot.
Item data
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Battle Suggestions
- See also:
Battle Suggestions
From this chapter onward, battle suggestions become available. Upon speaking with Edelgard during this chapter, the player can choose one of the following suggestions for the duration of the chapter:
| Battle Suggestions | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Character(s) | Suggestion | Effect Description | Effect | |||||||
| Focus on developing flexibility to improve sword technique. | Slightly increase the class experience gained when training in a class that wieldsswords. | Increases class experience gained by units in sword-wielding classes by 20%. | ||||||||
| Focus on developing thrusting strength to improve lance technique. | Slightly increase the class experience gained when training in a class that wieldslances. | Increases class experience gained by units in lance-wielding classes by 20%. | ||||||||
| Focus on developing obliterating power to improve magic technique. | Slightly increase the class experience gained when training in a class that wieldstomes. | Increases class experience gained by units in tome-wielding classes by 20%. | ||||||||
Upon clearing two missions,Catherine suggests changing the battle plan to the following:
| Battle Suggestions | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Character(s) | Suggestion | Effect Description | Effect | |||||||
| Give veterans a platform to share their war experiences to improve combat readiness. | Slightly increaseexperience gained by infantry classes in battle. | Increases experience gained by units in infantry classes by 20%. | ||||||||
Note: Battle suggestions become unavailable if the corresponding characters died in battle.
Missions
Side missions
| Side Missions | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Mission | Location | Objective | Boss | Enemy Level | Rewards | Description | ||||
| E | N | H | M | Capture | S Rank | |||||
| Eliminate the Thieves | Barnabas Territory | Seize all strongholds*. | Sniper | 21 | 34 | 64 | 134 | Training Points recovered (×1) | Bandits have been spotted near a farming village. Eliminate them before they can attack. | |
| Defend the Former Arundel Territory | Former Arundel Territory | Defeat the enemy commanders. | Viscount Lochin | 22 | 35 | 66 | 135 | The Imperial army has infiltrated the city to steal supplies. Protect the supplies and defeat the enemy commander. | ||
| Take the Stronghold | Northern Essar Territory | Defeat the enemy commanders. | Gerth General •Fortress Knight | 22 | 35 | 66 | 135 | Training Points recovered (×1) | Imperial forces and bandits are fighting over a stronghold. Jump into the fray, annihilate both, and claim the stronghold for the Kingdom. | |
| Save the Citizenry | Eastern Gerth Territory | Rescue theCommoners. | Viscount Essar | 23 | 36 | 68 | 136 | Activity Points recovered (×1) | Imperial forces are forcing citizens to turn over supplies. Protect the citizenry and drive off the Imperials. | |
| Guard the Convoy | Northern Lochin Territory | Escort theSwordmaster. | Randolph | 23 | 36 | 68 | 136 | Activity Points recovered (×1) | A convoy's way is blocked by both Imperial troops and bandits. Eliminate all enemies and escort the convoy to headquarters safely. | |
| Annihilate the Scouts | Mideastern Gerth Territory | Defeat the enemy commanders. | Assassin | 23 | 37 | 70 | 137 | Imperial scouts have acquired intel on the Kingdom army's movements. Pursue and eliminate them. | ||
Main mission
| Main Mission | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Mission | Location | Objective | Boss | Enemy Level | Rewards | Description | ||||
| E | N | H | M | Capture | S Rank | |||||
| Seizing the Northwestern Empire | Midwestern Gerth Territory | — | — | 23 | 36 | 68 | 136 | After witnessing the cruelty and injustice left in the Imperial army's wake, you and your allies resolve to put a stop to the Empire's misdeeds. | ||
| Subduing the Western Church | Western Church Territory | Rescue the cititzens and defeatMetodey andMyson. | Myson | 24 | 38 | 72 | 138 | You and your allies are marching through Imperial territory, sights set on ending the war, when you receive a shocking report: the Western Church has raised an army to attack your army from the rear. | ||
Survey spots
| Survey Spots | ||||
|---|---|---|---|---|
| Mission | Location | Item | Amount | Conditions |
| Eliminate the Thieves | Stronghold | 1 | One or more units with 22 or moredexterity | |
| House | 1 | Player Choice. Only one of the two can be obtained. | ||
| 1 | ||||
| Tower | 3 | — | ||
| Defend the Former Arundel Territory | Gate | 1 | Player Choice. Only one of the two can be obtained. | |
| 1 | ||||
| Tent | 1 | Cost: 2,000G | ||
| Stronghold | 20 | — | ||
| 10 | ||||
| Take the Stronghold | House | 20 | — | |
| 15 | ||||
| Tent | 5 | Cost: 1,000G | ||
| Cave | 7,200 | Defeat at least 2,000 enemies during the chapter. | ||
| Save the Citizenry | House (South) | 20 | — | |
| 13 | ||||
| 15 | ||||
| Bridge | Increasesupport between two units | 1 | — | |
| Ruins | 7,200 | Complete all side missions. | ||
| House (North) | 1 | — | ||
| Guard the Convoy | House | Side Mission: Capture the Thieves | 1 | — |
| Tent | 1 | — | ||
| Tent | 20 | — | ||
| 8 | ||||
| 8 | ||||
| Annihilate the Scouts | Estate | Training Points recovered | 1 | Trade for: |
| Stronghold | 20 | — | ||
| 8 | ||||
| House | 1 | ClearAnnihilate the Scouts with an S Rank. | ||
| Tower | Level up abowcombat art for one unit | 1 | — | |
| Forest | 1 | Player Choice. Only one of the two can be obtained. | ||
| 4 | ||||
Paralogues
From this chapter onward, the followingparalogues become available:
| Paralogues | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Mission | Required Characters | Objective | Boss | Enemy Level | Rewards | Description | ||||
| E | N | H | M | Capture | S Rank | |||||
| Unsettling Truths | Lorenz •Ignatz •Raphael | Defeat the bandits. | Thief Leader | 24 | 38 | 72 | 138 | An attack on a group of mercenaries-turned-bandit sheds light on the truth behind the tragic death of Raphael's parents-an incident that has long weighed on Ignatz's mind. | ||
| Love and Hate in Wartime | Ashe •Yuri •Catherine | Rescue Ashe and defeat the boss. | Pallardó | 24 | 38 | 72 | 138 | Catherine tells Ashe what happened with his older brother, Christophe, from her perspective. Before he can digest what she's shared, however, familiar faces appear before him... | ||
Strategy
| This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Note that there is no benefit to refusing to recruit the Golden Deer students during this chapter. Recruiting them instantly unlocks access to theparalogueUnsettling Truths, and allows for using them in battle. As such, it is advisable to recruit them in any playthrough, even if the player does not wish to use them.
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Fanaticism | -- |
| German | Fanatismus | Fanaticism |
Gallery
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References
| ← Reunion at the Fortress City • | Fanaticism | • Reprisal → |
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