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Tempest Trials/Additional data (page 4)

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This page details the specifics about the forty-sixth through sixtieth installments ofFire Emblem Heroes's Tempest storyline, covering the thirty-forth through forty-eighth individualTempest Trials+.

Contents

Ninja Novices

Ninja Novices


Location

Tempest (World of Birthright and unknown lands)

Boss(es)

Lyn

Well, there's a tournament coming up related to the ninja festival. The strongest entrants appear to be Navarre, Zihark, and then Lyn and Florina—who've entered as a team. If we can learn anything about them before the fighting starts, we might be able to get an advantage!
— Hana

Ninja Novices (Japanese:新米忍者の初任務Novice Ninja's First Mission) is the thirty-fourth edition ofFire Emblem Heroes'sTempest Trials+ and the forty-sixth overall installment of the game's Tempest story. This trial ran from November 7, 2020 through November 17, 2020. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

The maps ofchapter 6 of Book I andparalogue 30 are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Ninja Novices

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Crystals ×2000
2,000Sacred Coin ×202,250Azure Crystals ×20002,500 ×500
2,750Verdant Crystals ×20003,000 ×23,500Transparent Crystals ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 11 ×507,000 ×2
8,000Universal Crystals ×20009,000 ×100010,000SKestrel Stance 1
11,250 ×312,500Water Blessing ×113,750Sacred Coin ×20
15,000 5★16,250 ×100017,500 ×3
18,750Universal Crystals ×400020,000SHone Beasts21,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×3
26,250 ×100027,500 ×128,750Universal Crystals ×5000
30,000 ×331,250 ×100032,500 ×1
33,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Crystals ×700040,000 ×3
41,250 ×100042,500 ×143,750Universal Shards ×8000
45,000 ×346,250 ×100047,500 ×1
48,750Universal Crystals ×900050,000 ×3

Final battle

The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Lyn. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Ranged infantry (×1): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Ranged cavalry (×1): These units usered tomes,blue tomes,green tomes, andbows, and are of the Cavalry movement type. For this trial, this pool consisted of:

Melee flight (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Flight movement type. For this trial, this pool consisted of:

Melee armor (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Armor movement type. For this trial, this pool consisted of:

Boss data

Main article:Lyn

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Burden of Gifts

Burden of Gifts


Boss(es)

Sephiran

Yeah...That's right! Why do I have to lug all these heavy presents around? Shouldn't it be someone strong? Or someone with the endurance of a racehorse? Why US? Ugh!
— Hilda

Burden of Gifts is the thirty-fifth edition ofFire Emblem Heroes'sTempest Trials+ and the forty-seventh overall installment of the game's Tempest story. This trial ran from December 18, 2020 through December 28, 2020. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

The maps of Paralogues28 and40 are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Burden of Gifts

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Crystals ×2000
2,000Sacred Coin ×202,250Azure Crystals ×20002,500 ×500
2,750Verdant Crystals ×20003,000 ×23,500Transparent Crystals ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 12 ×507,000 ×2
8,000Universal Crystals ×20009,000 ×100010,000SFort. Def/Res 1
11,250 ×312,499Dark Blessing ×112,500Light Blessing ×1
13,750Sacred Coin ×2015,000 5★16,250 ×1000
17,500 ×318,750Universal Crystals ×400020,000SMystic Boost 1
21,250 ×100022,500 ×123,750Universal Shards ×4500
25,000 ×326,250 ×100027,500 ×1
28,750Universal Crystals ×500030,000 ×331,250 ×1000
32,500 ×133,750Universal Shards ×600035,000 ×3
36,250 ×100037,500 ×138,750Universal Crystals ×7000
40,000 ×341,250 ×100042,500 ×1
43,750Universal Shards ×800045,000 ×346,250 ×1000
47,500 ×148,750Universal Crystals ×900050,000 ×3

Final battle

The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Sephiran. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Melee infantry (×1): These units useswords,lances,axes,breaths, andbeast weaopns, and are of the Infantry movement type. For this trial, this pool consisted of:

Ranged infantry (×1): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Ranged cavalry (×1): These units usered tomes,blue tomes,green tomes,daggers, andbows, and are of the Cavalry movement type. For this trial, this pool consisted of:

Melee armor (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Armor movement type. For this trial, this pool consisted of:

Boss data

Main article:Sephiran

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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New Treasures

New Treasures


Boss(es)

Plumeria

Whenever we run low on treasures...we can just make our own! I can't believe I didn't think of it before. Say...There's a tournament going on now, isn't there? Think of all the stuff we could break!
— Keaton

New Treasures (Japanese:新年奇宝蒐集記The Account of a Bizarre New Year's Collection) is the thirty-sixth edition ofFire Emblem Heroes'sTempest Trials+ and the forty-eighth overall installment of the game's Tempest story. This trial ran from January 1, 2020 through January 12, 2020. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

The maps of Paralogues29 and41 are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#New Treasures

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Crystals ×2000
2,000Sacred Coin ×202,250Azure Crystals ×20002,500 ×500
2,750Verdant Crystals ×20003,000 ×23,500Transparent Crystals ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 12 ×507,000 ×2
8,000Universal Crystals ×20009,000 ×100010,000SSteady Blow 1
11,250 ×312,500Anima Blessing ×113,750Sacred Coin ×20
15,000 5★16,250 ×100017,500 ×3
18,750Universal Crystals ×400020,000SAtk/Spd Solo 121,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×3
26,250 ×100027,500 ×128,750Universal Crystals ×5000
30,000 ×331,250 ×100032,500 ×1
33,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Crystals ×700040,000 ×3
41,250 ×100042,500 ×143,750Universal Shards ×8000
45,000 ×346,250 ×100047,500 ×1
48,750Universal Crystals ×900050,000 ×3

Final battle

The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Plumeria. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Ranged infantry (×2): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Melee flight (×2): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Flight movement type. For this trial, this pool consisted of:

Boss data

Main article:Plumeria

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Love of Family

Love of Family


Location

Tempest (AlternateWorld of Zenith and unknown lands)

Boss(es)

Tharja

It's just that the festival stalls are selling all these things I've never seen before. I thought my sis would like it if I bought her some souvenirs, but there are so many! I can't stop!
— Raphael

