| Site News |
|---|
| Warning: This wiki containsspoilers. Read at your own risk! Social media: If you would like, please joinour Discord server, and/or follow us onX (Twitter),Bluesky, orTumblr! |
Duality
| ||||
|
Duality (Japanese:陰陽の法則Law of yin and yang) is anability inFire Emblem Warriors: Three Hopes. It is theUnique Action Ability ofArval, and allows them to imbue their attacks with either the light or the dark element. Players can switch between the two by pressing the ZR button. When switching, an additional attack is triggered, with its power increasing with the ability's level.
InFire Emblem Heroes, it is a passive type Askill. Duality comes in only one tier. Duality boosts its user'sattack andresistance, grantsweapon triangle advantage against all three colors and neutralizes effects that alter weapon triangle advantage or disadvantage, and allows its user to make a guaranteed follow-up strike should theirHP is not low at the start of combat.
Data
| Game | Icon | Effect | Activation | Capacity | Notes |
|---|---|---|---|---|---|
| Warriors: Three Hopes (Passive) | Imbues strong attacks with thelight ordark elements. | -- | -- | -- | |
| Warriors: Three Hopes (Command) | Triggers an additional elemental attack and switches between elements. | Command (ZR) | -- | Power increases with the ability's level. |
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Duality) | A | Grants +9 each toattack andresistance. Grantsweapon triangle advantage against and inflicts weapon triangle disadvantage on red, blue, and green foes during combat. Neutralizes effects that boost effects of weapon triangle advantage or reduces effects of weapon triangle disadvantage on user and foe (e.g.Triangle Adept). If user'sHP ≥ 25% at start of combat, user makes guaranteedfollow-up attack during combat. | 300 | -- | -- | ✗ | -- | |
| Heroes (Duality+) | A | Grants +10 each toattack andresistance. Grantsweapon triangle advantage against and inflicts weapon triangle disadvantage on red, blue, and green foes during combat. Neutralizes effects that boost effects of weapon triangle advantage or reduces effects of weapon triangle disadvantage on user or foe (e.g.Triangle Adept). At start of turn, grants −1 special cooldown count to user and allies within 2 spaces of user. User makes guaranteedfollow-up attack, user deals +7 damage (including with non-Røkkr area-of-effect specials), and foe deals −7 damage during combat. | 300 | Duality | -- | ✗ | -- |
Availability
Warriors: Three Hopes
| Units | Arval |
Heroes
| Method | Data | |
|---|---|---|
| Duality | Duality+ | |
| Unit (★★★★★) | Arval: Cycle Keeper | Arval: Cycle Keeper |
Flavor text
This section has been marked as astub. Please help improve the page by adding information.
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Warriors: Three Hopes (Level 1) | Imbue attacks with either light or dark. Press ZR to switch between the two and trigger an additional attack. | ?? |
| Warriors: Three Hopes (Level 2) | Imbue attacks with either light or dark. Press ZR to switch between the two and trigger an additional powerful attack. | ?? |
| Warriors: Three Hopes (Level 3) | Imbue attacks with either light or dark. Press ZR to switch between the two and trigger an additional devastating attack. | ?? |
| Heroes (Duality) | Grants Atk/Res+9. Grants weapon-triangle advantage against and inflicts weapon-triangle disadvantage on red, blue, and green foes during combat. Neutralizes effects that boost values along with weapon-triangle advantage or reduce values along with weapon-triangle disadvantage (Triangle Adept) on unit and foe. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack during combat. | 攻撃、魔防+9 赤属性、青属性、緑属性の敵と戦闘時、 自分は3すくみ有利、敵は3すくみ不利となる 自分と敵の 3すくみが有利だと、さらに有利になる効果と 3すくみが不利だと、さらに不利になる効果を無効 (相性激化を無効) 戦闘開始時、自身のHPが25%以上の時、 戦闘中、絶対追撃 |
| Heroes (Duality+) | Grants Atk/Res+10. Grants weapon-triangle advantage against and inflicts weapon-triangle disadvantage on red, blue, and green foes during combat. Neutralizes effects that boost values along with weapon-triangle advantage or reduce values along with weapon-triangle disadvantage (Triangle Adept) on unit and foe. At start of turn, grants Special cooldown count-1 to unit and allies within 2 spaces of unit. Unit makes a guaranteed follow-up attack, deals +7 damage (including area-of-effect Specials; excluding Røkkr area-of-effect Specials), and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). | 攻撃、魔防+10 赤属性、青属性、緑属性の敵と戦闘時、 自分は3すくみ有利、敵は3すくみ不利となる 自分と敵の 3すくみが有利だと、さらに有利になる効果と 3すくみが不利だと、さらに不利になる効果を無効 (相性激化を無効) ターン開始時、自分と周囲2マス以内の味方の 奥義発動カウント-1 戦闘中、絶対追撃、 与えるダメージ+7 (範囲奥義を含む(巨影の範囲奥義は除く))、 受けるダメージ-7 (範囲奥義を除く) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Duality | -- |
| Japanese | 陰陽の法則 | Law of yin and yang |
| Spanish | Dualidad | Duality |
| French | Dualité | Duality |
| German | Dualität | Duality |
| Italian | Dualismo | Duality |
| Portuguese | Dualidade | Duality |
| Traditional Chinese | 陰陽法則 | Yin-yang law |
| Type A passive skills inHeroes | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|



