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Element

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Elements are a mechanic inFire Emblem Warriors: Three Hopes. Certainabilities andcombat arts have an element assigned to them. Each element has a different effect.

Elements

Fire

Attacks imbued with theFire element inflict theBurning status effect on their targets. They periodically take damage and take more damage from attacks while the effect is active. TheEssence of Fire ability increases the damage,range, and infliction rate of attacks imbued with the fire element.

Abilities imbued with Fire

Abilities imbued with Fire
IconAbilityEffect
Solar ProminenceUnit's attacks deal Fire damage.
Purifying RainWhen unit attacks, Unique Ability Gauge recharges faster and damage dealt increases. On command, foes in front of unit receive Fire damage.
Fire AssistWhen unit is an adjutant, lead unit's strong attacks deal Fire damage.

Combat arts and spells imbued with Fire

Combat arts and spells imbued with Fire
IconCombat art/Spell
Firesweep
Burning Quake
Glowing Ember
Apocalyptic Flame
Raging Storm
Flame Volley
Flamewhorl Kick
Fire
Bolganone
Ragnarok
Hades Ω

Lightning

Attacks imbued with theLightning element inflict theShocked status effect on their targets. This periodically prevents them from moving and makes them deal damage to nearby foes if they are launched into the air. TheEssence of Lightning ability increases the damage,range, and infliction rate of attacks imbued with the lightning element.

Abilities imbued with Lightning

Abilities imbued with Lightning
IconAbilityEffect
Azure LightningUnit's attacks deal Lightning damage.
Lightning BoundUnit's strong attacks can be charged, causing the attack to deal Lightning damage. While charging, nearby foes are drawn towards the unit.
Thunderous RefrainAfter a regular attack, unit may create a Lightning orb around them. On command, orbs are dispelled to deal Lightning damage to foes around the unit.
Galvanic SurgeWhen unit attacks, Unique Ability Gauge recharges faster. On command, increases attack and movement speed and attacks deal Lightning damage.
Lightning AssistWhen unit is an adjutant, lead unit's strong attacks deal Lightning damage.

Combat arts and spells imbued with Lightning

Combat arts and spells imbued with Lightning
IconCombat art/Spell
Electric Grounder
Foudroyant Strike
Thunder Rush
Lightning Axe
Thunderbolt
Lightning Fist
Thunder
Thoron
Bolting

Wind

Attacks imbued with theWind element inflict theWindtorn status effect on their targets. This increases the damage they take when they are launched into the air. TheEssence of Wind ability increases the damage,range, and infliction rate of attacks imbued with the wind element.

Abilities imbued with Wind

Abilities imbued with Wind
IconAbilityEffect
DustcloudUnit's attacks deal Wind damage.
Easy BreezyAfter finishing an attack combo, unit may create Wind orbs that deal Wind damage to foes in front of them.
WindstormWhen evading, increases distance moved and deals Wind damage to nearby foes.
Wind StanceOn command, create Wind terrain that launches foes into the air.
WindsweptUnit's strong and class action attacks deal Wind damage. On Command, nearby foes affected by Windtorn receive Wind damage.
DeceitOn command, create a Wind orb that draws in foes, then explodes.
Wind AssistWhen unit is an adjutant, lead unit's strong attacks deal Wind damage.

Combat arts and spells imbued with Wind

Combat arts and spells imbued with Wind
IconCombat art/Spell
Grounder
Stormblade
Tempest Lance
Tornado Shot
Wind God
Whirlwind Kick
Wind
Cutting Gale
Excalibur

Ice

Attacks imbued with theIce element inflict theFrozen status effect on their targets. This makes them unable to move or attack. TheEssence of Ice ability increases the damage,range, and infliction rate of attacks imbued with the ice element.

Abilities imbued with Ice

Abilities imbued with Ice
IconAbilityEffect
Personal SpaceOn command, create Ice terrain that freezes foes and lowers their critical avoid.
Icy PlungeFoes launched into the air by the unit freeze and deal Ice damage to other nearby foes.
SnowslipWhen unit's hit count ≥ 300, spawns falling Ice that damages nearby foes at intervals based on hit count.
Cold CalculationIf unit attacks to the rhythm, increases their critical rate and attacks deal Ice damage.
Ice AssistWhen unit is an adjutant, lead unit's strong attacks deal Ice damage.