Love of Family (Japanese:素晴らしき兄妹愛Wonderful Sibling Affection) is the thirty-seventh edition ofFire Emblem Heroes'sTempest Trials+ and the forty-ninth overall installment of the game's Tempest story. This trial ran from January 19, 2021 through January 29, 2021. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

The maps of Book III Chapters4 and8 are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Love of Family

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Crystals ×2000
2,000Sacred Coin ×202,250Azure Crystals ×20002,500 ×500
2,750Verdant Crystals ×20003,000 ×23,500Transparent Crystals ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 1 ×507,000 ×2
8,000Universal Crystals ×20009,000 ×100010,000SBrazen Spd/Def 1
11,250 ×312,500Fire Blessing ×113,750Sacred Coin ×20
15,000 5★16,250 ×100017,500 ×3
18,750Universal Crystals ×400020,000SAir Orders 121,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×3
26,250 ×100027,500 ×128,750Universal Crystals ×5000
30,000 ×331,250 ×100032,500 ×1
33,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Crystals ×700040,000 ×3
41,250 ×100042,500 ×143,750Universal Shards ×8000
45,000 ×346,250 ×100047,500 ×1
48,750Universal Crystals ×900050,000 ×3

Final battle

The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Tharja. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Melee infantry (×1): These units useswords,lances,axes,breaths, andbeast weaopns, and are of the Infantry movement type. For this trial, this pool consisted of:

Ranged infantry (×1): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Melee cavalry (×1): These units useswords,lances,axes, andbeast weapons, and are of the Cavalry movement type. For this trial, this pool consisted of:

Melee armor (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Armor movement type. For this trial, this pool consisted of:

Boss data

Main article:Tharja

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Lost to Love

Lost to Love


Boss(es)

???

Yes. We are shadows cast by love...a place devoid of love's light. Look. Over there...It's the you of this world.
— Thrasir

Lost to Love (Japanese:失くした愛を求めてSeeking Lost Love) is the thirty-eighth edition ofFire Emblem Heroes'sTempest Trials+ and the fiftieth overall installment of the game's Tempest story. This trial ran from February 5, 2021 through February 16, 2021. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

The maps of Paralogues31 and43 are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Lost to Love

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500200Azure Shards ×1000
250Sacred Coin ×20350Verdant Shards ×1000500 ×2625First Summon Ticket ×1
750Transparent Shards ×1000875First Summon Ticket ×11,000 4★1,125First Summon Ticket ×1
1,250 ×5001,375First Summon Ticket ×11,500 ×21,625First Summon Ticket ×1
1,750Scarlet Crystals ×20001,875First Summon Ticket ×12,000Sacred Coin ×202,125First Summon Ticket ×1
2,250Azure Crystals ×20002,375First Summon Ticket ×12,500 ×5002,625First Summon Ticket ×1
2,750Verdant Crystals ×20002,875First Summon Ticket ×13,000 ×23,500Transparent Crystals ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×205,250Divine Dew ×44
5,500 ×7505,750Dragonflower (I) ×446,000Divine Code: Ephemera 2 ×506,500Heroic Grail ×44
7,000 ×27,500Dragonflower (A) ×448,000Universal Crystals ×20008,500Heroic Grail ×44
9,000 ×10009,500Sacred Coin ×4410,000SBracing Stance 110,625Dragonflower (C) ×44
11,250 ×311,875Heroic Grail ×4412,500Anima Blessing ×113,125Dragonflower (F) ×44
13,750Sacred Coin ×2014,375Divine Dew ×4415,000 5★16,250 ×1000
17,500 ×318,750Universal Crystals ×400020,000SLife and Death 121,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×326,250 ×1000
27,500 ×128,750Universal Crystals ×500030,000 ×331,250 ×1000
32,500 ×133,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Crystals ×700040,000 ×341,250 ×1000
42,500 ×143,750Universal Shards ×800045,000 ×346,250 ×1000
47,500 ×148,750Universal Crystals ×900050,000 ×3

Final battle

The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,???*. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Melee infantry (×1): These units useswords,lances,axes,breaths, andbeast weaopns, and are of the Infantry movement type. For this trial, this pool consisted of:

Melee cavalry (×1): These units useswords,lances,axes, andbeast weapons, and are of the Cavalry movement type. For this trial, this pool consisted of:

Ranged flight (×1): These units useblue tomes andblue daggers, and are of the Flight movement type. For this trial, this pool consisted of:

Melee armor (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Armor movement type. For this trial, this pool consisted of:

Boss data

Main article:Alfonse

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Familiar Stranger

Familiar Stranger


Boss(es)

Myrrh

All right, fine. If you really want to keep up the act, whatever. You can do what you want. But is this disaster of yours related to the guys coming out of that vortex? Looks like they're up to no good...
— Severa

Familiar Stranger (Japanese:見知らぬ仲間Unknown Friend) is the thirty-ninth edition ofFire Emblem Heroes'sTempest Trials+ and the fifty-first overall installment of the game's Tempest story. This trial ran from March 18, 2021 through March 29, 2021. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

The maps of paralogues32 and44 are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Familiar Stranger

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Shards ×2000
2,000Sacred Coin ×202,250Azure Shards ×20002,500 ×500
2,750Verdant Shards ×20003,000 ×23,500Transparent Shards ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 3 ×507,000 ×2
8,000Universal Shards ×20009,000 ×100010,000SBracing Blow 1
11,250 ×312,500Earth Blessing ×113,750Sacred Coin ×20
15,000 5★16,250 ×100017,500 ×3
18,750Universal Shards ×400020,000SSpd/Def Solo 121,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×3
26,250 ×100027,500 ×128,750Universal Shards ×5000
30,000 ×331,250 ×100032,500 ×1
33,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Shards ×700040,000 ×3
41,250 ×100042,500 ×143,750Universal Shards ×8000
45,000 ×346,250 ×100047,500 ×1
48,750Universal Shards ×900050,000 ×3

Final battle

The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Myrrh. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Ranged infantry (×1): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Melee cavalry (×1): These units useswords,lances,axes, andbeast weapons, and are of the Cavalry movement type. For this trial, this pool consisted of:

Melee flight (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Flight movement type. For this trial, this pool consisted of:

Melee armor (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Armor movement type. For this trial, this pool consisted of:

Boss data

Main article:Myrrh

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Princess's Gloom

Princess's Gloom


Location

Tempest (Askr and unknown lands)

Boss(es)

Eirika

Look no further! I'm just the Hero you're looking for. Leave it to me! I'll take all ne'er-do-wells to task! They'll rue the day they messed with me! Every last one of them!
— L'Arachel

Princess's Gloom (Japanese:美王女の憂鬱Beautiful Princess's Melancholy) is the fortieth edition ofFire Emblem Heroes'sTempest Trials+ and the fifty-second overall installment of the game's Tempest story. This trial ran from April 20, 2021 through April 30, 2021. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

The maps ofchapter 4 of Book II andchapter 2 of Book V are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Princess's Gloom

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Shards ×2000
2,000Sacred Coin ×202,250Azure Shards ×20002,500 ×500
2,750Verdant Shards ×20003,000 ×23,500Transparent Shards ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 4 ×507,000 ×2
8,000Universal Shards ×20009,000 ×100010,000SAtk/Def Form 1
11,250 ×312,500Light Blessing ×113,750Sacred Coin ×20
15,000 5★16,250 ×100017,500 ×3
18,750Universal Shards ×400020,000SWard Dragons21,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×3
26,250 ×100027,500 ×128,750Universal Shards ×5000
30,000 ×331,250 ×100032,500 ×1
33,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Shards ×700040,000 ×3
41,250 ×100042,500 ×143,750Universal Shards ×8000
45,000 ×346,250 ×100047,500 ×1
48,750Universal Shards ×900050,000 ×3

Final battle

The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Eirika. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Ranged infantry (×2): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Melee cavalry (×1): These units useswords,lances,axes, andbeast weapons, and are of the Cavalry movement type. For this trial, this pool consisted of:

Melee armor (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Armor movement type. For this trial, this pool consisted of:

Boss data

Main article:Eirika

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Engagement

Engagement


Boss(es)

Catria

So many women, but all of them are part of a happy couple. I can't even strike up a conversation...I have given everything for the sake of the people. Is there to be no reward for me? For even one beautiful woman to call out to me would be enough...
— Saul

Engagement (Japanese:立会人は大忙しThe Witness is Very Busy) is the forty-first edition ofFire Emblem Heroes'sTempest Trials+ and the fifty-third overall installment of the game's Tempest story. This trial ran from May 21, 2021 through May 31, 2021. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

The maps of paralogues34 and46 are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Engagement

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Shards ×2000
2,000Sacred Coin ×202,250Azure Shards ×20002,500 ×500
2,750Verdant Shards ×20003,000 ×23,500Transparent Shards ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 5 ×507,000 ×2
8,000Universal Shards ×20009,000 ×100010,000SRes Opening 1
11,250 ×312,500Wind Blessing ×113,750Sacred Coin ×20
15,000 5★16,250 ×100017,500 ×3
18,750Universal Shards ×400020,000SBlade Session 121,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×3
26,250 ×100027,500 ×128,750Universal Shards ×5000
30,000 ×331,250 ×100032,500 ×1
33,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Shards ×700040,000 ×3
41,250 ×100042,500 ×143,750Universal Shards ×8000
45,000 ×346,250 ×100047,500 ×1
48,750Universal Shards ×900050,000 ×3

Final battle

The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Catria. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Ranged infantry (×1): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Melee cavalry (×1): These units useswords,lances,axes, andbeast weapons, and are of the Cavalry movement type. For this trial, this pool consisted of:

Melee flight (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Flight movement type. For this trial, this pool consisted of:

Melee armor (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Armor movement type. For this trial, this pool consisted of:

Boss data

Main article:Catria

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Angling to Win

Angling to Win


Boss(es)

Hilda

Bah! C'mon, Ashe, after we came all this way, you want to keep it down now that we're here? Besides, check THIS out! I already caught this absolute lunker of a fish! ...Honestly, I don't much like the taste of fish, but catching them is too fun to pass up!
— Caspar

Angling to Win (Japanese:男と男の真剣勝負A Serious Competition Among Men) is the forty-second edition ofFire Emblem Heroes'sTempest Trials+ and the fifty-fourth overall installment of the game's Tempest story. This trial ran from June 22, 2021 through July 2, 2021. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

The maps of paralogues35 and47 are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Angling to Win

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Shards ×2000
2,000Sacred Coin ×202,250Azure Shards ×20002,500 ×500
2,750Verdant Shards ×20003,000 ×23,500Transparent Shards ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 6 ×507,000 ×2
8,000Universal Shards ×20009,000 ×100010,000SAtk/Def Push 1
11,250 ×312,500Astra Blessing ×113,750Sacred Coin ×20
15,000 5★16,250 ×100017,500 ×3
18,750Universal Shards ×400020,000SDef/Res Solo 121,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×3
26,250 ×100027,500 ×128,750Universal Shards ×5000
30,000 ×331,250 ×100032,500 ×1
33,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Shards ×700040,000 ×3
41,250 ×100042,500 ×143,750Universal Shards ×8000
45,000 ×346,250 ×100047,500 ×1
48,750Universal Shards ×900050,000 ×3

Final battle

The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Hilda. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Melee infantry (×1): These units useswords,lances,axes,breaths, andbeast weaopns, and are of the Infantry movement type. For this trial, this pool consisted of:

Ranged infantry (×1): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Melee flight (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Flight movement type. For this trial, this pool consisted of:

Melee armor (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Armor movement type. For this trial, this pool consisted of:

Boss data

Main article:Hilda

This section is missingstats, calculations, orgrowth rates which may be currently unknown. If this information is available, please help improve the page by adding it.