Combat arts and spells imbued with Ice

Combat arts and spells imbued with Ice
IconCombat art/Spell
Iceblade
Frozen Lance
Crush
Frozen Fist
Blizzard
Fimbulvetr

Light

Attacks imbued with theLight element do not inflict a special status effect. Instead, many attacks imbued with it have anHP absorbing effect. TheEssence of Light ability increases the damage dealt by attacks imbued with the light element.

Abilities imbued with Light

Abilities imbued with Light
IconAbilityEffect
Luminous PrayerAfter a regular attack, unit may create 2 Light orbs around them. On command, orbs are dispelled to deal Light damage to foes around them.
Personality ShiftAfter a regular attack, unit may create a Light orb, if outdoors, or a Dark orb, if indoors. On command, orbs are dispelled to deal Light or Dark damage to foes around the unit.
DualityUnit's attacks deal Light or Dark damage. On command, swap the element and deal damage to nearby foes.
Light AssistWhen unit is an adjutant, lead unit's strong attacks deal Light damage.

Combat arts and spells imbued with Light

Combat arts and spells imbued with Light
IconCombat art/Spell
Lightblade
Lightstrike
Nosferatu
Seraphim
Aura
Abraxas

Darkness

Attacks imbued with theDarkness (orDark) element inflict theSpellbound status effect on their targets. This makes them slower, reduces theirdefense andresistance, and prevents their guard from blocking damage. TheEssence of Darkness ability increases the damage,range, and infliction rate of attacks imbued with the darkness element.

Abilities imbued with Darkness

Abilities imbued with Darnkess
IconAbilityEffect
Dark ConjurationUnit's attacks may inflict Spikes on the foe. On Command, the spikes explode, dealing Dark damage.
Cursed ExpulsionFoes launched into the air by the unit receive and deal Dark damage to other nearby foes. On command, nearby foes affected by Spellbound are drawn towards the unit.
Personality ShiftAfter a regular attack, unit may create a Light orb, if outdoors, or a Dark orb, if indoors. On command, orbs are dispelled to deal Light or Dark damage to foes around the unit.
DualityUnit's attacks deal Light or Dark damage. On command, swap the element and deal damage to nearby foes.
Dark AssistWhen unit is an adjutant, lead unit's strong attacks deal Dark damage.

Combat arts and spells imbued with Darkness

Combat arts and spells imbued with Darkness
IconCombat art/Spell
Shadowblade
Dark Lance
Miasma Δ
Mire B
Swarm Z
Death Γ
Luna Λ
Dark Spikes T
Hades Ω
Quake Σ

Mechanics

Each elemental attack has a random chance to inflict its respectivestatus effect that is determined by thaability orcombat art used. Additionally, the respective Essence ability can increase the infliction rate in addition to the range and damage dealt by the respective element's attacks.

Everymonster enemy has an element as one of its weak points. If the monster is attacked with that respective element, the associatedstun gauge will slowly deplete and, once it is fully depleted, the player will be able to perform aCritical Rush which is guaranteed to deplete the remainder of the monster's current health bar.

Etymology and other languages


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Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Element

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German

Element

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See also

Game mechanics
Out-of-battle managementBase (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) •My CastleSomniel) •Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) •GoldLessonsMila ShrinesPeddlerPeer trainingPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) •Supply convoyWorld map
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Fire Emblem Warriors: Three Hopes
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Scarlet Blaze
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Azure Gleam
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Golden Wildfire
Golden Wildfire
4:To War! • 5:The Golden Guardian • 6:The Leader's Stratagem • 7:A Contest of Beasts • 8:What Makes a King • 9:The End of the Alliance • 10:Love and Loss • 11:The Sword Swings Wide • 12:Two Kings • 13:Darkness Attacks • 14:A Symbol of the Past • 15:The Hour of Vengeance • 16:Into the Chasm • Final:Field of Beginnings
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