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Ice & Flame 1

Ice & Flame 1


Boss(es)

Nifl

A...chill? On a nice, warm summer day like today? You sure you're not sick?
— Ylgr

Ice & Flame 1 is the forty-third edition ofFire Emblem Heroes'sTempest Trials+ and the fifty-fifth overall installment of the game's Tempest story. This trial ran from July 7, 2021 through July 19, 2021. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

The maps of paralogues36 and48 are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Ice & Flame 1

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Shards ×2000
2,000Sacred Coin ×202,250Azure Shards ×20002,500 ×500
2,750Verdant Shards ×20003,000 ×23,500Transparent Shards ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 7 ×507,000 ×2
8,000Universal Shards ×20009,000 ×100010,000SSpd/Res Form 1
11,250 ×312,500Water Blessing ×113,750Sacred Coin ×20
15,000 5★16,250 ×100017,500 ×3
18,750Universal Shards ×400020,000SInfantry Rush 121,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×3
26,250 ×100027,500 ×128,750Universal Shards ×5000
30,000 ×331,250 ×100032,500 ×1
33,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Shards ×700040,000 ×3
41,250 ×100042,500 ×143,750Universal Shards ×8000
45,000 ×346,250 ×100047,500 ×1
48,750Universal Shards ×900050,000 ×3

Final battle

File:Cm feh tt-+43.png
The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Nifl. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Melee infantry (×1): These units useswords,lances,axes,breaths, andbeast weaopns, and are of the Infantry movement type. For this trial, this pool consisted of:

Ranged infantry (×2): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Melee flight (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Flight movement type. For this trial, this pool consisted of:

Boss data

Main article:Nifl

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Ice & Flame 2

Ice & Flame 2


Location

Tempest (Nifl and unknown lands)

Boss(es)

Surtr

Do not trouble yourself, Hvergel. It is my pleasure to bless you with the power in my blood. It was you who thawed my long-frozen heart, showed me the kindness mortals are capable of...Though your mortal life must one day end, our connection will live on through eternity. I promise to cherish your children and their children just as I care for you.
— Nifl

Ice & Flame 2 is the forty-fourth edition ofFire Emblem Heroes'sTempest Trials+ and the fifty-sixth overall installment of the game's Tempest story. This trial ran from August 6, 2021 through August 16, 2021. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

The maps of chapters2 and5 of Book II are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Ice & Flame 2

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Shards ×2000
2,000Sacred Coin ×202,250Azure Shards ×20002,500 ×500
2,750Verdant Shards ×20003,000 ×23,500Transparent Shards ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 8 ×507,000 ×2
8,000Universal Shards ×20009,000 ×100010,000SSpur Atk/Def 1
11,250 ×312,500Light Blessing ×113,750Sacred Coin ×20
15,000 5★16,250 ×100017,500 ×3
18,750Universal Shards ×400020,000SSteady Breath21,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×3
26,250 ×100027,500 ×128,750Universal Shards ×5000
30,000 ×331,250 ×100032,500 ×1
33,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Shards ×700040,000 ×3
41,250 ×100042,500 ×143,750Universal Shards ×8000
45,000 ×346,250 ×100047,500 ×1
48,750Universal Shards ×900050,000 ×3

Final battle

File:Cm feh tt-+44.png
The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Surtr. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Melee infantry (×1): These units useswords,lances,axes,breaths, andbeast weaopns, and are of the Infantry movement type. For this trial, this pool consisted of:

Ranged infantry (×1): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Melee cavalry (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Cavalry movement type. For this trial, this pool consisted of:

Melee flight (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Flight movement type. For this trial, this pool consisted of:

Boss data

Main article:Surtr

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Ice & Flame 3

Ice & Flame 3


Location

Tempest (Nifl,Múspell, and unknown lands)

Boss(es)

Múspell

When I feel alone...I always think of her. It does not soothe my loneliness, but I still feel she may be watching over me somehow...That's why I have to work hard and achieve something worthy of her praise. She wished for me to live on...
— Laevatein

Ice & Flame 3 is the forty-fifth edition ofFire Emblem Heroes'sTempest Trials+ and the fifty-seventh overall installment of the game's Tempest story. This trial ran from September 7, 2021 through September 17, 2021. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

Select maps from chapters8,10,12, and13 of Book II are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Ice & Flame 3

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Shards ×2000
2,000Sacred Coin ×202,250Azure Shards ×20002,500 ×500
2,750Verdant Shards ×20003,000 ×23,500Transparent Shards ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 9 ×507,000 ×2
8,000Universal Shards ×20009,000 ×100010,000SSpd Opening 1
11,250 ×312,500Wind Blessing ×113,750Sacred Coin ×20
15,000 5★16,250 ×100017,500 ×3
18,750Universal Shards ×400020,000SAtk/Res Solo 121,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×3
26,250 ×100027,500 ×128,750Universal Shards ×5000
30,000 ×331,250 ×100032,500 ×1
33,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Shards ×700040,000 ×3
41,250 ×100042,500 ×143,750Universal Shards ×8000
45,000 ×346,250 ×100047,500 ×1
48,750Universal Shards ×900050,000 ×3

Final battle

File:Cm feh tt-+45.png
The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Múspell. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Melee infantry (×1): These units useswords,lances,axes,breaths, andbeast weaopns, and are of the Infantry movement type. For this trial, this pool consisted of:

Ranged infantry (×1): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Melee cavalry (×1): These units useswords,lances,axes, andbeast weapons, and are of the Cavalry movement type. For this trial, this pool consisted of:

Melee flight (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Flight movement type. For this trial, this pool consisted of:

Boss data

Main article:Múspell (character)

This section is missingstats, calculations, orgrowth rates which may be currently unknown. If this information is available, please help improve the page by adding it.

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Ice & Flame 4

Ice & Flame 4


Location

Tempest (Askr,Nifl, and unknown lands)

Boss(es)

Fjorm

Heh heh! Indeed! Ah...Since I'm in a good mood, allow me to let you in on something...My victory is decided. From the very beginning, when the nine realms first came to be. It was all laid out in the Twilit Runes.
— Múspell

Ice & Flame 4 is the forty-sixth edition ofFire Emblem Heroes'sTempest Trials+ and the fifty-eighth overall installment of the game's Tempest story. This trial ran from October 7, 2021 through October 18, 2021. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

Select maps from chapters1,2,4, and5 are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Ice & Flame 4

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Crystals ×2000
2,000Sacred Coin ×202,250Azure Crystals ×20002,500 ×500
2,750Verdant Crystals ×20003,000 ×23,500Transparent Crystals ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 10 ×507,000 ×2
8,000Universal Crystals ×20009,000 ×100010,000SOdd Def Wave 1
11,250 ×312,500Anima Blessing ×113,750Sacred Coin ×20
15,000 5★16,250 ×100017,500 ×3
18,750Universal Crystals ×400020,000SShield Session 121,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×3
26,250 ×100027,500 ×128,750Universal Crystals ×5000
30,000 ×331,250 ×100032,500 ×1
33,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Crystals ×700040,000 ×3
41,250 ×100042,500 ×143,750Universal Shards ×8000
45,000 ×346,250 ×100047,500 ×1
48,750Universal Crystals ×900050,000 ×3

Final battle

File:Cm feh tt-+46.png
The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Fjorm. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Melee infantry (×1): These units useswords,lances,axes,breaths, andbeast weaopns, and are of the Infantry movement type. For this trial, this pool consisted of:

Ranged infantry (×1): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Melee flight (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Flight movement type. For this trial, this pool consisted of:

Melee armor (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Armor movement type. For this trial, this pool consisted of:

Boss data

Main article:Fjorm

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Ice & Flame 5

Ice & Flame 5


Location

Tempest (Nifl,Múspell, and unknown lands)

Boss(es)

Thórr

Forgive me, Princess Fjorm. I cannot...resist him...I won't be able to stop myself. I am unable to even take my own life. I must kill you. You have to fight me, Fjorm...You have to kill me. If you don't, I will be forced to kill you.
— Laegjarn

Ice & Flame 5 is the forty-seventh edition ofFire Emblem Heroes'sTempest Trials+ and the fifty-ninth overall installment of the game's Tempest story. This trial ran from November 5, 2021 through November 15, 2021. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

Select maps from chapters8,9, and10 of Book II are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Ice & Flame 5

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Crystals ×2000
2,000Sacred Coin ×202,250Azure Crystals ×20002,500 ×500
2,750Verdant Crystals ×20003,000 ×23,500Transparent Crystals ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 11 ×507,000 ×2
8,000Universal Crystals ×20009,000 ×100010,000SAtk/Res Form 1
11,250 ×312,500Earth Blessing ×113,750Sacred Coin ×20
15,000 5★16,250 ×100017,500 ×3
18,750Universal Crystals ×400020,000SWard Beasts21,250 ×1000
22,500 ×123,750Universal Shards ×450025,000 ×3
26,250 ×100027,500 ×128,750Universal Crystals ×5000
30,000 ×331,250 ×100032,500 ×1
33,750Universal Shards ×600035,000 ×336,250 ×1000
37,500 ×138,750Universal Crystals ×700040,000 ×3
41,250 ×100042,500 ×143,750Universal Shards ×8000
45,000 ×346,250 ×100047,500 ×1
48,750Universal Crystals ×900050,000 ×3

Final battle

File:Cm feh tt-+47.png
The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Thórr. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Ranged infantry (×2): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Melee flight (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Flight movement type. For this trial, this pool consisted of:

Melee armor (×1): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Armor movement type. For this trial, this pool consisted of:

Boss data

Main article:Thórr

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Ice & Flame Finale

Ice & Flame Finale


Location

Tempest (Múspell and unknown lands)

Boss(es)

Laegjarn

It is prophecy, Fjorm! "Two gods war, their champion spill blood... Ice melts while the flame remains... Pierced by frost, the Flame Gem rekindles, the champion renewed." There is nothing we can do to change what has already been decided!
— Laegjarn

Ice & Flame Finale is the forty-eighth edition ofFire Emblem Heroes'sTempest Trials+ and the sixtieth overall installment of the game's Tempest story. This trial ran from December 16, 2021 through December 26, 2021. It was available in seven difficulty, level, and battle number combinations, three Normal difficulty options (all with three battles each, but with varying enemy levels), two Hard difficulty options (four and five battles each), and two Lunatic difficulty options (five and seven battles each).

The maps of chapters11 and12 of Book II are available for random selection in the first two, three, four, or six battles, depending on difficulty and player's preference, preceding the final battle, which takes place on a fixed map.

Plot

Main article:Tempest Trials/Script#Ice & Flame Finale

This section has been marked as astub. Please help improve the page by adding information.


Prize table

ScoreRewardScoreRewardScoreReward
50 ×2100Scarlet Shards ×1000150 ×500
200Azure Shards ×1000250Sacred Coin ×20350Verdant Shards ×1000
500 ×2750Transparent Shards ×10001,000 4★
1,250 ×5001,500 ×21,750Scarlet Crystals ×2000
2,000Sacred Coin ×202,250Azure Crystals ×20002,500 ×500
2,750Verdant Crystals ×20003,000 ×23,500Transparent Crystals ×2000
4,000 ×7504,500 ×25,000Sacred Coin ×20
5,500 ×7506,000Divine Code: Ephemera 12 ×507,000 ×2
8,000Universal Crystals ×20009,000 ×100010,000SSpur Spd/Res 1
11,250 ×312,499Fire Blessing ×112,500Astra Blessing ×1
13,750Sacred Coin ×2015,000 5★16,250 ×1000
17,500 ×318,750Universal Crystals ×400020,000SDarting Breath
21,250 ×100022,500 ×123,750Universal Shards ×4500
25,000 ×326,250 ×100027,500 ×1
28,750Universal Crystals ×500030,000 ×331,250 ×1000
32,500 ×133,750Universal Shards ×600035,000 ×3
36,250 ×100037,500 ×138,750Universal Crystals ×7000
40,000 ×341,250 ×100042,500 ×1
43,750Universal Shards ×800045,000 ×346,250 ×1000
47,500 ×148,750Universal Crystals ×900050,000 ×3

Final battle

File:Cm feh tt-+48.png
The chapter map for the final battle of this Tempest Trial.

The final battle takes place on a fixed map against four random lesser enemies and the chapter's boss,Laegjarn. The four lesser enemies are drawn from pools based on weapon and movement types, as follows:

Melee infantry (×2): These units useswords,lances,axes,breaths, andbeast weapons, and are of the Infantry movement type. For this trial, this pool consisted of:

Ranged infantry (×2): These units usebows,daggers,red tomes,blue tomes, andgreen tomes, and are of the Infantry movement type. For this trial, this pool consisted of:

Boss data

Main article:Laegjarn

This section is missingstats, calculations, orgrowth rates which may be currently unknown. If this information is available, please help improve the page by adding it.

Normal Lv.8Normal Lv.14Normal Lv.20Hard 4-BattleHard 5-BattleLunatic 5-BattleLunatic 7-Battle

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Strategy


This section has been marked as astub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Ninja Novices

Burden of Gifts

New Treasures

Love of Family

Lost to Love

Familiar Stranger

Princess's Gloom

Engagement

Angling to Win

Ice & Flame 1

Ice & Flame 2

Ice & Flame 3

Ice & Flame 4

Ice & Flame 5

Ice & Flame Finale

Trivia

  • Ice & Flame 1 is the first instance of a new character being introduced into theFire Emblem series as part ofHeroes's Tempest storyline.
  • The final map of Ice & Flame 4 is the first map in the game to feature a new enemy-exclusive variation of an existing playable character, in this case a new enemy-exclusive variation ofFjorm. This variation did not become playable until the laterWhat Remains update.

Etymology and other languages

Ninja Novices

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Ninja Novices

Japanese

新米忍者の初任務

Novice Ninja's First Mission

Spanish

Ninjas en ciernes

Budding Ninjas

French

Ninjas novices

Ninja Novices

German

Ninja-Neulinge

Ninja Newbies

Italian

Ninja alle prime armi

Novice Ninja

Portuguese
(Brazil)

Ninjas novatos

Rookie Ninjas

Traditional Chinese

菜鳥忍者的首次任務

The First Mission of the Rookie Ninja

Burden of Gifts

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Burden of Gifts

Japanese

聖夜を駆ける問題児

The Problem Child Who Runs Through the Holy Night

Spanish

Regalos pesados

Heavy Gifts

French

Pesants cadeaux

Heavy Gifts

German

Last der Gaben

Burden of Gifts

Italian

Regali pesanti

Heavy Gifts

Portuguese
(Brazil)

Mimos onerosos

Expensive Gifts

Traditional Chinese

奔馳於聖夜的問題人物

The Problem Man who Runs on the Holy Eve

New Treasures

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

New Treasures

Japanese

新年奇宝蒐集記

The Account of a Bizarre New Year's Collection

Spanish

Nuevos tesoros

New Treasures

French

Nouveaux trésors

New Treasures

German

Neujahrsschätze

New Year Treasures

Italian

Nuovi tesori

New Treasure

Portuguese
(Brazil)

Novos tesouros

New Treasures

Traditional Chinese

新年珍寶蒐集記

Collection of New Year's Treasures

Love of Family

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Love of Family

Japanese

素晴らしき兄妹愛

Wonderful Sibling Affection

Spanish

Amor familiar

Family Love

French

Amour familial

Family Love

German

Geliebte Familie

Loved Family

Italian

Amore familiare

Family Love

Portuguese
(Brazil)

Amor fraterno

Brotherly Love

Traditional Chinese

美妙的兄妹之情

Wonderful Sibling Emotions

Lost to Love

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Lost to Love

Japanese

失くした愛を求めて

Seeking Lost love

Spanish

Amor perdido

Lost Love

French

Amour perdu

Lost Love

German

Verlorene Liebe

Lost Love

Italian

Ripudiati dall'amore

Repudiated by Love

Portuguese
(Brazil)

Amor perdido

Losr Love

Traditional Chinese

尋覓失去的愛

Looking for Lost Love

Familiar Stranger

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Familiar Stranger

Japanese

見知らぬ仲間

Unfamiliar Friend

Spanish

Desconocido familiar

Familiar Unknown

French

Inconnu familier

Familiar Unknown

German

Vertrauter Fremder

Familiar Stranger

Italian

Estraneo familiare

Familiar Stranger

Portuguese
(Brazil)

Estranho familiar

Familiar Stranger

Traditional Chinese

陌生的夥伴

Unfamiliar Comrade

Princess's Gloom

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Princess's Gloom

Japanese

美王女の憂鬱

Beautiful Princess's Melancholy

Spanish

Melancolía real

Royal Melancholy

French

Triste princesse

Sad Princess

German

Traurige Prinzessin

Traurige Prinzessin

Italian

Malinconia regale

Royal Melancholy

Portuguese
(Brazil)

Desalento real

Royal Dismay

Traditional Chinese

美麗公主的憂鬱

Melancholy of a Beautiful Princess

Engagement

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Engagement

Japanese

立会人は大忙し

The Witness is Very Busy

Spanish

Compromiso

Commitment

French

Engagement

Engagement

German

Etwas Geborgtes

Something Borrowed

Italian

Impegno

Commitment

Portuguese
(Brazil)

Compromisso

Commitment

Traditional Chinese

忙碌的見證人

Busy Witness

Angling to Win

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Angling to Win

Japanese

男と男の真剣勝負

A Serious Competition Among Men

Spanish

Pesca victoriosa

Victioious Fishing

French

Pêche à la victoire

Fishing for Victory

German

Den Sieg angeln

Fishing for Victory

Italian

Pesca vincente

Win Fishing

Portuguese
(Brazil)

Vitória fisgada

Snagged Victory

Traditional Chinese

男人間的正式對決

A Serious Showdown Between Men

Ice & Flame 1

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Ice & Flame 1

Ice & Flame 2

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Ice & Flame 2

Ice & Flame 3

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Ice & Flame 3

Ice & Flame 4

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Ice & Flame 4

Ice & Flame 5

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Ice & Flame 5

Ice & Flame Finale

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Ice & Flame Finale

Fire Emblem Heroes
CharactersHeroesAlfaðörAlfonseAnnaAshAskrBaldrBrunoDagrEikþyrnirEirEitrEitriElmEmblaFáfnirFehFehnixFimbulvetrFjormFreyjaFreyrGanglötGinnungagapGullveigGunnthráGustavHeiðrHeiðrúnHeimdallrHelHelbindiHenrietteHöðrHræsvelgrHrídKiranKvasirLaegjarnLæraðrLaevateinLetiziaLífLokiMelíaiMirabilisMúspellNerþuzNiðavellirNíðhöggrNiflNjörðrNóttÓtrPeonyPlumeriaRatatoskrReginnRuneSeiðrSharenaSurtrÞjaziThórrThrasirTriandraVáliVanitasVeronicaYlgrYmir
Shadow Dragon / (New)MysteryAbelArlenAstramAthenaBantuBarstCaedaCainCamusCastorCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinGotohHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMaliceMarthMariaMatthisMedeusMerricMichalisMinervaNagaNagiNavarreNorneNynaOgmaPallaPhinaRickardRoderickRosheaSedgarSheenaSiriusTikiVylandWolfWrysXaneYuliya
Echoes: Shadows of ValentiaAlmAtlasBerkutBoeyBrigand BossCatriaCelicaClairCliveConradDeenDeltheaDumaEstFayeFernandForsythGennyGrayHestiaJedahJesseKamuiKliffLeonLukasLuthierMaeMarlaMathildaMilaMycenNomahNuibabaPallaPythonRineaRudolfSaberSilqueSonyaTatianaTobinValbarZeke
Genealogy of the Holy WarAltenaAnnandArdenAresArionArthurArvisAyraAzelleBrigidCedChulainnDeirdreDewDíthorbaEdainEldiganErinysEthlynFebailFeeHildaIshtarJamkeJuliaJuliusLachesisLanaLarceiLeifLeneLewynLexMidirPattyQuanScáthachSeliphShannanSigurdSilviaTailtiuTineTravantUllr
Thracia 776AsbelAugustCedDagdarEyvelFinnGalzusHomerIshtarKarinKempfLaraLeifLifisLinoanMachyuaMareetaMirandaNannaOlwenOsianPerneReinhardtRonanSafySaiasSalemSaraTanyaTinaVeld
The Binding BladeBartreBorsBrunnyaCathCeciliaChadClarineDieckDorothyEchidnaElffinElimineFaeFirGalleGeeseGonzalezGuinivereGwendolynHughIdunnIgreneJunoKleinLarumLilinaLughMeladyMerlinusMurdockNarcianNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSophiaSueTheaWoltZelotZeissZephiel
The Blazing BladeAthosBramimondCanasDorcasEliwoodErkFargusFarinaFioraFlorinaGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLeilaLimstellaLinusLloydLouiseLuciusLynMarkMatthewNergalNilsNinianNinoOswinPentPriscillaRathRavenRebeccaSainSerraSoniaUrsulaUtherVaidaWilZephiel
The Sacred StonesAmeliaArturCaellachColmCormagDozlaDuesselEirikaEphraimEwanFomortiisFordeFranzGarciaGerikGilliamGlenInnesJoshuaKnollKyleL'ArachelLuteLyonMarisaMorvaMyrrhNatashaNeimiOrsonRennacRievRossSalehSelenaSethSyreneTanaTethysValterVanessaVigarde
Path of RadianceAshnardAstridBertramBlack KnightBoydElinciaGatrieGreilGromellIkeIlyanaJillLuciaMarciaMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenStefanTanithTitaniaVolkeZihark
Radiant DawnAltinaAsheraBastianBlack KnightCaineghisDheginseaEdwardElinciaEnaGeoffreyHaarHeatherIkeJarodJorgeKurthnagaKyzaLeanneLeonardoLetheLuciaLudveckLyreMiaMicaiahMordecaiMuarimNaesalaNailahOliverPelleasRafielRanulfReysonRhysSanakiShinonSkrimirSorenSotheTibarnTormodVikaYuneZelgius
AwakeningAnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynExcellusFlaviaFrederickGaiusGangrelGeromeGregorGrimaHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaMirielNagaNahNoireNowiOliviaOwainPannePhilaPriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeValidarVirionWalhartYarneYen'fay
FatesAnankosAreteArthurAzamaAzuraBennyBerukaCaeldoriCamillaCandaceCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGaronGunterHaitakaHanaHansHayatoHinataHinokaIagoJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoLilithMidoriMikotoMozuNilesNinaNyxOboroOdinOpheliaOrochiPeriReinaRhajatRinkahRyomaSakuraSaizoScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSubakiTakumiVelouriaXanderYukimura
Three HousesAelfricAnnetteArvalAsheBalthusBernadettaBylethCasparCatherineClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynGatekeeperHapiHildaHolstHubertIgnatzIngridJeraltKronyaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMetodeyMonicaNemesisPetraRaphaelRheaSeirosSetethShamirShezSolonSothisSylvainYuri
Tokyo Mirage Sessions ♯FE EncoreEleonoraItsukiKiriaMamoriTsubasa
EngageAlcrystAlearAlfredAnnaCelicaCélineChloéCitrinneClanneCorrinDiamantEdelgardEirikaEtieFogadoFrammeGoldmaryGrissHortensiaIkeIvyKagetsuLapisLouisLumeraLynMarniMarthMauvierMerrinMicaiahNelPandreoPanetteRafalRosadoSeadallSigurdTimerraVeyleYunakaZelestiaZelkovZephia
Story MapsBook IPrefaceP:World of Zenith • 1:World of Mystery • 2:World of Conquest • 3:World of Binding • 4:World of Awakening • 5:Back to Mystery • 6:World of Birthright • 7:World of Blazing • 8:Back to Awakening • 9:Heroes Invade • 10:World of Radiance • 11:Rite of Shadows • 12:Bitter Enemies • 13:Diabolical BloodlineI:A Power AwakensI:The Rite of Blades
Book II1:The Flame • 2:Princess of Ice • 3:Guided by a Dream • 4:Fiery Resolve • 5:Blood and Snow • 6:The True Quarry • 7:Snow and Ash • 8:Rite of Frost • 9:Hellfire • 10:The King's Demise • 11:Prince of Ice • 12:Seeping Poison • 13:A Way Home
Book III1:Death • 2:The Dread Gate • 3:Countdown • 4:A King's Worth • 5:A Father's Legacy • 6:Realm of the Dead • 7:A Home Unknown • 8:Truth of a Name • 9:Cohort of the Dead • 10:Omnicidal Witch • 11:Where It Began • 12:Lethal Swordsman • 13:Marvelous Dream
Book IV1:The Dream • 2:Missing You • 3:Gullinkambi • 4:On Dark Wings • 5:Twisted Reality • 6:Dreaming Reality • 7:Steeped in Twilight • 8:Wallowing in Love • 9:Violent Fantasies • 10:Lack • 11:Plumeria's Dream • 12:Triandra's Dream • 13:Reality
Book V1:Machine Dominion • 2:Kingsbrother • 3:Forest of the Sage • 4:The Vital Blade • 5:Night and Day • 6:Treachery • 7:Bound Elsewhere • 8:Serpent's Whispers • 9:Echoes of Truth • 10:Howling Descent • 11:Deceit • 12:What Remains • 13:Specter of Niðavellir
Book VI1:Darkness • 2:Curse Directive • 3:Calling of Blood • 4:Princess Alone • 5:Evil Ways • 6:Revealing Lies • 7:To Be Emperor • 8:Closing In • 9:Opening a Way • 10:God of Openness • 11:One Last Chance • 12:Princess and Prince • 13:Askr and Embla
Book VII13:Time • 5:Divine Foretelling • 6:King of Light • 7:Goddess Reunion • 8:Seeing the Present • 2:World of the Past • 3:Within Wheels • 4:Ouroboros • 9:The Innocent • 10:Light's Fading • 11:Without Limits • 12:Seer of the Past • 1:Golden Seer
Book VIII1:Healing • 2:Traitor • 3:Bait • 4:Imperial Blood • 5:A Royal Target • 6:Hand Reveal • 7:Ceremony Day • 8:The World-Tree • 9:Healing Nectar • 10:Trading Lives • 11:Quieting Blade • 12:Quieting Dose • 13:Healing Heart
Book IX1:Heavenly Realm • 2:Mortal Verdict • 3:Celestial Trickery • 4:Misteltán • 5:Jewel in Hand • 6:Aesc in Hand • 7:Fall from Heaven • 8:King of the Gods • 9:God of Vengeance • 10:Truth & Justice • 11:Rite of Heaven • 12:God of Foresight • 13:Celestial King
Book X1:Ragnarök: Stage 1 • 2:Onset of Nifl's Ruin • 3:Expanding Ice • 4:Nifl, God of Ice
ParaloguesX1:Detached Princess • 1:Family Bonds • 2:Sibling Bonds • 3:Blazing Shadows • 4:Spring Festival • 5:World of Shadows • 6:Bridal Blessings • X2:The Brink of Chaos • 7:Echoes of Mystery • 8:Ylissean Summer • 9:Nohrian Summer • 10:The Sacred World • 11:Brave Heroes • 12:Performing Arts • 13:World of Holy War • 14:Trick or Defeat! • 15:Farfetched Heroes • 16:Winter's Envoy • 17:Happy New Year! • X3:The People's Hero • 18:Love Abounds • 19:Hares at the Fair • 20:Bridal Bloom • 21:Summer's Arrival • 22:A Sketchy Summer • 23:Festival in Hoshido • 24:Arrival of the Brave • 25:The Land's Bounty • 26:Brave Redux • 27:Adrift • X4:Whispers of Death • 28:Gifts of Winter • 29:New Year's Wish • 30:Hostile Springs • 31:Greil's Devoted • 32:Regal Rabbits • 33:A Season for Picnics • 34:Bridal Belonging • 35:Summer Returns • 36:Summer Refreshes • 37:Brave Echoes • 38:A Splendid Soiree • 39:Treat Fiends • X5:Heavenly Witness • 40:Glorious Gifts • 41:Renewed Spirit • 42:A Star Is Born • 43:Lovely Gifts • 44:Familial Festivities • 45:The Start of It All • 46:Bridal Beloveds • 47:Summer Passing • 48:Overseas Memories • 49:Pirate's Pride • 50:To Stay Dreaming • 51:Dragons Harvest • 52:In the Moment • 53:A Festival Miracle • 54:Beyond Dreaming • 55:Dark Desert Rituals • 56:Love of a King • 57:Willful Rabbits • 58:Childhood Encounter • 59:Bridal Grace • 60:Summer Vibrance • 61:Summer's Dream • 62:Perilous Seas • 63:Scions of Twelve • 64:Shared Bounty • 65:Ninja Training • 66:Winter Dreamland • 67:Like Clockwork • 68:Of Lost Kingdoms • 69:Here with Me • 70:Hop-and-Go-Seek • 71:Unlikely Friends • 72:Bridal Blossoms • 73:Summer Vacation • 74:Taken by the Tide • 75:Risk and Reward • 76:Bite of Flame • 77:Divine Harvest • 78:Wyvern Ninja • 79:Holiday Handoff • 80:Gods Renewed • 81:Sage of Khadein? • 82:A Special Gift • 83:Spring Eternal • 84:No Matter Where • 85:Bridal Dreams • 86:Summer Longing • 87:Summer Firsts • 88:Invitation to Tea • 89:Winds Offered • 90:Merchant's Harvest • 91:Our Path Ahead • 92:Holiday Lessons • 93:Ring In the Year • 94:Nabata's Shield • 95:May This Last • 96:A Place to Rest • 97:Double Vision • 98:Brides to Be • 99:Flush Summer • 100:Loving Sea • 101:Timidity Trials • 102:Icy Invitation • 103:Festival Guide • 104:Family Ninja Class • 105:Yearning to Give • 106:Greetings to You • 107:Dust Storm Mercs • 108:Seeking and Finding • 109:Past Preconceptions • 110:Precious Siblings • 111:Moment of Joy • 112:Pious Summer • 113:A New Self • 114:Lovely Teatime • 115:Beside Kin • 116:Altered Future • 117:Ninja of Time • 118:Gift I'll Give Again • 119:Mortals' New Year • 120:Cure for Shyness • 121:Floral Royals
LocationsÁsgarðrAskran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasillYmir
Groups, objects, and conceptsBreidablikCurse DirectiveQuieting HandsOrbOrder of HeroesRaritySummoning (summoning events)
Game modesAether Raids (Aether Resort) •Affinity Auto-BattlesBinding WorldsBlessed GardensChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant BattleSummoner Duels) •Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikePawns of LokiRøkkr SiegesSeer's SnareSpecial Maps (Bound Hero BattlesEmblem Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) •Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerUnited WarfrontVoting GauntletYour Time to Shine
Related topicsA Hero RisesAncient LettersAnniversary Illustrations‎Artists (0–9, A–LM–Z) •CalendarsChoose Your LegendsDivine VeinFeh PassEvent calendarsFind & Vote Heroes!A Day in the LifeMini Acrylic Figure CollectionList of status effectsList of version differences (Name chart) •Meet some of the HeroesMinor charactersPre-release information (Unused content) •Voting Jubilee